Sensor Watch Simulator (#35)
* Put something on screen * Use the 32bit watch_date_time repr to pass from JS * Implement periodic callbacks * Clear display on enabling * Hook up watch_set_led_color() to SVG (green-only) * Make debug output full-width * Remove default Emscripten canvas * Implement sleep and button clicks * Fix time zone conversion bug in beats-time app * Clean up warnings * Fix pin levels * Set time zone to browser value (if available) * Add basic backup data saving * Silence format specifier warnings in both targets * Remove unnecessary, copied files * Use RTC pointer to clear callbacks (if available) * Use preprocessor define to avoid hardcoding MOVEMENT_NUM_FACES * Change each face to const preprocessor definition * Remove Intl.DateTimeFormat usage * Update shell.html title, header * Add touch start/end event handlers on SVG buttons * Update shell.html * Update folder structure (shared, simulator, hardware under watch-library) * Tease out shared components from watch_slcd * Clean up simulator watch_slcd.c inline JS calls * Fix missing newlines at end of file * Add simulator warnings (except format, unused-paremter) * Implement remaining watch_rtc functions * Fix button bug on mouse down then drag out * Implement remaining watch_slcd functions * Link keyboard events to buttons (for keys A, L, M) * Rewrite event handling (mouse, touch, keyboard) in C * Set explicit text UTF-8 charset in shell.html * Address PR comments * Remove unused directories from include paths
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@@ -17,7 +17,7 @@ void setTimezone(uint8_t timezone){
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_timeZoneOffset = timezone;
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}
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uint32_t TimeStruct2Timestamp(struct tm time){
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static uint32_t TimeStruct2Timestamp(struct tm time){
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//time.tm_mon -= 1;
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//time.tm_year -= 1900;
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return mktime(&(time)) - (_timeZoneOffset * 3600) - 2208988800;
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@@ -34,11 +34,11 @@ void init(void) {
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bufferOffset = 0;
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}
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uint32_t rol32(uint32_t number, uint8_t bits) {
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static uint32_t rol32(uint32_t number, uint8_t bits) {
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return ((number << bits) | (uint32_t)(number >> (32-bits)));
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}
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void hashBlock(void) {
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static void hashBlock(void) {
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uint8_t i;
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uint32_t a,b,c,d,e,t;
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@@ -75,7 +75,7 @@ void hashBlock(void) {
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state.w[4] += e;
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}
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void addUncounted(uint8_t data) {
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static void addUncounted(uint8_t data) {
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buffer.b[bufferOffset ^ 3] = data;
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bufferOffset++;
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if (bufferOffset == BLOCK_LENGTH) {
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@@ -97,7 +97,7 @@ void writeArray(uint8_t *buffer, uint8_t size){
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}
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}
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void pad(void) {
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static void pad(void) {
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// Implement SHA-1 padding (fips180-2 <20><>5.1.1)
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// Pad with 0x80 followed by 0x00 until the end of the block
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