diff --git a/watch-faces/complication/endless_runner_face.c b/watch-faces/complication/endless_runner_face.c index c749cc9d..1f245e8d 100644 --- a/watch-faces/complication/endless_runner_face.c +++ b/watch-faces/complication/endless_runner_face.c @@ -547,6 +547,10 @@ bool endless_runner_face_loop(movement_event_t event, void *context) { break; } break; + case EVENT_SINGLE_TAP: + case EVENT_DOUBLE_TAP: + if (state->difficulty > DIFF_HARD) break; // Don't do this on fuel modes + //fall through case EVENT_LIGHT_BUTTON_UP: case EVENT_ALARM_BUTTON_UP: if (game_state.curr_screen == SCREEN_TITLE)