widgets are now watch faces

This commit is contained in:
Joey Castillo 2021-10-16 13:14:52 -04:00
parent e8461984d6
commit d5ac4cb71b
16 changed files with 180 additions and 180 deletions

View File

@ -7,26 +7,26 @@ include $(TOP)/make.mk
# INCLUDES += \ # INCLUDES += \
# -I../ \ # -I../ \
# -I../drivers/ \ # -I../drivers/ \
# -I../widgets/fitness/ # -I../watch_faces/fitness/
INCLUDES += \ INCLUDES += \
-I../ \ -I../ \
-I../widgets/ \ -I../watch_faces/ \
-I../widgets/clock/ \ -I../watch_faces/clock/ \
-I../widgets/settings/ \ -I../watch_faces/settings/ \
-I../widgets/complications/ \ -I../watch_faces/complications/ \
# If you add any other source files you wish to compile, add them after ../app.c # If you add any other source files you wish to compile, add them after ../app.c
# Note that you will need to add a backslash at the end of any line you wish to continue, i.e. # Note that you will need to add a backslash at the end of any line you wish to continue, i.e.
# SRCS += \ # SRCS += \
# ../movement.c \ # ../movement.c \
# ../drivers/lis2dh.c \ # ../drivers/lis2dh.c \
# ../widgets/fitness/step_count_widget.c # ../watch_faces/fitness/step_count_face.c
SRCS += \ SRCS += \
../movement.c \ ../movement.c \
../widgets/clock/simple_clock_widget.c \ ../watch_faces/clock/simple_clock_face.c \
../widgets/settings/preferences_widget.c \ ../watch_faces/settings/preferences_face.c \
../widgets/settings/set_time_widget.c \ ../watch_faces/settings/set_time_face.c \
../widgets/complications/pulseometer_widget.c \ ../watch_faces/complications/pulseometer_face.c \
# Leave this line at the bottom of the file; it has all the targets for making your project. # Leave this line at the bottom of the file; it has all the targets for making your project.
include $(TOP)/rules.mk include $(TOP)/rules.mk

