This commit is contained in:
Joey Castillo 2022-01-04 15:38:42 -05:00
commit c5ecf1dabd
51 changed files with 349 additions and 72 deletions

27
.github/workflows/build.yml vendored Normal file
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@ -0,0 +1,27 @@
name: Build
on:
pull_request:
push:
branches-ignore:
- gh-pages
jobs:
build:
container:
image: ghcr.io/armmbed/mbed-os-env:latest
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Compile starter-project app
run: make
working-directory: 'apps/starter-project'
- name: Compile accelerometer-test app
run: make
working-directory: 'apps/accelerometer-test'
- name: Upload UF2
uses: actions/upload-artifact@v2
with:
name: watch.uf2
path: apps/**/build/watch.uf2

21
.github/workflows/gh-pages.yml vendored Normal file
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@ -0,0 +1,21 @@
name: GitHub Pages
on:
push:
branches:
- main
jobs:
gh-pages:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Doxygen Action
uses: mattnotmitt/doxygen-action@v1
- name: Deploy
uses: peaceiris/actions-gh-pages@v3
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
publish_branch: gh-pages
publish_dir: docs/

16
.gitignore vendored
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@ -1,17 +1,19 @@
.DS_Store
*.s#*
**/build/
*.b#*
*.pro
*.job
*.bin
*.d
*.elf
*.hex
*.job
*.lss
*.map
*.o
*.pro
*.s#*
*.uf2
*srec
*.o
*.d
.DS_Store
.idea/
.vs
.vscode
docs/

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@ -8,7 +8,7 @@ PROJECT_NAME = "Sensor Watch"
PROJECT_NUMBER = "0.0.0"
PROJECT_BRIEF = "A board replacement for the classic Casio F-91W wristwatch, powered by a Microchip SAM L22 microcontroller."
PROJECT_LOGO =
OUTPUT_DIRECTORY = "../Sensor-Watch-Documentation"
OUTPUT_DIRECTORY = "."
CREATE_SUBDIRS = NO
ALLOW_UNICODE_NAMES = NO
OUTPUT_LANGUAGE = English

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@ -1,10 +1,10 @@
TOP = ../../..
TOP = ../..
include $(TOP)/make.mk
INCLUDES += \
-I../
-I./
SRCS += \
../app.c
./app.c
include $(TOP)/rules.mk

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@ -1 +0,0 @@
build/

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@ -1 +0,0 @@
build/

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@ -1 +0,0 @@
build/

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@ -1 +0,0 @@
build/

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@ -1,26 +1,26 @@
# Leave these lines at the top of the file.
# TOP should get us to the root of the project...
TOP = ../../..
TOP = ../..
# ...and make.mk has all the watch library sources and includes.
include $(TOP)/make.mk
# If you add any other subdirectories with header files you wish to include, add them after ../
# If you add any other subdirectories with header files you wish to include, add them after ./
# Note that you will need to add a backslash at the end of any line you wish to continue, i.e.
# INCLUDES += \
# -I../ \
# -I../drivers/ \
# -I../utils/
# -I./ \
# -I drivers/ \
# -I utils/
INCLUDES += \
-I../ \
-I./ \
# If you add any other source files you wish to compile, add them after ../app.c
# If you add any other source files you wish to compile, add them after app.c
# Note that you will need to add a backslash at the end of any line you wish to continue, i.e.
# SRCS += \
# ../app.c \
# ../drivers/bmp280.c \
# ../utils/temperature.c
# ./app.c \
# ./drivers/bmp280.c \
# ./utils/temperature.c
SRCS += \
../app.c \
./app.c \
# Leave this line at the bottom of the file; rules.mk has all the targets for making your project.
include $(TOP)/rules.mk

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@ -1 +0,0 @@
build/

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@ -20,7 +20,8 @@ else
MKDIR = mkdir
endif
CFLAGS += -W -Wall --std=gnu99 -Os
CFLAGS += -W -Wall -Wextra -Wmissing-prototypes -Wmissing-declarations
CFLAGS += --std=gnu99 -Os
CFLAGS += -fno-diagnostics-show-caret
CFLAGS += -fdata-sections -ffunction-sections
CFLAGS += -funsigned-char -funsigned-bitfields

