refactor: watch faces no longer need a pointer to settings!

This commit is contained in:
joeycastillo
2024-09-29 09:59:49 -04:00
parent 3bd8f8d51f
commit e88359d1d5
201 changed files with 1180 additions and 1553 deletions

View File

@@ -476,8 +476,7 @@ static void insert_random_guess(wordle_state_t *state) {
}
#endif
void wordle_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
void wordle_face_setup(uint8_t watch_face_index, void ** context_ptr) {
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(wordle_state_t));
@@ -490,8 +489,7 @@ void wordle_face_setup(movement_settings_t *settings, uint8_t watch_face_index,
// Do any pin or peripheral setup here; this will be called whenever the watch wakes from deep sleep.
}
void wordle_face_activate(movement_settings_t *settings, void *context) {
(void) settings;
void wordle_face_activate(void *context) {
wordle_state_t *state = (wordle_state_t *)context;
#if WORDLE_USE_DAILY_STREAK != 0
uint32_t now = get_day_unix_time();
@@ -511,7 +509,7 @@ void wordle_face_activate(movement_settings_t *settings, void *context) {
display_title(state);
}
bool wordle_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
bool wordle_face_loop(movement_event_t event, void *context) {
wordle_state_t *state = (wordle_state_t *)context;
switch (event.event_type) {
@@ -590,13 +588,12 @@ bool wordle_face_loop(movement_event_t event, movement_settings_t *settings, voi
display_title(state);
break;
default:
return movement_default_loop_handler(event, settings);
return movement_default_loop_handler(event);
}
return true;
}
void wordle_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
void wordle_face_resign(void *context) {
(void) context;
}