refactor: watch faces no longer need a pointer to settings!
This commit is contained in:
@@ -29,8 +29,7 @@
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const uint8_t BEAT_REFRESH_FREQUENCY = 8;
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void beats_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
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(void) settings;
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void beats_face_setup(uint8_t watch_face_index, void ** context_ptr) {
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(void) watch_face_index;
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(void) context_ptr;
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if (*context_ptr == NULL) {
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@@ -38,16 +37,14 @@ void beats_face_setup(movement_settings_t *settings, uint8_t watch_face_index, v
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}
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}
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void beats_face_activate(movement_settings_t *settings, void *context) {
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(void) settings;
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void beats_face_activate(void *context) {
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beats_face_state_t *state = (beats_face_state_t *)context;
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state->next_subsecond_update = 0;
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state->last_centibeat_displayed = 0;
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movement_request_tick_frequency(BEAT_REFRESH_FREQUENCY);
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}
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bool beats_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
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(void) settings;
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bool beats_face_loop(movement_event_t event, void *context) {
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beats_face_state_t *state = (beats_face_state_t *)context;
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if (event.event_type == EVENT_TICK && event.subsecond != state->next_subsecond_update) {
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return true; // math is hard, don't do it if we don't have to.
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@@ -82,15 +79,14 @@ bool beats_face_loop(movement_event_t event, movement_settings_t *settings, void
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watch_display_text(WATCH_POSITION_FULL, buf);
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break;
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default:
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movement_default_loop_handler(event, settings);
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movement_default_loop_handler(event);
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break;
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}
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return true;
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}
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void beats_face_resign(movement_settings_t *settings, void *context) {
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(void) settings;
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void beats_face_resign(void *context) {
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(void) context;
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}
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@@ -44,10 +44,10 @@ typedef struct {
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} beats_face_state_t;
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uint32_t clock2beats(uint32_t hours, uint32_t minutes, uint32_t seconds, uint32_t subseconds, int16_t utc_offset);
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void beats_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
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void beats_face_activate(movement_settings_t *settings, void *context);
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bool beats_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
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void beats_face_resign(movement_settings_t *settings, void *context);
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void beats_face_setup(uint8_t watch_face_index, void ** context_ptr);
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void beats_face_activate(void *context);
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bool beats_face_loop(movement_event_t event, void *context);
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void beats_face_resign(void *context);
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#define beats_face ((const watch_face_t){ \
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beats_face_setup, \
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@@ -60,7 +60,7 @@ static void clock_indicate(watch_indicator_t indicator, bool on) {
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}
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}
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static void clock_indicate_alarm(movement_settings_t *settings) {
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static void clock_indicate_alarm() {
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clock_indicate(WATCH_INDICATOR_SIGNAL, movement_alarm_enabled());
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}
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@@ -68,7 +68,7 @@ static void clock_indicate_time_signal(clock_state_t *clock) {
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clock_indicate(WATCH_INDICATOR_BELL, clock->time_signal_enabled);
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}
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static void clock_indicate_24h(movement_settings_t *settings) {
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static void clock_indicate_24h() {
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clock_indicate(WATCH_INDICATOR_24H, !!movement_clock_mode_24h());
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}
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@@ -76,7 +76,7 @@ static bool clock_is_pm(watch_date_time date_time) {
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return date_time.unit.hour >= 12;
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}
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static void clock_indicate_pm(movement_settings_t *settings, watch_date_time date_time) {
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static void clock_indicate_pm(watch_date_time date_time) {
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if (movement_clock_mode_24h()) { return; }
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clock_indicate(WATCH_INDICATOR_PM, clock_is_pm(date_time));
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}
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@@ -166,10 +166,10 @@ static bool clock_display_some(watch_date_time current, watch_date_time previous
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}
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}
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static void clock_display_clock(movement_settings_t *settings, clock_state_t *clock, watch_date_time current) {
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static void clock_display_clock(clock_state_t *clock, watch_date_time current) {
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if (!clock_display_some(current, clock->date_time.previous)) {
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if (movement_clock_mode_24h() == MOVEMENT_CLOCK_MODE_12H) {
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clock_indicate_pm(settings, current);
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clock_indicate_pm(current);
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current = clock_24h_to_12h(current);
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}
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clock_display_all(current, movement_clock_mode_24h() == MOVEMENT_CLOCK_MODE_024H);
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@@ -204,8 +204,7 @@ static void clock_stop_tick_tock_animation(void) {
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}
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}
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void clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
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(void) settings;
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void clock_face_setup(uint8_t watch_face_index, void ** context_ptr) {
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(void) watch_face_index;
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if (*context_ptr == NULL) {
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@@ -216,14 +215,14 @@ void clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, v
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}
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}
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void clock_face_activate(movement_settings_t *settings, void *context) {
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void clock_face_activate(void *context) {
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clock_state_t *clock = (clock_state_t *) context;
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clock_stop_tick_tock_animation();
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clock_indicate_time_signal(clock);
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clock_indicate_alarm(settings);
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clock_indicate_24h(settings);
