Activity face + Chirpy TX (#187)
* chirpy demo face; activity face stub * activity face WIP: can log, pause and clear * activity face and chirpy demo: ready to flash to watch * activity face tweaks * hour display for hours < 10 * fix: added rogue paused seconds when stopping activity * LE mode; lower power with 1Hz tick * fix: midnight is 12 * Documentation in code comments * fixes from code review by @neutralinsomniac * chirpy_demo_face option to chirp out nanosec.ini + auto-format * UI tweaks * remove erroneously added file (content revoked) * UI tweaks: return from LE mode; time display vs LAP * add default loop handler (will enable long-mode-to-first-face) * reset watch faces to match main branch
This commit is contained in:
725
movement/watch_faces/complication/activity_face.c
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725
movement/watch_faces/complication/activity_face.c
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/*
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* MIT License
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*
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* Copyright (c) 2023 Gabor L Ugray
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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/* ** TODO
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* ===================
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* -- Additional power-saving optimizations
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "activity_face.h"
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#include "chirpy_tx.h"
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#include "watch.h"
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#include "watch_utility.h"
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// ===========================================================================
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// This part is configurable: you can edit values here to customize you activity face
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// In particular, with num_enabled_activities and enabled_activities you can choose a subset of the
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// activities that you want to see in your watch.
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// You can also add new items to activity_names, but don't redefine or remove existing ones.
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// If a logged activity is shorter than this, then it won't be added to log when it ends.
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// This way scarce log slots are not taken up by aborted events that weren't real activities.
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static const uint16_t activity_min_length_sec = 60;
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// Supported activities. ID of activity is index in this buffer
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// W e should never change order or redefine items, only add new items when needed.
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static const char activity_names[][7] = {
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" bIKE ",
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"uuaLK ",
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" rUn ",
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"DAnCE ",
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" yOgA ",
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"CrOSS ",
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"Suuinn",
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"ELLIP ",
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" gYnn",
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" rOuu",
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"SOCCEr",
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" FOOTb",
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" bALL ",
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" SKI ",
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};
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// Currently enabled activities. This makes picking on first subface easier: why show activities you personally never do.
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static const uint8_t enabled_activities[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13};
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// Number of currently enabled activities (size of enabled_activities).
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static const uint8_t num_enabled_activities = sizeof(enabled_activities) / sizeof(uint8_t);
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// End configurable section
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// ===========================================================================
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// One logged activity
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typedef struct __attribute__((__packed__)) {
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// Activity's start time
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watch_date_time start_time;
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// Total duration of activity, including time spend in paus
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uint16_t total_sec;
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// Number of seconds the activity was paused
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uint16_t pause_sec;
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// Type of activity (index in activity_names)
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uint8_t activity_type;
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} activity_item_t;
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#define MAX_ACTIVITY_SECONDS 28800 // 8 hours = 28800 sec
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// Size of (fixed) buffer to log activites. Takes up x9 bytes in SRAM if face is installed.
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#define ACTIVITY_LOG_SZ 99
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// Number of activities in buffer.
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static uint8_t activity_log_count = 0;
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// Buffer with all logged activities.
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static activity_item_t activity_log_buffer[ACTIVITY_LOG_SZ];
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#define CHIRPY_PREFIX_LEN 2
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// First two bytes chirped out, to identify transmission as from the activity face
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static const uint8_t activity_chirpy_prefix[CHIRPY_PREFIX_LEN] = {0x27, 0x00};
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// The face's different UI modes (views).
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typedef enum {
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ACTM_CHOOSE = 0,
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ACTM_LOGGING,
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ACTM_PAUSED,
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ACTM_DONE,
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ACTM_LOGSIZE,
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ACTM_CHIRP,
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ACTM_CHIRPING,
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ACTM_CLEAR,
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ACTM_CLEAR_CONFIRM,
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ACTM_CLEAR_DONE,
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} activity_mode_t;
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// The full state of the activity face
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typedef struct {
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// Current mode (which secondary face, or ongoing operation like logging)
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activity_mode_t mode;
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// Index of currently selected activity in enabled_activities
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uint8_t type_ix;
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// Used for different things depending on mode
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// In ACTM_DONE: countdown for animation, before returning to start face
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// In ACTM_LOGGING and ACTM_PAUSED: drives blinking colon and alternating time display
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// In ACTM_LOGSIZE, ACTM_CLEAR: enables timeout return to choose screen
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uint16_t counter;
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// Start of currently logged activity, if any
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watch_date_time start_time;
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// Total seconds elapsed since logging started
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uint16_t curr_total_sec;
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// Total paused seconds in current log
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uint16_t curr_pause_sec;
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// Helps us handle 1/64 ticks during transmission; including countdown timer
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chirpy_tick_state_t chirpy_tick_state;
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// Used by chirpy encoder during transmission
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chirpy_encoder_state_t chirpy_encoder_state;
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// 0: Running normally
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// 1: In LE mode
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// 2: Just woke up from LE mode. Will go to 0 after ignoring ALARM_BUTTON_UP.
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uint8_t le_state;
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} activity_state_t;
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#define ACTIVITY_BUF_SZ 14
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// Temp buffer used for sprintf'ing content for the display.
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char activity_buf[ACTIVITY_BUF_SZ];
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// Needed by _activity_get_next_byte to keep track of where we are in transmission
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uint16_t *activity_seq_pos;
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static void _activity_clear_buffers() {
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// Clear activity buffer; 0xcd is good for diagnostics
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memset(activity_log_buffer, 0xcd, ACTIVITY_LOG_SZ * sizeof(activity_item_t));
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// Clear display buffer
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memset(activity_buf, 0, ACTIVITY_BUF_SZ);
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}
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static void _activity_display_choice(activity_state_t *state);
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static void _activity_update_logging_screen(movement_settings_t *settings, activity_state_t *state);
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static uint8_t _activity_get_next_byte(uint8_t *next_byte);
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void activity_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void **context_ptr) {
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(void)settings;
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(void)watch_face_index;
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if (*context_ptr == NULL) {
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*context_ptr = malloc(sizeof(activity_state_t));
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memset(*context_ptr, 0, sizeof(activity_state_t));
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// This happens only at boot
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_activity_clear_buffers();
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}
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// Do any pin or peripheral setup here; this will be called whenever the watch wakes from deep sleep.
