Made the debounce register rising edges rather than falling edges

This commit is contained in:
David Volovskiy 2024-07-29 20:13:54 -04:00
parent 4a4fce428e
commit 947e299494
2 changed files with 56 additions and 43 deletions

View File

@ -99,6 +99,8 @@
#include <emscripten.h> #include <emscripten.h>
#endif #endif
#define DEBOUNCE_TICKS 2 // In terms of *7.8125ms
movement_state_t movement_state; movement_state_t movement_state;
void * watch_face_contexts[MOVEMENT_NUM_FACES]; void * watch_face_contexts[MOVEMENT_NUM_FACES];
watch_date_time scheduled_tasks[MOVEMENT_NUM_FACES]; watch_date_time scheduled_tasks[MOVEMENT_NUM_FACES];
@ -169,6 +171,9 @@ static inline void _movement_reset_inactivity_countdown(void) {
static inline void _movement_enable_fast_tick_if_needed(void) { static inline void _movement_enable_fast_tick_if_needed(void) {
if (!movement_state.fast_tick_enabled) { if (!movement_state.fast_tick_enabled) {
movement_state.fast_ticks = 0; movement_state.fast_ticks = 0;
movement_state.debounce_ticks_light = 0;
movement_state.debounce_ticks_alarm = 0;
movement_state.debounce_ticks_mode = 0;
watch_rtc_register_periodic_callback(cb_fast_tick, 128); watch_rtc_register_periodic_callback(cb_fast_tick, 128);
movement_state.fast_tick_enabled = true; movement_state.fast_tick_enabled = true;
} }
@ -386,9 +391,6 @@ void app_init(void) {
movement_state.settings.bit.led_duration = MOVEMENT_DEFAULT_LED_DURATION; movement_state.settings.bit.led_duration = MOVEMENT_DEFAULT_LED_DURATION;
movement_state.light_ticks = -1; movement_state.light_ticks = -1;
movement_state.alarm_ticks = -1; movement_state.alarm_ticks = -1;
movement_state.debounce_ticks_light = -1;
movement_state.debounce_ticks_alarm = -1;
movement_state.debounce_ticks_mode = -1;
movement_state.next_available_backup_register = 4; movement_state.next_available_backup_register = 4;
_movement_reset_inactivity_countdown(); _movement_reset_inactivity_countdown();
@ -638,17 +640,20 @@ static movement_event_type_t _figure_out_button_event(bool pin_level, movement_e
} }
} }
static void light_btn_action(bool pin_level) { static void light_btn_action(void) {
bool pin_level = watch_get_pin_level(BTN_LIGHT);
_movement_reset_inactivity_countdown(); _movement_reset_inactivity_countdown();
event.event_type = _figure_out_button_event(pin_level, EVENT_LIGHT_BUTTON_DOWN, &movement_state.light_down_timestamp); event.event_type = _figure_out_button_event(pin_level, EVENT_LIGHT_BUTTON_DOWN, &movement_state.light_down_timestamp);
} }
static void mode_btn_action(bool pin_level) { static void mode_btn_action(void) {
bool pin_level = watch_get_pin_level(BTN_MODE);
_movement_reset_inactivity_countdown(); _movement_reset_inactivity_countdown();
event.event_type = _figure_out_button_event(pin_level, EVENT_MODE_BUTTON_DOWN, &movement_state.mode_down_timestamp); event.event_type = _figure_out_button_event(pin_level, EVENT_MODE_BUTTON_DOWN, &movement_state.mode_down_timestamp);
} }
static void alarm_btn_action(bool pin_level) { static void alarm_btn_action(void) {
bool pin_level = watch_get_pin_level(BTN_ALARM);
_movement_reset_inactivity_countdown(); _movement_reset_inactivity_countdown();
uint8_t event_type = _figure_out_button_event(pin_level, EVENT_ALARM_BUTTON_DOWN, &movement_state.alarm_down_timestamp); uint8_t event_type = _figure_out_button_event(pin_level, EVENT_ALARM_BUTTON_DOWN, &movement_state.alarm_down_timestamp);
if (movement_state.ignore_alarm_btn_after_sleep){ if (movement_state.ignore_alarm_btn_after_sleep){
@ -659,20 +664,17 @@ static void alarm_btn_action(bool pin_level) {
} }
void cb_light_btn_interrupt(void) { void cb_light_btn_interrupt(void) {
movement_state.debounce_prev_pin_light = watch_get_pin_level(BTN_LIGHT); movement_state.debounce_btn_trig_light = true;
movement_state.debounce_ticks_light = 1;
_movement_enable_fast_tick_if_needed(); _movement_enable_fast_tick_if_needed();
} }
void cb_mode_btn_interrupt(void) { void cb_mode_btn_interrupt(void) {
movement_state.debounce_prev_pin_mode = watch_get_pin_level(BTN_MODE); movement_state.debounce_btn_trig_mode = true;