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@ -91,7 +91,7 @@ typedef struct {
Finally, we define the four required functions, and define the watch face struct that users will use to add the face to their watch:
```c
void pulsometer_face_setup(movement_settings_t *settings, void ** context_ptr);
void pulsometer_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void pulsometer_face_activate(movement_settings_t *settings, void *context);
bool pulsometer_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void pulsometer_face_resign(movement_settings_t *settings, void *context);
@ -119,7 +119,7 @@ These define the tick frequency: when the pulsometer widget is updating the scre
#### Watch Face Setup
```c
void pulsometer_face_setup(movement_settings_t *settings, void ** context_ptr) {
void pulsometer_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(pulsometer_state_t));
}

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@ -40,6 +40,7 @@ SRCS += \
../watch_faces/demos/voltage_face.c \
../watch_faces/demos/lis2dh_logging_face.c \
../watch_faces/demos/demo_face.c \
../watch_faces/demos/hello_there_face.c \
../watch_faces/complications/beats_face.c \
../watch_faces/complications/day_one_face.c \
../watch_faces/complications/stopwatch_face.c \

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@ -7,6 +7,7 @@
movement_state_t movement_state;
void * watch_face_contexts[MOVEMENT_NUM_FACES];
watch_date_time scheduled_tasks[MOVEMENT_NUM_FACES];
const int32_t movement_le_inactivity_deadlines[8] = {INT_MAX, 3600, 7200, 21600, 43200, 86400, 172800, 604800};
const int16_t movement_timeout_inactivity_deadlines[4] = {60, 120, 300, 1800};
movement_event_t event;
@ -99,6 +100,29 @@ static void _movement_handle_background_tasks(void) {
movement_state.needs_background_tasks_handled = false;
}
static void _movement_handle_scheduled_tasks(void) {
watch_date_time date_time = watch_rtc_get_date_time();
uint8_t num_active_tasks = 0;
for(uint8_t i = 0; i < MOVEMENT_NUM_FACES; i++) {
if (scheduled_tasks[i].reg) {
if (scheduled_tasks[i].reg == date_time.reg) {
scheduled_tasks[i].reg = 0;
movement_event_t background_event = { EVENT_BACKGROUND_TASK, 0 };
watch_faces[i].loop(background_event, &movement_state.settings, watch_face_contexts[i]);
} else {
num_active_tasks++;
}
}
}
if (num_active_tasks == 0) {
movement_state.has_scheduled_background_task = false;
} else {
_movement_reset_inactivity_countdown();
}
}
void movement_request_tick_frequency(uint8_t freq) {
if (freq == 128) return; // Movement uses the 128 Hz tick internally
RTC->MODE2.INTENCLR.reg = 0xFE; // disable all callbacks except the 128 Hz one
@ -125,6 +149,14 @@ void movement_move_to_next_face(void) {
movement_move_to_face((movement_state.current_watch_face + 1) % MOVEMENT_NUM_FACES);
}
void movement_schedule_background_task(watch_date_time date_time) {
watch_date_time now = watch_rtc_get_date_time();
if (date_time.reg > now.reg) {
movement_state.has_scheduled_background_task = true;
scheduled_tasks[movement_state.current_watch_face].reg = date_time.reg;
}
}
void movement_play_signal(void) {
watch_buzzer_play_note(BUZZER_NOTE_C8, 75);
watch_buzzer_play_note(BUZZER_NOTE_REST, 100);
@ -161,6 +193,7 @@ void app_setup(void) {
if (is_first_launch) {
for(uint8_t i = 0; i < MOVEMENT_NUM_FACES; i++) {
watch_face_contexts[i] = NULL;
scheduled_tasks[i].reg = 0;
is_first_launch = false;
}
@ -185,7 +218,7 @@ void app_setup(void) {
movement_request_tick_frequency(1);
for(uint8_t i = 0; i < MOVEMENT_NUM_FACES; i++) {
watch_faces[i].setup(&movement_state.settings, &watch_face_contexts[i]);
watch_faces[i].setup(&movement_state.settings, i, &watch_face_contexts[i]);
}
watch_faces[movement_state.current_watch_face].activate(&movement_state.settings, watch_face_contexts[movement_state.current_watch_face]);
@ -230,6 +263,9 @@ bool app_loop(void) {
// handle background tasks, if the alarm handler told us we need to
if (movement_state.needs_background_tasks_handled) _movement_handle_background_tasks();
// if we have a scheduled background task, handle that here:
if (event.event_type == EVENT_TICK && movement_state.has_scheduled_background_task) _movement_handle_scheduled_tasks();
// if we have timed out of our low energy mode countdown, enter low energy mode.
if (movement_state.le_mode_ticks == 0) {
movement_state.le_mode_ticks = -1;

