Fix missing documentation for many clock faces:
* Move from .c to .h as needed for consistency. * When missing from both, copy from pull request or wiki. * When missing entirely, infer functionality from source code.
This commit is contained in:
parent
3487d742f1
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7802994854
@ -1,3 +1,27 @@
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/*
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* MIT License
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*
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* Copyright (c) 2023 Wesley Ellis <https://github.com/tahnok>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "beats_face.h"
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@ -1,6 +1,41 @@
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/*
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* MIT License
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*
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* Copyright (c) 2023 Wesley Ellis <https://github.com/tahnok>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef BEATS_FACE_H_
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#define BEATS_FACE_H_
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/*
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* BEATS TIME face
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*
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* The Beat Time face displays the current Swatch Internet Time, or .beat time.
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* This is a decimal time system that divides the day into 1000 beats.
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*
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* The three large digits in the bottom row indicate the current beat, and the
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* two smaller digits (normally the seconds in Simple Clock) indicate the
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* fractional beat; so for example you can read “67214” as “beat 672.14”.
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*/
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#include "movement.h"
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typedef struct {
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@ -25,10 +25,8 @@
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#ifndef DECIMAL_TIME_FACE_H_
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#define DECIMAL_TIME_FACE_H_
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#include "movement.h"
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/*
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* DECIMAL TIME FACE
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* DECIMAL TIME face
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*
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* This face presents the current time as hours and hundredths of an hour. Every hundreth of an hour, or "centihour",
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* occurs every 36 seconds. Because they range from 0 to 99, centihours, in the seventies range, will be displayed with a lowercase 7.
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@ -46,9 +44,10 @@
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* https://hr.colostate.edu/minute-to-decimal-conversion-chart/
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*
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* Many thanks go to Joey Castillo for making this project happen.
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*
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*/
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#include "movement.h"
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typedef struct {
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bool chime_enabled; // did the user enable hourly chime for this face?
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uint8_t features_to_show : 2 ; // what features are to be displayed?
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#ifndef MARS_TIME_FACE_H_
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#define MARS_TIME_FACE_H_
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/*
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* MARS TIME face
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*
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* This watch face is dedicated to Martian timekeeping.
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* It has several modes, and can display either a time or a date.
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*
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* Pressing the ALARM button cycles through different time zones on Mars:
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* MC - Mars Coordinated Time, the time at Airy-0 Crater on the Martian prime meridian
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* ZH - Local mean solar time for the Zhurong rover
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* PE - LMST for the Perseverance rover
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* IN - LMST for the Insight lander
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* CU - LMST for the Curiosity rover
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*
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* Press the LIGHT button to toggle between displaying time and date:
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* MC S - the Mars Sol Date, Martian days since December 29, 1873
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* ZH Sol - Mission sol for the Zhurong rover
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* PE Sol - Mission sol for the Perseverance rover
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* IN S - Mission sol for the InSight lander
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* CU S - Mission sol for the Curiosity rover
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*
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* Note that where the mission sol is below 1000, this watch face displays
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* the word “Sol” on the bottom line. When the mission sol is over 1000, the
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* word “Sol” will not fit and so it displays a stylized letter S at the top
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* right.
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*/
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#include "movement.h"
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typedef enum {
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#ifndef REPETITION_MINUTE_FACE_H_
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#define REPETITION_MINUTE_FACE_H_
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#include "movement.h"
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/*
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* REPETITION MINUTE face
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*
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* A hopefully useful complication for friendly neighbors in the dark
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*
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* Originating from 1676 from reverend and mechanician Edward Barlow, and
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@ -40,7 +40,6 @@
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* before widespread artificial illumination, to allow the time to be determined
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* in the dark, and were also used by the visually impaired.
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*
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*
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* How to use it :
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*
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* Long press the light button to get an auditive reading of the time like so :
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@ -51,9 +50,10 @@
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* Prerequisite : a watch with a working buzzer
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*
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* ~ Only in the darkness can you see the stars. - Martin Luther King ~
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*
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*/
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#include "movement.h"
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typedef struct {
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uint32_t previous_date_time;
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uint8_t last_battery_check;
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#ifndef SIIMPLE_CLOCK_BIN_LED_FACE_H_
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#define SIIMPLE_CLOCK_BIN_LED_FACE_H_
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#include "movement.h"
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/*
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* BINARY LED CLOCK FACE
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*
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* A "fork" of the simple clock face, which provides the functionality of showing
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* the current time by flashing the LED using binary representation.
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*
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@ -49,6 +49,8 @@
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* represents 1.
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*/
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#include "movement.h"
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typedef struct {
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uint32_t previous_date_time;
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uint8_t last_battery_check;
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#ifndef SIMPLE_CLOCK_FACE_H_
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#define SIMPLE_CLOCK_FACE_H_
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/*
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* SIMPLE CLOCK FACE
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*
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* Displays the current time, matching the original operation of the watch.
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* This is the default display mode in most watch configurations.
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*
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* Long-press ALARM to toggle the hourly chime.
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*/
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#include "movement.h"
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typedef struct {
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#ifndef WEEKNUMBER_CLOCK_FACE_H_
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#define WEEKNUMBER_CLOCK_FACE_H_
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/*
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* WEEK-NUMBER WATCH FACE
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*
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* Same as simple clock, but has iso 8601 week number instead of seconds counter.
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*
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* Long-press ALARM to toggle the hourly chime.
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*/
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#include "movement.h"
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typedef struct {
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* SOFTWARE.
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*/
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/*
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* World Clock 2
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* =============
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*
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* This is an alternative world clock face that allows the user to cycle
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* through a list of selected time zones. It extends the original
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* implementation by Joey Castillo. The face has two modes *display mode*
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* and *settings mode*.
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*
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* ### Settings mode
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*
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* When the clock face is activated for the first time, it enters
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* *settings mode*. Here, the user can select the time zones they want to
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* display. The face shows a summary of the current time zone:
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*
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* - The top of the face displays the first two letters of the time zone
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* abbreviation, such as "PS" for Pacific Standard Time or CE for
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* "Central European Time".
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*
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* - The upper-right corner shows the index number of the time zone. This
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* helps avoid confusion when multiple time zones have the same
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* two-letter abbreviation.
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*
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* - The main display shows the offset from UTC, with a "+" indicating a
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* positive offset and a "-" indicating a negative offset. For example,
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* the offset for Japanese Standard Time is displayed as "+9:00".
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*
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* The user can navigate through the time zones and select them using the
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* following buttons:
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*
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* - The *alarm button* moves forward to the next time zone, while the
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* *light button* moves backward to the previous zone. This way, the
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* user can cycle through all 41 supported time zones.
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*
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* - A *long press* on the *light button* selects the current time zone,
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* and the signal indicator appears at the top left. Another *long
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* press* of the *light button* deselects the time zone.
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*
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* - A *long press* on the *alarm button* exits settings mode and returns
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* to display mode.
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*
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* ### Display mode
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*
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* In the display mode, the face shows the time of the currently selected
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* time zone. The face includes the following components:
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*
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* - The top of the face displays the first two letters of the time zone
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* abbreviation, such as "PS" for Pacific Standard Time or "CE" for
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* Central European Time.
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*
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* - The upper-right corner shows the current day of the month, which
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* helps indicate time zones that cross the international date line
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* with respect to the local time.
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*
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* - The main display shows the time in the selected time zone in either
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* 12-hour or 24-hour form. There is no timeout, allowing users to keep
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* the chosen time zone displayed for as long as they wish.
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*
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* The user can navigate through the selected time zones using the
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* following buttons:
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*
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* - The *alarm button* moves to the next selected time zone, while the
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* light button moves to the *previous zone*. If no time zone is
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* selected, the face simply shows UTC.
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*
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* - A *long press* on the *alarm button* enters settings mode and
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* enables the user to re-configure the selected time zones.
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*
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* - A *long press* on the *light button* activates the LED illumination
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* of the watch.
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*
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "world_clock2_face.h"
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#ifndef WORLD_CLOCK2_FACE_H_
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#define WORLD_CLOCK2_FACE_H_
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/*
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* WORLD CLOCK 2
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*
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* This is an alternative world clock face that allows the user to cycle
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* through a list of selected time zones. It extends the original
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* implementation by Joey Castillo. The face has two modes: display mode
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* and settings mode.
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*
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* Settings mode
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*
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* When the clock face is activated for the first time, it enters settings
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* mode. Here, the user can select the time zones they want to display. The
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* face shows a summary of the current time zone:
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* * The top of the face displays the first two letters of the time zone
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* abbreviation, such as "PS" for Pacific Standard Time or CE for
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* "Central European Time".
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* * The upper-right corner shows the index number of the time zone. This
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* helps avoid confusion when multiple time zones have the same two-letter
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* abbreviation.
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* * The main display shows the offset from UTC, with a "+" indicating a
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* positive offset and a "-" indicating a negative offset. For example,
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* the offset for Japanese Standard Time is displayed as "+9:00".
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*
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* The user can navigate through the time zones and select them using the
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* following buttons:
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* * The ALARM button moves forward to the next time zone, while the LIGHT
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* button moves backward to the previous zone. This way, the user can
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* cycle through all 41 supported time zones.
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* * A long press on the LIGHT button selects the current time zone, and
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* the signal indicator appears at the top left. Another long press of
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* the LIGHT button deselects the time zone.
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* * A long press on the ALARM button exits settings mode and returns to
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* display mode.
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*
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* Display mode
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*
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* In the display mode, the face shows the time of the currently selected
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* time zone. The face includes the following components:
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* * The top of the face displays the first two letters of the time zone
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* abbreviation, such as "PS" for Pacific Standard Time or "CE" for
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* Central European Time.
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* * The upper-right corner shows the current day of the month, which helps
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* indicate time zones that cross the international date line with respect
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* to the local time.
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* * The main display shows the time in the selected time zone in either
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* 12-hour or 24-hour form. There is no timeout, allowing users to keep
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* the chosen time zone displayed for as long as they wish.
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*
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* The user can navigate through the selected time zones using the following
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* buttons:
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* * The ALARM button moves to the next selected time zone, while the LIGHT
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* button moves to the previous zone. If no time zone is selected, the
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* face simply shows UTC.
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* * A long press on the ALARM button enters settings mode and enables the
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* user to re-configure the selected time zones.
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* * A long press on the LIGHT button activates the LED illumination of the
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* watch.
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*/
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/* Number of zones. See movement_timezone_offsets. */
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#define NUM_TIME_ZONES 41
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#ifndef WORLD_CLOCK_FACE_H_
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#define WORLD_CLOCK_FACE_H_
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/*
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* WORLD CLOCK FACE
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*
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* The World Clock watch face looks similar to the Simple Clock watch face,
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* but you’ll notice that at first launch the day of week indicators are blank.
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* That’s because this watch face does not display the day of the week.
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* Instead, you may customize these letters to display the name of a time zone
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* of your choosing.
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*
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* To customize this watch face, press and hold the ALARM button. The first
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* letter in the top row will begin flashing. Press the ALARM button repeatedly
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* to advance through the available letters in the first slot, then press the
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* LIGHT button to move to the second letter. Finally, press LIGHT again to move
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* to the time zone setting, and press ALARM to cycle through the available time
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* zones. Press LIGHT one last time to return to the world clock display.
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*
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* Note that the second slot cannot display all letters or numbers. Also note
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* that at this time, time zones do not automatically update for daylight saving
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* time; you will need to manually adjust this field each spring and fall.
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*/
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#include "movement.h"
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typedef union {
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struct {
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uint8_t char_0;
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#ifndef WYOSCAN_FACE_H_
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#define WYOSCAN_FACE_H_
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#include "movement.h"
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/*
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* A DESCRIPTION OF YOUR WATCH FACE
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* WYOSCAN .5 hz watchface
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*
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* and a description of how use it
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* This is a recreation of the Wyoscan watch, which was a $175 watch in 2014.
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* It was an f-91w pcb replacement.
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*
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* Video: https://user-images.githubusercontent.com/1795778/252550124-e07f0ed1-e328-4337-a654-fa1ee65d883f.mp4
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* Background information: https://artmetropole.com/shop/11460
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* Demo of what it looks like: https://www.o-r-g.com/apps/wyoscan
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*
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* 8 frames per number * 6 numbers + the trailing 16 frames = 64 frames
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* at 32 frames per second, this is a 2-second cycle time or 0.5 Hz.
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*
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* It is giving me a stack overflow after about 2.5 cycles of the time display
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* in the emulator, but it works fine on the watch.
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*
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* I'd like to make something for the low energy mode, but I haven't thought
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* about how that might work, right now it just freezes in low energy mode
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* until you press the 12-24HR button.
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*
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* There are no controls; it simply animates as long as the page is active.
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*
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*/
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#include "movement.h"
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#define MAX_ILLUMINATED_SEGMENTS 16
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typedef struct {
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#ifndef ACTIVITY_FACE_H_
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#define ACTIVITY_FACE_H_
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#include "movement.h"
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/*
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* ACTIVITY WATCH FACE
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* ACTIVITY watch face
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*
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* The Activity face lets you record activities like you would do with a fitness watch.
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* It supports different activities like running, biking, rowing etc., and for each recorded activity
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@ -69,9 +67,10 @@
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*
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* See the top of activity_face.c for some customization options. What you most likely want to do
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* is reduce the list of activities shown on the first screen to the ones you are regularly doing.
