movement: first crack at background tasks API
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@@ -23,6 +23,18 @@ static inline void _movement_reset_inactivity_countdown() {
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movement_state.timeout_ticks = movement_timeout_inactivity_deadlines[movement_state.settings.bit.to_interval];
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}
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void _movement_handle_background_tasks() {
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for(uint8_t i = 0; i < MOVEMENT_NUM_FACES; i++) {
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// For each face, if the watch face wants a background task...
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if (watch_faces[i].wants_background_task != NULL && watch_faces[i].wants_background_task(&movement_state.settings, watch_face_contexts[i])) {
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// ...we give it one. pretty straightforward!
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movement_event_t background_event = { EVENT_BACKGROUND_TASK, 0 };
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watch_faces[i].loop(background_event, &movement_state.settings, watch_face_contexts[i]);
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}
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}
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movement_state.needs_background_tasks_handled = false;
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}
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void movement_request_tick_frequency(uint8_t freq) {
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watch_rtc_disable_all_periodic_callbacks();
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movement_state.subsecond = 0;
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@@ -68,10 +80,15 @@ void app_setup() {
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watch_face_contexts[i] = NULL;
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is_first_launch = false;
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}
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// set up the 1 minute alarm (for background tasks and low power updates)
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watch_date_time alarm_time;
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alarm_time.reg = 0;
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alarm_time.unit.second = 59; // after a match, the alarm fires at the next rising edge of CLK_RTC_CNT, so 59 seconds lets us update at :00
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watch_rtc_register_alarm_callback(cb_alarm_fired, alarm_time, ALARM_MATCH_SS);
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}
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if (movement_state.le_mode_ticks != -1) {
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watch_disable_extwake_interrupt(BTN_ALARM);
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watch_rtc_disable_alarm_callback();
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watch_enable_external_interrupts();
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watch_register_interrupt_callback(BTN_MODE, cb_mode_btn_interrupt, INTERRUPT_TRIGGER_BOTH);
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@@ -131,13 +148,12 @@ bool app_loop() {
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event.event_type = EVENT_TIMEOUT;
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}
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// handle background tasks, if the alarm handler told us we need to
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if (movement_state.needs_background_tasks_handled) _movement_handle_background_tasks();
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// if we have timed out of our low energy mode countdown, enter low energy mode.
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if (movement_state.le_mode_ticks == 0) {
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movement_state.le_mode_ticks = -1;
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watch_date_time alarm_time;
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alarm_time.reg = 0;
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alarm_time.unit.second = 59; // after a match, the alarm fires at the next rising edge of CLK_RTC_CNT, so 59 seconds lets us update at :00
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watch_rtc_register_alarm_callback(cb_alarm_fired, alarm_time, ALARM_MATCH_SS);
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watch_register_extwake_callback(BTN_ALARM, cb_alarm_btn_extwake, true);
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event.event_type = EVENT_NONE;
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event.subsecond = 0;
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@@ -145,6 +161,9 @@ bool app_loop() {
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// this is a little mini-runloop.
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// as long as le_mode_ticks is -1 (i.e. we are in low energy mode), we wake up here, update the screen, and go right back to sleep.
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while (movement_state.le_mode_ticks == -1) {
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// we also have to handle background tasks here in the mini-runloop
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if (movement_state.needs_background_tasks_handled) _movement_handle_background_tasks();
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event.event_type = EVENT_LOW_ENERGY_UPDATE;
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watch_faces[movement_state.current_watch_face].loop(event, &movement_state.settings, watch_face_contexts[movement_state.current_watch_face]);
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watch_enter_sleep_mode();
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@@ -202,7 +221,7 @@ void cb_alarm_btn_extwake() {
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}
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void cb_alarm_fired() {
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event.event_type = EVENT_LOW_ENERGY_UPDATE;
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movement_state.needs_background_tasks_handled = true;
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}
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void cb_tick() {
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