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@ -2,6 +2,7 @@
#define MOVEMENT_H_
#include <stdio.h>
#include <stdbool.h>
#include "watch.h"
// Movement Preferences
// These four 32-bit structs store information about the wearer and their preferences. Tentatively, the plan is
@ -113,13 +114,16 @@ extern const char movement_valid_position_1_chars[];
* @param settings A pointer to the global Movement settings. You can use this to inform how you present your
* display to the user (i.e. taking into account whether they have silenced the buttons, or if
* they prefer 12 or 24-hour mode). You can also change these settings if you like.
* @param watch_face_index The index of this watch face in the global array of watch faces; 0 is the first face,
* 1 is the second, etc. You may stash this value in your context if you wish to reference
* it later; your watch face's index is set at launch and will not change.
* @param context_ptr A pointer to a pointer; at first invocation, this value will be NULL, and you can set it
* to any value you like. Subsequent invocations will pass in whatever value you previously
* set. You may want to check if this is NULL and if so, allocate some space to store any
* data required for your watch face.
*
*/
typedef void (*watch_face_setup)(movement_settings_t *settings, void ** context_ptr);
typedef void (*watch_face_setup)(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
/** @brief Prepare to go on-screen.
* @details This function is called just before your watch enters the foreground. If your watch face has any
@ -228,6 +232,7 @@ typedef struct {
// background task handling
bool needs_background_tasks_handled;
bool has_scheduled_background_task;
// low energy mode countdown
int32_t le_mode_ticks;
@ -244,8 +249,15 @@ typedef struct {
void movement_move_to_face(uint8_t watch_face_index);
void movement_move_to_next_face(void);
void movement_illuminate_led(void);
// note: requesting a tick frequency of 0 will break any scheduled background tasks.
// this will be fixed in a future refactor of the tick mechanism.
void movement_request_tick_frequency(uint8_t freq);
// note: watch faces can only schedule a background task when in the foreground, since
// movement will associate the scheduled task with the currently active face.
void movement_schedule_background_task(watch_date_time date_time);
void movement_play_signal(void);
void movement_play_alarm(void);

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@ -16,6 +16,7 @@
#include "totp_face.h"
#include "lis2dh_logging_face.h"
#include "demo_face.h"
#include "hello_there_face.h"
const watch_face_t watch_faces[] = {
simple_clock_face,