View File

@ -6,7 +6,7 @@
#include "movement_config.h" #include "movement_config.h"
LauncherState movement_state; LauncherState movement_state;
void * widget_contexts[MOVEMENT_NUM_WIDGETS]; void * watch_face_contexts[MOVEMENT_NUM_FACES];
const int32_t movement_screensaver_deadlines[8] = {INT_MAX, 3600, 7200, 21600, 43200, 86400, 172800, 604800}; const int32_t movement_screensaver_deadlines[8] = {INT_MAX, 3600, 7200, 21600, 43200, 86400, 172800, 604800};
LauncherEvent event; LauncherEvent event;
@ -33,13 +33,13 @@ void movement_illuminate_led() {
movement_state.light_ticks = 3; movement_state.light_ticks = 3;
} }
void movement_move_to_widget(uint8_t widget_index) { void movement_move_to_face(uint8_t watch_face_index) {
movement_state.widget_changed = true; movement_state.watch_face_changed = true;
movement_state.next_widget = widget_index; movement_state.next_face = watch_face_index;
} }
void movement_move_to_next_widget() { void movement_move_to_next_face() {
movement_move_to_widget((movement_state.current_widget + 1) % MOVEMENT_NUM_WIDGETS); movement_move_to_face((movement_state.current_watch_face + 1) % MOVEMENT_NUM_FACES);
} }
void app_init() { void app_init() {
@ -59,8 +59,8 @@ void app_setup() {
static bool is_first_launch = true; static bool is_first_launch = true;
if (is_first_launch) { if (is_first_launch) {
for(uint8_t i = 0; i < MOVEMENT_NUM_WIDGETS; i++) { for(uint8_t i = 0; i < MOVEMENT_NUM_FACES; i++) {
widget_contexts[i] = NULL; watch_face_contexts[i] = NULL;
is_first_launch = false; is_first_launch = false;
} }
} }
@ -79,11 +79,11 @@ void app_setup() {
movement_request_tick_frequency(1); movement_request_tick_frequency(1);
for(uint8_t i = 0; i < MOVEMENT_NUM_WIDGETS; i++) { for(uint8_t i = 0; i < MOVEMENT_NUM_FACES; i++) {
widgets[i].setup(&movement_state.movement_settings, &widget_contexts[i]); watch_faces[i].setup(&movement_state.movement_settings, &watch_face_contexts[i]);
} }
widgets[0].activate(&movement_state.movement_settings, widget_contexts[0]); watch_faces[0].activate(&movement_state.movement_settings, watch_face_contexts[0]);
event.subsecond = 0; event.subsecond = 0;
event.event_type = EVENT_ACTIVATE; event.event_type = EVENT_ACTIVATE;
} }
@ -96,18 +96,18 @@ void app_wake_from_sleep() {
} }
bool app_loop() { bool app_loop() {
if (movement_state.widget_changed) { if (movement_state.watch_face_changed) {
if (movement_state.movement_settings.bit.button_should_sound) { if (movement_state.movement_settings.bit.button_should_sound) {
// low note for nonzero case, high note for return to widget 0 // low note for nonzero case, high note for return to watch_face 0
watch_buzzer_play_note(movement_state.next_widget ? BUZZER_NOTE_C7 : BUZZER_NOTE_C8, 50); watch_buzzer_play_note(movement_state.next_face ? BUZZER_NOTE_C7 : BUZZER_NOTE_C8, 50);
} }
widgets[movement_state.current_widget].resign(&movement_state.movement_settings, widget_contexts[movement_state.current_widget]); watch_faces[movement_state.current_watch_face].resign(&movement_state.movement_settings, watch_face_contexts[movement_state.current_watch_face]);
movement_state.current_widget = movement_state.next_widget; movement_state.current_watch_face = movement_state.next_face;
watch_clear_display(); watch_clear_display();
widgets[movement_state.current_widget].activate(&movement_state.movement_settings, widget_contexts[movement_state.current_widget]); watch_faces[movement_state.current_watch_face].activate(&movement_state.movement_settings, watch_face_contexts[movement_state.current_watch_face]);
event.subsecond = 0; event.subsecond = 0;
event.event_type = EVENT_ACTIVATE; event.event_type = EVENT_ACTIVATE;
movement_state.widget_changed = false; movement_state.watch_face_changed = false;
} }
// If the LED is off and should be on, turn it on // If the LED is off and should be on, turn it on
@ -144,7 +144,7 @@ bool app_loop() {
// as long as screensaver_ticks is -1 (i.e. screensaver is active), we wake up here, update the screen, and go right back to sleep. // as long as screensaver_ticks is -1 (i.e. screensaver is active), we wake up here, update the screen, and go right back to sleep.
while (movement_state.screensaver_ticks == -1) { while (movement_state.screensaver_ticks == -1) {
event.event_type = EVENT_SCREENSAVER; event.event_type = EVENT_SCREENSAVER;
widgets[movement_state.current_widget].loop(event, &movement_state.movement_settings, widget_contexts[movement_state.current_widget]); watch_faces[movement_state.current_watch_face].loop(event, &movement_state.movement_settings, watch_face_contexts[movement_state.current_watch_face]);
watch_enter_shallow_sleep(true); watch_enter_shallow_sleep(true);
} }
// as soon as screensaver_ticks is reset by the extwake handler, we bail out of the loop and reactivate ourselves. // as soon as screensaver_ticks is reset by the extwake handler, we bail out of the loop and reactivate ourselves.
@ -158,7 +158,7 @@ bool app_loop() {
if (event.event_type) { if (event.event_type) {
event.subsecond = movement_state.subsecond; event.subsecond = movement_state.subsecond;
can_sleep = widgets[movement_state.current_widget].loop(event, &movement_state.movement_settings, widget_contexts[movement_state.current_widget]); can_sleep = watch_faces[movement_state.current_watch_face].loop(event, &movement_state.movement_settings, watch_face_contexts[movement_state.current_watch_face]);
event.event_type = EVENT_NONE; event.event_type = EVENT_NONE;
event.subsecond = 0; event.subsecond = 0;
} }