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*
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*/
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#include "movement.h"
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void activity_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
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void activity_face_activate(movement_settings_t *settings, void *context);
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bool activity_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
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|
@ -22,8 +22,6 @@
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* SOFTWARE.
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*/
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//-----------------------------------------------------------------------------
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#include <stdlib.h>
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#include <string.h>
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@ -32,31 +30,6 @@
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#include "watch_utility.h"
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#include "watch_private_display.h"
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||||
|
||||
/*
|
||||
Implements 16 alarm slots on the sensor watch
|
||||
|
||||
Usage:
|
||||
- In normal mode, the alarm button cycles through all 16 alarms.
|
||||
- Pressing the alarm button long in normal mode toggles the corresponding alarm on or off.
|
||||
(Whereas pressing the alarm button extra long brings you back to alarm no. 1.)
|
||||
- Pressing the light button enters setting mode and cycles through the settings of each alarm.
|
||||
(Long pressing the light button enters setting mode without illuminating the led.)
|
||||
- In setting mode an alarm slot is selected by pressing the alarm button when the slot number
|
||||
in the upper right corner is blinking.
|
||||
- For each alarm slot, you can select the day. These are the day modes:
|
||||
- ED = the alarm rings every day
|
||||
- 1t = the alarm fires only one time and is erased afterwards
|
||||
- MF = the alarm fires Mondays to Fridays
|
||||
- WN = the alarm fires on weekends (Sa/Su)
|
||||
- MO to SU = the alarm fires only on the given day of week
|
||||
- You can fast cycle through hour or minute setting via long press of the alarm button.
|
||||
- You can select the tone in which the alarm is played. (Three pitch levels available.)
|
||||
- You can select how many "beep rounds" are played for each alarm. 1 to 9 rounds, plus extra
|
||||
long ('L') and extra short ('o') alarms.
|
||||
- The simple watch face indicates if any alarm is set within the next 24h by showing the signal
|
||||
indicator.
|
||||
*/
|
||||
|
||||
typedef enum {
|
||||
alarm_setting_idx_alarm,
|
||||
alarm_setting_idx_day,
|
||||
|
@ -27,12 +27,35 @@
|
||||
#ifndef ALARM_FACE_H_
|
||||
#define ALARM_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
A face for setting various alarms
|
||||
* ALARM face
|
||||
*
|
||||
* Implements up to 16 alarm slots on the sensor watch
|
||||
*
|
||||
* Usage:
|
||||
* - In normal mode, the alarm button cycles through all 16 alarms.
|
||||
* - Pressing the alarm button long in normal mode toggles the corresponding alarm on or off.
|
||||
* (Whereas pressing the alarm button extra long brings you back to alarm no. 1.)
|
||||
* - Pressing the light button enters setting mode and cycles through the settings of each alarm.
|
||||
* (Long pressing the light button enters setting mode without illuminating the led.)
|
||||
* - In setting mode an alarm slot is selected by pressing the alarm button when the slot number
|
||||
* in the upper right corner is blinking.
|
||||
* - For each alarm slot, you can select the day. These are the day modes:
|
||||
* - ED = the alarm rings every day
|
||||
* - 1t = the alarm fires only one time and is erased afterwards
|
||||
* - MF = the alarm fires Mondays to Fridays
|
||||
* - WN = the alarm fires on weekends (Sa/Su)
|
||||
* - MO to SU = the alarm fires only on the given day of week
|
||||
* - You can fast cycle through hour or minute setting via long press of the alarm button.
|
||||
* - You can select the tone in which the alarm is played. (Three pitch levels available.)
|
||||
* - You can select how many "beep rounds" are played for each alarm. 1 to 9 rounds, plus extra
|
||||
* long ('L') and extra short ('o') alarms.
|
||||
* - The simple watch face indicates if any alarm is set within the next 24h by showing the signal
|
||||
* indicator.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
#define ALARM_ALARMS 16 // no of available alarm slots (be aware: only 4 bits reserved for this value in struct below)
|
||||
#define ALARM_DAY_STATES 11 // no of different day settings
|
||||
#define ALARM_DAY_EACH_DAY 7
|
||||
|
@ -25,6 +25,47 @@
|
||||
#ifndef ASTRONOMY_FACE_H_
|
||||
#define ASTRONOMY_FACE_H_
|
||||
|
||||
/*
|
||||
* ASTRONOMY face
|
||||
*
|
||||
* The Astronomy watch face is among the most complex watch faces in the
|
||||
* Movement collection. It allows you to calculate the locations of celestial
|
||||
* bodies in the sky, as well as distance in astronomical units (or, in the
|
||||
* case of the Moon, distance in kilometers).
|
||||
*
|
||||
* When you arrive at the Astronomy watch face, you’ll see its name (“Astro”)
|
||||
* and an animation of two objects orbiting each other. You will also see “SO”
|
||||
* (for Sol) flashing in the top left. The flashing letters indicate the
|
||||
* currently selected celestial body. Short press Alarm to advance through
|
||||
* the available celestial bodies:
|
||||
*
|
||||
* SO - Sol, the sun
|
||||
* ME - Mercury
|
||||
* VE - Venus
|
||||
* LU - Luna, the Earth’s moon
|
||||
* MA - Mars
|
||||
* JU - Jupiter
|
||||
* SA - Saturn
|
||||
* UR - Uranus
|
||||
* NE - Neptune
|
||||
*
|
||||
* Once you’ve selected the celestial body whose parameters you wish to
|
||||
* calculate, long press the Alarm button and release it. The letter “C” will
|
||||
* flash while the calculation is performed.
|
||||
*
|
||||
* When the calculation is complete, the screen will display the altitude
|
||||
* (“aL”) of the celestial body. You can cycle through the available parameters
|
||||
* with repeated short presses on the Alarm button:
|
||||
*
|
||||
* aL - Altitude (in degrees), the elevation over the horizon. If negative, it is below the horizon.
|
||||
* aZ - Azimuth (in degrees), the cardinal direction relative to true north.
|
||||
* rA - Right Ascension (in hours/minutes/seconds)
|
||||
* dE - Declination (in degrees/minutes/seconds)
|
||||
* di - Distance (the digits in the top right will display either aU for astronomical units, or K for kilometers)
|
||||
*
|
||||
* Long press on the Alarm button to select another celestial body.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
#include "astrolib.h"
|
||||
|
||||
|
@ -25,6 +25,32 @@
|
||||
#ifndef BLINKY_FACE_H_
|
||||
#define BLINKY_FACE_H_
|
||||
|
||||
/*
|
||||
* BLINKY LIGHT face
|
||||
*
|
||||
* The blinky light watch face was designed as a tutorial for making a watch
|
||||
* face in Movement, but it actually might be useful to have a blinking light
|
||||
* in a pinch.
|
||||
*
|
||||
* The screen displays the name of the watch face (”BL”), as well as an S at
|
||||
* the top right for slow blink or an F for fast blink. The bottom line selects
|
||||
* the color: green, red or yellow. You can change the speed of the blinking
|
||||
* light by pressing the Alarm button, and change the color with the Light
|
||||
* button. A long press on the Alarm button starts the blinking light, and
|
||||
* another long press stops it.
|
||||
*
|
||||
* Note that this will chew through your battery! The green LED uses about
|
||||
* 450µA at full brightness, which is 45 times the normal power consumption of
|
||||
* the watch. The red LED is an order of magnitude less efficient (4500 µA),
|
||||
* and the yellow setting lights both LEDs, which chews through nearly
|
||||
* 5 milliamperes. This means that one hour of yellow blinking is likely to
|
||||
* eat up between 2 and 3 percent of the battery’s usable life!
|
||||
*
|
||||
* Still, if you need to signal your location to someone in a dark forest,
|
||||
* this watch face could come in handy. Just try to use the green LED as much
|
||||
* as you can.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
|
@ -25,6 +25,17 @@
|
||||
#ifndef BREATHING_FACE_H_
|
||||
#define BREATHING_FACE_H_
|
||||
|
||||
/*
|
||||
* BOXED BREATHING face
|
||||
*
|
||||
* Breathing is a complication for guiding boxed breathing sessions.
|
||||
* Boxed breathing is a technique to help you stay calm and improve
|
||||
* concentration in stressful situations.
|
||||
*
|
||||
* Usage: Timed messages will cycle as long as this face is active.
|
||||
* Press ALARM to toggle sound.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
void breathing_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
|
@ -23,27 +23,12 @@
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "countdown_face.h"
|
||||
#include "watch.h"
|
||||
#include "watch_utility.h"
|
||||
|
||||
/*
|
||||
Slight extension of the original countdown face by Wesley Ellis.
|
||||
|
||||
- Press the light button to enter setting mode and adjust the
|
||||
countdown timer.
|
||||
|
||||
- Start and pause the countdown using the alarm button, similar to the
|
||||
stopwatch face.
|
||||
|
||||
- When paused or terminated, press the light button to restore the
|
||||
last entered countdown.
|
||||
*/
|
||||
|
||||
#define CD_SELECTIONS 3
|
||||
#define DEFAULT_MINUTES 3
|
||||
|
||||
|
@ -22,22 +22,27 @@
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef COUNTDOWN_FACE_H_
|
||||
#define COUNTDOWN_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
A countdown/timer face
|
||||
|
||||
Max countdown is 23 hours, 59 minutes and 59 seconds.
|
||||
|
||||
Note: we have to prevent the watch from going to deep sleep using
|
||||
movement_schedule_background_task() while the timer is running.
|
||||
* COUNTDOWN TIMER face
|
||||
*
|
||||
* Slight extension of the original countdown face by Wesley Ellis.
|
||||
* - Press the light button to enter setting mode and adjust the
|
||||
* countdown timer.
|
||||
* - Start and pause the countdown using the alarm button, similar
|
||||
* to the stopwatch face.
|
||||
* - When paused or terminated, press the light button to restore the
|
||||
* last entered countdown.
|
||||
*
|
||||
* Max countdown is 23 hours, 59 minutes and 59 seconds.
|
||||
*
|
||||
* Note: we have to prevent the watch from going to deep sleep using
|
||||
* movement_schedule_background_task() while the timer is running.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef enum {
|
||||
cd_paused,
|
||||
|
@ -25,9 +25,19 @@
|
||||
#ifndef COUNTER_FACE_H_
|
||||
#define COUNTER_FACE_H_
|
||||
|
||||
/*
|
||||
* COUNTER face
|
||||
*
|
||||
* Counter face is designed to count the number of running laps during exercises.
|
||||
*
|
||||
* Usage:
|
||||
* Short-press ALARM to increment the counter (loops at 99)
|
||||
* Long-press ALARM to reset the counter.
|
||||
* Long-press LIGHT to toggle sound.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
// Counter face is designed to count the number of running laps during excercises.
|
||||
typedef struct {
|
||||
uint8_t counter_idx;
|
||||
bool beep_on;
|
||||
|
@ -20,8 +20,6 @@
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Displays some pre-defined data that you might want to remember. Math constants, birthdays, phone numbers...
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
@ -96,12 +94,8 @@ bool databank_face_loop(movement_event_t event, movement_settings_t *settings, v
|
||||
case EVENT_ACTIVATE:
|
||||
display();
|
||||
case EVENT_TICK:
|
||||
// on activate and tick, if we are animating,
|
||||
break;
|
||||
case EVENT_LIGHT_BUTTON_UP:
|
||||
// when the user presses 'light', we illuminate the LED. We could override this if
|
||||
// our UI needed an additional button for input, consuming the light button press
|
||||
// but not illuminating the LED.
|
||||
databank_state.current_word = (databank_state.current_word + max_words - 1) % max_words;
|
||||
display();
|
||||
break;
|
||||
@ -116,8 +110,6 @@ bool databank_face_loop(movement_event_t event, movement_settings_t *settings, v
|
||||
display();
|
||||
break;
|
||||
case EVENT_ALARM_BUTTON_UP:
|
||||
// when the user presses 'alarm', we toggle the state of the animation. If animating,
|
||||
// we stop; if stopped, we resume.
|
||||
databank_state.current_word = (databank_state.current_word + 1) % max_words;
|
||||
display();
|
||||
break;
|
||||
|
@ -25,6 +25,23 @@
|
||||
#ifndef DATABANK_FACE_H_
|
||||
#define DATABANK_FACE_H_
|
||||
|
||||
/*
|
||||
* DATABANK face
|
||||
*
|
||||
* Displays some pre-defined data that you might want to remember
|
||||
* Math constants, birthdays, phone numbers...
|
||||
*
|
||||
* Usage: Edit the global variable `pi_data` in "databank_face.c"
|
||||
* to the define the data that will be displayed. Each "item" contains
|
||||
* a two-letter label (using the day-of-week display), then a longer
|
||||
* string that will be displayed one "word" (six characters) at a time.
|
||||
*
|
||||
* Short-press ALARM to display the next word.
|
||||
* Short-press LIGHT to display the previous word.
|
||||
* Long-press ALARM to display the next item.
|
||||
* Long-press LIGHT to display the previous item.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
void databank_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
|
@ -25,10 +25,29 @@
|
||||
#ifndef DAY_ONE_FACE_H_
|
||||
#define DAY_ONE_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
/*
|
||||
* DAY ONE face
|
||||
*
|
||||
* This watch face displays the number of days since a given date.
|
||||
* It was originally designed to display the number of days you’ve been alive,
|
||||
* but technically it can count up from any date in the 20th century or the
|
||||
* 21st century, so far.
|
||||
*
|
||||
* Long press on the Alarm button to enter customization mode. The text “YR”
|
||||
* will appear, and will allow you to set the year starting from 1959. Press
|
||||
* Alarm repeatedly to advance the year. If your birthday is before 1959,
|
||||
* advance beyond the current year and it will wrap around to 1900.
|
||||
*
|
||||
* Once you have set the year, press Light to set the month (“MO”) and
|
||||
* day (“DA”), advancing the value by pressing Alarm repeatedly.
|
||||
*
|
||||
* Note that at this time, the Day One face does not display the sleep
|
||||
* indicator in sleep mode, which may make the watch appear to be
|
||||
* unresponsive in sleep mode. You can still press the Alarm button to
|
||||
* wake the watch. This UI quirk will be addressed in a future update.
|
||||
*/
|
||||
|
||||
// The Day One face is designed to count upwards from the wearer's date of birth. It also functions as an
|
||||
// interface for setting the birth date register, which other watch faces can use for various purposes.
