refactor: watch faces no longer need a pointer to settings!

This commit is contained in:
joeycastillo
2024-09-29 09:59:49 -04:00
parent 3bd8f8d51f
commit e88359d1d5
201 changed files with 1180 additions and 1553 deletions

View File

@@ -121,9 +121,8 @@ static void _display(couch_to_5k_state_t *state, char *buf){
}
void couch_to_5k_face_setup(movement_settings_t *settings, uint8_t
void couch_to_5k_face_setup(uint8_t
watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(couch_to_5k_state_t));
@@ -163,15 +162,14 @@ void couch_to_5k_face_setup(movement_settings_t *settings, uint8_t
// watch wakes from deep sleep.
}
void couch_to_5k_face_activate(movement_settings_t *settings, void *context) {
(void) settings;
void couch_to_5k_face_activate(void *context) {
(void) context;
// Handle any tasks related to your watch face coming on screen.
watch_set_colon();
}
bool couch_to_5k_face_loop(movement_event_t event, movement_settings_t *settings,
bool couch_to_5k_face_loop(movement_event_t event,
void *context) {
couch_to_5k_state_t *state = (couch_to_5k_state_t *)context;
static char buf[11];
@@ -241,7 +239,7 @@ bool couch_to_5k_face_loop(movement_event_t event, movement_settings_t *settings
// skips to the secondary watch face, if configured)
// You can override any of these behaviors by adding a case for
// these events to this switch statement.
return movement_default_loop_handler(event, settings);
return movement_default_loop_handler(event);
}
// return true if the watch can enter standby mode. Generally speaking, you
@@ -258,8 +256,7 @@ bool couch_to_5k_face_loop(movement_event_t event, movement_settings_t *settings
return true;
}
void couch_to_5k_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
void couch_to_5k_face_resign(void *context) {
(void) context;
// handle any cleanup before your watch face goes off-screen.