rename types to be more c-like

This commit is contained in:
Joey Castillo
2021-10-16 13:23:23 -04:00
parent d5ac4cb71b
commit d36331ce4e
11 changed files with 49 additions and 49 deletions

View File

@@ -5,18 +5,18 @@
#define PREFERENCES_FACE_NUM_PREFEFENCES (5)
const char preferences_face_titles[PREFERENCES_FACE_NUM_PREFEFENCES][11] = {"CL ", "Bt Beep ", "SC ", "Lt grn ", "Lt red "};
void preferences_face_setup(LauncherSettings *settings, void ** context_ptr) {
void preferences_face_setup(movement_settings_t *settings, void ** context_ptr) {
(void) settings;
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint8_t));
}
void preferences_face_activate(LauncherSettings *settings, void *context) {
void preferences_face_activate(movement_settings_t *settings, void *context) {
(void) settings;
*((uint8_t *)context) = 0;
movement_request_tick_frequency(4); // we need to manually blink some pixels
}
bool preferences_face_loop(LauncherEvent event, LauncherSettings *settings, void *context) {
bool preferences_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
printf("preferences_face_loop\n");
uint8_t current_page = *((uint8_t *)context);
switch (event.event_type) {
@@ -112,7 +112,7 @@ bool preferences_face_loop(LauncherEvent event, LauncherSettings *settings, void
return true;
}
void preferences_face_resign(LauncherSettings *settings, void *context) {
void preferences_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
watch_set_led_off();

View File

@@ -3,10 +3,10 @@
#include "movement.h"
void preferences_face_setup(LauncherSettings *settings, void ** context_ptr);
void preferences_face_activate(LauncherSettings *settings, void *context);
bool preferences_face_loop(LauncherEvent event, LauncherSettings *settings, void *context);
void preferences_face_resign(LauncherSettings *settings, void *context);
void preferences_face_setup(movement_settings_t *settings, void ** context_ptr);
void preferences_face_activate(movement_settings_t *settings, void *context);
bool preferences_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void preferences_face_resign(movement_settings_t *settings, void *context);
#define preferences_face { \
preferences_face_setup, \

View File

@@ -5,18 +5,18 @@
#define SET_TIME_FACE_NUM_SETTINGS (6)
const char set_time_face_titles[SET_TIME_FACE_NUM_SETTINGS][3] = {"HR", "MN", "SE", "YR", "MO", "DA"};
void set_time_face_setup(LauncherSettings *settings, void ** context_ptr) {
void set_time_face_setup(movement_settings_t *settings, void ** context_ptr) {
(void) settings;
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint8_t));
}
void set_time_face_activate(LauncherSettings *settings, void *context) {
void set_time_face_activate(movement_settings_t *settings, void *context) {
(void) settings;
*((uint8_t *)context) = 0;
movement_request_tick_frequency(4);
}
bool set_time_face_loop(LauncherEvent event, LauncherSettings *settings, void *context) {
bool set_time_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
uint8_t current_page = *((uint8_t *)context);
const uint8_t days_in_month[12] = {31, 28, 31, 30, 31, 30, 30, 31, 30, 31, 30, 31};
watch_date_time date_time = watch_rtc_get_date_time();
@@ -101,7 +101,7 @@ bool set_time_face_loop(LauncherEvent event, LauncherSettings *settings, void *c
return true;
}
void set_time_face_resign(LauncherSettings *settings, void *context) {
void set_time_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
watch_set_led_off();

View File

@@ -3,10 +3,10 @@
#include "movement.h"
void set_time_face_setup(LauncherSettings *settings, void ** context_ptr);
void set_time_face_activate(LauncherSettings *settings, void *context);
bool set_time_face_loop(LauncherEvent event, LauncherSettings *settings, void *context);
void set_time_face_resign(LauncherSettings *settings, void *context);
void set_time_face_setup(movement_settings_t *settings, void ** context_ptr);
void set_time_face_activate(movement_settings_t *settings, void *context);
bool set_time_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void set_time_face_resign(movement_settings_t *settings, void *context);
#define set_time_face { \
set_time_face_setup, \