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clock_indicate_alarm();
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clock_indicate_24h();
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watch_set_colon();
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@@ -231,7 +230,7 @@ void clock_face_activate(movement_settings_t *settings, void *context) {
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clock->date_time.previous.reg = 0xFFFFFFFF;
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}
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bool clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
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bool clock_face_loop(movement_event_t event, void *context) {
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clock_state_t *state = (clock_state_t *) context;
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watch_date_time current;
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@@ -244,7 +243,7 @@ bool clock_face_loop(movement_event_t event, movement_settings_t *settings, void
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case EVENT_ACTIVATE:
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current = watch_rtc_get_date_time();
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clock_display_clock(settings, state, current);
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clock_display_clock(state, current);
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clock_check_battery_periodically(state, current);
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@@ -260,19 +259,17 @@ bool clock_face_loop(movement_event_t event, movement_settings_t *settings, void
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movement_play_signal();
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break;
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default:
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return movement_default_loop_handler(event, settings);
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return movement_default_loop_handler(event);
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}
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return true;
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}
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void clock_face_resign(movement_settings_t *settings, void *context) {
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(void) settings;
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void clock_face_resign(void *context) {
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(void) context;
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}
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bool clock_face_wants_background_task(movement_settings_t *settings, void *context) {
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(void) settings;
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bool clock_face_wants_background_task(void *context) {
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clock_state_t *state = (clock_state_t *) context;
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if (!state->time_signal_enabled) return false;
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@@ -43,11 +43,11 @@
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#include "movement.h"
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void clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
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void clock_face_activate(movement_settings_t *settings, void *context);
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bool clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
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void clock_face_resign(movement_settings_t *settings, void *context);
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bool clock_face_wants_background_task(movement_settings_t *settings, void *context);
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void clock_face_setup(uint8_t watch_face_index, void ** context_ptr);
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void clock_face_activate(void *context);
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bool clock_face_loop(movement_event_t event, void *context);
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void clock_face_resign(void *context);
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bool clock_face_wants_background_task(void *context);
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#define clock_face ((const watch_face_t) { \
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clock_face_setup, \
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@@ -34,8 +34,7 @@ static void _update_alarm_indicator(bool settings_alarm_enabled, simple_clock_st
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else watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
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}
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void simple_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
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(void) settings;
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void simple_clock_face_setup(uint8_t watch_face_index, void ** context_ptr) {
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(void) watch_face_index;
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if (*context_ptr == NULL) {
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@@ -46,7 +45,7 @@ void simple_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_i
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}
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}
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void simple_clock_face_activate(movement_settings_t *settings, void *context) {
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void simple_clock_face_activate(void *context) {
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simple_clock_state_t *state = (simple_clock_state_t *)context;
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if (watch_tick_animation_is_running()) watch_stop_tick_animation();
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@@ -66,7 +65,7 @@ void simple_clock_face_activate(movement_settings_t *settings, void *context) {
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state->previous_date_time = 0xFFFFFFFF;
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}
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bool simple_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
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bool simple_clock_face_loop(movement_event_t event, void *context) {
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simple_clock_state_t *state = (simple_clock_state_t *)context;
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char buf[11];
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@@ -143,19 +142,17 @@ bool simple_clock_face_loop(movement_event_t event, movement_settings_t *setting
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movement_play_signal();
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break;
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default:
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return movement_default_loop_handler(event, settings);
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return movement_default_loop_handler(event);
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}
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return true;
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}
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void simple_clock_face_resign(movement_settings_t *settings, void *context) {
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(void) settings;
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void simple_clock_face_resign(void *context) {
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(void) context;
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}
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bool simple_clock_face_wants_background_task(movement_settings_t *settings, void *context) {
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(void) settings;
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bool simple_clock_face_wants_background_task(void *context) {
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simple_clock_state_t *state = (simple_clock_state_t *)context;
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if (!state->signal_enabled) return false;
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@@ -45,11 +45,11 @@ typedef struct {
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bool alarm_enabled;
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} simple_clock_state_t;
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void simple_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
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void simple_clock_face_activate(movement_settings_t *settings, void *context);
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bool simple_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
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void simple_clock_face_resign(movement_settings_t *settings, void *context);
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bool simple_clock_face_wants_background_task(movement_settings_t *settings, void *context);
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void simple_clock_face_setup(uint8_t watch_face_index, void ** context_ptr);
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void simple_clock_face_activate(void *context);
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bool simple_clock_face_loop(movement_event_t event, void *context);
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void simple_clock_face_resign(void *context);
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bool simple_clock_face_wants_background_task(void *context);