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}
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void activity_face_activate(movement_settings_t *settings, void *context) {
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(void)settings;
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(void)context;
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// Not using this function. Calling _activity_activate from the event handler.
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// That is what we get both when the face is shown upon navigation by MODE,
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// and when waking from low energy state.
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}
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// Called from the ACTIVATE event handler in the loop
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static void _activity_activate(movement_settings_t *settings, activity_state_t *state) {
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// If waking from low-energy state and currently logging: update seconds values
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// Those are not up-to-date because ticks have not been coming
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if (state->le_state != 0 && state->mode == ACTM_LOGGING) {
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state->le_state = 2;
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watch_date_time now = watch_rtc_get_date_time();
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uint32_t now_timestamp = watch_utility_date_time_to_unix_time(now, 0);
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uint32_t start_timestamp = watch_utility_date_time_to_unix_time(state->start_time, 0);
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uint32_t total_seconds = now_timestamp - start_timestamp;
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state->curr_total_sec = total_seconds;
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_activity_update_logging_screen(settings, state);
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}
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// Regular activation: start from defaults
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else {
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state->le_state = 0;
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state->mode = 0;
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state->type_ix = 0;
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_activity_display_choice(state);
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}
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}
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static void _activity_display_choice(activity_state_t *state) {
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watch_display_string("AC", 0);
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// If buffer is full: We say "FULL"
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if (activity_log_count >= ACTIVITY_LOG_SZ) {
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watch_display_string(" FULL ", 4);
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}
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// Otherwise, we show currently activity
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else {
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uint8_t activity_ix = enabled_activities[state->type_ix];
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const char *name = activity_names[activity_ix];
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watch_display_string((char *)name, 4);
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}
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}
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const uint8_t activity_anim_pixels[][2] = {
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{1, 4}, // TL
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{0, 5}, // BL
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{0, 6}, // BOT
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{1, 6}, // BR
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{2, 5}, // TR
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{2, 4}, // TOP
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// {2, 4}, // MID
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};
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static void _activity_update_logging_screen(movement_settings_t *settings, activity_state_t *state) {
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watch_duration_t duration;
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watch_display_string("AC ", 0);
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// If we're in LE state: per-minute update is special
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if (state->le_state == 1) {
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watch_date_time now = watch_rtc_get_date_time();
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uint32_t now_timestamp = watch_utility_date_time_to_unix_time(now, 0);
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uint32_t start_timestamp = watch_utility_date_time_to_unix_time(state->start_time, 0);
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uint32_t total_seconds = now_timestamp - start_timestamp;
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duration = watch_utility_seconds_to_duration(total_seconds);
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sprintf(activity_buf, " %d%02d ", duration.hours, duration.minutes);
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watch_display_string(activity_buf, 4);
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watch_set_colon();
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watch_set_indicator(WATCH_INDICATOR_LAP);
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watch_clear_indicator(WATCH_INDICATOR_PM);
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watch_clear_indicator(WATCH_INDICATOR_24H);
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return;
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}
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// Show elapsed time, or PAUSE
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if ((state->counter % 5) < 3) {
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watch_set_indicator(WATCH_INDICATOR_LAP);
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watch_clear_indicator(WATCH_INDICATOR_PM);
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watch_clear_indicator(WATCH_INDICATOR_24H);
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if (state->mode == ACTM_PAUSED) {
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watch_display_string(" PAUSE", 4);
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watch_clear_colon();
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} else {
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duration = watch_utility_seconds_to_duration(state->curr_total_sec);
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// Under 10 minutes: M:SS
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if (state->curr_total_sec < 600) {
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sprintf(activity_buf, " %01d%02d", duration.minutes, duration.seconds);
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watch_display_string(activity_buf, 4);
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watch_clear_colon();
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}
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// Under an hour: MM:SS
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else if (state->curr_total_sec < 3600) {
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sprintf(activity_buf, " %02d%02d", duration.minutes, duration.seconds);
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watch_display_string(activity_buf, 4);
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watch_clear_colon();
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}
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// Over an hour: H:MM:SS
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// (We never go to two-digit hours; stop at 8)
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else {
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sprintf(activity_buf, " %d%02d%02d", duration.hours, duration.minutes, duration.seconds);
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watch_display_string(activity_buf, 4);
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watch_set_colon();
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}
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}
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}
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// Briefly, show time without seconds
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else {
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watch_clear_indicator(WATCH_INDICATOR_LAP);
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watch_date_time now = watch_rtc_get_date_time();
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uint8_t hour = now.unit.hour;
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if (!settings->bit.clock_mode_24h) {
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watch_clear_indicator(WATCH_INDICATOR_24H);
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if (hour < 12)
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watch_clear_indicator(WATCH_INDICATOR_PM);
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else
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watch_set_indicator(WATCH_INDICATOR_PM);
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hour %= 12;
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if (hour == 0) hour = 12;
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}
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else {
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watch_set_indicator(WATCH_INDICATOR_24H);
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watch_clear_indicator(WATCH_INDICATOR_PM);
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}
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sprintf(activity_buf, "%2d%02d ", hour, now.unit.minute);
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watch_set_colon();
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watch_display_string(activity_buf, 4);
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}
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}
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static void _activity_quit_chirping() {
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watch_clear_indicator(WATCH_INDICATOR_BELL);
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watch_set_buzzer_off();
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movement_request_tick_frequency(1);
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}
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static void _activity_chirp_tick_transmit(void *context) {
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activity_state_t *state = (activity_state_t *)context;
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uint8_t tone = chirpy_get_next_tone(&state->chirpy_encoder_state);
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// Transmission over?
