slcd: add autonomous blinking and animation

This commit is contained in:
Joey Castillo
2021-10-01 17:09:05 -04:00
parent 15ae7ab84b
commit 84c0fbfa2a
3 changed files with 86 additions and 2 deletions

View File

@@ -23,6 +23,7 @@
*/
#include "watch_slcd.h"
#include "hpl_slcd_config.h"
//////////////////////////////////////////////////////////////////////////////////////////
// Segmented Display
@@ -149,6 +150,10 @@ static const uint32_t IndicatorSegments[6] = {
SLCD_SEGID(1, 10), // WATCH_INDICATOR_LAP
};
void _sync_slcd() {
while (SLCD->SYNCBUSY.reg);
}
void watch_enable_display() {
SEGMENT_LCD_0_init();
slcd_sync_enable(&SEGMENT_LCD_0);
@@ -218,3 +223,47 @@ void watch_clear_all_indicators() {
slcd_sync_seg_off(&SEGMENT_LCD_0, SLCD_SEGID(0, 16));
slcd_sync_seg_off(&SEGMENT_LCD_0, SLCD_SEGID(1, 10));
}
void watch_start_character_blink(char character, uint32_t duration) {
SLCD->CTRLD.bit.FC0EN = 0;
_sync_slcd();
if (duration <= SLCD_FC_BYPASS_MAX_MS) {
SLCD->FC0.reg = SLCD_FC0_PB | ((duration / (1000 / SLCD_FRAME_FREQUENCY)) - 1);
} else {
SLCD->FC0.reg = (((duration / (1000 / SLCD_FRAME_FREQUENCY)) / 8 - 1));
}
SLCD->CTRLD.bit.FC0EN = 1;
watch_display_character(character, 7);
watch_clear_pixel(2, 10); // clear segment B of position 7 since it can't blink
SLCD->CTRLD.bit.BLINK = 0;
SLCD->CTRLA.bit.ENABLE = 0;
_sync_slcd();
SLCD->BCFG.bit.BSS0 = 0x07;
SLCD->BCFG.bit.BSS1 = 0x07;
SLCD->CTRLD.bit.BLINK = 1;
_sync_slcd();
SLCD->CTRLA.bit.ENABLE = 1;
_sync_slcd();
}
void watch_stop_blink() {
SLCD->CTRLD.bit.FC0EN = 0;
SLCD->CTRLD.bit.BLINK = 0;
}
void watch_start_tick_animation(uint32_t duration) {
watch_display_character(' ', 8);
const uint32_t segs[] = { SLCD_SEGID(0, 2)};
slcd_sync_start_animation(&SEGMENT_LCD_0, segs, 1, duration);
}
void watch_stop_tick_animation() {
const uint32_t segs[] = { SLCD_SEGID(0, 2)};
slcd_sync_stop_animation(&SEGMENT_LCD_0, segs, 1);
watch_display_character(' ', 8);
}