View File

@ -23,9 +23,9 @@ typedef union {
typedef enum { typedef enum {
EVENT_NONE = 0, // There is no event to report. EVENT_NONE = 0, // There is no event to report.
EVENT_ACTIVATE, // Your widget is entering the foreground. EVENT_ACTIVATE, // Your watch face is entering the foreground.
EVENT_TICK, // Most common event type. Your widget is being called from the tick callback. EVENT_TICK, // Most common event type. Your watch face is being called from the tick callback.
EVENT_SCREENSAVER, // Your widget is being asked to display its output for screensaver mode. EVENT_SCREENSAVER, // Your watch face is being asked to display its output for screensaver mode.
EVENT_LIGHT_BUTTON_DOWN, // The light button has been pressed, but not yet released. EVENT_LIGHT_BUTTON_DOWN, // The light button has been pressed, but not yet released.
EVENT_LIGHT_BUTTON_UP, // The light button was pressed and released. EVENT_LIGHT_BUTTON_UP, // The light button was pressed and released.
EVENT_LIGHT_LONG_PRESS, // The light button was held for >2 seconds, and released. EVENT_LIGHT_LONG_PRESS, // The light button was held for >2 seconds, and released.
@ -42,26 +42,26 @@ typedef struct {
uint8_t subsecond; uint8_t subsecond;
} LauncherEvent; } LauncherEvent;
typedef void (*movement_widget_setup)(LauncherSettings *settings, void ** context_ptr); typedef void (*watch_face_setup)(LauncherSettings *settings, void ** context_ptr);
typedef void (*movement_widget_activate)(LauncherSettings *settings, void *context); typedef void (*watch_face_activate)(LauncherSettings *settings, void *context);
typedef bool (*movement_widget_loop)(LauncherEvent event, LauncherSettings *settings, void *context); typedef bool (*watch_face_loop)(LauncherEvent event, LauncherSettings *settings, void *context);
typedef void (*movement_widget_resign)(LauncherSettings *settings, void *context); typedef void (*watch_face_resign)(LauncherSettings *settings, void *context);
typedef struct { typedef struct {
movement_widget_setup setup; watch_face_setup setup;
movement_widget_activate activate; watch_face_activate activate;
movement_widget_loop loop; watch_face_loop loop;
movement_widget_resign resign; watch_face_resign resign;
} WatchWidget; } WatchFace;
typedef struct { typedef struct {
// properties stored in BACKUP register // properties stored in BACKUP register
LauncherSettings movement_settings; LauncherSettings movement_settings;
// transient properties // transient properties
int16_t current_widget; int16_t current_watch_face;
int16_t next_widget; int16_t next_face;
bool widget_changed; bool watch_face_changed;
// LED stuff // LED stuff
uint8_t light_ticks; uint8_t light_ticks;
@ -81,8 +81,8 @@ typedef struct {
uint8_t subsecond; uint8_t subsecond;
} LauncherState; } LauncherState;
void movement_move_to_widget(uint8_t widget_index); void movement_move_to_face(uint8_t watch_face_index);
void movement_move_to_next_widget(); void movement_move_to_next_face();
void movement_illuminate_led(); void movement_illuminate_led();
void movement_request_tick_frequency(uint8_t freq); void movement_request_tick_frequency(uint8_t freq);

View File

@ -1,17 +1,17 @@
#ifndef MOVEMENT_CONFIG_H_ #ifndef MOVEMENT_CONFIG_H_
#define MOVEMENT_CONFIG_H_ #define MOVEMENT_CONFIG_H_
#include "simple_clock_widget.h" #include "simple_clock_face.h"
#include "preferences_widget.h" #include "preferences_face.h"
#include "set_time_widget.h" #include "set_time_face.h"
#include "pulseometer_widget.h" #include "pulseometer_face.h"
#define MOVEMENT_NUM_WIDGETS 3 #define MOVEMENT_NUM_FACES 3
WatchWidget widgets[MOVEMENT_NUM_WIDGETS] = { WatchFace watch_faces[MOVEMENT_NUM_FACES] = {
simple_clock_widget, simple_clock_face,
preferences_widget, preferences_face,
set_time_widget, set_time_face,
}; };