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if (tone == 255) {
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_activity_quit_chirping();
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state->mode = ACTM_CHIRP;
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state->counter = 0;
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watch_display_string("AC CHIRP ", 0);
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return;
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}
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uint16_t period = chirpy_get_tone_period(tone);
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watch_set_buzzer_period(period);
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watch_set_buzzer_on();
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}
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static void _activity_chirp_tick_countdown(void *context) {
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activity_state_t *state = (activity_state_t *)context;
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// Countdown over: start actual broadcast
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if (state->chirpy_tick_state.seq_pos == 8 * 3) {
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state->chirpy_tick_state.tick_compare = 3;
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state->chirpy_tick_state.tick_count = 2; // tick_compare - 1, so it starts immediately
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state->chirpy_tick_state.seq_pos = 0;
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state->chirpy_tick_state.tick_fun = _activity_chirp_tick_transmit;
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return;
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}
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// Sound or turn off buzzer
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if ((state->chirpy_tick_state.seq_pos % 8) == 0) {
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watch_set_buzzer_period(NotePeriods[BUZZER_NOTE_A5]);
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watch_set_buzzer_on();
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if (state->chirpy_tick_state.seq_pos == 0) {
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watch_display_string(" --- ", 4);
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} else if (state->chirpy_tick_state.seq_pos == 8) {
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watch_display_string(" --", 5);
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} else if (state->chirpy_tick_state.seq_pos == 16) {
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watch_display_string(" -", 5);
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}
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} else if ((state->chirpy_tick_state.seq_pos % 8) == 1) {
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watch_set_buzzer_off();
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}
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++state->chirpy_tick_state.seq_pos;
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}
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static uint8_t _activity_get_next_byte(uint8_t *next_byte) {
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uint16_t num_bytes = 2 + activity_log_count * sizeof(activity_item_t);
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uint16_t pos = *activity_seq_pos;
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// Init counter
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||||
if (pos == 0) {
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sprintf(activity_buf, "%3d", activity_log_count);
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watch_display_string(activity_buf, 5);
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}
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||||
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||||
if (pos == num_bytes) {
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||||
return 0;
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||||
}
|
||||
// Two-byte prefix
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||||
if (pos < 2) {
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||||
(*next_byte) = activity_chirpy_prefix[pos];
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}
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// Data
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else {
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pos -= 2;
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uint16_t ix = pos / sizeof(activity_item_t);
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const activity_item_t *itm = &activity_log_buffer[ix];
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uint16_t ofs = pos % sizeof(activity_item_t);
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||||
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// Update counter when starting new item
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if (ofs == 0) {
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sprintf(activity_buf, "%3d", activity_log_count - ix);
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watch_display_string(activity_buf, 5);
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}
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||||
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// Do this the hard way, byte by byte, to avoid high/low endedness issues
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// Higher order bytes first, is our serialization format
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uint8_t val;
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// watch_date_time start_time;
|
||||
// uint16_t total_sec;
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||||
// uint16_t pause_sec;
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||||
// uint8_t activity_type;
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if (ofs == 0)
|
||||
val = (itm->start_time.reg & 0xff000000) >> 24;
|
||||
else if (ofs == 1)
|
||||
val = (itm->start_time.reg & 0x00ff0000) >> 16;
|
||||
else if (ofs == 2)
|
||||
val = (itm->start_time.reg & 0x0000ff00) >> 8;
|
||||
else if (ofs == 3)
|
||||
val = (itm->start_time.reg & 0x000000ff);
|
||||
else if (ofs == 4)
|
||||
val = (itm->total_sec & 0xff00) >> 8;
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||||
