Got rid of fallthrough warnings

This commit is contained in:
David Volovskiy
2025-09-06 11:49:00 -04:00
committed by Alessandro Genova
parent c6270444f0
commit c45fed8ea9
2 changed files with 2 additions and 1 deletions
@@ -326,7 +326,7 @@ bool fast_stopwatch_face_loop(movement_event_t event, void *context) {
case EVENT_LIGHT_BUTTON_DOWN: case EVENT_LIGHT_BUTTON_DOWN:
case EVENT_LIGHT_LONG_PRESS: case EVENT_LIGHT_LONG_PRESS:
_button_beep(); _button_beep();
// Fall into the case below; // fall through
case EVENT_TICK: case EVENT_TICK:
_draw_indicators(state, event, elapsed); _draw_indicators(state, event, elapsed);
_display_elapsed(state, elapsed); _display_elapsed(state, elapsed);
+1
View File
@@ -261,6 +261,7 @@ bool chirpy_demo_face_loop(movement_event_t event, void *context) {
if (state->mode != CDM_CHIRPING) { if (state->mode != CDM_CHIRPING) {
movement_move_to_face(0); movement_move_to_face(0);
} }
// fall through
default: default:
movement_default_loop_handler(event); movement_default_loop_handler(event);
break; break;