movement settings: add timeout and LED duration
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@@ -6,12 +6,12 @@
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// TODO: none of this is implemented
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typedef union {
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struct {
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uint32_t reserved : 14;
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uint32_t reserved : 15;
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uint32_t clock_mode_24h : 1; // determines whether clock should use 12 or 24 hour mode.
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uint32_t button_should_sound : 1; // if true, pressing a button emits a sound.
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uint32_t to_inactivity_interval : 2;// an inactivity interval for asking the active face to resign.
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uint32_t le_inactivity_interval : 3;// 0 to disable low energy mode, or an inactivity interval for going into low energy mode.
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uint32_t led_duration : 3; // how many seconds to shine the LED for, or 0 to disable it.
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uint32_t to_interval : 2; // an inactivity interval for asking the active face to resign.
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uint32_t le_interval : 3; // 0 to disable low energy mode, or an inactivity interval for going into low energy mode.
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uint32_t led_duration : 2; // how many seconds to shine the LED for (x2), or 0 to disable it.
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uint32_t led_red_color : 4; // for general purpose illumination, the red LED value (0-15)
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uint32_t led_green_color : 4; // for general purpose illumination, the green LED value (0-15)
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} bit;
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