else if (ofs == 5)
|
||||
val = (itm->total_sec & 0x00ff);
|
||||
else if (ofs == 6)
|
||||
val = (itm->pause_sec & 0xff00) >> 8;
|
||||
else if (ofs == 7)
|
||||
val = (itm->pause_sec & 0x00ff);
|
||||
else
|
||||
val = itm->activity_type;
|
||||
(*next_byte) = val;
|
||||
}
|
||||
++(*activity_seq_pos);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void _activity_finish_logging(activity_state_t *state) {
|
||||
// Save this activity
|
||||
// If shorter than minimum for log: don't save
|
||||
// Sanity check about buffer length. This should never happen, but also we never want to overrun by error
|
||||
if (state->curr_total_sec >= activity_min_length_sec && activity_log_count + 1 < ACTIVITY_LOG_SZ) {
|
||||
activity_item_t *itm = &activity_log_buffer[activity_log_count];
|
||||
itm->start_time = state->start_time;
|
||||
itm->total_sec = state->curr_total_sec;
|
||||
itm->pause_sec = state->curr_pause_sec;
|
||||
itm->activity_type = state->type_ix;
|
||||
++activity_log_count;
|
||||
}
|
||||
|
||||
// Go to DONE animation
|
||||
// TODO: Not in LE mode
|
||||
state->mode = ACTM_DONE;
|
||||
watch_clear_indicator(WATCH_INDICATOR_LAP);
|
||||
movement_request_tick_frequency(2);
|
||||
state->counter = 6 * 1;
|
||||
watch_clear_display();
|
||||
watch_display_string("AC dONE ", 0);
|
||||
}
|
||||
|
||||
static void _activity_handle_tick(movement_settings_t *settings, activity_state_t *state) {
|
||||
// Display stopwatch-like duration while logging, alternating with time
|
||||
if (state->mode == ACTM_LOGGING || state->mode == ACTM_PAUSED) {
|
||||
++state->counter;
|
||||
++state->curr_total_sec;
|
||||
if (state->mode == ACTM_PAUSED)
|
||||
++state->curr_pause_sec;
|
||||
// If we've reached max activity length: finish logging
|
||||
if (state->curr_total_sec == MAX_ACTIVITY_SECONDS) {
|
||||
_activity_finish_logging(state);
|
||||
}
|
||||
// Still logging: refresh display
|
||||
else {
|
||||
_activity_update_logging_screen(settings, state);
|
||||
}
|
||||
}
|
||||
// Display countown animation, and exit face when down
|
||||
else if (state->mode == ACTM_DONE) {
|
||||
if (state->counter == 0) {
|
||||
movement_move_to_face(0);
|
||||
movement_request_tick_frequency(1);
|
||||
}
|
||||
else {
|
||||
uint8_t cd = state->counter % 6;
|
||||
watch_clear_pixel(activity_anim_pixels[cd][0], activity_anim_pixels[cd][1]);
|
||||
--state->counter;
|
||||
cd = state->counter % 6;
|
||||
watch_set_pixel(activity_anim_pixels[cd][0], activity_anim_pixels[cd][1]);
|
||||
}
|
||||
}
|
||||
// Log size, chirp, clear: return to choose after some time
|
||||
else if (state->mode == ACTM_LOGSIZE || state->mode == ACTM_CHIRP || state->mode == ACTM_CLEAR) {
|
||||
++state->counter;
|
||||
// Leave Log Size after 20 seconds
|
||||
// Leave Clear after only 10: this is danger zone, we don't like hanging around here
|
||||
// Leave Chirp after 2 minutes: most likely need to the time to fiddle with mic & Chirpy RX on the computer
|
||||
uint16_t timeout = 20;
|
||||
if (state->mode == ACTM_CLEAR) timeout = 10;
|
||||
else if (state->mode == ACTM_CHIRP) timeout = 120;
|
||||
if (state->counter > timeout) {
|
||||
state->mode = ACTM_CHOOSE;
|
||||
_activity_display_choice(state);
|
||||
}
|
||||
}
|
||||
// Chirping
|
||||
else if (state->mode == ACTM_CHIRPING) {
|
||||
++state->chirpy_tick_state.tick_count;
|
||||
if (state->chirpy_tick_state.tick_count == state->chirpy_tick_state.tick_compare) {
|
||||
state->chirpy_tick_state.tick_count = 0;
|
||||
state->chirpy_tick_state.tick_fun(state);
|
||||
}
|
||||
}
|
||||
// Clear confirm: blink CLEAR
|
||||
else if (state->mode == ACTM_CLEAR_CONFIRM) {
|
||||
++state->counter;
|
||||
if ((state->counter % 2) == 0)
|
||||
watch_display_string("CLEAR ", 4);
|
||||
else
|
||||
watch_display_string(" ", 4);
|
||||
if (state->counter > 12) {
|
||||
state->mode = ACTM_CHOOSE;
|
||||
_activity_display_choice(state);
|
||||
movement_request_tick_frequency(1);
|
||||
}
|
||||
}
|
||||
// Clear done: fill up zeroes, then return to choose screen
|
||||
else if (state->mode == ACTM_CLEAR_DONE) {
|
||||
++state->counter;
|
||||
// Animation done
|
||||
if (state->counter == 7) {
|
||||
state->mode = ACTM_CHOOSE;
|
||||
_activity_display_choice(state);
|
||||
movement_request_tick_frequency(1);
|
||||
return;
|
||||
}
|
||||
// Display current state of animation
|
||||
sprintf(activity_buf, " ");
|
||||
uint8_t nZeros = state->counter + 1;
|
||||
if (nZeros > 6) nZeros = 6;
|
||||
for (uint8_t i = 0; i < nZeros; ++i) {
|
||||
activity_buf[i] = '0';
|
||||
}
|
||||
watch_display_string(activity_buf, 4);
|
||||
}
|
||||
}
|
||||
|
||||
static void _activity_alarm_long(movement_settings_t *settings, activity_state_t *state) {
|
||||
// On choose face: start logging activity
|
||||
if (state->mode == ACTM_CHOOSE) {
|
||||
// If buffer is full: Ignore this long press
|
||||
if (activity_log_count >= ACTIVITY_LOG_SZ)
|
||||
return;
|
||||
// OK, we go ahead and start logging
|
||||
state->start_time = watch_rtc_get_date_time();
|
||||
state->curr_total_sec = 0;
|
||||
state->curr_pause_sec = 0;
|
||||
state->counter = -1;
|
||||
state->mode = ACTM_LOGGING;
|
||||
watch_set_indicator(WATCH_INDICATOR_LAP);
|
||||
_activity_update_logging_screen(settings, state);
|
||||
}
|
||||
// If logging or paused: end logging
|
||||
else if (state->mode == ACTM_LOGGING || state->mode == ACTM_PAUSED) {
|
||||
_activity_finish_logging(state);
|
||||
}
|
||||
// If chirp: kick off chirping
|
||||
else if (state->mode == ACTM_CHIRP) {
|
||||
// Set up our tick handling for countdown beeps
|
||||
activity_seq_pos = &state->chirpy_tick_state.seq_pos;
|
||||
state->chirpy_tick_state.tick_compare = 8;
|
||||
state->chirpy_tick_state.tick_count = 7; // tick_compare - 1, so it starts immediately
|
||||
state->chirpy_tick_state.seq_pos = 0;
|
||||
state->chirpy_tick_state.tick_fun = _activity_chirp_tick_countdown;
|
||||
// Set up chirpy encoder
|
||||
chirpy_init_encoder(&state->chirpy_encoder_state, _activity_get_next_byte);
|
||||
// Show bell; switch to 64/sec ticks
|
||||
watch_set_indicator(WATCH_INDICATOR_BELL);
|
||||
movement_request_tick_frequency(64);
|
||||
state->mode = ACTM_CHIRPING;
|
||||
}
|
||||
// If clear: confirm (unless empty)
|
||||
else if (state->mode == ACTM_CLEAR) {
|
||||
if (activity_log_count == 0)
|
||||
return;
|
||||
state->mode = ACTM_CLEAR_CONFIRM;
|
||||
state->counter = -1;
|
||||
movement_request_tick_frequency(4);
|
||||
}
|
||||
// If clear confirm: do clear.