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
uint8_t current_page;
|
||||
|
@ -22,9 +22,12 @@
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////////
|
||||
#ifndef DISCGOLF_FACE_H_
|
||||
#define DISCGOLF_FACE_H_
|
||||
|
||||
/*
|
||||
* DISC GOLF face
|
||||
*
|
||||
* Keep track of scores in discgolf or golf!
|
||||
* The watch face operates in three different modes:
|
||||
*
|
||||
@ -58,10 +61,6 @@
|
||||
* lowest score for that course, and saved if it is better.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef DISCGOLF_FACE_H_
|
||||
#define DISCGOLF_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
#define courses 11
|
||||
|
||||
|
@ -26,16 +26,6 @@
|
||||
#ifndef DUAL_TIMER_FACE_H_
|
||||
#define DUAL_TIMER_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
* IMPORTANT: This watch face uses the same TC2 callback counter as the Stock Stopwatch
|
||||
* watch-face. It works through calling a global handler function. The two watch-faces
|
||||
* therefore can't coexist within the same firmware. If you want to compile this watch-face
|
||||
* then you need to remove the line <../watch_faces/complication/stock_stopwatch_face.c \>
|
||||
* from the Makefile.
|
||||
*/
|
||||
|
||||
/*
|
||||
* DUAL TIMER
|
||||
* ==========
|
||||
@ -70,8 +60,15 @@
|
||||
* the timers. In this case LONG PRESSING MODE will move to the next face instead of moving
|
||||
* back to the default watch face.
|
||||
*
|
||||
* IMPORTANT: This watch face uses the same TC2 callback counter as the Stock Stopwatch
|
||||
* watch-face. It works through calling a global handler function. The two watch-faces
|
||||
* therefore can't coexist within the same firmware. If you want to compile this watch-face
|
||||
* then you need to remove the line <../watch_faces/complication/stock_stopwatch_face.c \>
|
||||
* from the Makefile.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
uint8_t centiseconds : 7; // 0-59
|
||||
uint8_t seconds : 6; // 0-59
|
||||
|
@ -25,9 +25,9 @@
|
||||
#ifndef FLASHLIGHT_FACE_H_
|
||||
#define FLASHLIGHT_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
* FLASHLIGHT face
|
||||
*
|
||||
* A flashlight for use with the Flashlight sensor board.
|
||||
*
|
||||
* When the watch face appears, the display will show "FL" in the top two positions.
|
||||
@ -35,6 +35,8 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
// Anything you need to keep track of, put it here!
|
||||
uint8_t unused;
|
||||
|
@ -25,10 +25,8 @@
|
||||
#ifndef GEOMANCY_FACE_H_
|
||||
#define GEOMANCY_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
* GEOMANCY WATCH FACE
|
||||
* GEOMANCY watch face
|
||||
*
|
||||
* A simple and straightforward watch face for the ancient Eastern geomantic divination system
|
||||
* of I Ching and the western system of "Geomancy". It is an optional addition to the Toss Up
|
||||
@ -65,6 +63,8 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
uint8_t bits : 4;
|
||||
} nibble_t;
|
||||
|
@ -25,8 +25,6 @@
|
||||
#ifndef HABIT_FACE_H_
|
||||
#define HABIT_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
* Habit tracking face
|
||||
*
|
||||
@ -36,6 +34,8 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
void habit_face_setup(movement_settings_t *settings, uint8_t watch_face_index,
|
||||
void **context_ptr);
|
||||
void habit_face_activate(movement_settings_t *settings, void *context);
|
||||
|
@ -22,8 +22,6 @@
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
@ -33,57 +31,6 @@
|
||||
#include "watch_private_display.h"
|
||||
#include "watch_buzzer.h"
|
||||
|
||||
/*
|
||||
This face brings 9 customizable interval timers to the sensor watch,
|
||||
to be used as hiit training device and/or for time management techniques.
|
||||
|
||||
- There are 9 interval timer slots, you can cycle through these with the
|
||||
alarm button (short press). For each timer slot, a short "slideshow"
|
||||
displaying the relevant details (like length of each phase - see below)
|
||||
is shown.
|
||||
|
||||
- To start an interval timer, press and hold the alarm button.
|
||||
|
||||
- To pause a running timer, press the alarm button (short press).
|
||||
|
||||
- To completely abort a running timer, press and hold the alarm button.
|
||||
|
||||
- Press and hold the light button to enter settings mode for each interval
|
||||
timer slot.
|
||||
|
||||
- Each interval timer has 1 to 4 phases of customizable length like so:
|
||||
(1) prepare/warum up --> (2) work --> (3) break --> (4) cool down.
|
||||
When setting up or running a timer, each of these phases is displayed by
|
||||
the letters "PR" (prepare), "WO" (work), "BR" (break), "CD" (cool down).
|
||||
|
||||
- Each of these phases is optional, you can set the corresponding
|
||||
minutes and seconds to zero. But at least one phase needs to be set, if
|
||||
you want to use the timer.
|
||||
|
||||
- You can define the number of rounds either only for the work
|
||||
phase and/or for the combination of work + break phase. Let's say you
|
||||
want an interval timer that counts 3 rounds of 30 seconds work,
|
||||
followed by 20 seconds rest:
|
||||
work 30s --> work 30s --> work 30s --> break 20s
|
||||
You can do this by setting 30s for the "WO"rk phase and setting a 3
|
||||
in the lower right hand corner of the work page. The "LAP" indicator
|
||||
lights up at this position, to explain that we are setting laps here.
|
||||
After that, set the "BR"eak phase to 20s and leave the rest as it is.
|
||||
|
||||
- If you want to set up a certain number of "full rounds", consisting
|
||||
of work phase(s) plus breaks, you can do so at the "BR"eak page. The
|
||||
number in the lower right hand corner determines the number of full
|
||||
rounds to be counted. A "-" means, that there is no limit and the
|
||||
timer keeps alternating between work and break phases.
|
||||
|
||||
- This watch face comes with several pre-defined interval timers,
|
||||
suitable for hiit training (timer slots 1 to 4) as well as doing
|
||||
work according to the pomodoro principle (timer slots 5 to 6).
|
||||
Feel free to adjust the timer slots to your own needs (or completely
|
||||
wipe them ;-)
|
||||
|
||||
*/
|
||||
|
||||
typedef enum {
|
||||
interval_setting_0_timer_idx,
|
||||
interval_setting_1_clear_yn,
|
||||
|
@ -22,17 +22,63 @@
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef INTERVAL_FACE_H_
|
||||
#define INTERVAL_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
A face for customizable interval timers
|
||||
* INTERVAL TIMER face
|
||||
*
|
||||
* This face brings 9 customizable interval timers to the sensor watch,
|
||||
* to be used as hiit training device and/or for time management techniques.
|
||||
*
|
||||
* - There are 9 interval timer slots, you can cycle through these with the
|
||||
* alarm button (short press). For each timer slot, a short "slideshow"
|
||||
* displaying the relevant details (like length of each phase - see below)
|
||||
* is shown.
|
||||
*
|
||||
* - To start an interval timer, press and hold the alarm button.
|
||||
*
|
||||
* - To pause a running timer, press the alarm button (short press).
|
||||
*
|
||||
* - To completely abort a running timer, press and hold the alarm button.
|
||||
*
|
||||
* - Press and hold the light button to enter settings mode for each interval
|
||||
* timer slot.
|
||||
*
|
||||
* - Each interval timer has 1 to 4 phases of customizable length like so:
|
||||
* (1) prepare/warum up --> (2) work --> (3) break --> (4) cool down.
|
||||
* When setting up or running a timer, each of these phases is displayed by
|
||||
* the letters "PR" (prepare), "WO" (work), "BR" (break), "CD" (cool down).
|
||||
*
|
||||
* - Each of these phases is optional, you can set the corresponding
|
||||
* minutes and seconds to zero. But at least one phase needs to be set, if
|
||||
* you want to use the timer.
|
||||
*
|
||||
* - You can define the number of rounds either only for the work
|
||||
* phase and/or for the combination of work + break phase. Let's say you
|
||||
* want an interval timer that counts 3 rounds of 30 seconds work,
|
||||
* followed by 20 seconds rest:
|
||||
* work 30s --> work 30s --> work 30s --> break 20s
|
||||
* You can do this by setting 30s for the "WO"rk phase and setting a 3
|
||||
* in the lower right hand corner of the work page. The "LAP" indicator
|
||||
* lights up at this position, to explain that we are setting laps here.
|
||||
* After that, set the "BR"eak phase to 20s and leave the rest as it is.
|
||||
*
|
||||
* - If you want to set up a certain number of "full rounds", consisting
|
||||
* of work phase(s) plus breaks, you can do so at the "BR"eak page. The
|
||||
* number in the lower right hand corner determines the number of full
|
||||
* rounds to be counted. A "-" means, that there is no limit and the
|
||||
* timer keeps alternating between work and break phases.
|
||||
*
|
||||
* - This watch face comes with several pre-defined interval timers,
|
||||
* suitable for hiit training (timer slots 1 to 4) as well as doing
|
||||
* work according to the pomodoro principle (timer slots 5 to 6).
|
||||
* Feel free to adjust the timer slots to your own needs (or completely
|
||||
* wipe them ;-)
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
#define INTERVAL_TIMERS 9 // no of available customizable timers (be aware: only 4 bits reserved for this value in struct below)
|
||||
|
||||
typedef struct {
|
||||
|
@ -25,8 +25,6 @@
|
||||
#ifndef INVADERS_FACE_H_
|
||||
#define INVADERS_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
* Remake of the "famous" Casio Number Invaders Game
|
||||
*
|
||||
@ -60,6 +58,8 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
uint16_t highscore;
|
||||
bool sound_on;
|
||||
|
@ -25,6 +25,30 @@
|
||||
#ifndef MOON_PHASE_FACE_H_
|
||||
#define MOON_PHASE_FACE_H_
|
||||
|
||||
/*
|
||||
* MOON PHASE face
|
||||
*
|
||||
* The Moon Phase face is similar to the Sunrise/Sunset face: it displays the
|
||||
* current phase of the moon, along with the day of the month and a graphical
|
||||
* representation of the moon on the top row.
|
||||
*
|
||||
* This graphical representation is a bit abstract. The segments that turn on
|
||||
* represent the shape of the moon, waxing from the bottom right and waning at
|
||||
* the top left. A small crescent at the bottom right will grow into a larger
|
||||
* crescent, then add lines in the center for a quarter and half moon. All
|
||||
* segments are on during a full moon. Then gradually the segments at the
|
||||
* bottom right will turn off, until all that remains is a small waning
|
||||
* crescent at the top left.
|
||||
*
|
||||
* All segments turn off during a new moon.
|
||||
*
|
||||
* On this screen you may press the Alarm button repeatedly to move forward
|
||||
* in time: the day of the month at the top right will advance by one day for
|
||||
* each button press, and both the text and the graphical representation will
|
||||
* display the moon phase for that day. Try pressing the Alarm button 27 times
|
||||
* now, just to visualize what the moon will look like over the next month.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
|
@ -22,89 +22,6 @@
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
/*
|
||||
## Morse-code-based RPN calculator
|
||||
|
||||
The calculator is operated by first composing a **token** in Morse code, then submitting it to the calculator. A token specifies either a calculator operation or a float value.
|
||||
These two parts of the codebase are totally independent:
|
||||
|
||||
1. The Morse-code reader (`mc.h`, `mc.c`)
|
||||
2. The RPN calculator (`calc.h`, `calc.c`, `calc_fn.h`, `calc_fn.c`, `small_strtod.c`)
|
||||
|
||||
The user interface (`morsecalc_face.h`, `morsecalc_face.c`) lets you talk to the RPN calculator through Morse code.
|
||||
|
||||
## Controls
|
||||
|
||||
- `light` is dash
|
||||
- `alarm` is dot
|
||||
- `mode` is "finish character"
|
||||
- long-press `mode` or submit a blank token to switch faces
|
||||
- long-press `alarm` to show stack
|
||||
- long-press `light` to toggle the light
|
||||
|
||||
## Morse code token entry
|
||||
As you enter `.`s and `-`s, the morse code char you've entered will appear in the top center digit.
|
||||
At the top right is the # of morse code `.`/`-` you've input so far. The character resets at the 6th `.`/`-`.
|
||||
Once you have the character you want to enter, push `mode` to enter it.
|
||||
The character will be appended to the current token, whose 6 trailing chars are shown on the main display.
|
||||
Once you've typed in the token you want, enter a blank Morse code character and then push `mode`.