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@ -1,14 +1,14 @@
#include <stdlib.h> #include <stdlib.h>
#include "simple_clock_widget.h" #include "simple_clock_face.h"
#include "watch.h" #include "watch.h"
void simple_clock_widget_setup(LauncherSettings *settings, void ** context_ptr) { void simple_clock_face_setup(LauncherSettings *settings, void ** context_ptr) {
(void) settings; (void) settings;
// the only context we need is the timestamp of the previous tick. // the only context we need is the timestamp of the previous tick.
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint32_t)); if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint32_t));
} }
void simple_clock_widget_activate(LauncherSettings *settings, void *context) { void simple_clock_face_activate(LauncherSettings *settings, void *context) {
if (settings->bit.clock_mode_24h) { if (settings->bit.clock_mode_24h) {
watch_set_indicator(WATCH_INDICATOR_24H); watch_set_indicator(WATCH_INDICATOR_24H);
} }
@ -17,8 +17,8 @@ void simple_clock_widget_activate(LauncherSettings *settings, void *context) {
*((uint32_t *)context) = 0xFFFFFFFF; *((uint32_t *)context) = 0xFFFFFFFF;
} }
bool simple_clock_widget_loop(LauncherEvent event, LauncherSettings *settings, void *context) { bool simple_clock_face_loop(LauncherEvent event, LauncherSettings *settings, void *context) {
printf("simple_clock_widget_loop\n"); printf("simple_clock_face_loop\n");
const char weekdays[7][3] = {"SA", "SU", "MO", "TU", "WE", "TH", "FR"}; const char weekdays[7][3] = {"SA", "SU", "MO", "TU", "WE", "TH", "FR"};
char buf[11]; char buf[11];
uint8_t pos; uint8_t pos;
@ -55,15 +55,15 @@ bool simple_clock_widget_loop(LauncherEvent event, LauncherSettings *settings, v
} }
pos = 0; pos = 0;
if (event.event_type == EVENT_SCREENSAVER) { if (event.event_type == EVENT_SCREENSAVER) {
sprintf(buf, "%s%2d%2d%02d ", weekdays[simple_clock_widget_get_weekday(date_time.unit.year, date_time.unit.month, date_time.unit.day)], date_time.unit.day, date_time.unit.hour, date_time.unit.minute); sprintf(buf, "%s%2d%2d%02d ", weekdays[simple_clock_face_get_weekday(date_time.unit.year, date_time.unit.month, date_time.unit.day)], date_time.unit.day, date_time.unit.hour, date_time.unit.minute);
} else { } else {
sprintf(buf, "%s%2d%2d%02d%02d", weekdays[simple_clock_widget_get_weekday(date_time.unit.year, date_time.unit.month, date_time.unit.day)], date_time.unit.day, date_time.unit.hour, date_time.unit.minute, date_time.unit.second); sprintf(buf, "%s%2d%2d%02d%02d", weekdays[simple_clock_face_get_weekday(date_time.unit.year, date_time.unit.month, date_time.unit.day)], date_time.unit.day, date_time.unit.hour, date_time.unit.minute, date_time.unit.second);
} }
} }
watch_display_string(buf, pos); watch_display_string(buf, pos);
break; break;
case EVENT_MODE_BUTTON_UP: case EVENT_MODE_BUTTON_UP:
movement_move_to_next_widget(); movement_move_to_next_face();
return false; return false;
case EVENT_LIGHT_BUTTON_UP: case EVENT_LIGHT_BUTTON_UP:
movement_illuminate_led(); movement_illuminate_led();
@ -77,12 +77,12 @@ bool simple_clock_widget_loop(LauncherEvent event, LauncherSettings *settings, v
return true; return true;
} }
void simple_clock_widget_resign(LauncherSettings *settings, void *context) { void simple_clock_face_resign(LauncherSettings *settings, void *context) {
(void) settings; (void) settings;
(void) context; (void) context;
} }
uint8_t simple_clock_widget_get_weekday(uint16_t year, uint16_t month, uint16_t day) { uint8_t simple_clock_face_get_weekday(uint16_t year, uint16_t month, uint16_t day) {
year += 20; year += 20;
if (month <= 2) { if (month <= 2) {
month += 12; month += 12;

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@ -0,0 +1,20 @@
#ifndef SIMPLE_CLOCK_FACE_H_
#define SIMPLE_CLOCK_FACE_H_
#include "movement.h"
void simple_clock_face_setup(LauncherSettings *settings, void ** context_ptr);
void simple_clock_face_activate(LauncherSettings *settings, void *context);
bool simple_clock_face_loop(LauncherEvent event, LauncherSettings *settings, void *context);
void simple_clock_face_resign(LauncherSettings *settings, void *context);
uint8_t simple_clock_face_get_weekday(uint16_t day, uint16_t month, uint16_t year);
#define simple_clock_face { \
simple_clock_face_setup, \
simple_clock_face_activate, \
simple_clock_face_loop, \
simple_clock_face_resign, \
}
#endif // FAKE_FACE_H_

