Merge branch 'main' into theAlexes/cleanup

This commit is contained in:
Wesley Aptekar-Cassels
2024-01-21 01:31:58 -05:00
committed by GitHub
15 changed files with 97 additions and 33 deletions

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@@ -21,12 +21,12 @@ do
for color in "${colors[@]}"
do
COLOR=$(echo "$color" | tr '[:lower:]' '[:upper:]')
make clean
make COLOR=$COLOR clean
make COLOR=$COLOR FIRMWARE=$VARIANT
mv "build/watch.uf2" "$fw_dir/$variant-$color.uf2"
done
rm -rf ./build-sim
emmake make FIRMWARE=$VARIANT
emmake make COLOR=GREEN FIRMWARE=$VARIANT
mkdir "$sim_dir/$variant/"
mv "build-sim/watch.wasm" "$sim_dir/$variant/"
mv "build-sim/watch.js" "$sim_dir/$variant/"

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@@ -294,25 +294,31 @@ void movement_request_wake() {
_movement_reset_inactivity_countdown();
}
void movement_play_signal(void) {
bool buzzer_enabled = watch_is_buzzer_or_led_enabled();
if (!buzzer_enabled) {
watch_enable_buzzer();
}
watch_buzzer_play_note(BUZZER_NOTE_C8, 75);
watch_buzzer_play_note(BUZZER_NOTE_REST, 100);
watch_buzzer_play_note(BUZZER_NOTE_C8, 100);
if (!buzzer_enabled) {
watch_disable_buzzer();
}
void end_buzzing() {
movement_state.is_buzzing = false;
}
void movement_play_tune(void) {
if (!watch_is_buzzer_or_led_enabled()) {
watch_enable_buzzer();
watch_buzzer_play_sequence(signal_tune, watch_disable_buzzer);
void end_buzzing_and_disable_buzzer(void) {
end_buzzing();
watch_disable_buzzer();
}
void movement_play_signal(void) {
void *maybe_disable_buzzer = end_buzzing_and_disable_buzzer;
if (watch_is_buzzer_or_led_enabled()) {
maybe_disable_buzzer = end_buzzing;
} else {
watch_buzzer_play_sequence(signal_tune, NULL);
watch_enable_buzzer();
}
movement_state.is_buzzing = true;
watch_buzzer_play_sequence(signal_tune, maybe_disable_buzzer);
if (movement_state.le_mode_ticks == -1) {
// the watch is asleep. wake it up for "1" round through the main loop.
// the sleep_mode_app_loop will notice the is_buzzing and note that it
// only woke up to beep and then it will spinlock until the callback
// turns off the is_buzzing flag.
movement_state.needs_wake = true;
movement_state.le_mode_ticks = 1;
}
}
@@ -446,6 +452,7 @@ static void _sleep_mode_app_loop(void) {
bool app_loop(void) {
wf = &watch_faces[movement_state.current_face_idx];
bool woke_up_for_buzzer = false;
if (movement_state.watch_face_changed) {
if (movement_state.settings.bit.button_should_sound) {
// low note for nonzero case, high note for return to watch_face 0
@@ -491,7 +498,11 @@ bool app_loop(void) {
// _sleep_mode_app_loop takes over at this point and loops until le_mode_ticks is reset by the extwake handler,
// or wake is requested using the movement_request_wake function.
_sleep_mode_app_loop();
// as soon as _sleep_mode_app_loop returns, we reactivate ourselves.
// as soon as _sleep_mode_app_loop returns, we prepare to reactivate
// ourselves, but first, we check to see if we woke up for the buzzer:
if (movement_state.is_buzzing) {
woke_up_for_buzzer = true;
}
event.event_type = EVENT_ACTIVATE;
// this is a hack tho: waking from sleep mode, app_setup does get called, but it happens before we have reset our ticks.
// need to figure out if there's a better heuristic for determining how we woke up.
@@ -582,8 +593,13 @@ bool app_loop(void) {
// if the watch face changed, we can't sleep because we need to update the display.
if (movement_state.watch_face_changed) can_sleep = false;
// if the buzzer or the LED is on, we need to stay awake to keep the TCC running.
if (movement_state.is_buzzing || movement_state.light_ticks != -1) can_sleep = false;
// if we woke up for the buzzer, stay awake until it's finished.
if (woke_up_for_buzzer) {
while(watch_is_buzzer_or_led_enabled());
}
// if the LED is on, we need to stay awake to keep the TCC running.
if (movement_state.light_ticks != -1) can_sleep = false;
return can_sleep;
}

