movement: these durations don't need to be 32-bit ints
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@ -8,7 +8,7 @@
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movement_state_t movement_state;
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movement_state_t movement_state;
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void * watch_face_contexts[MOVEMENT_NUM_FACES];
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void * watch_face_contexts[MOVEMENT_NUM_FACES];
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const int32_t movement_le_inactivity_deadlines[8] = {INT_MAX, 3600, 7200, 21600, 43200, 86400, 172800, 604800};
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const int32_t movement_le_inactivity_deadlines[8] = {INT_MAX, 3600, 7200, 21600, 43200, 86400, 172800, 604800};
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const int32_t movement_timeout_inactivity_deadlines[4] = {60, 120, 300, 1800};
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const int16_t movement_timeout_inactivity_deadlines[4] = {60, 120, 300, 1800};
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movement_event_t event;
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movement_event_t event;
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const int16_t movement_timezone_offsets[] = {
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const int16_t movement_timezone_offsets[] = {
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