|
||||
This submits it to the calculator.
|
||||
|
||||
Special characters:
|
||||
|
||||
- Backspace is `(` (`-.--.`).
|
||||
- Clear token input without submitting to calculator is `Start transmission` (`-.-.-`).
|
||||
|
||||
## Writing commands
|
||||
First the calculator will try to interpret the token as a command/stack operation.
|
||||
Commands are defined in `calc_dict[]` in `movement/lib/morsecalc/calc_fns.h`.
|
||||
If the command doesn't appear in the dictionary, the calculator tries to interpret the token as a number.
|
||||
|
||||
## Writing numbers
|
||||
Numbers are written like floating point strings.
|
||||
Entering a number pushes it to the top of the stack if there's room.
|
||||
This can get long, so for convenience numerals can also be written in binary with .- = 01.
|
||||
|
||||
0 1 2 3 4 5 6 7 8 9
|
||||
. - -. -- -.. -.- --. --- -... -..-
|
||||
e t n m d k g o b x
|
||||
|
||||
- Exponent signs must be entered as "p".
|
||||
- Decimal place "." can be entered as "h" (code ....)
|
||||
- Sign "-" can be entered as "Ch digraph" (code ----)
|
||||
|
||||
For example: "4.2e-3" can be entered directly, or as "4h2pC3"
|
||||
similarly, "0.0042" can also be entered as "eheedn"
|
||||
Once you submit a number to the watch face, it pushes it to the top of the stack if there's room.
|
||||
|
||||
## Number display
|
||||
After a command runs, the top of the stack is displayed in this format:
|
||||
|
||||
- Main 4 digits = leading 4 digits
|
||||
- Last 2 digits = exponent
|
||||
- Top middle = [Stack location, Sign of number]
|
||||
- Top right = [Stack exponent, Sign of exponent]
|
||||
|
||||
Blank sign digit means positive.
|
||||
So for example, the watch face might look like this:
|
||||
|
||||
[ 0 -5]
|
||||
[4200 03]
|
||||
|
||||
... representing `+4.200e-3` is in stack location 0 (the top) and it's one of five items in the stack.
|
||||
|
||||
## Looking at the stack
|
||||
To show the top of the stack, push and hold `light`/`alarm` or submit a blank token by pushing `mode` a bunch of times.
|
||||
To show the N-th stack item (0 through 9):
|
||||
|
||||
- Put in the Morse code for N without pushing the mode button.
|
||||
- Push and hold `alarm`.
|
||||
|
||||
To show the memory register, use `m` instead of a number.
|
||||
|
||||
To see all the calculator operations and their token aliases, see the `calc_dict[]` struct in `calc_fns.h`
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
|
@ -25,6 +25,96 @@
|
||||
#ifndef MORSECALC_FACE_H_
|
||||
#define MORSECALC_FACE_H_
|
||||
|
||||
/*
|
||||
* MORSECALC face
|
||||
* Morse-code-based RPN calculator
|
||||
*
|
||||
* The calculator is operated by first composing a **token** in Morse code,
|
||||
* then submitting it to the calculator. A token specifies either a calculator
|
||||
* operation or a float value.
|
||||
*
|
||||
* These two parts of the codebase are totally independent:
|
||||
* 1. The Morse-code reader (`mc.h`, `mc.c`)
|
||||
* 2. The RPN calculator (`calc.h`, `calc.c`, `calc_fn.h`, `calc_fn.c`, `small_strtod.c`)
|
||||
*
|
||||
* The user interface (`morsecalc_face.h`, `morsecalc_face.c`) lets you talk
|
||||
* to the RPN calculator through Morse code.
|
||||
*
|
||||
* ## Controls
|
||||
* - `light` is dash
|
||||
* - `alarm` is dot
|
||||
* - `mode` is "finish character"
|
||||
* - long-press `mode` or submit a blank token to switch faces
|
||||
* - long-press `alarm` to show stack
|
||||
* - long-press `light` to toggle the light
|
||||
*
|
||||
* ## Morse code token entry
|
||||
* As you enter `.`s and `-`s, the morse code char you've entered will
|
||||
* appear in the top center digit. At the top right is the # of morse code
|
||||
* `.`/`-` you've input so far. The character resets at the 6th `.`/`-`.
|
||||
*
|
||||
* Once you have the character you want to enter, push `mode` to enter it.
|
||||
*
|
||||
* The character will be appended to the current token, whose 6 trailing
|
||||
* chars are shown on the main display. Once you've typed in the token you
|
||||
* want, enter a blank Morse code character and then push `mode`.
|
||||
* This submits it to the calculator.
|
||||
*
|
||||
* Special characters:
|
||||
* - Backspace is `(` (`-.--.`).
|
||||
* - Clear token input without submitting to calculator is `Start
|
||||
* transmission` (`-.-.-`).
|
||||
*
|
||||
* ## Writing commands
|
||||
* First the calculator will try to interpret the token as a command/stack operation.
|
||||
* Commands are defined in `calc_dict[]` in `movement/lib/morsecalc/calc_fns.h`.
|
||||
* If the command doesn't appear in the dictionary, the calculator tries to interpret the token as a number.
|
||||
*
|
||||
* ## Writing numbers
|
||||
* Numbers are written like floating point strings.
|
||||
* Entering a number pushes it to the top of the stack if there's room.
|
||||
* This can get long, so for convenience numerals can also be written in binary with .- = 01.
|
||||
*
|
||||
* 0 1 2 3 4 5 6 7 8 9
|
||||
* . - -. -- -.. -.- --. --- -... -..-
|
||||
* e t n m d k g o b x
|
||||
*
|
||||
* - Exponent signs must be entered as "p".
|
||||
* - Decimal place "." can be entered as "h" (code ....)
|
||||
* - Sign "-" can be entered as "Ch digraph" (code ----)
|
||||
*
|
||||
* For example: "4.2e-3" can be entered directly, or as "4h2pC3"
|
||||
* similarly, "0.0042" can also be entered as "eheedn"
|
||||
* Once you submit a number to the watch face, it pushes it to the top of the stack if there's room.
|
||||
*
|
||||
* ## Number display
|
||||
* After a command runs, the top of the stack is displayed in this format:
|
||||
*
|
||||
* - Main 4 digits = leading 4 digits
|
||||
* - Last 2 digits = exponent
|
||||
* - Top middle = [Stack location, Sign of number]
|
||||
* - Top right = [Stack exponent, Sign of exponent]
|
||||
*
|
||||
* Blank sign digit means positive.
|
||||
* So for example, the watch face might look like this:
|
||||
*
|
||||
* [ 0 -5]
|
||||
* [4200 03]
|
||||
*
|
||||
* ... representing `+4.200e-3` is in stack location 0 (the top) and it's one of five items in the stack.
|
||||
*
|
||||
* ## Looking at the stack
|
||||
* To show the top of the stack, push and hold `light`/`alarm` or submit a blank token by pushing `mode` a bunch of times.
|
||||
* To show the N-th stack item (0 through 9):
|
||||
*
|
||||
* - Put in the Morse code for N without pushing the mode button.
|
||||
* - Push and hold `alarm`.
|
||||
*
|
||||
* To show the memory register, use `m` instead of a number.
|
||||
*
|
||||
* To see all the calculator operations and their token aliases, see the `calc_dict[]` struct in `calc_fns.h`
|
||||
*/
|
||||
|
||||
#define MORSECALC_TOKEN_LEN 32
|
||||
#define MORSECODE_LEN 5
|
||||
|
||||
|
@ -20,7 +20,6 @@
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
|
@ -25,6 +25,48 @@
|
||||
#ifndef ORRERY_FACE_H_
|
||||
#define ORRERY_FACE_H_
|
||||
|
||||
/*
|
||||
* ORRERY face
|
||||
*
|
||||
* The Orrery watch face is similar to the Astronomy watch face in that it
|
||||
* calculates properties of the planets, but instead of calculating their
|
||||
* positions in the sky, this watch face calculates their absolute locations
|
||||
* in the solar system. This is only useful if you want to plot the planets
|
||||
* on graph paper, but hey, you never know!
|
||||
*
|
||||
* The controls are identical to the Astronomy watch face: while the title
|
||||
* screen (“Orrery”) is displayed, you can advance through the available
|
||||
* planets with repeated short presses on the Alarm button. The available
|
||||
* planets:
|
||||
*
|
||||
* ME - Mercury
|
||||
* VE - Venus
|
||||
* EA - Earth
|
||||
* LU - Luna, the Earth’s moon
|
||||
* MA - Mars
|
||||
* JU - Jupiter
|
||||
* SA - Saturn
|
||||
* UR - Uranus
|
||||
* NE - Neptune
|
||||
*
|
||||
* Note that the sun is not available in this menu, as the sun is always at
|
||||
* (0,0,0) in this calculation.
|
||||
*
|
||||
* Long press on the Alarm button to calculate the planet’s location, and
|
||||
* after a flashing “C” (for Calculating), you will be presented with the
|
||||
* planet’s X coordinate in astronomical units. Short press Alarm to cycle
|
||||
* through the X, Y and Z coordinates, and then long press Alarm to return
|
||||
* to planet selection.
|
||||
*
|
||||
* The large numbers represent the whole number part, and the two smaller
|
||||
* numbers (in the seconds place) represent the decimal portion. So if you
|
||||
* see “SA X 736” and “SA Y -662”, you can read that as an X coordinate of
|
||||
* 7.36 AU and a Y coordinate of -6.62 AU. You can literally draw a dot at
|
||||
* (0, 0) to represent the sun, and a dot at (7.36, -6.62) to represent
|
||||
* Saturn. (The Z coordinates tend to be pretty close to zero, as the
|
||||
* planets largely orbit on a single plane, the ecliptic.)
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef enum {
|
||||
|
@ -26,12 +26,11 @@
|
||||
#ifndef planetary_hours_face_H_
|
||||
#define planetary_hours_face_H_
|
||||
|
||||
#include "movement.h"
|
||||
#include "sunrise_sunset_face.h"
|
||||
|
||||
/*
|
||||
* BACKGROUND
|
||||
|
||||
* PLANETARY HOURS face
|
||||
*
|
||||
* Background
|
||||
*
|
||||
* Both the 24 hour day and the order of our weekdays have quite esoteric roots.
|
||||
* The ancient Egyptians divided the day up into 12 hours of sunlight and 12 hours
|
||||
* of night time. Obviously the length of these hours varied throughout the year.
|
||||
@ -74,6 +73,9 @@
|
||||
* watch face to work properly!)
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
#include "sunrise_sunset_face.h"
|
||||
|
||||
typedef struct {
|
||||
// Anything you need to keep track of, put it here!
|
||||
uint32_t planetary_hours[24];
|
||||
|
@ -26,12 +26,11 @@
|
||||
#ifndef planetary_time_face_H_
|
||||
#define planetary_time_face_H_
|
||||
|
||||
#include "movement.h"
|
||||
#include "sunrise_sunset_face.h"
|
||||
|
||||
/*
|
||||
* PLANETARY TIME face
|
||||
*
|
||||
* BACKGROUND
|
||||
|
||||
*
|
||||
* Both the 24 hour day and the order of our weekdays have quite esoteric roots.
|
||||
* The ancient Egyptians divided the day up into 12 hours of sunlight and 12 hours
|
||||
* of night time. Obviously the length of these hours varied throughout the year.
|
||||
@ -77,6 +76,9 @@
|
||||
* watch face to work properly!)
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
#include "sunrise_sunset_face.h"
|
||||
|
||||
typedef struct {
|
||||
// Anything you need to keep track of, put it here!
|
||||
uint32_t phase_start;
|
||||
|
@ -25,6 +25,18 @@
|
||||
#ifndef PROBABILITY_FACE_H_
|
||||
#define PROBABILITY_FACE_H_
|
||||
|
||||
/*
|
||||
* PROBABILITY face
|
||||
*
|
||||
* This face is a dice-rolling random number generator.
|
||||
* Supports dice with 2, 4, 6, 8, 10, 12, 20, or 100 sides.
|
||||
*
|
||||
* Press LIGHT to cycle through die type.
|
||||
* The current die size is indicated on the left ("C" for 100)
|
||||
*
|
||||
* Press ALARM to roll the selected die.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
|
@ -25,6 +25,33 @@
|
||||
#ifndef PULSOMETER_FACE_H_
|
||||
#define PULSOMETER_FACE_H_
|
||||
|
||||
/*
|
||||
* PULSOMETER face
|
||||
*
|
||||
* The Pulsometer is an implementation of a sort of a classic mechanical
|
||||
* watch complication. A classic pulsometer complication involves a
|
||||
* chronograph with a scale calibrated for counting a certain number of
|
||||
* heartbeats (often 30). You start it and begin counting heartbeats, and
|
||||
* stop it after counting the specified number of beats. Once stopped,
|
||||
* the needle will point to your heart rate.
|
||||
*
|
||||
* The pulsometer on Sensor Watch flashes its instructions at launch:
|
||||
* “Hold Alarm + count 30 beats.” Using the hand on the side where you wear
|
||||
* your watch, touch your carotid artery (in your neck) and feel for your
|
||||
* pulse. Once you find it, use your other hand to press and hold the Alarm
|
||||
* button, and count your heartbeats. When you reach 30 beats, release the
|
||||
* Alarm button. The display will show a number such as “60 bpm”; this is
|
||||
* your heart rate in beats per minute.
|
||||
*
|
||||
* Two notes:
|
||||
* o For the first few seconds of a measurement, the display will read “Hi”.
