fix missing prototype warnings
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@@ -9,18 +9,18 @@ typedef struct ApplicationState {
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ApplicationState application_state;
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void cb_alarm_pressed() {
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void cb_alarm_pressed(void) {
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application_state.play = true;
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}
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void app_init() {
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void app_init(void) {
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memset(&application_state, 0, sizeof(application_state));
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}
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void app_wake_from_backup() {
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void app_wake_from_backup(void) {
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}
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void app_setup() {
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void app_setup(void) {
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watch_register_extwake_callback(BTN_ALARM, cb_alarm_pressed, true);
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watch_enable_display();
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@@ -28,14 +28,14 @@ void app_setup() {
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watch_enable_buzzer();
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}
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void app_prepare_for_standby() {
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void app_prepare_for_standby(void) {
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watch_display_string(" rains ", 2);
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}
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void app_wake_from_standby() {
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void app_wake_from_standby(void) {
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}
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bool app_loop() {
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bool app_loop(void) {
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if (application_state.play) {
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printf("Playing song...\n");
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const BuzzerNote rains[] = {
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