refactor: watch faces no longer need a pointer to settings!

This commit is contained in:
joeycastillo
2024-09-29 09:59:49 -04:00
parent 3bd8f8d51f
commit e88359d1d5
201 changed files with 1180 additions and 1553 deletions

View File

@@ -46,18 +46,16 @@ struct {
bool animating;
} databank_state;
void databank_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
void databank_face_setup(uint8_t watch_face_index, void ** context_ptr) {
// These next two lines just silence the compiler warnings associated with unused parameters.
// We have no use for the settings or the watch_face_index, so we make that explicit here.
(void) settings;
(void) context_ptr;
(void) watch_face_index;
// At boot, context_ptr will be NULL indicating that we don't have anyplace to store our context.
}
void databank_face_activate(movement_settings_t *settings, void *context) {
void databank_face_activate(void *context) {
// same as above: silence the warning, we don't need to check the settings.
(void) settings;
(void) context;
// we do however need to set some things in our context. Here we cast it to the correct type...
databank_state.current_word = 0;
@@ -85,8 +83,7 @@ static void display()
}
}
bool databank_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
(void) settings;
bool databank_face_loop(movement_event_t event, void *context) {
(void) context;
int max_words = (strlen(pi_data[databank_state.databank_page * 2 + 1]) - 1) / 6 + 1;
@@ -132,16 +129,15 @@ bool databank_face_loop(movement_event_t event, movement_settings_t *settings, v
// don't light up every time light is hit
break;
default:
movement_default_loop_handler(event, settings);
movement_default_loop_handler(event);
break;
}
return true;
}
void databank_face_resign(movement_settings_t *settings, void *context) {
void databank_face_resign(void *context) {
// our watch face, like most watch faces, has nothing special to do when resigning.
// watch faces that enable a peripheral or interact with a sensor may want to turn it off here.
(void) settings;
(void) context;
}