|
||||
* This indicates that it’s too early for the measured value to be a valid
|
||||
* heart rate. Once the measurement is below 240 bpm, the display will update.
|
||||
* o If you hold the button down for more than 45 seconds, the display will
|
||||
* read “Lo”. If it took this long for you to count 30 heartbeats, this
|
||||
* indicates that your heart rate is below 40 beats per minute.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
|
@ -25,11 +25,8 @@
|
||||
#ifndef RANDONAUT_FACE_H_
|
||||
#define RANDONAUT_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
#include "place_face.h"
|
||||
|
||||
/*
|
||||
* RANDONAUT FACE
|
||||
* RANDONAUT face
|
||||
* ==============
|
||||
*
|
||||
* Randonauting is a way to turn the world around you into an adventure and get the user outside
|
||||
@ -71,6 +68,9 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
#include "place_face.h"
|
||||
|
||||
typedef struct {
|
||||
uint8_t mode :3;
|
||||
uint8_t location_format :3;
|
||||
|
@ -25,6 +25,16 @@
|
||||
#ifndef RATEMETER_FACE_H_
|
||||
#define RATEMETER_FACE_H_
|
||||
|
||||
/*
|
||||
* RATE METER face
|
||||
*
|
||||
* The rate meter shows the rate per minute at which the ALARM button is
|
||||
* being pressed. This is particularly useful in sports where cadence
|
||||
* tracking is useful. For instance, rowing coaches often use a dedicated
|
||||
* rate meter - clicking the rate button each time the crew puts their oars
|
||||
* in the water to see the rate (strokes per minute) on the rate meter.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
|
@ -22,39 +22,6 @@
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
/* RPN Calculator alternate face.
|
||||
*
|
||||
* Operations appear in the 'day' section; ALARM changes between operations when operation is flashing.
|
||||
* LIGHT executes current operation.
|
||||
*
|
||||
* This is the alternate face because it has a non-traditional number entry system which
|
||||
* I call 'guess a number'. In number entry mode, the watch tries to guess which number you
|
||||
* want, and you respond with 'smaller' (left - MODE) or larger (right - ALARM). This means
|
||||
* that when you _are_ entering a number, MODE will no longer move between faces!
|
||||
*
|
||||
* Example of entering the number 27
|
||||
* - select the NO operation (probably unnecessary, as this is the default),
|
||||
* and execute it by hitting LIGHT.
|
||||
* - you are now in number entry mode; you know this because nothing is flashing.
|
||||
* - Watch displays 10; you hit ALARM to say you want a larger number.
|
||||
* - Watch displays 100; you hit MODE to say you want a smaller number.
|
||||
* - Continuing: 50 -> MODE -> 30 -> MODE -> 20 -> ALARM -> 27
|
||||
* - Hit LIGHT to add the number to the stack (and now 'NO' is flashing
|
||||
* again, indicating you're back in operation selection mode).
|
||||
*
|
||||
* One other thing to watch out for is how quickly it will switch into scientific notation
|
||||
* due to the limitations of the display when you have large numbers or non-integer values.
|
||||
* In this mode, the 'colon' serves at the decimal point, and the numbers in the top right
|
||||
* are the exponent.
|
||||
*
|
||||
* As with the main movement firmware, this has the concept of 'secondary' functions which
|
||||
* you can jump to by a long hold of ALARM on NO. These are functions to do with stack
|
||||
* manipulation (pop, swap, dupe, clear, size (le)). If you're _not_ on NO, a long
|
||||
* hold will take you back to it.
|
||||
*
|
||||
* See 'functions' below for names of all operations.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
|
@ -25,6 +25,40 @@
|
||||
#ifndef CALCULATOR_FACE_H_
|
||||
#define CALCULATOR_FACE_H_
|
||||
|
||||
/*
|
||||
* RPN Calculator alternate face.
|
||||
*
|
||||
* Operations appear in the 'day' section; ALARM changes between operations when
|
||||
* operation is flashing. LIGHT executes current operation.
|
||||
*
|
||||
* This is the alternate face because it has a non-traditional number entry system which
|
||||
* I call 'guess a number'. In number entry mode, the watch tries to guess which number you
|
||||
* want, and you respond with 'smaller' (left - MODE) or larger (right - ALARM). This means
|
||||
* that when you _are_ entering a number, MODE will no longer move between faces!
|
||||
*
|
||||
* Example of entering the number 27
|
||||
* - select the NO operation (probably unnecessary, as this is the default),
|
||||
* and execute it by hitting LIGHT.
|
||||
* - you are now in number entry mode; you know this because nothing is flashing.
|
||||
* - Watch displays 10; you hit ALARM to say you want a larger number.
|
||||
* - Watch displays 100; you hit MODE to say you want a smaller number.
|
||||
* - Continuing: 50 -> MODE -> 30 -> MODE -> 20 -> ALARM -> 27
|
||||
* - Hit LIGHT to add the number to the stack (and now 'NO' is flashing
|
||||
* again, indicating you're back in operation selection mode).
|
||||
*
|
||||
* One other thing to watch out for is how quickly it will switch into scientific notation
|
||||
* due to the limitations of the display when you have large numbers or non-integer values.
|
||||
* In this mode, the 'colon' serves at the decimal point, and the numbers in the top right
|
||||
* are the exponent.
|
||||
*
|
||||
* As with the main movement firmware, this has the concept of 'secondary' functions which
|
||||
* you can jump to by a long hold of ALARM on NO. These are functions to do with stack
|
||||
* manipulation (pop, swap, dupe, clear, size (le)). If you're _not_ on NO, a long
|
||||
* hold will take you back to it.
|
||||
*
|
||||
* See 'functions' in "rpn_calculator_alt_face.c" for names of all operations.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
#define CALC_MAX_STACK_SIZE 20
|
||||
|
@ -25,6 +25,15 @@
|
||||
#ifndef RPN_CALCULATOR_FACE_H_
|
||||
#define RPN_CALCULATOR_FACE_H_
|
||||
|
||||
/*
|
||||
* RPN CALCULATOR face
|
||||
*
|
||||
* A calculator face using reverse polish notation (RPN).
|
||||
*
|
||||
* For usage instructions, please refer to the wiki:
|
||||
* https://www.sensorwatch.net/docs/watchfaces/complication/#rpn-calculator
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
#define RPN_CALCULATOR_STACK_SIZE 4
|
||||
|
@ -24,45 +24,12 @@
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "sailing_face.h"
|
||||
#include "watch.h"
|
||||
#include "watch_utility.h"
|
||||
|
||||
/*
|
||||
|
||||
Implements a sailing timer.
|
||||
|
||||
Usage:
|
||||
|
||||
Waiting mode: Light button enters settings, alarm button starts the timer (sailing mode).
|
||||
|
||||
Sailing mode:
|
||||
Alarm button switches to next programmed start signal, long press on light button
|
||||
resets timer and enters waiting mode. Countdown to zero, then switch to counting mode.
|
||||
|
||||
Counting mode:
|
||||
After the start signal (0s), the duration of the race is counted (like a stopwatch timer).
|
||||
Alarm button increases the lap counter, alarm long press resets lap counter.
|
||||
Long press on light button resets timer and enters waiting mode.
|
||||
|
||||
Setting mode:
|
||||
Alarm button increases active (blinking) signal. Goes to 0 if upper boundary
|
||||
(11 or whatever the signal left to the active one is set to) is met.
|
||||
10 is printed vertically (letter o plus top segment).
|
||||
Alarm button long press resets to default minutes (5-4-1-0).
|
||||
Light button cycles through the signals.
|
||||
Long press on light button cycles through sound modes:
|
||||
- Bell indicator: Sound at start (0s) only.
|
||||
- Signal indicator: Sound at each programmed signal and at start.
|
||||
- Bell+Signal: Sound at each minute, at 30s and at 10s countdown.
|
||||
- No indicator: No sound.
|
||||
|
||||
*/
|
||||
|
||||
#define sl_SELECTIONS 6
|
||||
#define DEFAULT_MINUTES { 5,4,1,0,0,0 }
|
||||
|
||||
|
@ -24,17 +24,43 @@
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef SAILING_FACE_H_
|
||||
#define SAILING_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
A sailing sailing/timer face
|
||||
* SAILING face
|
||||
* Implements a sailing timer.
|
||||
*
|
||||
* Usage:
|
||||
*
|
||||
* Waiting mode:
|
||||
* LIGHT button enters settings
|
||||
* ALARM button starts the timer (sailing mode).
|
||||
*
|
||||
* Sailing mode:
|
||||
* ALARM button switches to next programmed start signal.
|
||||
* Long press on LIGHT button resets timer and enters waiting mode.
|
||||
* Countdown to zero, then switch to counting mode.
|
||||
*
|
||||
* Counting mode:
|
||||
* After the start signal (0s), the duration of the race is counted (like a stopwatch timer).
|
||||
* ALARM button increases the lap counter, ALARM long press resets lap counter.
|
||||
* Long press on LIGHT button resets timer and enters waiting mode.
|
||||
*
|
||||
* Setting mode:
|
||||
* ALARM button increases active (blinking) signal. Goes to 0 if upper boundary
|
||||
* (11 or whatever the signal left to the active one is set to) is met.
|
||||
* 10 is printed vertically (letter o plus top segment).
|
||||
* ALARM button long press resets to default minutes (5-4-1-0).
|
||||
* LIGHT button cycles through the signals.
|
||||
* Long press on LIGHT button cycles through sound modes:
|
||||
* - Bell indicator: Sound at start (0s) only.
|
||||
* - Signal indicator: Sound at each programmed signal and at start.
|
||||
* - Bell+Signal: Sound at each minute, at 30s and at 10s countdown.
|
||||
* - No indicator: No sound.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef enum {
|
||||
sl_waiting,
|
||||
|
@ -25,9 +25,8 @@
|
||||
#ifndef SHIPS_BELL_FACE_H_
|
||||
#define SHIPS_BELL_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
* SHIP'S BELL face
|
||||
* A ship's bell complication.
|
||||
*
|
||||
* See: https://en.wikipedia.org/wiki/Ship%27s_bell#Simpler_system
|
||||
@ -45,6 +44,8 @@
|
||||
* - long press Alarm button: Cycle through the watches (All/1/2/3)
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
bool bell_enabled;
|
||||
uint8_t on_watch;
|
||||
|
@ -25,12 +25,34 @@
|
||||
#ifndef STOCK_STOPWATCH_FACE_H_
|
||||
#define STOCK_STOPWATCH_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
/*
|
||||
* STOCK STOPWATCH face
|
||||
*
|
||||
* The Stock Stopwatch face implements the original F-91W stopwatch
|
||||
* functionality, including counting hundredths of seconds and lap timing.
|
||||
*
|
||||
* Use the ALARM button to start and stop the stopwatch.
|
||||
* Press the LIGHT button while the stopwatch is running to view the lap time.
|
||||
* (The stopwatch continues running in the background, indicated by a blinking colon.)
|
||||
* Press the LIGHT button again to switch back to the running stopwatch.
|
||||
* Press the LIGHT button when the timekeeping is stopped to reset the stopwatch.
|
||||
*
|
||||
* There are two improvements compared to the original F-91W:
|
||||
* o When the stopwatch reaches 59:59, the counter does not simply jump back
|
||||
* to zero but keeps track of hours in the upper right-hand corner
|
||||
* (up to 24 hours).
|
||||
* o Long-press the light button to toggle the LED behavior.
|
||||
* It either turns on with each button press or remains off.
|
||||
*
|
||||
* NOTE:
|
||||
* This watch face relies heavily on static vars in stock_stopwatch.c.
|
||||
* The disadvantage is that you cannot use more than one instance of this
|
||||
* watch face on your custom firmware - but then again, who would want that?
|
||||
* The advantage is that accessing vars is more direct and faster, and we
|
||||
* can save some precious cpu cycles. :-)
|
||||
*/
|
||||
|
||||
// This watch face relies heavily on static vars in stock_stopwatch.c.
|
||||
// The disadvantage is that you cannot use more than one instance of this watch face on
|
||||
// your custom firmware - but then again, who would want that? The advantage is that accessing
|
||||
// vars is more direct and faster, and we can save some precious cpu cycles :-)
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
bool light_on_button; // determines whether the light button actually triggers the led
|
||||
|
@ -26,6 +26,17 @@
|
||||
#ifndef STOPWATCH_FACE_H_
|
||||
#define STOPWATCH_FACE_H_
|
||||
|
||||
/*
|
||||
* STOPWATCH FACE
|
||||
*
|
||||
* The Stopwatch face provides basic stopwatch functionality: you can start
|
||||
* and stop the stopwatch with the alarm button. Pressing the light button
|
||||
* when the timer is stopped resets it.
|
||||
*
|
||||
* This face does not count sub-seconds.
|
||||
* See also: "stock_stopwatch_face.h"
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
|
@ -25,10 +25,18 @@
|
||||
#ifndef SUNRISE_SUNSET_FACE_H_
|
||||
#define SUNRISE_SUNSET_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
/*
|
||||
* SUNRISE & SUNSET FACE
|
||||
*
|
||||
* The Sunrise/Sunset face is designed to display the next sunrise or sunset
|
||||
* for a given location. It also functions as an interface for setting the
|
||||
* location register, which other watch faces can use for various purposes.
|
||||
*
|
||||
* Refer to the wiki for usage instructions:
|
||||
* https://www.sensorwatch.net/docs/watchfaces/complication/#sunrisesunset
|
||||
*/
|
||||
|
||||
// The Sunrise/Sunset face is designed to display the next sunrise or sunset for a given location.
|
||||
// TODO: It also functions as an interface for setting the location register, which other watch faces can use for various purposes.
