discgolf_face initial commit (#207)
* discgolf_face initial commit * Comment on wrong line * updated drawing method and added beeps * Put description in appropriate file, added license * fixed for loops that didn't cover whole array, long mode press snaps back to default face --------- Co-authored-by: joeycastillo <joeycastillo@utexas.edu>
This commit is contained in:
95
movement/watch_faces/complication/discgolf_face.h
Normal file
95
movement/watch_faces/complication/discgolf_face.h
Normal file
@@ -0,0 +1,95 @@
|
||||
/*
|
||||
* MIT License
|
||||
*
|
||||
* Copyright (c) 2023 Þorsteinn Jón Gautason
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/*
|
||||
* Keep track of scores in discgolf or golf!
|
||||
* The watch face operates in three different modes:
|
||||
*
|
||||
* - dg_setting: Select a course
|
||||
* Enter this mode by holding down the light button. The screen will display
|
||||
* the label for the hole and the lowest score since last boot.
|
||||
* Press alarm to loop through the holes. Press the light button to make a
|
||||
* selection. This will reset all scores and start a new game in dg_idle mode.
|
||||
*
|
||||
* -dg_idle: We're playing a hole
|
||||
* This either shows your current score relative to par, or the score for a
|
||||
* particular hole.
|
||||
* At the start of a game, press alarm to loop through the holes and leave it
|
||||
* your starting hole. For optimal experience, play the course linearly after that
|
||||
* If you're viewing the hole you're supposed to be playing, the watch face will
|
||||
* display your score relative to par.
|
||||
* Use the alarm button to view other holes than the one you're playing, in which
|
||||
* case the input score for that hole will be displayed, in case it needs changing.
|
||||
* Long press the alarm button to snap back to currently playing hole.
|
||||
* To input scores for a hole in this mode, press the light button.
|
||||
*
|
||||
* -dg_scoring: Input score for a hole
|
||||
* In this mode, if the score is 0 (hasn't been entered during this round),
|
||||
* it will blink, indicating we're in scoring mode. Press the alarm button
|
||||
* to increment the score up until 15, in which case it loops back to 0.
|
||||
* Press the light button to save the score for that hole, advance one hole
|
||||
* if you're not editing an already input score, and returning to idle mode.
|
||||
*
|
||||
* When all scores have been entered, the LAP indicator turns on. At that point, if we enter
|
||||
* dg_setting to select a course, the score for that round is evaluated against the current
|
||||
* lowest score for that course, and saved if it is better.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef DISCGOLF_FACE_H_
|
||||
#define DISCGOLF_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
#define courses 11
|
||||
|
||||
typedef enum {
|
||||
dg_setting, // We are selecting a course
|
||||
dg_scoring, // We are inputting our score
|
||||
dg_idle, // We have input our score and are playing a hole
|
||||
} discgolf_mode_t;
|
||||
|
||||
typedef struct {
|
||||
uint8_t course; // Index for course selection, from 0
|
||||
uint8_t hole; // Index for current hole, from 1
|
||||
uint8_t playing; // Current hole
|
||||
int scores[18]; // Scores for each played hole
|
||||
discgolf_mode_t mode; // Watch face mode
|
||||
} discgolf_state_t;
|
||||
|
||||
void discgolf_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
void discgolf_face_activate(movement_settings_t *settings, void *context);
|
||||
bool discgolf_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
|
||||
void discgolf_face_resign(movement_settings_t *settings, void *context);
|
||||
|
||||
#define discgolf_face ((const watch_face_t){ \
|
||||
discgolf_face_setup, \
|
||||
discgolf_face_activate, \
|
||||
discgolf_face_loop, \
|
||||
discgolf_face_resign, \
|
||||
NULL, \
|
||||
})
|
||||
|
||||
#endif // DISCGOLF_FACE_H_
|
||||
Reference in New Issue
Block a user