rename types to be more c-like

This commit is contained in:
Joey Castillo
2021-10-16 13:23:23 -04:00
parent d5ac4cb71b
commit d36331ce4e
11 changed files with 49 additions and 49 deletions

View File

@@ -2,13 +2,13 @@
#include "simple_clock_face.h"
#include "watch.h"
void simple_clock_face_setup(LauncherSettings *settings, void ** context_ptr) {
void simple_clock_face_setup(movement_settings_t *settings, void ** context_ptr) {
(void) settings;
// the only context we need is the timestamp of the previous tick.
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint32_t));
}
void simple_clock_face_activate(LauncherSettings *settings, void *context) {
void simple_clock_face_activate(movement_settings_t *settings, void *context) {
if (settings->bit.clock_mode_24h) {
watch_set_indicator(WATCH_INDICATOR_24H);
}
@@ -17,7 +17,7 @@ void simple_clock_face_activate(LauncherSettings *settings, void *context) {
*((uint32_t *)context) = 0xFFFFFFFF;
}
bool simple_clock_face_loop(LauncherEvent event, LauncherSettings *settings, void *context) {
bool simple_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
printf("simple_clock_face_loop\n");
const char weekdays[7][3] = {"SA", "SU", "MO", "TU", "WE", "TH", "FR"};
char buf[11];
@@ -77,7 +77,7 @@ bool simple_clock_face_loop(LauncherEvent event, LauncherSettings *settings, voi
return true;
}
void simple_clock_face_resign(LauncherSettings *settings, void *context) {
void simple_clock_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
}

View File

@@ -3,10 +3,10 @@
#include "movement.h"
void simple_clock_face_setup(LauncherSettings *settings, void ** context_ptr);
void simple_clock_face_activate(LauncherSettings *settings, void *context);
bool simple_clock_face_loop(LauncherEvent event, LauncherSettings *settings, void *context);
void simple_clock_face_resign(LauncherSettings *settings, void *context);
void simple_clock_face_setup(movement_settings_t *settings, void ** context_ptr);
void simple_clock_face_activate(movement_settings_t *settings, void *context);
bool simple_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void simple_clock_face_resign(movement_settings_t *settings, void *context);
uint8_t simple_clock_face_get_weekday(uint16_t day, uint16_t month, uint16_t year);