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@ -3,23 +3,34 @@
#include "watch.h"
#include "watch_utility.h"
void simple_clock_face_setup(movement_settings_t *settings, void ** context_ptr) {
void simple_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
// the only context we need is the timestamp of the previous tick.
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint32_t));
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(simple_clock_state_t));
simple_clock_state_t *state = (simple_clock_state_t *)*context_ptr;
state->signal_enabled = false;
state->watch_face_index = watch_face_index;
}
}
void simple_clock_face_activate(movement_settings_t *settings, void *context) {
simple_clock_state_t *state = (simple_clock_state_t *)context;
if (watch_tick_animation_is_running()) watch_stop_tick_animation();
if (settings->bit.clock_mode_24h) watch_set_indicator(WATCH_INDICATOR_24H);
if (state->signal_enabled) watch_set_indicator(WATCH_INDICATOR_SIGNAL);
watch_set_colon();
// this ensures that none of the timestamp fields will match, so we can re-render them all.
*((uint32_t *)context) = 0xFFFFFFFF;
state->previous_date_time = 0xFFFFFFFF;
}
bool simple_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
simple_clock_state_t *state = (simple_clock_state_t *)context;
char buf[11];
uint8_t pos;
@ -30,8 +41,8 @@ bool simple_clock_face_loop(movement_event_t event, movement_settings_t *setting
case EVENT_TICK:
case EVENT_LOW_ENERGY_UPDATE:
date_time = watch_rtc_get_date_time();
previous_date_time = *((uint32_t *)context);
*((uint32_t *)context) = date_time.reg;
previous_date_time = state->previous_date_time;
state->previous_date_time = date_time.reg;
if (date_time.reg >> 6 == previous_date_time >> 6 && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
// everything before seconds is the same, don't waste cycles setting those segments.
@ -69,7 +80,25 @@ bool simple_clock_face_loop(movement_event_t event, movement_settings_t *setting
case EVENT_LIGHT_BUTTON_DOWN:
movement_illuminate_led();
break;
case EVENT_ALARM_BUTTON_UP:
case EVENT_ALARM_LONG_PRESS:
state->signal_enabled = !state->signal_enabled;
if (state->signal_enabled) watch_set_indicator(WATCH_INDICATOR_SIGNAL);
else watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
break;
case EVENT_BACKGROUND_TASK:
// uncomment this line to snap back to the clock face when the hour signal sounds:
// movement_move_to_face(state->watch_face_index);
if (watch_is_buzzer_or_led_enabled()) {
// if we are in the foreground, we can just beep.
movement_play_signal();
} else {
// if we were in the background, we need to enable the buzzer peripheral first,
watch_enable_buzzer();
// beep quickly (this call blocks for 275 ms),
movement_play_signal();
// and then turn the buzzer peripheral off again.
watch_disable_buzzer();
}
break;
default:
break;
@ -82,3 +111,13 @@ void simple_clock_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
}
bool simple_clock_face_wants_background_task(movement_settings_t *settings, void *context) {
(void) settings;
simple_clock_state_t *state = (simple_clock_state_t *)context;
if (!state->signal_enabled) return false;
watch_date_time date_time = watch_rtc_get_date_time();
return date_time.unit.minute == 59;
}

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@ -3,19 +3,24 @@
#include "movement.h"
void simple_clock_face_setup(movement_settings_t *settings, void ** context_ptr);
typedef struct {
uint32_t previous_date_time;
uint8_t watch_face_index;
bool signal_enabled;
} simple_clock_state_t;
void simple_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void simple_clock_face_activate(movement_settings_t *settings, void *context);
bool simple_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void simple_clock_face_resign(movement_settings_t *settings, void *context);
uint8_t simple_clock_face_get_weekday(uint16_t day, uint16_t month, uint16_t year);
bool simple_clock_face_wants_background_task(movement_settings_t *settings, void *context);
static const watch_face_t simple_clock_face = {
simple_clock_face_setup,
simple_clock_face_activate,
simple_clock_face_loop,
simple_clock_face_resign,
NULL
simple_clock_face_wants_background_task
};
#endif // SIMPLE_CLOCK_FACE_H_

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@ -4,8 +4,9 @@
#include "watch.h"
#include "watch_utility.h"
void world_clock_face_setup(movement_settings_t *settings, void ** context_ptr) {
void world_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(world_clock_state_t));
world_clock_state_t *state = (world_clock_state_t *)*context_ptr;

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@ -15,7 +15,7 @@ typedef struct {
uint32_t previous_date_time;
} world_clock_state_t;
void world_clock_face_setup(movement_settings_t *settings, void ** context_ptr);
void world_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void world_clock_face_activate(movement_settings_t *settings, void *context);
bool world_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void world_clock_face_resign(movement_settings_t *settings, void *context);

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@ -5,8 +5,9 @@
const uint8_t BEAT_REFRESH_FREQUENCY = 8;
void beats_face_setup(movement_settings_t *settings, void ** context_ptr) {
void beats_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
(void) context_ptr;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(beats_face_state_t));

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@ -9,7 +9,7 @@ typedef struct {
} beats_face_state_t;
uint32_t clock2beats(uint32_t hours, uint32_t minutes, uint32_t seconds, uint32_t subseconds, int16_t utc_offset);
void beats_face_setup(movement_settings_t *settings, void ** context_ptr);
void beats_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void beats_face_activate(movement_settings_t *settings, void *context);
bool beats_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void beats_face_resign(movement_settings_t *settings, void *context);

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@ -17,8 +17,9 @@ static void _day_one_face_update(day_one_state_t state) {
watch_display_string(buf, 0);
}
void day_one_face_setup(movement_settings_t *settings, void ** context_ptr) {
void day_one_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(day_one_state_t));
memset(*context_ptr, 0, sizeof(day_one_state_t));

