refactor: watch faces no longer need a pointer to settings!

This commit is contained in:
joeycastillo
2024-09-29 09:59:49 -04:00
parent 3bd8f8d51f
commit e88359d1d5
201 changed files with 1180 additions and 1553 deletions

View File

@@ -97,7 +97,7 @@ static uint32_t _get_now_ts() {
return watch_utility_date_time_to_unix_time(now, 0);
}
static inline void _button_beep(movement_settings_t *settings) {
static inline void _button_beep() {
// play a beep as confirmation for a button press (if applicable)
if (movement_button_should_sound()) watch_buzzer_play_note(BUZZER_NOTE_C7, 50);
}
@@ -369,8 +369,7 @@ static void _resume_paused_timer(interval_face_state_t *state) {
watch_set_indicator(WATCH_INDICATOR_BELL);
}
void interval_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void **context_ptr) {
(void) settings;
void interval_face_setup(uint8_t watch_face_index, void **context_ptr) {
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(interval_face_state_t));
@@ -394,8 +393,7 @@ void interval_face_setup(movement_settings_t *settings, uint8_t watch_face_index
}
}
void interval_face_activate(movement_settings_t *settings, void *context) {
(void) settings;
void interval_face_activate(void *context) {
interval_face_state_t *state = (interval_face_state_t *)context;
_erase_timer_flag = false;
state->is_active = true;
@@ -407,8 +405,7 @@ void interval_face_activate(movement_settings_t *settings, void *context) {
} else watch_set_colon();
}
void interval_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
void interval_face_resign(void *context) {
interval_face_state_t *state = (interval_face_state_t *)context;
if (state->face_state <= interval_state_setting) state->face_state = interval_state_waiting;
watch_set_led_off();
@@ -416,7 +413,7 @@ void interval_face_resign(movement_settings_t *settings, void *context) {
state->is_active = false;
}
bool interval_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
bool interval_face_loop(movement_event_t event, void *context) {
interval_face_state_t *state = (interval_face_state_t *)context;
interval_timer_setting_t *timer = &state->timer[state->timer_idx];
@@ -618,7 +615,7 @@ bool interval_face_loop(movement_event_t event, movement_settings_t *settings, v
// don't light up every time light is hit
break;
default:
movement_default_loop_handler(event, settings);
movement_default_loop_handler(event);
break;
}
return true;