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@ -1,23 +1,23 @@
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include "pulseometer_widget.h" #include "pulseometer_face.h"
#include "watch.h" #include "watch.h"
#define PULSOMETER_WIDGET_FREQUENCY_FACTOR (4ul) // refresh rate will be 2 to this power Hz (0 for 1 Hz, 2 for 4 Hz, etc.) #define PULSOMETER_FACE_FREQUENCY_FACTOR (4ul) // refresh rate will be 2 to this power Hz (0 for 1 Hz, 2 for 4 Hz, etc.)
#define PULSOMETER_WIDGET_FREQUENCY (1 << PULSOMETER_WIDGET_FREQUENCY_FACTOR) #define PULSOMETER_FACE_FREQUENCY (1 << PULSOMETER_FACE_FREQUENCY_FACTOR)
void pulseometer_widget_setup(LauncherSettings *settings, void ** context_ptr) { void pulseometer_face_setup(LauncherSettings *settings, void ** context_ptr) {
(void) settings; (void) settings;
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(PulsometerState)); if (*context_ptr == NULL) *context_ptr = malloc(sizeof(PulsometerState));
} }
void pulseometer_widget_activate(LauncherSettings *settings, void *context) { void pulseometer_face_activate(LauncherSettings *settings, void *context) {
(void) settings; (void) settings;
memset(context, 0, sizeof(PulsometerState)); memset(context, 0, sizeof(PulsometerState));
} }
bool pulseometer_widget_loop(LauncherEvent event, LauncherSettings *settings, void *context) { bool pulseometer_face_loop(LauncherEvent event, LauncherSettings *settings, void *context) {
printf("pulseometer_widget_loop\n"); printf("pulseometer_face_loop\n");
(void) settings; (void) settings;
PulsometerState *pulsometer_state = (PulsometerState *)context; PulsometerState *pulsometer_state = (PulsometerState *)context;
char buf[14]; char buf[14];
@ -44,7 +44,7 @@ bool pulseometer_widget_loop(LauncherEvent event, LauncherSettings *settings, vo
pulsometer_state->ticks = (pulsometer_state->ticks + 1) % 5; pulsometer_state->ticks = (pulsometer_state->ticks + 1) % 5;
} else { } else {
if (pulsometer_state->measuring && pulsometer_state->ticks) { if (pulsometer_state->measuring && pulsometer_state->ticks) {
pulsometer_state->pulse = (int16_t)((30.0 * ((float)(60 << PULSOMETER_WIDGET_FREQUENCY_FACTOR) / (float)pulsometer_state->ticks)) + 0.5); pulsometer_state->pulse = (int16_t)((30.0 * ((float)(60 << PULSOMETER_FACE_FREQUENCY_FACTOR) / (float)pulsometer_state->ticks)) + 0.5);
} }
if (pulsometer_state->pulse > 240) { if (pulsometer_state->pulse > 240) {
watch_display_string(" Hi", 0); watch_display_string(" Hi", 0);
@ -58,7 +58,7 @@ bool pulseometer_widget_loop(LauncherEvent event, LauncherSettings *settings, vo
} }
return false; return false;
case EVENT_MODE_BUTTON_UP: case EVENT_MODE_BUTTON_UP:
movement_move_to_next_widget(); movement_move_to_next_face();
return false; return false;
case EVENT_LIGHT_BUTTON_UP: case EVENT_LIGHT_BUTTON_UP:
movement_illuminate_led(); movement_illuminate_led();
@ -67,7 +67,7 @@ bool pulseometer_widget_loop(LauncherEvent event, LauncherSettings *settings, vo
pulsometer_state->ticks = 0; pulsometer_state->ticks = 0;
pulsometer_state->pulse = 0xFFFF; pulsometer_state->pulse = 0xFFFF;
pulsometer_state->measuring = true; pulsometer_state->measuring = true;
movement_request_tick_frequency(PULSOMETER_WIDGET_FREQUENCY); movement_request_tick_frequency(PULSOMETER_FACE_FREQUENCY);
break; break;
case EVENT_ALARM_BUTTON_UP: case EVENT_ALARM_BUTTON_UP:
case EVENT_ALARM_LONG_PRESS: case EVENT_ALARM_LONG_PRESS:
@ -81,7 +81,7 @@ bool pulseometer_widget_loop(LauncherEvent event, LauncherSettings *settings, vo
return true; return true;
} }
void pulseometer_widget_resign(LauncherSettings *settings, void *context) { void pulseometer_face_resign(LauncherSettings *settings, void *context) {
(void) settings; (void) settings;
(void) context; (void) context;
} }

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@ -0,0 +1,24 @@
#ifndef PULSEOMETER_FACE_H_
#define PULSEOMETER_FACE_H_
#include "movement.h"
typedef struct {
bool measuring;
int16_t pulse;
int16_t ticks;
} PulsometerState;
void pulseometer_face_setup(LauncherSettings *settings, void ** context_ptr);
void pulseometer_face_activate(LauncherSettings *settings, void *context);
bool pulseometer_face_loop(LauncherEvent event, LauncherSettings *settings, void *context);
void pulseometer_face_resign(LauncherSettings *settings, void *context);
#define pulseometer_face { \
pulseometer_face_setup, \
pulseometer_face_activate, \
pulseometer_face_loop, \
pulseometer_face_resign, \
}
#endif // PULSEOMETER_FACE_H_