|
||||
else if (state->mode == ACTM_CLEAR_CONFIRM) {
|
||||
_activity_clear_buffers();
|
||||
activity_log_count = 0;
|
||||
state->mode = ACTM_CLEAR_DONE;
|
||||
state->counter = -1;
|
||||
watch_display_string("0 ", 4);
|
||||
movement_request_tick_frequency(2);
|
||||
}
|
||||
}
|
||||
|
||||
static void _activity_alarm_short(movement_settings_t *settings, activity_state_t *state) {
|
||||
// In the choose face, short ALARM cycles through activities
|
||||
if (state->mode == ACTM_CHOOSE) {
|
||||
state->type_ix = (state->type_ix + 1) % num_enabled_activities;
|
||||
_activity_display_choice(state);
|
||||
}
|
||||
// If logging: pause
|
||||
else if (state->mode == ACTM_LOGGING) {
|
||||
state->mode = ACTM_PAUSED;
|
||||
state->counter = 0;
|
||||
_activity_update_logging_screen(settings, state);
|
||||
}
|
||||
// If paused: Update paused seconds count and return to logging
|
||||
else if (state->mode == ACTM_PAUSED) {
|
||||
state->mode = ACTM_LOGGING;
|
||||
state->counter = 0;
|
||||
_activity_update_logging_screen(settings, state);
|
||||
}
|
||||
// If chirping: stoppit
|
||||
else if (state->mode == ACTM_CHIRPING) {
|
||||
_activity_quit_chirping();
|
||||
state->mode = ACTM_CHIRP;
|
||||
state->counter = 0;
|
||||
watch_display_string("AC CHIRP ", 0);
|
||||
}
|
||||
}
|
||||
|
||||
static void _activity_light_short(activity_state_t *state) {
|
||||
// If choose face: move to log size
|
||||
if (state->mode == ACTM_CHOOSE) {
|
||||
state->mode = ACTM_LOGSIZE;
|
||||
state->counter = 0;
|
||||
sprintf(activity_buf, "AC L#g%3d", activity_log_count);
|
||||
watch_display_string(activity_buf, 0);
|
||||
}
|
||||
// If log size face: move to chirp
|
||||
else if (state->mode == ACTM_LOGSIZE) {
|
||||
state->mode = ACTM_CHIRP;
|
||||
state->counter = 0;
|
||||
watch_display_string("AC CHIRP ", 0);
|
||||
}
|
||||
// If chirp face: move to clear
|
||||
else if (state->mode == ACTM_CHIRP) {
|
||||
state->mode = ACTM_CLEAR;
|
||||
state->counter = 0;
|
||||
watch_display_string("AC CLEAR ", 0);
|
||||
}
|
||||
// If clear face: return to choose face
|
||||
else if (state->mode == ACTM_CLEAR || state->mode == ACTM_CLEAR_CONFIRM) {
|
||||
state->mode = ACTM_CHOOSE;
|
||||
_activity_display_choice(state);
|
||||
movement_request_tick_frequency(1);
|
||||
}
|
||||
// While logging or paused, light is light
|
||||
else if (state->mode == ACTM_LOGGING || state->mode == ACTM_PAUSED) {
|
||||
movement_illuminate_led();
|
||||
}
|
||||
// Otherwise, we don't do light.
|
||||
}
|
||||
|
||||
bool activity_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
|
||||
activity_state_t *state = (activity_state_t *)context;
|
||||
|
||||
switch (event.event_type) {
|
||||
case EVENT_ACTIVATE:
|
||||
_activity_activate(settings, state);
|
||||
break;
|
||||
case EVENT_TICK:
|
||||
_activity_handle_tick(settings, state);
|
||||
break;
|
||||
case EVENT_MODE_BUTTON_UP:
|
||||
if (state->mode != ACTM_LOGGING && state->mode != ACTM_PAUSED && state->mode != ACTM_CHIRPING) {
|
||||
movement_request_tick_frequency(1);
|
||||
movement_move_to_next_face();
|
||||
}
|
||||
break;
|
||||
case EVENT_LIGHT_BUTTON_UP:
|
||||
_activity_light_short(state);
|
||||
break;
|
||||
case EVENT_ALARM_BUTTON_UP:
|
||||
// We also receive ALARM press that woke us up from LE state
|
||||
// Don't want to act on that as if it were a real button press for us
|
||||
if (state->le_state != 2)
|
||||
_activity_alarm_short(settings, state);
|
||||
else
|
||||
state->le_state = 0;
|
||||
break;
|
||||
case EVENT_ALARM_LONG_PRESS:
|
||||
_activity_alarm_long(settings, state);
|
||||
break;
|
||||
case EVENT_TIMEOUT:
|
||||
if (state->mode != ACTM_LOGGING && state->mode != ACTM_PAUSED &&
|
||||
state->mode != ACTM_CHIRP && state->mode != ACTM_CHIRPING) {
|
||||
movement_request_tick_frequency(1);
|
||||
movement_move_to_face(0);
|
||||
}
|
||||
break;
|
||||
case EVENT_LOW_ENERGY_UPDATE:
|
||||
state->le_state = 1;
|
||||
// If we're in paused logging mode: let's lose this activity. Pause is not meant for over an hour.
|
||||
if (state->mode == ACTM_PAUSED) {
|
||||
// When waking, face will revert to default screen
|
||||
state->mode = ACTM_CHOOSE;
|
||||
watch_display_string("AC SLEEP ", 0);
|
||||
watch_clear_colon();
|
||||
watch_clear_indicator(WATCH_INDICATOR_LAP);
|
||||
watch_clear_indicator(WATCH_INDICATOR_PM);
|
||||
}
|
||||
else {
|
||||
_activity_update_logging_screen(settings, state);
|
||||
watch_start_tick_animation(500);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
movement_default_loop_handler(event, settings);
|
||||
break;
|
||||
}
|
||||
|
||||
// Return true if the watch can enter standby mode. False needed when chirping.
|
||||
if (state->mode == ACTM_CHIRPING)
|
||||
return false;
|
||||
else
|
||||
return true;
|
||||
}
|
||||
|
||||
void activity_face_resign(movement_settings_t *settings, void *context) {
|
||||
(void)settings;
|
||||
(void)context;
|
||||
|
||||
// Face should only ever temporarily request a higher frequency, so by the time we're resigning,
|
||||
// this should not be needed. But we don't want an error to create a situation that drains the battery.
|
||||
// Rather do this defensively here.
|
||||
movement_request_tick_frequency(1);
|
||||
}
|
||||
89
movement/watch_faces/complication/activity_face.h
Normal file
89
movement/watch_faces/complication/activity_face.h
Normal file
@@ -0,0 +1,89 @@
|
||||
/*
|
||||
* MIT License
|
||||
*
|
||||
* Copyright (c) 2023 Gabor L Ugray
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef ACTIVITY_FACE_H_
|
||||
#define ACTIVITY_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
* ACTIVITY WATCH FACE
|
||||
*
|
||||
* The Activity face lets you record activities like you would do with a fitness watch.
|
||||
* It supports different activities like running, biking, rowing etc., and for each recorded activity
|
||||
* it stores when it started and how long it was.
|
||||
*
|
||||
* You can save up to 99 activities this way. Every once in a while you can chirp them out
|
||||
* using the watch's piezo buzzer as a modem, then clear the log in the watch.