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@ -15,7 +15,7 @@ typedef struct {
bool birthday_changed;
} day_one_state_t;
void day_one_face_setup(movement_settings_t *settings, void ** context_ptr);
void day_one_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void day_one_face_activate(movement_settings_t *settings, void *context);
bool day_one_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void day_one_face_resign(movement_settings_t *settings, void *context);

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@ -6,8 +6,9 @@
#define PULSOMETER_FACE_FREQUENCY_FACTOR (4ul) // refresh rate will be 2 to this power Hz (0 for 1 Hz, 2 for 4 Hz, etc.)
#define PULSOMETER_FACE_FREQUENCY (1 << PULSOMETER_FACE_FREQUENCY_FACTOR)
void pulsometer_face_setup(movement_settings_t *settings, void ** context_ptr) {
void pulsometer_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(pulsometer_state_t));
}

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@ -9,7 +9,7 @@ typedef struct {
int16_t ticks;
} pulsometer_state_t;
void pulsometer_face_setup(movement_settings_t *settings, void ** context_ptr);
void pulsometer_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void pulsometer_face_activate(movement_settings_t *settings, void *context);
bool pulsometer_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void pulsometer_face_resign(movement_settings_t *settings, void *context);

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@ -3,8 +3,9 @@
#include "stopwatch_face.h"
#include "watch.h"
void stopwatch_face_setup(movement_settings_t *settings, void ** context_ptr) {
void stopwatch_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(stopwatch_state_t));
}

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@ -10,7 +10,7 @@ typedef struct {
uint8_t hours;
} stopwatch_state_t;
void stopwatch_face_setup(movement_settings_t *settings, void ** context_ptr);
void stopwatch_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void stopwatch_face_activate(movement_settings_t *settings, void *context);
bool stopwatch_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void stopwatch_face_resign(movement_settings_t *settings, void *context);

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@ -17,8 +17,9 @@ static uint8_t hmacKey[] = {0x48, 0x65, 0x6c, 0x6c, 0x6f, 0x21, 0xde, 0xad, 0xbe
static const uint32_t TIMESTEP = 30;
void totp_face_setup(movement_settings_t *settings, void ** context_ptr) {
void totp_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(totp_state_t));
TOTP(hmacKey, sizeof(hmacKey), TIMESTEP);
}

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@ -10,7 +10,7 @@ typedef struct {
} totp_state_t;
void totp_face_setup(movement_settings_t *settings, void ** context_ptr);
void totp_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void totp_face_activate(movement_settings_t *settings, void *context);
bool totp_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void totp_face_resign(movement_settings_t *settings, void *context);

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@ -3,8 +3,9 @@
#include "character_set_face.h"
#include "watch.h"
void character_set_face_setup(movement_settings_t *settings, void ** context_ptr) {
void character_set_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(char));
}

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@ -3,7 +3,7 @@
#include "movement.h"
void character_set_face_setup(movement_settings_t *settings, void ** context_ptr);
void character_set_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void character_set_face_activate(movement_settings_t *settings, void *context);
bool character_set_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void character_set_face_resign(movement_settings_t *settings, void *context);

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@ -14,8 +14,9 @@ typedef enum {
DEMO_FACE_NUM_FACES
} demo_face_index_t;
void demo_face_setup(movement_settings_t *settings, void ** context_ptr) {
void demo_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(demo_face_index_t));
memset(*context_ptr, 0, sizeof(demo_face_index_t));

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@ -3,7 +3,7 @@
#include "movement.h"
void demo_face_setup(movement_settings_t *settings, void ** context_ptr);
void demo_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void demo_face_activate(movement_settings_t *settings, void *context);
bool demo_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void demo_face_resign(movement_settings_t *settings, void *context);

