removed higher frequency in first loop run.

This commit is contained in:
Konrad Rieck 2024-03-02 21:17:37 +01:00 committed by Matheus Afonso Martins Moreira
parent fab8c94428
commit c89316b3ec

View File

@ -413,8 +413,6 @@ static bool _running_loop(movement_event_t event, movement_settings_t *settings,
return movement_default_loop_handler(event, settings); return movement_default_loop_handler(event, settings);
} }
/* Slow down frequency after first loop for snappiness */
_change_tick_freq(1, state);
return true; return true;
} }
@ -467,7 +465,7 @@ static void _setting_display(movement_event_t event, movement_settings_t *settin
/* Init setting mode */ /* Init setting mode */
static void _setting_init(movement_settings_t *settings, deadline_state_t *state) static void _setting_init(movement_settings_t *settings, deadline_state_t *state)
{ {
_change_tick_freq(4, state); _change_tick_freq(1, state);
state->current_page = 0; state->current_page = 0;
/* Init fresh deadline to next day */ /* Init fresh deadline to next day */