|
||||
* To record and decode a chirpy transmission on your computer, you can use the web app here:
|
||||
* https://jealousmarkup.xyz/off/chirpy/rx/
|
||||
*
|
||||
* Using the face
|
||||
*
|
||||
* When you activate the face, it starts with the first screen to select the activity you want to log.
|
||||
* ALARM cycles through the list of activities.
|
||||
* LONG ALARM starts logging.
|
||||
* While logging is in progress, the face alternates between the elapsed time and the current time.
|
||||
* You can press ALARM to pause (e.g., while you hop in to the baker's for a croissant during your jog).
|
||||
* Pressing ALARM again resumes the activity.
|
||||
* LONG ALARM stops logging and saves the activity.
|
||||
*
|
||||
* When you're not loggin, you can press LIGHT to access the secondary faces.
|
||||
* LIGHT #1 => Shows the size of the log (how many activities have been recorded).
|
||||
* LIGHT #2 => The screen to chirp out the data. Press LONG ALARM to start chirping.
|
||||
* LIGHT #3 => The screen to clear the log in the watch. Press LONG ALARM twice to clear data.
|
||||
*
|
||||
* Quirky details
|
||||
*
|
||||
* The face will discard short activities (less than a minute) when you press LONG ALARM to finish logging.
|
||||
* These were probably logged by mistake, and it's better to save slots and chirping battery power for
|
||||
* stuff that really matters.
|
||||
*
|
||||
* The face will continue to record an activity past the normal one-hour mark, when the watch
|
||||
* enters low energy mode. However, it will always stop at 8 hours. If an activity takes that long,
|
||||
* you probably just forgot to stop logging.
|
||||
*
|
||||
* The log is stored in regular memory. It will be lost when you remove the battery, so make
|
||||
* sure you chirp it out before taking the watch apart.
|
||||
*
|
||||
* See the top of activity_face.c for some customization options. What you most likely want to do
|
||||
* is reduce the list of activities shown on the first screen to the ones you are regularly doing.
|
||||
*
|
||||
*/
|
||||
|
||||
void activity_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
void activity_face_activate(movement_settings_t *settings, void *context);
|
||||
bool activity_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
|
||||
void activity_face_resign(movement_settings_t *settings, void *context);
|
||||
|
||||
#define activity_face ((const watch_face_t){ \
|
||||
activity_face_setup, \
|
||||
activity_face_activate, \
|
||||
activity_face_loop, \
|
||||
activity_face_resign, \
|
||||
NULL, \
|
||||
})
|
||||
|
||||
#endif // ACTIVITY_FACE_H_
|
||||
|
||||
335
movement/watch_faces/demo/chirpy_demo_face.c
Normal file
335
movement/watch_faces/demo/chirpy_demo_face.c
Normal file
@@ -0,0 +1,335 @@
|
||||
/*
|
||||
* MIT License
|
||||
*
|
||||
* Copyright (c) 2023 Gabor L Ugray
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "chirpy_demo_face.h"
|
||||
#include "chirpy_tx.h"
|
||||
#include "filesystem.h"
|
||||
|
||||
typedef enum {
|
||||
CDM_CHOOSE = 0,
|
||||
CDM_CHIRPING,
|
||||
} chirpy_demo_mode_t;
|
||||
|
||||
typedef enum {
|
||||
CDP_SCALE = 0,
|
||||
CDP_INFO_SHORT,
|
||||
CDP_INFO_LONG,
|
||||
CDP_INFO_NANOSEC,
|
||||
} chirpy_demo_program_t;
|
||||
|
||||
typedef struct {
|
||||
// Current mode
|
||||
chirpy_demo_mode_t mode;
|
||||
|
||||
// Selected program
|
||||
chirpy_demo_program_t program;
|
||||
|
||||
// Helps us handle 1/64 ticks during transmission; including countdown timer
|
||||
chirpy_tick_state_t tick_state;
|
||||
|
||||
// Used by chirpy encoder during transmission
|
||||
chirpy_encoder_state_t encoder_state;
|
||||
|
||||
} chirpy_demo_state_t;
|
||||
|
||||
static uint8_t long_data_str[] =
|
||||
"There once was a ship that put to sea\n"
|
||||
"The name of the ship was the Billy of Tea\n"
|
||||
"The winds blew up, her bow dipped down\n"
|
||||
"O blow, my bully boys, blow (huh)\n"
|
||||
"\n"
|
||||
"Soon may the Wellerman come\n"
|
||||
"To bring us sugar and tea and rum\n"
|
||||
"One day, when the tonguin' is done\n"
|
||||
"We'll take our leave and go\n";
|
||||
|
||||
static uint16_t short_data_len = 20;
|
||||
|
||||
static uint8_t short_data[] = {
|
||||
0x27,
|
||||
0x00,
|
||||
0x0c,
|
||||
0x42,
|
||||
0xa3,
|
||||
0xd4,
|
||||
0x06,
|
||||
0x54,
|
||||
0x00,
|
||||
0x00,
|
||||
0x02,
|
||||
0x0c,
|
||||
0x6b,
|
||||
0x05,
|
||||
0x5a,
|
||||
0x09,
|
||||
0xd8,
|
||||
0x00,
|
||||
0xf5,
|
||||
0x00,
|
||||
};
|
||||
|
||||
#define NANOSEC_INI_FILE_NAME "nanosec.ini"
|
||||
|
||||
static uint8_t *nanosec_buffer = 0;
|
||||
static uint16_t nanosec_buffer_size = 0;
|
||||
|
||||
void chirpy_demo_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void **context_ptr) {
|
||||
(void)settings;
|
||||
(void)watch_face_index;
|
||||
if (*context_ptr == NULL) {
|
||||
*context_ptr = malloc(sizeof(chirpy_demo_state_t));
|
||||
memset(*context_ptr, 0, sizeof(chirpy_demo_state_t));
|
||||
// Do any one-time tasks in here; the inside of this conditional happens only at boot.
|
||||
}
|
||||
// Do any pin or peripheral setup here; this will be called whenever the watch wakes from deep sleep.