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@ -0,0 +1,88 @@
#include <stdlib.h>
#include <string.h>
#include "hello_there_face.h"
#include "watch.h"
void hello_there_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
// These next two lines just silence the compiler warnings associated with unused parameters.
// We have no use for the settings or the watch_face_index, so we make that explicit here.
(void) settings;
(void) watch_face_index;
// At boot, context_ptr will be NULL indicating that we don't have anyplace to store our context.
if (*context_ptr == NULL) {
// in this case, we allocate an area of memory sufficient to store the stuff we need to track.
*context_ptr = malloc(sizeof(hello_there_state_t));
}
}
void hello_there_face_activate(movement_settings_t *settings, void *context) {
// same as above: silence the warning, we don't need to check the settings.
(void) settings;
// we do however need to set some things in our context. Here we cast it to the correct type...
hello_there_state_t *state = (hello_there_state_t *)context;
// ...and set the initial state of our watch face. We start out displaying the word 'Hello',
state->current_word = 0;
// and animate by default.
state->animating = true;
}
bool hello_there_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
(void) settings;
hello_there_state_t *state = (hello_there_state_t *)context;
switch (event.event_type) {
case EVENT_ACTIVATE:
case EVENT_TICK:
// on activate and tick, if we are animating,
if (state->animating) {
// we display the current word,
if (state->current_word == 0) watch_display_string("Hello ", 4);
else watch_display_string(" there", 4);
// and increment it so that it will update on the next tick.
state->current_word = (state->current_word + 1) % 2;
}
break;
case EVENT_LIGHT_BUTTON_UP:
// when the user presses 'light', we illuminate the LED. We could override this if
// our UI needed an additional button for input, consuming the light button press
// but not illuminating the LED.
movement_illuminate_led();
break;
case EVENT_MODE_BUTTON_UP:
// when the user presses 'mode', we tell movement to move to the next watch face.
// movement will call our resign function, clear the screen, and transfer control
// to the next watch face in the list.
movement_move_to_next_face();
break;
case EVENT_ALARM_BUTTON_UP:
// when the user presses 'alarm', we toggle the state of the animation. If animating,
// we stop; if stopped, we resume.
state->animating = !state->animating;
break;
case EVENT_LOW_ENERGY_UPDATE:
// This low energy mode update occurs once a minute, if the watch face is in the
// foreground when Movement enters low energy mode. We have the option of supporting
// this mode, but since our watch face animates once a second, the "Hello there" face
// isn't very useful in this mode. So we choose not to support it. (continued below)
break;
case EVENT_TIMEOUT:
// ... Instead, we respond to the timeout event. This event happens after a configurable
// interval on screen (1-30 minutes). The watch will give us this event as a chance to
// resign control if we want to, and in this case, we do.
// This function will return the watch to the first screen (usually a simple clock),
// and it will do it long before the watch enters low energy mode. This ensures we
// won't be on screen, and thus opts us out of getting the EVENT_LOW_ENERGY_UPDATE above.
movement_move_to_face(0);
default:
break;
}
return true;
}
void hello_there_face_resign(movement_settings_t *settings, void *context) {
// our watch face, like most watch faces, has nothing special to do when resigning.
// watch faces that enable a peripheral or interact with a sensor may want to turn it off here.
(void) settings;
(void) context;
}

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@ -0,0 +1,24 @@
#ifndef HELLO_THERE_FACE_H_
#define HELLO_THERE_FACE_H_
#include "movement.h"
typedef struct {
uint8_t current_word;
bool animating;
} hello_there_state_t;
void hello_there_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void hello_there_face_activate(movement_settings_t *settings, void *context);
bool hello_there_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void hello_there_face_resign(movement_settings_t *settings, void *context);
static const watch_face_t hello_there_face = {
hello_there_face_setup,
hello_there_face_activate,
hello_there_face_loop,
hello_there_face_resign,
NULL
};
#endif // HELLO_THERE_FACE_H_

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@ -86,8 +86,9 @@ static void _lis2dh_logging_face_log_data(lis2dh_logger_state_t *logger_state) {
logger_state->z_interrupts_this_hour = 0;
}
void lis2dh_logging_face_setup(movement_settings_t *settings, void ** context_ptr) {
void lis2dh_logging_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(lis2dh_logger_state_t));
memset(*context_ptr, 0, sizeof(lis2dh_logger_state_t));

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@ -25,7 +25,7 @@ typedef struct {
lis2dh_logger_data_point_t data[LIS2DH_LOGGING_NUM_DATA_POINTS];
} lis2dh_logger_state_t;
void lis2dh_logging_face_setup(movement_settings_t *settings, void ** context_ptr);
void lis2dh_logging_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void lis2dh_logging_face_activate(movement_settings_t *settings, void *context);
bool lis2dh_logging_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void lis2dh_logging_face_resign(movement_settings_t *settings, void *context);

