refactor: watch faces no longer need a pointer to settings!

This commit is contained in:
joeycastillo
2024-09-29 09:59:49 -04:00
parent 3bd8f8d51f
commit e88359d1d5
201 changed files with 1180 additions and 1553 deletions

View File

@@ -539,8 +539,7 @@ static void update_game(endless_runner_state_t *state, uint8_t subsecond) {
display_fuel(subsecond, state -> difficulty);
}
void endless_runner_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
void endless_runner_face_setup(uint8_t watch_face_index, void ** context_ptr) {
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(endless_runner_state_t));
@@ -550,12 +549,11 @@ void endless_runner_face_setup(movement_settings_t *settings, uint8_t watch_face
}
}
void endless_runner_face_activate(movement_settings_t *settings, void *context) {
(void) settings;
void endless_runner_face_activate(void *context) {
(void) context;
}
bool endless_runner_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
bool endless_runner_face_loop(movement_event_t event, void *context) {
endless_runner_state_t *state = (endless_runner_state_t *)context;
switch (event.event_type) {
case EVENT_ACTIVATE:
@@ -605,13 +603,12 @@ bool endless_runner_face_loop(movement_event_t event, movement_settings_t *setti
display_time(watch_rtc_get_date_time(), movement_clock_mode_24h());
break;
default:
return movement_default_loop_handler(event, settings);
return movement_default_loop_handler(event);
}
return true;
}
void endless_runner_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
void endless_runner_face_resign(void *context) {
(void) context;
}