|
||||
}
|
||||
|
||||
void chirpy_demo_face_activate(movement_settings_t *settings, void *context) {
|
||||
(void)settings;
|
||||
chirpy_demo_state_t *state = (chirpy_demo_state_t *)context;
|
||||
|
||||
memset(context, 0, sizeof(chirpy_demo_state_t));
|
||||
state->mode = CDM_CHOOSE;
|
||||
state->program = CDP_SCALE;
|
||||
|
||||
// Do we have nanosec data? Load it.
|
||||
int32_t sz = filesystem_get_file_size(NANOSEC_INI_FILE_NAME);
|
||||
if (sz > 0) {
|
||||
// We will free this in resign.
|
||||
// I don't like any kind of dynamic allocation in long-running embedded software...
|
||||
// But there's no way around it here; I don't want to hard-wire (and squat) any fixed size structure
|
||||
// Nanosec data may change in the future too
|
||||
nanosec_buffer_size = sz + 2;
|
||||
nanosec_buffer = malloc(nanosec_buffer_size);
|
||||
// First two bytes of prefix, so Chirpy RX can recognize this data type
|
||||
nanosec_buffer[0] = 0xc0;
|
||||
nanosec_buffer[1] = 0x00;
|
||||
// Read file
|
||||
filesystem_read_file(NANOSEC_INI_FILE_NAME, (char*)&nanosec_buffer[2], sz);
|
||||
}
|
||||
}
|
||||
|
||||
// To create / check test file in emulator:
|
||||
// echo TestData > nanosec.ini
|
||||
// cat nanosec.ini
|
||||
|
||||
static void _cdf_update_lcd(chirpy_demo_state_t *state) {
|
||||
watch_display_string("CH", 0);
|
||||
if (state->program == CDP_SCALE)
|
||||
watch_display_string(" SCALE", 4);
|
||||
else if (state->program == CDP_INFO_SHORT)
|
||||
watch_display_string("SHORT ", 4);
|
||||
else if (state->program == CDP_INFO_LONG)
|
||||
watch_display_string(" LOng ", 4);
|
||||
else if (state->program == CDP_INFO_NANOSEC)
|
||||
watch_display_string("nAnO ", 4);
|
||||
else
|
||||
watch_display_string("---- ", 4);
|
||||
}
|
||||
|
||||
static void _cdf_quit_chirping(chirpy_demo_state_t *state) {
|
||||
state->mode = CDM_CHOOSE;
|
||||
watch_set_buzzer_off();
|
||||
watch_clear_indicator(WATCH_INDICATOR_BELL);
|
||||
movement_request_tick_frequency(1);
|
||||
}
|
||||
|
||||
static void _cdf_scale_tick(void *context) {
|
||||
chirpy_demo_state_t *state = (chirpy_demo_state_t *)context;
|
||||
chirpy_tick_state_t *tick_state = &state->tick_state;
|
||||
|
||||
// Scale goes in 200Hz increments from 700 Hz to 12.3 kHz -> 58 steps
|
||||
if (tick_state->seq_pos == 58) {
|
||||
_cdf_quit_chirping(state);
|
||||
return;
|
||||
}
|
||||
uint32_t freq = 700 + tick_state->seq_pos * 200;
|
||||
uint32_t period = 1000000 / freq;
|
||||
watch_set_buzzer_period(period);
|
||||
watch_set_buzzer_on();
|
||||
++tick_state->seq_pos;
|
||||
}
|
||||
|
||||
static void _cdf_data_tick(void *context) {
|
||||
chirpy_demo_state_t *state = (chirpy_demo_state_t *)context;
|
||||
|
||||
uint8_t tone = chirpy_get_next_tone(&state->encoder_state);
|
||||
// Transmission over?
|
||||
if (tone == 255) {
|
||||
_cdf_quit_chirping(state);
|
||||
return;
|
||||
}
|
||||
uint16_t period = chirpy_get_tone_period(tone);
|
||||
watch_set_buzzer_period(period);
|
||||
watch_set_buzzer_on();
|
||||
}
|
||||
|
||||
static uint8_t *curr_data_ptr;
|
||||
static uint16_t curr_data_ix;
|
||||
static uint16_t curr_data_len;
|
||||
|
||||
static uint8_t _cdf_get_next_byte(uint8_t *next_byte) {
|
||||
if (curr_data_ix == curr_data_len)
|
||||
return 0;
|
||||
*next_byte = curr_data_ptr[curr_data_ix];
|
||||
++curr_data_ix;
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void _cdf_countdown_tick(void *context) {
|
||||
chirpy_demo_state_t *state = (chirpy_demo_state_t *)context;
|
||||
chirpy_tick_state_t *tick_state = &state->tick_state;
|
||||
|
||||
// Countdown over: start actual broadcast
|
||||
if (tick_state->seq_pos == 8 * 3) {
|
||||
tick_state->tick_compare = 3;
|
||||
tick_state->tick_count = -1;
|
||||
tick_state->seq_pos = 0;
|
||||
// We'll be chirping out a scale
|
||||
if (state->program == CDP_SCALE) {
|
||||
tick_state->tick_fun = _cdf_scale_tick;
|
||||
}
|
||||
// We'll be chirping out data
|
||||
else {
|
||||
// Set up the encoder
|
||||
chirpy_init_encoder(&state->encoder_state, _cdf_get_next_byte);
|
||||
tick_state->tick_fun = _cdf_data_tick;
|
||||
// Set up the data
|
||||
curr_data_ix = 0;
|
||||
if (state->program == CDP_INFO_SHORT) {
|
||||
curr_data_ptr = short_data;
|
||||
curr_data_len = short_data_len;
|
||||
} else if (state->program == CDP_INFO_LONG) {
|
||||
curr_data_ptr = long_data_str;
|
||||
curr_data_len = strlen((const char *)long_data_str);
|
||||
} else if (state->program == CDP_INFO_NANOSEC) {
|
||||
curr_data_ptr = nanosec_buffer;
|
||||
curr_data_len = nanosec_buffer_size;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
// Sound or turn off buzzer
|
||||
if ((tick_state->seq_pos % 8) == 0) {
|
||||
watch_set_buzzer_period(NotePeriods[BUZZER_NOTE_A5]);
|
||||
watch_set_buzzer_on();
|
||||
} else if ((tick_state->seq_pos % 8) == 1) {
|
||||
watch_set_buzzer_off();
|
||||
}
|
||||
++tick_state->seq_pos;
|
||||
}
|
||||
|
||||
static void _cdm_setup_chirp(chirpy_demo_state_t *state) {
|
||||
// We want frequent callbacks from now on
|
||||
movement_request_tick_frequency(64);
|
||||
watch_set_indicator(WATCH_INDICATOR_BELL);
|
||||
state->mode = CDM_CHIRPING;
|
||||
// Set up tick state; start with countdown
|
||||
state->tick_state.tick_count = -1;
|
||||
state->tick_state.tick_compare = 8;
|
||||
state->tick_state.seq_pos = 0;
|
||||
state->tick_state.tick_fun = _cdf_countdown_tick;
|
||||
}
|
||||
|
||||
bool chirpy_demo_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
|
||||
(void)settings;
|
||||
chirpy_demo_state_t *state = (chirpy_demo_state_t *)context;
|
||||
|
||||
switch (event.event_type) {
|
||||
case EVENT_ACTIVATE:
|
||||
_cdf_update_lcd(state);
|
||||
break;
|
||||
case EVENT_MODE_BUTTON_UP:
|
||||
// Do not exit face while we're chirping
|
||||
if (state->mode != CDM_CHIRPING) {
|
||||
movement_move_to_next_face();
|
||||
}
|
||||
break;
|
||||
case EVENT_LIGHT_BUTTON_UP:
|
||||
// We don't do light.