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@ -1,31 +1,31 @@
#include <stdlib.h> #include <stdlib.h>
#include "preferences_widget.h" #include "preferences_face.h"
#include "watch.h" #include "watch.h"
#define PREFERENCES_WIDGET_NUM_PREFEFENCES (5) #define PREFERENCES_FACE_NUM_PREFEFENCES (5)
const char preferences_widget_titles[PREFERENCES_WIDGET_NUM_PREFEFENCES][11] = {"CL ", "Bt Beep ", "SC ", "Lt grn ", "Lt red "}; const char preferences_face_titles[PREFERENCES_FACE_NUM_PREFEFENCES][11] = {"CL ", "Bt Beep ", "SC ", "Lt grn ", "Lt red "};
void preferences_widget_setup(LauncherSettings *settings, void ** context_ptr) { void preferences_face_setup(LauncherSettings *settings, void ** context_ptr) {
(void) settings; (void) settings;
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint8_t)); if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint8_t));
} }
void preferences_widget_activate(LauncherSettings *settings, void *context) { void preferences_face_activate(LauncherSettings *settings, void *context) {
(void) settings; (void) settings;
*((uint8_t *)context) = 0; *((uint8_t *)context) = 0;
movement_request_tick_frequency(4); // we need to manually blink some pixels movement_request_tick_frequency(4); // we need to manually blink some pixels
} }
bool preferences_widget_loop(LauncherEvent event, LauncherSettings *settings, void *context) { bool preferences_face_loop(LauncherEvent event, LauncherSettings *settings, void *context) {
printf("preferences_widget_loop\n"); printf("preferences_face_loop\n");
uint8_t current_page = *((uint8_t *)context); uint8_t current_page = *((uint8_t *)context);
switch (event.event_type) { switch (event.event_type) {
case EVENT_MODE_BUTTON_UP: case EVENT_MODE_BUTTON_UP:
watch_set_led_off(); watch_set_led_off();
movement_move_to_next_widget(); movement_move_to_next_face();
return false; return false;
case EVENT_LIGHT_BUTTON_UP: case EVENT_LIGHT_BUTTON_UP:
current_page = (current_page + 1) % PREFERENCES_WIDGET_NUM_PREFEFENCES; current_page = (current_page + 1) % PREFERENCES_FACE_NUM_PREFEFENCES;
*((uint8_t *)context) = current_page; *((uint8_t *)context) = current_page;
break; break;
case EVENT_ALARM_BUTTON_UP: case EVENT_ALARM_BUTTON_UP:
@ -51,7 +51,7 @@ bool preferences_widget_loop(LauncherEvent event, LauncherSettings *settings, vo
break; break;
} }
watch_display_string((char *)preferences_widget_titles[current_page], 0); watch_display_string((char *)preferences_face_titles[current_page], 0);
if (event.subsecond % 2) return current_page <= 2; if (event.subsecond % 2) return current_page <= 2;
char buf[3]; char buf[3];
@ -112,7 +112,7 @@ bool preferences_widget_loop(LauncherEvent event, LauncherSettings *settings, vo
return true; return true;
} }
void preferences_widget_resign(LauncherSettings *settings, void *context) { void preferences_face_resign(LauncherSettings *settings, void *context) {
(void) settings; (void) settings;
(void) context; (void) context;
watch_set_led_off(); watch_set_led_off();

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@ -0,0 +1,18 @@
#ifndef PREFERENCES_FACE_H_
#define PREFERENCES_FACE_H_
#include "movement.h"
void preferences_face_setup(LauncherSettings *settings, void ** context_ptr);
void preferences_face_activate(LauncherSettings *settings, void *context);
bool preferences_face_loop(LauncherEvent event, LauncherSettings *settings, void *context);
void preferences_face_resign(LauncherSettings *settings, void *context);
#define preferences_face { \
preferences_face_setup, \
preferences_face_activate, \
preferences_face_loop, \
preferences_face_resign, \
}
#endif // PREFERENCES_FACE_H_

