make this snake_case for consistency
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6cb7e38be2
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@ -25,7 +25,7 @@ typedef struct ApplicationState {
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bool debounce_wait;
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} ApplicationState;
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ApplicationState applicationState;
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ApplicationState application_state;
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//////////////////////////////////////////////////////////////////////////////////////////
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@ -47,7 +47,7 @@ void cb_alarm_pressed();
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* internal data structures or application state required by your app.
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*/
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void app_init() {
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memset(&applicationState, 0, sizeof(applicationState));
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memset(&application_state, 0, sizeof(application_state));
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}
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/**
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@ -91,7 +91,7 @@ void app_setup() {
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* a press on one of the buttons).
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*/
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void app_prepare_for_sleep() {
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applicationState.debounce_wait = false;
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application_state.debounce_wait = false;
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}
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/**
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@ -99,7 +99,7 @@ void app_prepare_for_sleep() {
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* STANDBY sleep mode.
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*/
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void app_wake_from_sleep() {
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applicationState.wake_count++;
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application_state.wake_count++;
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}
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/**
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@ -108,7 +108,7 @@ void app_wake_from_sleep() {
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*/
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bool app_loop() {
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// set the LED to a color
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switch (applicationState.color) {
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switch (application_state.color) {
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case COLOR_OFF:
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watch_set_led_off();
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break;
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@ -125,11 +125,11 @@ bool app_loop() {
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// Display the number of times we've woken up (modulo 32 to fit in 2 digits at top right)
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char buf[3] = {0};
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sprintf(buf, "%2d", applicationState.wake_count % 32);
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sprintf(buf, "%2d", application_state.wake_count % 32);
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watch_display_string(buf, 2);
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// display "Hello there" text
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switch (applicationState.mode) {
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switch (application_state.mode) {
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case MODE_HELLO:
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watch_display_string("Hello", 5);
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break;
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@ -149,15 +149,15 @@ bool app_loop() {
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// Implementations for our callback functions. Replace these with whatever functionality
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// your app requires.
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void cb_light_pressed() {
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if (applicationState.debounce_wait) return;
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applicationState.debounce_wait = true;
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applicationState.color = (applicationState.color + 1) % 4;
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if (application_state.debounce_wait) return;
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application_state.debounce_wait = true;
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application_state.color = (application_state.color + 1) % 4;
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}
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void cb_mode_pressed() {
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if (applicationState.debounce_wait) return;
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applicationState.debounce_wait = true;
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applicationState.mode = (applicationState.mode + 1) % 2;
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if (application_state.debounce_wait) return;
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application_state.debounce_wait = true;
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application_state.mode = (application_state.mode + 1) % 2;
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}
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void cb_alarm_pressed() {
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