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
uint8_t sign: 1; // 0-1
|
||||
|
@ -25,6 +25,49 @@
|
||||
#ifndef TACHYMETER_FACE_H_
|
||||
#define TACHYMETER_FACE_H_
|
||||
|
||||
/*
|
||||
* TACHYMETER face
|
||||
*
|
||||
* The Tachymeter complication emulates the tachymeter function often
|
||||
* present in watches, that computes the average speed in [units per hour]
|
||||
* for a given distance given in [units].
|
||||
*
|
||||
* Use case:
|
||||
* User sets the distance
|
||||
* User starts the tachymeter when the trip begins
|
||||
* User stops the tachymeter when the trip ends
|
||||
* The watch presents the average speed and trip duration in seconds
|
||||
*
|
||||
* Usage:
|
||||
* Go to tachymeter face, TC is shown in the Weekday Digits
|
||||
* A steady d in the Day Digits indicates the distance to be used.
|
||||
* To edit the distance:
|
||||
* Long-press the Alarm button, the distance edition page (d will blink)
|
||||
* Use the Light button to change the editing (blinking) digit, and press Alarm to increase its value
|
||||
* Once done, long-press the Alarm button to exit the distance edition page
|
||||
* Press the Alarm button to start the tachymeter.
|
||||
* A running animation will appear in the Day Digits
|
||||
* Press the Alarm button to stop the tachymeter
|
||||
* The average speed and total time information will alternate.
|
||||
* The average speed will be shown alongside /h in the Day Digits;
|
||||
* and the total time will be shown alongside t in the Day Digits.
|
||||
* Long press the Light button to return to the distance d page,
|
||||
* and restart the tachymeter from there.
|
||||
* Long-press the light button in the steady distance page to reset
|
||||
* the distance to 1.00
|
||||
*
|
||||
* Pending design points
|
||||
* o movement_request_tick_frequency(4) is used to obtain a 4Hz ticking, thus
|
||||
* having a time resolution of 250 ms. Not sure if using event.subsecond`
|
||||
* is the proper way to get the fractions of second for the start and
|
||||
* final times.
|
||||
* o For distance and average speed, the Second Digits (position 8 and 9)
|
||||
* can be seen as decimals, thus possible to show distances as short as
|
||||
* 0.01 km (or miles) and speeds as low as 0.01 km/h (or mph). However,
|
||||
* if the same idea is used for the total time (showing hundredths),
|
||||
* this limits the display to 9999.99 seconds (~2h:45m).
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
|
@ -25,11 +25,17 @@
|
||||
#ifndef TALLY_FACE_H_
|
||||
#define TALLY_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
/*
|
||||
* TALLY face
|
||||
*
|
||||
* Tally face is designed to act as a tally counter.
|
||||
* Based on the counter_face watch face by Shogo Okamoto.
|
||||
*
|
||||
* To advance the counter, press the ALARM button.
|
||||
* To reset, long press the ALARM button.
|
||||
*/
|
||||
|
||||
// Tally face is designed to act as a tally counter.
|
||||
// Based on the counter_face watch face by Shogo Okamoto.
|
||||
// To advance the counter, press the Alarm button. To reset, long press the Alarm button.
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
uint32_t tally_idx;
|
||||
|
@ -25,10 +25,8 @@
|
||||
#ifndef TAROT_FACE_H_
|
||||
#define TAROT_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
* Tarot card watch face
|
||||
* TAROT CARD watch face
|
||||
*
|
||||
* Draw from a deck of tarot cards. Can choose between major arcana only or
|
||||
* entire deck.
|
||||
@ -62,6 +60,8 @@
|
||||
* - Light button (long press): go back to Draw screen, for choosing different draw parameters.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
#define MAX_CARDS_TO_DRAW 10
|
||||
|
||||
typedef struct {
|
||||
|
@ -20,11 +20,6 @@
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Gathers temperature statistics in a chart form. Statistics bins are per hour / per 0.5°C.
|
||||
* Saved to file every day at 00:00. Can help improve watch precision in the future.
|
||||
* If you can gather statistics over few months, and then send tempchart.ini to 3@14.by - it
|
||||
* will help future generations of precision quartz watches.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
|
@ -25,6 +25,19 @@
|
||||
#ifndef TEMPCHART_FACE_H_
|
||||
#define TEMPCHART_FACE_H_
|
||||
|
||||
/*
|
||||
* TEMPERATURE CHART face
|
||||
*
|
||||
* Gathers temperature statistics in a chart form.
|
||||
* Statistics bins are per hour / per 0.5°C.
|
||||
*
|
||||
* Saved to file every day at 00:00.
|
||||
* Can help improve watch precision in the future.
|
||||
*
|
||||
* If you can gather statistics over few months, and then send "tempchart.ini"
|
||||
* to "3@14.by", it will help future generations of precision quartz watches.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
void tempchart_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
|
@ -25,9 +25,9 @@
|
||||
#ifndef TIME_LEFT_FACE_H_
|
||||
#define TIME_LEFT_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
* TIME LEFT face
|
||||
*
|
||||
* The Time Left Face helps you to visualize how far you have proceeded in a certain
|
||||
* time span. Much like the Day One Face, you can set your beginning date. In addition
|
||||
* to that, you also set your target or destination date. You can then use the face
|
||||
@ -65,6 +65,8 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
uint8_t current_page;
|
||||
uint16_t current_year;
|
||||
|
@ -22,8 +22,6 @@
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "timer_face.h"
|
||||
|
@ -22,14 +22,11 @@
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef TIMER_FACE_H_
|
||||
#define TIMER_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
* TIMER face
|
||||
* Advanced timer/countdown face with pre-set timer lengths
|
||||
*
|
||||
* This watch face provides the functionality of starting a countdown by choosing
|
||||
@ -53,6 +50,8 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
#define TIMER_SLOTS 9 // offer 9 timer slots
|
||||
|
||||
typedef enum {
|
||||
|
@ -25,6 +25,26 @@
|
||||
#ifndef TOMATO_FACE_H_
|
||||
#define TOMATO_FACE_H_
|
||||
|
||||
/*
|
||||
* TOMATO TIMER face
|
||||
*
|
||||
* Add a "tomato" timer watch face that alternates between 25 and 5 minute
|
||||
* timers as in the Pomodoro Technique.
|
||||
* https://en.wikipedia.org/wiki/Pomodoro_Technique
|
||||
*
|
||||
* The top right letter shows mode (f for focus or b for break).
|
||||
* The bottom right shows how many focus sessions you've completed.
|
||||
* (You can reset the count with a long press of alarm)
|
||||
*
|
||||
* When you show up and it says 25 minutes, you can start it (alarm),
|
||||
* switch to 5 minute (light) mode or leave (mode).
|
||||
*
|
||||
* When it's running you can reset (alarm), or leave (mode).
|
||||
*
|
||||
* When it's done, we beep and go back to step 1, changing switching
|
||||
* mode from focus to break (or break to focus)
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef enum {
|
||||
|
@ -25,10 +25,8 @@
|
||||
#ifndef TOSS_UP_FACE_H_
|
||||
#define TOSS_UP_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
* TOSS UP FACE
|
||||
* TOSS UP face
|
||||
* ============
|
||||
*
|
||||
* Playful watch face for games of chance or divination using coins or dice.
|
||||
@ -75,6 +73,8 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
// Anything you need to keep track of, put it here!
|
||||
uint32_t entropy;
|
||||
|
@ -1,3 +1,27 @@
|
||||
/*
|
||||
* MIT License
|
||||
*
|
||||
* Copyright (c) 2022 Wesley Ellis (https://github.com/tahnok)
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "totp_face.h"
|
||||
@ -5,15 +29,6 @@
|
||||
#include "watch_utility.h"
|
||||
#include "TOTP.h"
|
||||
|
||||
// Use https://cryptii.com/pipes/base32-to-hex to convert base32 to hex
|
||||
// Use https://github.com/susam/mintotp to generate test codes for verification
|
||||
// Available algorothms:
|
||||
// SHA1 (most TOTP codes use this)
|
||||
// SHA224
|
||||
// SHA256
|
||||
// SHA384
|
||||
// SHA512
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Enter your TOTP key data below
|
||||
static const uint8_t num_keys = 2;
|
||||
|
@ -1,6 +1,58 @@
|
||||
/*
|
||||
* MIT License
|
||||
*
|
||||
* Copyright (c) 2022 Wesley Ellis (https://github.com/tahnok)
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef TOTP_FACE_H_
|
||||
#define TOTP_FACE_H_
|
||||
|
||||
/*
|
||||
* TOTP face
|
||||
* Time-based one-time password (TOTP) generator
|
||||
*
|
||||
* Generate one-time passwords often used for two-factor authentication.
|
||||
* The secret key must be set by hand, by editing "totp_face.c".
|
||||
*
|
||||
* Available algorithms:
|
||||
* o SHA1 (most TOTP codes use this)
|
||||
* o SHA224
|
||||
* o SHA256
|
||||
* o SHA384
|
||||
* o SHA512
|
||||
*
|
||||
* Instructions:
|
||||
* o Find your secret key(s) and convert them to the required format.
|
||||
* o Use https://cryptii.com/pipes/base32-to-hex to convert base32 to hex
|
||||
* o Use https://github.com/susam/mintotp to generate test codes for verification
|
||||
* o Edit global variables in "totp_face.c" to configure your stored keys:
|
||||
* o "keys", "key_sizes", "timesteps", and "algorithms" set the
|
||||
* cryptographic parameters for each secret key.
|
||||
* o "labels" sets the two-letter label for each key
|
||||
* (This replaces the day-of-week indicator)
|
||||
* o Once finished, remove the two provided examples.
|
||||
*
|
||||
* If you have more than one secret key, press ALARM to cycle through them.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
|
@ -1,3 +1,27 @@
|
||||
/*
|
||||
* MIT License
|
||||
*
|
||||
* Copyright (c) 2022 Wesley Ellis (https://github.com/tahnok)
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
@ -11,24 +35,6 @@
|
||||
|
||||
#include "totp_face_lfs.h"
|
||||
|
||||
/* Reads from a file totp_uris.txt where each line is what's in a QR code:
|
||||
* e.g.
|
||||
* otpauth://totp/Example:alice@google.com?secret=JBSWY3DPEHPK3PXP&issuer=Example
|
||||
* otpauth://totp/ACME%20Co:john.doe@email.com?secret=HXDMVJECJJWSRB3HWIZR4IFUGFTMXBOZ&issuer=ACME%20Co&algorithm=SHA1&digits=6&period=30
|
||||
* This is also the same as what Aegis exports in plain-text format.
|
||||
*
|
||||
* Minimal sanitisation of input, however.
|
||||
*
|
||||
* At the moment, to get the records onto the filesystem, start a serial connection and do:
|
||||
* echo otpauth://totp/Example:alice@google.com?secret=JBSWY3DPEHPK3PXP&issuer=Example > totp_uris.txt
|
||||
* echo otpauth://totp/ACME%20Co:john.doe@email.com?secret=HXDMVJECJJWSRB3HWIZR4IFUGFTMXBOZ&issuer=ACME%20Co&algorithm=SHA1&digits=6&period=30 >> totp_uris.txt
|
||||
* (note the double >> in the second one)
|
||||
*
|
||||
* You may want to customise the characters that appear to identify the 2FA code. These are just the first two characters of the issuer,
|
||||
* and it's fine to modify the URI.
|
||||
*/
|
||||
|
||||
|
||||
#define MAX_TOTP_RECORDS 20
|
||||
#define MAX_TOTP_SECRET_SIZE 48
|
||||
#define TOTP_FILE "totp_uris.txt"
|
||||
|
@ -1,6 +1,54 @@
|
||||
/*
|
||||
* MIT License
|
||||
*
|
||||
* Copyright (c) 2022 Wesley Ellis (https://github.com/tahnok)
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef TOTP_FACE_LFS_H_
|
||||
#define TOTP_FACE_LFS_H_
|
||||
|
||||
/*
|
||||
* TOTP-LFS face
|
||||
* Time-based one-time password (TOTP) generator using LFS
|
||||
*
|
||||
* Reads from a file "totp_uris.txt", containing a single secret key in a
|
||||
* series of URLs. Each line is what's in a QR code, e.g.:
|
||||
* otpauth://totp/Example:alice@google.com?secret=JBSWY3DPEHPK3PXP&issuer=Example
|
||||
* otpauth://totp/ACME%20Co:john.doe@email.com?secret=HXDMVJECJJWSRB3HWIZR4IFUGFTMXBOZ&issuer=ACME%20Co&algorithm=SHA1&digits=6&period=30
|
||||
*
|
||||
* This is also the same as what Aegis exports in plain-text format.
|
||||
* This face performs minimal sanitisation of input, however.
|
||||
*
|
||||
* At the moment, to get the records onto the filesystem, start a serial connection and do:
|
||||
* echo otpauth://totp/Example:alice@google.com?secret=JBSWY3DPEHPK3PXP&issuer=Example > totp_uris.txt
|
||||
* echo otpauth://totp/ACME%20Co:john.doe@email.com?secret=HXDMVJECJJWSRB3HWIZR4IFUGFTMXBOZ&issuer=ACME%20Co&algorithm=SHA1&digits=6&period=30 >> totp_uris.txt
|
||||
* (note the double >> in the second one)
|
||||
*
|
||||
* You may want to customise the characters that appear to identify the 2FA
|
||||
* code. These are just the first two characters of the issuer, and it's fine
|
||||
* to modify the URI.
