refactor: watch faces no longer need a pointer to settings!

This commit is contained in:
joeycastillo
2024-09-29 09:59:49 -04:00
parent 3bd8f8d51f
commit e88359d1d5
201 changed files with 1180 additions and 1553 deletions

View File

@@ -39,10 +39,10 @@ typedef struct {
bool animating;
} hello_there_state_t;
void hello_there_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void hello_there_face_activate(movement_settings_t *settings, void *context);
bool hello_there_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void hello_there_face_resign(movement_settings_t *settings, void *context);
void hello_there_face_setup(uint8_t watch_face_index, void ** context_ptr);
void hello_there_face_activate(void *context);
bool hello_there_face_loop(movement_event_t event, void *context);
void hello_there_face_resign(void *context);
#define hello_there_face ((const watch_face_t){ \
hello_there_face_setup, \