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@ -11,8 +11,9 @@ static void _voltage_face_update_display(void) {
watch_display_string(buf, 0);
}
void voltage_face_setup(movement_settings_t *settings, void ** context_ptr) {
void voltage_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
(void) context_ptr;
}

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@ -3,7 +3,7 @@
#include "movement.h"
void voltage_face_setup(movement_settings_t *settings, void ** context_ptr);
void voltage_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void voltage_face_activate(movement_settings_t *settings, void *context);
bool voltage_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void voltage_face_resign(movement_settings_t *settings, void *context);

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@ -17,8 +17,9 @@ const char preferences_face_titles[PREFERENCES_FACE_NUM_PREFEFENCES][11] = {
"LT red ", // Light: red component
};
void preferences_face_setup(movement_settings_t *settings, void ** context_ptr) {
void preferences_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint8_t));
}

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@ -3,7 +3,7 @@
#include "movement.h"
void preferences_face_setup(movement_settings_t *settings, void ** context_ptr);
void preferences_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void preferences_face_activate(movement_settings_t *settings, void *context);
bool preferences_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void preferences_face_resign(movement_settings_t *settings, void *context);

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@ -5,8 +5,9 @@
#define SET_TIME_FACE_NUM_SETTINGS (7)
const char set_time_face_titles[SET_TIME_FACE_NUM_SETTINGS][3] = {"HR", "M1", "SE", "YR", "MO", "DA", "ZO"};
void set_time_face_setup(movement_settings_t *settings, void ** context_ptr) {
void set_time_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint8_t));
}

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@ -3,7 +3,7 @@
#include "movement.h"
void set_time_face_setup(movement_settings_t *settings, void ** context_ptr);
void set_time_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void set_time_face_activate(movement_settings_t *settings, void *context);
bool set_time_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void set_time_face_resign(movement_settings_t *settings, void *context);

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@ -48,8 +48,9 @@ static void _thermistor_logging_face_update_display(thermistor_logger_state_t *l
watch_display_string(buf, 0);
}
void thermistor_logging_face_setup(movement_settings_t *settings, void ** context_ptr) {
void thermistor_logging_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(thermistor_logger_state_t));
memset(*context_ptr, 0, sizeof(thermistor_logger_state_t));

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@ -18,7 +18,7 @@ typedef struct {
thermistor_logger_data_point_t data[THERMISTOR_LOGGING_NUM_DATA_POINTS];
} thermistor_logger_state_t;
void thermistor_logging_face_setup(movement_settings_t *settings, void ** context_ptr);
void thermistor_logging_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void thermistor_logging_face_activate(movement_settings_t *settings, void *context);
bool thermistor_logging_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void thermistor_logging_face_resign(movement_settings_t *settings, void *context);

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@ -17,8 +17,9 @@ static void _thermistor_readout_face_update_display(bool in_fahrenheit) {
thermistor_driver_disable();
}
void thermistor_readout_face_setup(movement_settings_t *settings, void ** context_ptr) {
void thermistor_readout_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
(void) context_ptr;
}

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@ -3,7 +3,7 @@
#include "movement.h"
void thermistor_readout_face_setup(movement_settings_t *settings, void ** context_ptr);
void thermistor_readout_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void thermistor_readout_face_activate(movement_settings_t *settings, void *context);
bool thermistor_readout_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void thermistor_readout_face_resign(movement_settings_t *settings, void *context);

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@ -38,3 +38,7 @@ void SYSTEM_Handler(void) {
bool watch_is_battery_low(void) {
return battery_is_low;
}
bool watch_is_buzzer_or_led_enabled(void){
return hri_mclk_get_APBCMASK_TCC0_bit(MCLK);
}

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@ -73,4 +73,11 @@
*/
bool watch_is_battery_low(void);
/** @brief Returns true if either the buzzer or the LED driver is enabled.
* @details Both the buzzer and the LED use the TCC peripheral to drive their behavior. This function returns true if that
* peripheral is enabled. You can use this function to determine whether you need to call the watch_disable_leds or
* or watch_enable_buzzer functions before using these peripherals.
*/
bool watch_is_buzzer_or_led_enabled(void);
#endif /* WATCH_H_ */