|
||||
*
|
||||
* If you have more than one secret key, press ALARM to cycle through them.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
|
@ -22,24 +22,12 @@
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
// #include <threads.h>
|
||||
|
||||
#include "wake_face.h"
|
||||
#include "watch.h"
|
||||
#include "watch_utility.h"
|
||||
|
||||
/*
|
||||
UI Notes
|
||||
º Light advances hour by 1
|
||||
º Light long press advances hour by 6
|
||||
º Alarm advances minute by 10
|
||||
º Alarm long press cycles through signal modes (just one at the moment)
|
||||
*/
|
||||
|
||||
//
|
||||
// Private
|
||||
//
|
||||
|
@ -22,11 +22,24 @@
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef WAKE_FACE_H_
|
||||
#define WAKE_FACE_H_
|
||||
|
||||
/*
|
||||
* WAKE daily alarm face
|
||||
*
|
||||
* Basic daily alarm clock face. Seems useful if nothing else in the interest
|
||||
* of feature parity with the F-91W’s OEM module, 593.
|
||||
*
|
||||
* Also experiments with caret-free UI: One button cycles hours, the other
|
||||
* minutes, so there’s no toggling between display and adjust modes and no
|
||||
* cycling the caret through the UI.
|
||||
* º LIGHT advances hour by 1
|
||||
* º LIGHT long press advances hour by 6
|
||||
* º ALARM advances minute by 10
|
||||
* º ALARM long press cycles through signal modes (just one at the moment)
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
|
@ -25,6 +25,17 @@
|
||||
#ifndef CHARACTER_SET_FACE_H_
|
||||
#define CHARACTER_SET_FACE_H_
|
||||
|
||||
/*
|
||||
* CHARACTER SET FACE
|
||||
*
|
||||
* This watch face displays all of the characters in the Sensor Watch character
|
||||
* set. You can advance from one character to the next with a short press of the
|
||||
* ALARM button.
|
||||
*
|
||||
* This watch face may be useful to watch face developers, in that it can help
|
||||
* them to understand which characters will work in different positions.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
void character_set_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
|
@ -25,8 +25,6 @@
|
||||
#ifndef CHIRPY_DEMO_FACE_H_
|
||||
#define CHIRPY_DEMO_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
* CHIRPY DEMO FACE
|
||||
*
|
||||
@ -50,9 +48,10 @@
|
||||
*
|
||||
* To record and decode a chirpy transmission on your computer, you can use the web app here:
|
||||
* https://jealousmarkup.xyz/off/chirpy/rx/
|
||||
*
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
void chirpy_demo_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
void chirpy_demo_face_activate(movement_settings_t *settings, void *context);
|
||||
bool chirpy_demo_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
|
||||
|
@ -25,6 +25,17 @@
|
||||
#ifndef DEMO_FACE_H_
|
||||
#define DEMO_FACE_H_
|
||||
|
||||
/*
|
||||
* DEMO FACE
|
||||
*
|
||||
* This watch was designed for the Crowd Supply marketing team, so they could
|
||||
* photograph the various functions of Sensor Watch. The Alarm button advances
|
||||
* through static screens that simulate different watch faces.
|
||||
*
|
||||
* This watch face may only be useful to you if you need to photograph Sensor
|
||||
* Watch, i.e. for a blog post.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
void demo_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
|
@ -25,6 +25,18 @@
|
||||
#ifndef FREQUENCY_CORRECTION_FACE_H_
|
||||
#define FREQUENCY_CORRECTION_FACE_H_
|
||||
|
||||
/*
|
||||
* FREQUENCY CORRECTION FACE
|
||||
*
|
||||
* While active, this face generates a square-wave on pin A1 of the 9-pin
|
||||
* connector. The output frequency is adjustable from 64 Hz to 0.5 Hz.
|
||||
* Long-press ALARM to cycle through available frequencies.
|
||||
*
|
||||
* This face also displays the value of the watch's frequency-correction
|
||||
* register. This setting varies from -127 to +127. Press LIGHT to increment
|
||||
* or ALARM to decrement the setting.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
|
@ -25,6 +25,13 @@
|
||||
#ifndef HELLO_THERE_FACE_H_
|
||||
#define HELLO_THERE_FACE_H_
|
||||
|
||||
/*
|
||||
* HELLO THERE FACE
|
||||
*
|
||||
* A simple demo that displays the word "Hello" and then the word "there",
|
||||
* on an endless loop. Press ALARM to pause or resume the animation.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
|
@ -25,6 +25,14 @@
|
||||
#ifndef LIS2DW_LOGGING_FACE_H_
|
||||
#define LIS2DW_LOGGING_FACE_H_
|
||||
|
||||
/*
|
||||
* LIS2DW Accelerometer Data Logger
|
||||
*
|
||||
* This is an experimental watch face for logging data on the “Sensor Watch
|
||||
* Motion Express” board. I will add more documentation for this watch face
|
||||
* once this sensor board is more widely available.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
#include "watch.h"
|
||||
|
||||
|
@ -25,6 +25,17 @@
|
||||
#ifndef VOLTAGE_FACE_H_
|
||||
#define VOLTAGE_FACE_H_
|
||||
|
||||
/*
|
||||
* VOLTAGE face
|
||||
*
|
||||
* This watch face is very simple and has no controls to speak of. It displays
|
||||
* the battery voltage as measured by the SAM L22’s ADC.
|
||||
*
|
||||
* Note that the Simple Clock watch face includes a low battery warning, so you
|
||||
* don’t technically need to this watch face unless you want to track the
|
||||
* battery level.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
void voltage_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
|
@ -25,6 +25,12 @@
|
||||
#ifndef ACCELEROMETER_DATA_ACQUISITION_FACE_H_
|
||||
#define ACCELEROMETER_DATA_ACQUISITION_FACE_H_
|
||||
|
||||
/*
|
||||
* ACCELEROMETER DATA ACQUISITION
|
||||
*
|
||||
* TODO: Add description here, including controls.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
#define ACCELEROMETER_DATA_ACQUISITION_INVALID ((uint64_t)(0b11)) // all bits are 1 when the flash is erased
|
||||
|
@ -22,37 +22,6 @@
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
/* Aperture-priority Light Meter Face
|
||||
*
|
||||
* Tested with the "Q3Q-SWAB-A1-00 Temperature + Test Points + OPT3001" flexboard.
|
||||
* This flexboard could use a revision:
|
||||
*
|
||||
* - The thermistor components should be moved west a mm or flipped to the backside
|
||||
* to avoid stressing the flexboard against the processor so much.
|
||||
* - The 'no connect' pad falls off easily.
|
||||
*
|
||||
* Controls:
|
||||
*
|
||||
* - Trigger a measurement by long-pressing Alarm.
|
||||
* Sensor integration is happening when the Signal indicator is on.
|
||||
*
|
||||
* - ISO setting can be cycled by long-pressing Light.
|
||||
* During integration the current ISO setting will be displayed.
|
||||
*
|
||||
* - EV measurement in the top right: "LAP" indicates "half stop".
|
||||
* So "LAP -1" means EV = -1.5. Likewise "LAP 13" means EV = +13.5
|
||||
*
|
||||
* - Aperture in the bottom right: the last 3 main digits are the f-stop.
|
||||
* Adjust this number in half-stop increments using Alarm = +1/2 and Light = -1/2.
|
||||
*
|
||||
* - Best shutter speed in the bottom left: the first 3 digits are the shutter speed.
|
||||
* Some special chars are needed here: "-" = seconds, "h" = extra half second, "K" = thousands.
|
||||
* "HI" or "LO" if there's no shutter in the dictionary within 0.5 stops of correct exposure.
|
||||
*
|
||||
* - Mode long-press changes the main digits to show raw sensor lux measurements.
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
|
@ -25,6 +25,37 @@
|
||||
#ifndef LIGHTMETER_FACE_H_
|
||||
#define LIGHTMETER_FACE_H_
|
||||
|
||||
/*
|
||||
* Aperture-priority Light Meter Face
|
||||
*
|
||||
* Tested with the "Q3Q-SWAB-A1-00 Temperature + Test Points + OPT3001" flexboard.
|
||||
* This flexboard could use a revision:
|
||||
*
|
||||
* - The thermistor components should be moved west a mm or flipped to the backside
|
||||
* to avoid stressing the flexboard against the processor so much.
|
||||
* - The 'no connect' pad falls off easily.
|
||||
*
|
||||
* Controls:
|
||||
*
|
||||
* - Trigger a measurement by long-pressing Alarm.
|
||||
* Sensor integration is happening when the Signal indicator is on.
|
||||
*
|
||||
* - ISO setting can be cycled by long-pressing Light.
|
||||
* During integration the current ISO setting will be displayed.
|
||||
*
|
||||
* - EV measurement in the top right: "LAP" indicates "half stop".
|
||||
* So "LAP -1" means EV = -1.5. Likewise "LAP 13" means EV = +13.5
|
||||
*
|
||||
* - Aperture in the bottom right: the last 3 main digits are the f-stop.
|
||||
* Adjust this number in half-stop increments using Alarm = +1/2 and Light = -1/2.
|
||||
*
|
||||
* - Best shutter speed in the bottom left: the first 3 digits are the shutter speed.
|
||||
* Some special chars are needed here: "-" = seconds, "h" = extra half second, "K" = thousands.
|
||||
* "HI" or "LO" if there's no shutter in the dictionary within 0.5 stops of correct exposure.
|
||||
*
|
||||
* - Mode long-press changes the main digits to show raw sensor lux measurements.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
#include "opt3001.h"
|
||||
|
||||
|
@ -25,6 +25,34 @@
|
||||
#ifndef THERMISTOR_LOGGING_FACE_H_
|
||||
#define THERMISTOR_LOGGING_FACE_H_
|
||||
|
||||
/*
|
||||
* THERMISTOR LOGGING (aka Temperature Log)
|
||||
*
|
||||
* This watch face automatically logs the temperature once an hour, and
|
||||
* maintains a 36-hour log of readings. This watch face is admittedly rather
|
||||
* complex, and bears some explanation.
|
||||
*
|
||||
* The main display shows the letters “TL” in the top left, indicating the
|
||||
* name of the watch face. At the top right, it displays the index of the
|
||||
* reading; 0 represents the most recent reading taken, 1 represents one
|
||||
* hour earlier, etc. The bottom line in this mode displays the logged
|
||||
* temperature.
|
||||
*
|
||||
* A short press of the “Alarm” button advances to the next oldest reading;
|
||||
* you will see the number at the top right advance from 0 to 1 to 2, all
|
||||
* the way to 35, the oldest reading available.
|
||||
*
|
||||
* A short press of the “Light” button will briefly display the timestamp
|
||||
* of the reading. The letters at the top left will display the word “At”,
|
||||
* and the main line will display the timestamp of the currently displayed
|
||||
* data point. The number in the top right will display the day of the month
|
||||
* for the given data point; for example, you can read “At 22 3:00 PM” as
|
||||
* ”At 3:00 PM on the 22nd”.
|
||||
*
|
||||
* If you need to illuminate the LED to read the data point, long press the
|
||||
* Light button and release it.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
#include "watch.h"
|
||||
|
||||
|
@ -25,6 +25,29 @@
|
||||
#ifndef THERMISTOR_READOUT_FACE_H_
|
||||
#define THERMISTOR_READOUT_FACE_H_
|
||||
|
||||
/*
|
||||
* THERMISTOR READOUT (aka Temperature Display)
|
||||
*
|
||||
* This watch face is designed to work with either the Temperature + GPIO
|
||||
* sensor board or the Temperature + Light sensor board. It reads the current
|
||||
* temperature from the thermistor voltage divider on the sensor board, and
|
||||
* displays the current temperature in degrees Celsius.
|
||||
*
|
||||
* When the watch is on your wrist, your body heat interferes with an ambient
|
||||
* temperature reading, but if you set it on a bedside table, strap it to your
|
||||
* bike handlebars or place it outside of your tent while camping, this watch
|
||||
* face can act as a digital thermometer for displaying ambient conditions.
|
||||
*
|
||||
* The temperature sensor watch face automatically samples the temperature
|
||||
* once every five seconds, and it illuminates the Signal indicator just
|
||||
* before taking a reading.
|
||||
*
|
||||
* Pressing the ALARM button toggles the unit display from Celsius to
|
||||
* Fahrenheit. Technically this sets the global “Metric / Imperial” flag, so
|
||||
* any other watch face that displays localizable units will display them in
|
||||
* the system selected here.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
void thermistor_readout_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
|
@ -28,11 +28,6 @@
|
||||
#include "thermistor_driver.h"
|
||||
#include "watch.h"
|
||||
|
||||
// This watch face is designed for testing temperature sensor boards.
|
||||
// It displays temperature readings at a relatively fast rate of 8 Hz,
|
||||
// and disables low energy mode so my testing device doesn't sleep.
|
||||
// You more than likely want to use thermistor_readout_face instead.
|
||||
|
||||
static void _thermistor_testing_face_update_display(bool in_fahrenheit) {
|
||||
thermistor_driver_enable();
|
||||
float temperature_c = thermistor_driver_get_temperature();
|
||||
|
@ -25,6 +25,17 @@
|
||||
#ifndef THERMISTOR_TESTING_FACE_H_
|
||||
#define THERMISTOR_TESTING_FACE_H_
|
||||
|
||||
/*
|
||||
* THERMISTOR TESTING FACE
|
||||
*
|
||||
* This watch face is designed for testing temperature sensor boards.
|
||||
* It displays temperature readings at a relatively fast rate of 8 Hz,
|
||||
* and disables low energy mode so my testing device doesn't sleep.
|
||||
* You more than likely want to use thermistor_readout_face instead.
|
||||
*
|
||||
* Press ALARM to toggle display of metric vs. imperial units.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
void thermistor_testing_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
|
@ -20,21 +20,6 @@
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* FineTune face allows to align watch with sub-second precision in 25/250ms accuracy.
|
||||
* Counts time since previous finetune, and allows to calculate & apply ppm correction for nanosec.
|
||||
*
|
||||
* Main screen - adjust delay (light/alarm)
|
||||
* Long mode press - show hours since previous finetune
|
||||
* Long mode press - show calculated ppm correction. You can apply it with long light, or just reset finetune timer with long alarm.
|
||||
*
|
||||
* Finetune will apply crystal aging correction on every finetune save (as aging is calculated since "last finetune" timestamp) - but you should worry
|
||||
* about aging only on second/third years of watch calibration (if you are really looking at less than 10 seconds per year of error).
|
||||
*
|
||||
* Warning, do not use at the first second of a month, as you might stay at the same month and it will surprise you.
|
||||
* Just wait 1 second...We are not fully replicating RTC timer behavior when RTC is off.
|
||||
* Simulating months and years is... too much complexity.