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@@ -307,7 +307,6 @@ void movement_cancel_background_task_for_face(uint8_t watch_face_index);
void movement_request_wake(void);
void movement_play_signal(void);
void movement_play_tune(void);
void movement_play_alarm(void);
void movement_play_alarm_beeps(uint8_t rounds, BuzzerNote alarm_note);

View File

@@ -49,7 +49,7 @@ const watch_face_t watch_faces[] = {
*/
#define MOVEMENT_SECONDARY_FACE_INDEX (MOVEMENT_NUM_FACES - 2) // or (0)
/* Custom hourly chime tune. Check movement_custom_signal_tunes.h for options */
/* Custom hourly chime tune. Check movement_custom_signal_tunes.h for options. */
#define SIGNAL_TUNE_DEFAULT
#endif // MOVEMENT_CONFIG_H_

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@@ -28,6 +28,7 @@
void <#watch_face_name#>_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(<#watch_face_name#>_state_t));
memset(*context_ptr, 0, sizeof(<#watch_face_name#>_state_t));

View File

@@ -151,6 +151,8 @@ bool repetition_minute_face_loop(movement_event_t event, movement_settings_t *se
else watch_clear_indicator(WATCH_INDICATOR_BELL);
break;
case EVENT_BACKGROUND_TASK:
// uncomment this line to snap back to the clock face when the hour signal sounds:
// movement_move_to_face(state->watch_face_index);
movement_play_signal();
break;
case EVENT_LIGHT_LONG_UP:

View File

@@ -136,11 +136,7 @@ bool simple_clock_face_loop(movement_event_t event, movement_settings_t *setting
case EVENT_BACKGROUND_TASK:
// uncomment this line to snap back to the clock face when the hour signal sounds:
// movement_move_to_face(state->watch_face_index);
#ifdef SIGNAL_TUNE_DEFAULT
movement_play_signal();
#else
movement_play_tune();
#endif
break;
default:
return movement_default_loop_handler(event, settings);

View File

@@ -84,8 +84,10 @@ static void tomato_draw(tomato_state_t *state) {
sec = 0;
break;
}
sprintf(buf, "TO %c%2d%02d%2d", kind, min, sec, state->done_count);
watch_display_string(buf, 0);
if (state->visible) {
sprintf(buf, "TO %c%2d%02d%2d", kind, min, sec, state->done_count);
watch_display_string(buf, 0);
}
}
static void tomato_reset(tomato_state_t *state) {
@@ -116,6 +118,7 @@ void tomato_face_setup(movement_settings_t *settings, uint8_t watch_face_index,
state->mode=tomato_ready;
state->kind= tomato_focus;
state->done_count = 0;
state->visible = true;
}
}
@@ -127,6 +130,7 @@ void tomato_face_activate(movement_settings_t *settings, void *context) {
watch_set_indicator(WATCH_INDICATOR_BELL);
}
watch_set_colon();
state->visible = true;
}
bool tomato_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
@@ -184,6 +188,8 @@ bool tomato_face_loop(movement_event_t event, movement_settings_t *settings, voi
}
void tomato_face_resign(movement_settings_t *settings, void *context) {
tomato_state_t *state = (tomato_state_t *)context;
state->visible = false;
(void) settings;
(void) context;
}

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@@ -64,6 +64,7 @@ typedef struct {
tomato_mode mode;
tomato_kind kind;
uint8_t done_count;
bool visible;
} tomato_state_t;
void tomato_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);

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@@ -245,7 +245,6 @@ static void value_increase(int16_t delta) {
nanosec_state.correction_cadence = (delta > 0) ? 1 : 20;
break;
}
nanosec_state.correction_profile = (nanosec_state.correction_profile + delta) % nanosec_profile_count;
break;
case 6: // Aging
nanosec_state.aging_ppm_pa += delta;