movement_state.debounce_ticks_mode = 1;
_movement_enable_fast_tick_if_needed(); _movement_enable_fast_tick_if_needed();
} }
void cb_alarm_btn_interrupt(void) { void cb_alarm_btn_interrupt(void) {
movement_state.debounce_prev_pin_alarm = watch_get_pin_level(BTN_ALARM); movement_state.debounce_btn_trig_alarm = true;
movement_state.debounce_ticks_alarm = 1;
_movement_enable_fast_tick_if_needed(); _movement_enable_fast_tick_if_needed();
} }
@ -686,34 +688,45 @@ void cb_alarm_fired(void) {
} }
void cb_fast_tick(void) { void cb_fast_tick(void) {
if (movement_state.debounce_ticks_light == 0) { // printf("%d \r\n", movement_state.fast_ticks);
if (movement_state.debounce_prev_pin_light == watch_get_pin_level(BTN_LIGHT)) if (movement_state.debounce_ticks_light > 0) movement_state.debounce_ticks_light--;
light_btn_action(movement_state.debounce_prev_pin_light); if (movement_state.debounce_ticks_alarm > 0) movement_state.debounce_ticks_alarm--;
movement_state.debounce_ticks_light = -1; if (movement_state.debounce_ticks_mode > 0) movement_state.debounce_ticks_mode--;
if (movement_state.debounce_btn_trig_light) {
movement_state.debounce_btn_trig_light = false;
if (movement_state.debounce_ticks_light == 0) {
light_btn_action();
movement_state.debounce_ticks_light = DEBOUNCE_TICKS;
}
else {
movement_state.light_down_timestamp = 0;
_movement_disable_fast_tick_if_possible();
}
} }
else if (movement_state.debounce_ticks_light > 0) { if (movement_state.debounce_btn_trig_alarm) {
movement_state.debounce_ticks_light--; movement_state.debounce_btn_trig_alarm = false;
return; if (movement_state.debounce_ticks_alarm == 0) {
alarm_btn_action();
movement_state.debounce_ticks_alarm = DEBOUNCE_TICKS;
}
else {
movement_state.alarm_down_timestamp = 0;
_movement_disable_fast_tick_if_possible();
}
} }
if (movement_state.debounce_ticks_alarm == 0) { if (movement_state.debounce_btn_trig_mode) {
if (movement_state.debounce_prev_pin_alarm == watch_get_pin_level(BTN_ALARM)) movement_state.debounce_btn_trig_mode = false;
alarm_btn_action(movement_state.debounce_prev_pin_alarm); if (movement_state.debounce_ticks_mode == 0) {
movement_state.debounce_ticks_alarm = -1; mode_btn_action();
movement_state.debounce_ticks_mode = DEBOUNCE_TICKS;
}
else {
movement_state.mode_down_timestamp = 0;
_movement_disable_fast_tick_if_possible();
}
} }
else if (movement_state.debounce_ticks_alarm > 0) { if (movement_state.debounce_ticks_light + movement_state.debounce_ticks_mode + movement_state.debounce_ticks_alarm == 0)
movement_state.debounce_ticks_alarm--; movement_state.fast_ticks++;
return;
}
if (movement_state.debounce_ticks_mode == 0) {
if (movement_state.debounce_prev_pin_mode == watch_get_pin_level(BTN_MODE))
mode_btn_action(movement_state.debounce_prev_pin_mode);
movement_state.debounce_ticks_mode = -1;
}
else if (movement_state.debounce_ticks_mode > 0) {
movement_state.debounce_ticks_mode--;
return;
}
movement_state.fast_ticks++;
if (movement_state.light_ticks > 0) movement_state.light_ticks--; if (movement_state.light_ticks > 0) movement_state.light_ticks--;
if (movement_state.alarm_ticks > 0) movement_state.alarm_ticks--; if (movement_state.alarm_ticks > 0) movement_state.alarm_ticks--;
// check timestamps and auto-fire the long-press events // check timestamps and auto-fire the long-press events

View File

@ -270,12 +270,12 @@ typedef struct {
// low energy mode countdown // low energy mode countdown
int32_t le_mode_ticks; int32_t le_mode_ticks;
int8_t debounce_ticks_light; uint8_t debounce_ticks_light;
int8_t debounce_ticks_alarm; uint8_t debounce_ticks_alarm;
int8_t debounce_ticks_mode; uint8_t debounce_ticks_mode;
bool debounce_prev_pin_light; bool debounce_btn_trig_light;
bool debounce_prev_pin_alarm; bool debounce_btn_trig_alarm;
bool debounce_prev_pin_mode; bool debounce_btn_trig_mode;
bool ignore_alarm_btn_after_sleep; bool ignore_alarm_btn_after_sleep;
// app resignation countdown (TODO: consolidate with LE countdown?) // app resignation countdown (TODO: consolidate with LE countdown?)