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@ -1,32 +1,32 @@
#include <stdlib.h> #include <stdlib.h>
#include "set_time_widget.h" #include "set_time_face.h"
#include "watch.h" #include "watch.h"
#define SET_TIME_WIDGET_NUM_SETTINGS (6) #define SET_TIME_FACE_NUM_SETTINGS (6)
const char set_time_widget_titles[SET_TIME_WIDGET_NUM_SETTINGS][3] = {"HR", "MN", "SE", "YR", "MO", "DA"}; const char set_time_face_titles[SET_TIME_FACE_NUM_SETTINGS][3] = {"HR", "MN", "SE", "YR", "MO", "DA"};
void set_time_widget_setup(LauncherSettings *settings, void ** context_ptr) { void set_time_face_setup(LauncherSettings *settings, void ** context_ptr) {
(void) settings; (void) settings;
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint8_t)); if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint8_t));
} }
void set_time_widget_activate(LauncherSettings *settings, void *context) { void set_time_face_activate(LauncherSettings *settings, void *context) {
(void) settings; (void) settings;
*((uint8_t *)context) = 0; *((uint8_t *)context) = 0;
movement_request_tick_frequency(4); movement_request_tick_frequency(4);
} }
bool set_time_widget_loop(LauncherEvent event, LauncherSettings *settings, void *context) { bool set_time_face_loop(LauncherEvent event, LauncherSettings *settings, void *context) {
uint8_t current_page = *((uint8_t *)context); uint8_t current_page = *((uint8_t *)context);
const uint8_t days_in_month[12] = {31, 28, 31, 30, 31, 30, 30, 31, 30, 31, 30, 31}; const uint8_t days_in_month[12] = {31, 28, 31, 30, 31, 30, 30, 31, 30, 31, 30, 31};
watch_date_time date_time = watch_rtc_get_date_time(); watch_date_time date_time = watch_rtc_get_date_time();
switch (event.event_type) { switch (event.event_type) {
case EVENT_MODE_BUTTON_UP: case EVENT_MODE_BUTTON_UP:
movement_move_to_next_widget(); movement_move_to_next_face();
return false; return false;
case EVENT_LIGHT_BUTTON_UP: case EVENT_LIGHT_BUTTON_UP:
current_page = (current_page + 1) % SET_TIME_WIDGET_NUM_SETTINGS; current_page = (current_page + 1) % SET_TIME_FACE_NUM_SETTINGS;
*((uint8_t *)context) = current_page; *((uint8_t *)context) = current_page;
break; break;
case EVENT_ALARM_BUTTON_UP: case EVENT_ALARM_BUTTON_UP:
@ -67,9 +67,9 @@ bool set_time_widget_loop(LauncherEvent event, LauncherSettings *settings, void
watch_set_colon(); watch_set_colon();
if (settings->bit.clock_mode_24h) { if (settings->bit.clock_mode_24h) {
watch_set_indicator(WATCH_INDICATOR_24H); watch_set_indicator(WATCH_INDICATOR_24H);
sprintf(buf, "%s %2d%02d%02d", set_time_widget_titles[current_page], date_time.unit.hour, date_time.unit.minute, date_time.unit.second); sprintf(buf, "%s %2d%02d%02d", set_time_face_titles[current_page], date_time.unit.hour, date_time.unit.minute, date_time.unit.second);
} else { } else {
sprintf(buf, "%s %2d%02d%02d", set_time_widget_titles[current_page], (date_time.unit.hour % 12) ? (date_time.unit.hour % 12) : 12, date_time.unit.minute, date_time.unit.second); sprintf(buf, "%s %2d%02d%02d", set_time_face_titles[current_page], (date_time.unit.hour % 12) ? (date_time.unit.hour % 12) : 12, date_time.unit.minute, date_time.unit.second);
if (date_time.unit.hour > 12) watch_set_indicator(WATCH_INDICATOR_PM); if (date_time.unit.hour > 12) watch_set_indicator(WATCH_INDICATOR_PM);
else watch_clear_indicator(WATCH_INDICATOR_PM); else watch_clear_indicator(WATCH_INDICATOR_PM);
} }
@ -77,7 +77,7 @@ bool set_time_widget_loop(LauncherEvent event, LauncherSettings *settings, void
watch_clear_colon(); watch_clear_colon();
watch_clear_indicator(WATCH_INDICATOR_24H); watch_clear_indicator(WATCH_INDICATOR_24H);
watch_clear_indicator(WATCH_INDICATOR_PM); watch_clear_indicator(WATCH_INDICATOR_PM);
sprintf(buf, "%s %2d%02d%02d", set_time_widget_titles[current_page], date_time.unit.year + 20, date_time.unit.month, date_time.unit.day); sprintf(buf, "%s %2d%02d%02d", set_time_face_titles[current_page], date_time.unit.year + 20, date_time.unit.month, date_time.unit.day);
} }
if (event.subsecond % 2) { if (event.subsecond % 2) {
switch (current_page) { switch (current_page) {
@ -101,7 +101,7 @@ bool set_time_widget_loop(LauncherEvent event, LauncherSettings *settings, void
return true; return true;
} }
void set_time_widget_resign(LauncherSettings *settings, void *context) { void set_time_face_resign(LauncherSettings *settings, void *context) {
(void) settings; (void) settings;
(void) context; (void) context;
watch_set_led_off(); watch_set_led_off();