|
||||
break;
|
||||
case EVENT_ALARM_BUTTON_UP:
|
||||
// If in choose mode: select next program
|
||||
if (state->mode == CDM_CHOOSE) {
|
||||
if (state->program == CDP_SCALE)
|
||||
state->program = CDP_INFO_SHORT;
|
||||
else if (state->program == CDP_INFO_SHORT)
|
||||
state->program = CDP_INFO_LONG;
|
||||
else if (state->program == CDP_INFO_LONG) {
|
||||
if (nanosec_buffer_size > 0)
|
||||
state->program = CDP_INFO_NANOSEC;
|
||||
else
|
||||
state->program = CDP_SCALE;
|
||||
} else if (state->program == CDP_INFO_NANOSEC)
|
||||
state->program = CDP_SCALE;
|
||||
_cdf_update_lcd(state);
|
||||
}
|
||||
// If chirping: stoppit
|
||||
else if (state->mode == CDM_CHIRPING) {
|
||||
_cdf_quit_chirping(state);
|
||||
}
|
||||
break;
|
||||
case EVENT_ALARM_LONG_PRESS:
|
||||
// If in choose mode: start chirping
|
||||
if (state->mode == CDM_CHOOSE) {
|
||||
_cdm_setup_chirp(state);
|
||||
}
|
||||
break;
|
||||
case EVENT_TICK:
|
||||
if (state->mode == CDM_CHIRPING) {
|
||||
++state->tick_state.tick_count;
|
||||
if (state->tick_state.tick_count == state->tick_state.tick_compare) {
|
||||
state->tick_state.tick_count = 0;
|
||||
state->tick_state.tick_fun(context);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case EVENT_TIMEOUT:
|
||||
// Do not time out while we're chirping
|
||||
if (state->mode != CDM_CHIRPING) {
|
||||
movement_move_to_face(0);
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// Return true if the watch can enter standby mode. False needed when chirping.
|
||||
if (state->mode == CDM_CHIRPING)
|
||||
return false;
|
||||
else
|
||||
return true;
|
||||
}
|
||||
|
||||
void chirpy_demo_face_resign(movement_settings_t *settings, void *context) {
|
||||
(void)settings;
|
||||
(void)context;
|
||||
|
||||
if (nanosec_buffer != 0) {
|
||||
free(nanosec_buffer);
|
||||
nanosec_buffer = 0;
|
||||
nanosec_buffer_size = 0;
|
||||
}
|
||||
}
|
||||
70
movement/watch_faces/demo/chirpy_demo_face.h
Normal file
70
movement/watch_faces/demo/chirpy_demo_face.h
Normal file
@@ -0,0 +1,70 @@
|
||||
/*
|
||||
* MIT License
|
||||
*
|
||||
* Copyright (c) 2023 <#author_name#>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef CHIRPY_DEMO_FACE_H_
|
||||
#define CHIRPY_DEMO_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
* CHIRPY DEMO FACE
|
||||
*
|
||||
* This face demonstrates the chirpy-tx library. It is intended to help you
|
||||
* include chirpy-tx in your own watch faces that need to transmit data out
|
||||
* of the watch.
|
||||
*
|
||||
* The face's first screen lets you select from a few built-in transmissions:
|
||||
*
|
||||
* SCALE cycles through frequencies in fixed increments. This is intended to
|
||||
* collect and analyze audio samples from different watches. With this info
|
||||
* it may be possible to improve chirpy-tx's parameters like the frequencies
|
||||
* it uses to make the method more robust.
|
||||
*
|
||||
* SHORT is a small transmission that contains data taked from the activity_face.
|
||||
*
|
||||
* LONG is a longer transmission that contains the first two strophes of a
|
||||
* famous sea shanty.
|
||||
*
|
||||
* Select the transmission you want with ALARM, the press LONG ALARM to chirp.
|
||||
*
|
||||
* To record and decode a chirpy transmission on your computer, you can use the web app here:
|
||||
* https://jealousmarkup.xyz/off/chirpy/rx/
|
||||
*
|
||||
*/
|
||||
|
||||
void chirpy_demo_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
void chirpy_demo_face_activate(movement_settings_t *settings, void *context);
|
||||
bool chirpy_demo_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
|
||||
void chirpy_demo_face_resign(movement_settings_t *settings, void *context);
|
||||
|
||||
#define chirpy_demo_face ((const watch_face_t){ \
|
||||
chirpy_demo_face_setup, \
|
||||
chirpy_demo_face_activate, \
|
||||
chirpy_demo_face_loop, \
|
||||
chirpy_demo_face_resign, \
|
||||
NULL, \
|
||||
})
|
||||
|
||||
#endif // CHIRPY_DEMO_FACE_H_
|
||||
|
||||
Reference in New Issue
Block a user