fix missing prototype warnings
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@@ -26,7 +26,7 @@ void world_clock_face_activate(movement_settings_t *settings, void *context) {
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watch_set_colon();
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}
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bool world_clock_face_do_display_mode(movement_event_t event, movement_settings_t *settings, world_clock_state_t *state) {
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static bool world_clock_face_do_display_mode(movement_event_t event, movement_settings_t *settings, world_clock_state_t *state) {
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char buf[11];
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uint8_t pos;
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@@ -101,7 +101,7 @@ bool world_clock_face_do_display_mode(movement_event_t event, movement_settings_
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return true;
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}
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bool world_clock_face_do_settings_mode(movement_event_t event, movement_settings_t *settings, world_clock_state_t *state) {
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static bool _world_clock_face_do_settings_mode(movement_event_t event, movement_settings_t *settings, world_clock_state_t *state) {
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switch (event.event_type) {
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case EVENT_MODE_BUTTON_UP:
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movement_move_to_next_face();
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@@ -176,7 +176,7 @@ bool world_clock_face_loop(movement_event_t event, movement_settings_t *settings
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if (state->current_screen == 0) {
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return world_clock_face_do_display_mode(event, settings, state);
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} else {
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return world_clock_face_do_settings_mode(event, settings, state);
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return _world_clock_face_do_settings_mode(event, settings, state);
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}
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}
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