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@ -0,0 +1,18 @@
#ifndef SET_TIME_FACE_H_
#define SET_TIME_FACE_H_
#include "movement.h"
void set_time_face_setup(LauncherSettings *settings, void ** context_ptr);
void set_time_face_activate(LauncherSettings *settings, void *context);
bool set_time_face_loop(LauncherEvent event, LauncherSettings *settings, void *context);
void set_time_face_resign(LauncherSettings *settings, void *context);
#define set_time_face { \
set_time_face_setup, \
set_time_face_activate, \
set_time_face_loop, \
set_time_face_resign, \
}
#endif // SET_TIME_FACE_H_

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@ -1,20 +0,0 @@
#ifndef SIMPLE_CLOCK_WIDGET_H_
#define SIMPLE_CLOCK_WIDGET_H_
#include "movement.h"
void simple_clock_widget_setup(LauncherSettings *settings, void ** context_ptr);
void simple_clock_widget_activate(LauncherSettings *settings, void *context);
bool simple_clock_widget_loop(LauncherEvent event, LauncherSettings *settings, void *context);
void simple_clock_widget_resign(LauncherSettings *settings, void *context);
uint8_t simple_clock_widget_get_weekday(uint16_t day, uint16_t month, uint16_t year);
#define simple_clock_widget { \
simple_clock_widget_setup, \
simple_clock_widget_activate, \
simple_clock_widget_loop, \
simple_clock_widget_resign, \
}
#endif // FAKE_WIDGET_H_

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@ -1,24 +0,0 @@
#ifndef PULSEOMETER_WIDGET_H_
#define PULSEOMETER_WIDGET_H_
#include "movement.h"
typedef struct {
bool measuring;
int16_t pulse;
int16_t ticks;
} PulsometerState;
void pulseometer_widget_setup(LauncherSettings *settings, void ** context_ptr);
void pulseometer_widget_activate(LauncherSettings *settings, void *context);
bool pulseometer_widget_loop(LauncherEvent event, LauncherSettings *settings, void *context);
void pulseometer_widget_resign(LauncherSettings *settings, void *context);
#define pulseometer_widget { \
pulseometer_widget_setup, \
pulseometer_widget_activate, \
pulseometer_widget_loop, \
pulseometer_widget_resign, \
}
#endif // PULSEOMETER_WIDGET_H_

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@ -1,18 +0,0 @@
#ifndef PREFERENCES_WIDGET_H_
#define PREFERENCES_WIDGET_H_
#include "movement.h"
void preferences_widget_setup(LauncherSettings *settings, void ** context_ptr);
void preferences_widget_activate(LauncherSettings *settings, void *context);
bool preferences_widget_loop(LauncherEvent event, LauncherSettings *settings, void *context);
void preferences_widget_resign(LauncherSettings *settings, void *context);
#define preferences_widget { \
preferences_widget_setup, \
preferences_widget_activate, \
preferences_widget_loop, \
preferences_widget_resign, \
}
#endif // PREFERENCES_WIDGET_H_

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@ -1,18 +0,0 @@
#ifndef SET_TIME_WIDGET_H_
#define SET_TIME_WIDGET_H_
#include "movement.h"
void set_time_widget_setup(LauncherSettings *settings, void ** context_ptr);
void set_time_widget_activate(LauncherSettings *settings, void *context);
bool set_time_widget_loop(LauncherEvent event, LauncherSettings *settings, void *context);
void set_time_widget_resign(LauncherSettings *settings, void *context);
#define set_time_widget { \
set_time_widget_setup, \
set_time_widget_activate, \
set_time_widget_loop, \
set_time_widget_resign, \
}
#endif // SET_TIME_WIDGET_H_