launcher: track can_sleep between runloop invocations
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@@ -145,7 +145,7 @@ bool app_loop() {
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app_setup();
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app_setup();
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}
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}
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bool can_sleep = true;
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static bool can_sleep = true;
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if (event.bit.event_type) {
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if (event.bit.event_type) {
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event.bit.subsecond = launcher_state.subsecond;
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event.bit.subsecond = launcher_state.subsecond;
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