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
|
@ -25,6 +25,34 @@
|
||||
#ifndef FINETUNE_FACE_H_
|
||||
#define FINETUNE_FACE_H_
|
||||
|
||||
/*
|
||||
* FINETUNE face
|
||||
*
|
||||
* FineTune face allows to align watch with sub-second precision in 25/250ms
|
||||
* accuracy. Counts time since previous finetune, and allows to calculate &
|
||||
* apply ppm correction for nanosec.
|
||||
*
|
||||
* Best used in conjunction with the NANOSEC face.
|
||||
*
|
||||
* Main screen - adjust delay (light/alarm)
|
||||
* Long MODE press - show hours since previous finetune
|
||||
* Long MODE press - show calculated ppm correction.
|
||||
* You can apply it with long LIGHT, or just reset finetune timer with long ALARM.
|
||||
*
|
||||
* Finetune will apply crystal aging correction on every finetune save
|
||||
* (as aging is calculated since "last finetune" timestamp); but you should
|
||||
* worry about aging only on second/third years of watch calibration (if you
|
||||
* are really looking at less than 10 seconds per year of error).
|
||||
*
|
||||
* Warning, do not use at the first second of a month, as you might stay at
|
||||
* the same month and it will surprise you. Just wait 1 second...We are not
|
||||
* fully replicating RTC timer behavior when RTC is off.
|
||||
* Simulating months and years is... too much complexity.
|
||||
*
|
||||
* For full usage instructions, please refer to the wiki:
|
||||
* https://www.sensorwatch.net/docs/watchfaces/nanosec/
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
typedef struct {
|
||||
|
@ -22,33 +22,6 @@
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
/*
|
||||
* The goal of nanosec face is dramatic improvement of SensorWatch accuracy.
|
||||
* Minimum goal is <60 seconds of error per year. Full success is if we can reach <15 seconds per year (<0.47ppm error).
|
||||
*
|
||||
* It implements temperature correction using tempco from datasheet (and allows to adjust these)
|
||||
* and allows to introduce offset fix. Therefore requires temperature sensor board.
|
||||
*
|
||||
* Most users will need to apply profile 3 ("default") or 2("conservative datasheet"), and tune first parameter -
|
||||
* static offset (as it's different for every crystal sample).
|
||||
*
|
||||
* Frequency correction is dithered over 31 correction intervals (31x10 minutes or ~5 hours), to allow <0.1ppm correction resolution.
|
||||
* 1ppm is 0.0864 sec per day.
|
||||
* 0.1ppm is 0.00864 sec per day.
|
||||
*
|
||||
* To stay under 1ppm error you would need calibration of your specific instance of quartz crystal after some "burn-in" (ideally 1 year).
|
||||
*
|
||||
* Should improve TOTP experience.
|
||||
*
|
||||
* Default funing fork tempco: -0.034 ppm/°C², centered around 25°C
|
||||
* We add optional cubic coefficient, which was measured in practice on my sample.
|
||||
*
|
||||
* Cadence (CD) - how many minutes between corrections. Default 10 minutes.
|
||||
* Every minute might be too much. Every hour - slightly less power consumption but also less precision.
|
||||
*
|
||||
* Can compensate crystal aging (ppm/year) - but you really should be worrying about it on second/third years of watch calibration. *
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
|
@ -25,6 +25,47 @@
|
||||
#ifndef NANOSEC_FACE_H_
|
||||
#define NANOSEC_FACE_H_
|
||||
|
||||
/*
|
||||
* NANOSEC face
|
||||
*
|
||||
* The goal of nanosec face is dramatic improvement of SensorWatch accuracy.
|
||||
* Minimum goal is <60 seconds of error per year. Full success is if we can
|
||||
* reach <15 seconds per year (<0.47ppm error).
|
||||
*
|
||||
* Best used in conjunction with the FINETUNE face.
|
||||
*
|
||||
* It implements temperature correction using tempco from datasheet (and
|
||||
* allows to adjust these) and allows to introduce offset fix. Therefore
|
||||
* requires temperature sensor board.
|
||||
*
|
||||
* Most users will need to apply profile 3 ("default") or 2 ("conservative
|
||||
* datasheet"), and tune first parameter "static offset" (as it's different
|
||||
* for every crystal sample).
|
||||
*
|
||||
* Frequency correction is dithered over 31 correction intervals (31x10
|
||||
* minutes or ~5 hours), to allow <0.1ppm correction resolution.
|
||||
* * 1ppm is 0.0864 sec per day.
|
||||
* * 0.1ppm is 0.00864 sec per day.
|
||||
*
|
||||
* To stay under 1ppm error you would need calibration of your specific
|
||||
* instance of quartz crystal after some "burn-in" (ideally 1 year).
|
||||
*
|
||||
* Should improve TOTP experience.
|
||||
*
|
||||
* Default funing fork tempco: -0.034 ppm/°C², centered around 25°C
|
||||
* We add optional cubic coefficient, which was measured in practice on my sample.
|
||||
*
|
||||
* Cadence (CD) - how many minutes between corrections. Default 10 minutes.
|
||||
* Every minute might be too much. Every hour - slightly less power
|
||||
* consumption but also less precision.
|
||||
*
|
||||
* Can compensate crystal aging (ppm/year) - but you really should be worrying
|
||||
* about it on second/third years of watch calibration.
|
||||
*
|
||||
* For full usage instructions, please refer to the wiki:
|
||||
* https://www.sensorwatch.net/docs/watchfaces/nanosec/
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
#define nanosec_profile_count 5
|
||||
|
@ -25,6 +25,57 @@
|
||||
#ifndef PREFERENCES_FACE_H_
|
||||
#define PREFERENCES_FACE_H_
|
||||
|
||||
/*
|
||||
* PREFERENCES face
|
||||
*
|
||||
* The Preferences watch face allows you to configure various options on your
|
||||
* Sensor Watch. Like all other screens, you advance the field you’re setting
|
||||
* with the Light button, and advance its value with the Alarm button. The
|
||||
* Preferences watch face labels each setting with a two-letter code on the
|
||||
* top row; the following list describes each setting and their options:
|
||||
*
|
||||
* CL - Clock mode.
|
||||
* This setting allows you to select a 12-or 24-hour clock display. All
|
||||
* watch faces that support displaying the time will respect this setting;
|
||||
* for example, both Simple Clock, World Clock and Sunrise/Sunset will
|
||||
* display the time in 24 hour format if the 24 hour clock is selected here.
|
||||
*
|
||||
* BT - Button tone.
|
||||
* This setting is only relevant if you installed the buzzer connector,
|
||||
* and it toggles the beep when changing modes. If Y, the buzzer will
|
||||
* sound a tone when Mode is pressed. Change to N to make the Mode
|
||||
* button silent.
|
||||
*
|
||||
* TO - Timeout.
|
||||
* Sets the time until screens that time out (like Settings and Time Set)
|
||||
* snap back to the first screen. 60 seconds is a good default for the
|
||||
* stock firmware, but if you choose a custom firmware with faces that
|
||||
* you’d like to keep on screen for longer, you can set that here.
|
||||
*
|
||||
* LE - Low Energy mode.
|
||||
* Sets the time until the watch enters its low energy sleep mode.
|
||||
* Options range from 1 hour to 7 days, or Never. The more often Sensor
|
||||
* Watch goes to sleep, the longer its battery will last — but you will
|
||||
* lose the seconds indicator while it is asleep. This setting allows
|
||||
* you to make a tradeoff between the device’s responsiveness and its
|
||||
* longevity.
|
||||
*
|
||||
* LT - Light.
|
||||
* This setting has three screens.
|
||||
* The first lets you choose how long the LED should stay lit when the
|
||||
* LIGHT button is pressed. Options are 1 second, 3 seconds and 5
|
||||
* seconds, or “No LED” to disable the LED entirely.
|
||||
* The second screen, titled “blu” or “grn”, sets the intensity of the
|
||||
* blue or green LED depending on the target Sensor Board hardware.
|
||||
* Values range from 0 (off) to 15 (full intensity).
|
||||
* The third screen, “red”, sets the intensity of the red LED, again
|
||||
* from 0 to 15.
|
||||
* On the last two screens, the LED remains on so that you can see the
|
||||
* effect of mixing the two LED colors. On the Special Edition boards,
|
||||
* you’ll have red, blue and a variety of shades of pink and purple to
|
||||
* experiment with!
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
void preferences_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
|
@ -25,6 +25,23 @@
|
||||
#ifndef SET_TIME_FACE_H_
|
||||
#define SET_TIME_FACE_H_
|
||||
|
||||
/*
|
||||
* SET TIME face
|
||||
*
|
||||
* The default method for adjusting Sensor Watch time.
|
||||
*
|
||||
* The Time Set watch face allows you to set the time on Sensor Watch. Use
|
||||
* the LIGHT button to advance through the field you are setting, and the
|
||||
* ALARM button to change the value in that field. The fields are, in order:
|
||||
* Hour, Minute, Second, Year, Month, Day and Time Zone.
|
||||
*
|
||||
* For features like World Clock and Sunrise/Sunset to work correctly, you
|
||||
* must set the time to your local time, and the time zone to your local time
|
||||
* zone. This allows Sensor Watch to correctly offset the time. This also
|
||||
* means that when daylight savings time starts or ends, you must update
|
||||
* both the time and the time zone on this screen.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
void set_time_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
|
@ -21,21 +21,6 @@
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
*
|
||||
*
|
||||
* This is an extended version of set_time face which allow setting seconds precisely.
|
||||
* To achieve that - press and hold alarm button few seconds before 00 and release exaclty as reference clock turns 00.
|
||||
* All settings can go up, or down (long alarm press).
|
||||
*
|
||||
* The challenge is that SensorWatch display is delayed 0.5 seconds vs hardware RTC clock. It is caused by interrupts being generated by raising
|
||||
* edge of counter. It means there is no way to precisely trigger at 0.5s, as events at different frequencies slightly mismatch.
|
||||
* This watch face achieves this approximately by triggering at 15th out of 32Hz events.
|
||||
*
|
||||
* If you are <30 seconds when setting seconds - you will stay in the same minute. Otherwise - you will go to next minute.
|
||||
*
|
||||
* Note that changing anything will slightly delay subseconds counter. This is why this face sets seconds last
|
||||
* to achiveve best precision. Still, best possible precision is achieved with finetune face.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
|
@ -25,6 +25,29 @@
|
||||
#ifndef SET_TIME_HACKWATCH_FACE_H_
|
||||
#define SET_TIME_HACKWATCH_FACE_H_
|
||||
|
||||
/*
|
||||
* SET TIME HACKWATCH
|
||||
*
|
||||
* This is an extended version of set_time face which allow setting seconds
|
||||
* precisely. To achieve that - press and hold alarm button few seconds before
|
||||
* 00 and release exaclty as reference clock turns 00.
|
||||
*
|
||||
* All settings can go up, or down (long alarm press).
|
||||
*
|
||||
* The challenge is that SensorWatch display is delayed 0.5 seconds vs hardware
|
||||
* RTC clock. It is caused by interrupts being generated by raising edge of
|
||||
* counter. It means there is no way to precisely trigger at 0.5s, as events
|
||||
* at different frequencies slightly mismatch. This watch face achieves this
|
||||
* approximately by triggering at 15th out of 32Hz events.
|
||||
*
|
||||
* If you are <30 seconds when setting seconds - you will stay in the same
|
||||
* minute. Otherwise - you will go to next minute.
|
||||
*
|
||||
* Note that changing anything will slightly delay subseconds counter. This
|
||||
* is why this face sets seconds last to achiveve best precision. Still,
|
||||
* best possible precision is achieved with finetune face.
|
||||
*/
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
void set_time_hackwatch_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
|
Loading…
x
Reference in New Issue
Block a user