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#define simple_clock_face ((const watch_face_t){ \
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simple_clock_face_setup, \
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@@ -35,8 +35,7 @@ void _update_timezone_offset(world_clock_state_t *state) {
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state->current_offset = movement_get_current_timezone_offset_for_zone(state->settings.bit.timezone_index);
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}
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void world_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
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(void) settings;
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void world_clock_face_setup(uint8_t watch_face_index, void ** context_ptr) {
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(void) watch_face_index;
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if (*context_ptr == NULL) {
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*context_ptr = malloc(sizeof(world_clock_state_t));
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@@ -51,8 +50,7 @@ void world_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_in
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}
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}
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void world_clock_face_activate(movement_settings_t *settings, void *context) {
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(void) settings;
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void world_clock_face_activate(void *context) {
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world_clock_state_t *state = (world_clock_state_t *)context;
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state->current_screen = 0;
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@@ -61,7 +59,7 @@ void world_clock_face_activate(movement_settings_t *settings, void *context) {
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if (watch_tick_animation_is_running()) watch_stop_tick_animation();
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}
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static bool world_clock_face_do_display_mode(movement_event_t event, movement_settings_t *settings, world_clock_state_t *state) {
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static bool world_clock_face_do_display_mode(movement_event_t event, world_clock_state_t *state) {
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char buf[11];
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uint32_t previous_date_time;
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@@ -121,13 +119,13 @@ static bool world_clock_face_do_display_mode(movement_event_t event, movement_se
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state->current_screen = 1;
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break;
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default:
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return movement_default_loop_handler(event, settings);
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return movement_default_loop_handler(event);
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}
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return true;
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}
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static bool _world_clock_face_do_settings_mode(movement_event_t event, movement_settings_t *settings, world_clock_state_t *state) {
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static bool _world_clock_face_do_settings_mode(movement_event_t event, world_clock_state_t *state) {
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switch (event.event_type) {
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case EVENT_MODE_BUTTON_UP:
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if (state->backup_register) watch_store_backup_data(state->settings.reg, state->backup_register);
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@@ -141,7 +139,7 @@ static bool _world_clock_face_do_settings_mode(movement_event_t event, movement_
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state->current_screen = 0;
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if (state->backup_register) watch_store_backup_data(state->settings.reg, state->backup_register);
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event.event_type = EVENT_ACTIVATE;
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return world_clock_face_do_display_mode(event, settings, state);
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return world_clock_face_do_display_mode(event, state);
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}
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break;
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case EVENT_ALARM_BUTTON_DOWN:
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@@ -198,17 +196,16 @@ static bool _world_clock_face_do_settings_mode(movement_event_t event, movement_
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return true;
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}
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bool world_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
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bool world_clock_face_loop(movement_event_t event, void *context) {
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world_clock_state_t *state = (world_clock_state_t *)context;
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if (state->current_screen == 0) {
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return world_clock_face_do_display_mode(event, settings, state);
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return world_clock_face_do_display_mode(event, state);
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} else {
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return _world_clock_face_do_settings_mode(event, settings, state);
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return _world_clock_face_do_settings_mode(event, state);
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}
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}
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void world_clock_face_resign(movement_settings_t *settings, void *context) {
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(void) settings;
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void world_clock_face_resign(void *context) {
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(void) context;
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}
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@@ -65,10 +65,10 @@ typedef struct {
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int32_t current_offset;
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} world_clock_state_t;
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void world_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
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void world_clock_face_activate(movement_settings_t *settings, void *context);
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bool world_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
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void world_clock_face_resign(movement_settings_t *settings, void *context);
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void world_clock_face_setup(uint8_t watch_face_index, void ** context_ptr);
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void world_clock_face_activate(void *context);
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bool world_clock_face_loop(movement_event_t event, void *context);
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void world_clock_face_resign(void *context);
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uint8_t world_clock_face_get_weekday(uint16_t day, uint16_t month, uint16_t year);
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@@ -59,14 +59,13 @@ static inline void load_countdown(countdown_state_t *state) {
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state->seconds = state->set_seconds;
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}
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static inline void button_beep(movement_settings_t *settings) {
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static inline void button_beep() {
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// play a beep as confirmation for a button press (if applicable)
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if (movement_button_should_sound())
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watch_buzzer_play_note(BUZZER_NOTE_C7, 50);
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}
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static void schedule_countdown(countdown_state_t *state, movement_settings_t *settings) {
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(void) settings;
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static void schedule_countdown(countdown_state_t *state) {
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// Calculate the new state->now_ts but don't update it until we've updated the target -
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// avoid possible race where the old target is compared to the new time and immediately triggers
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@@ -77,15 +76,15 @@ static void schedule_countdown(countdown_state_t *state, movement_settings_t *se
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movement_schedule_background_task_for_face(state->watch_face_index, target_dt);
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}
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static void auto_repeat(countdown_state_t *state, movement_settings_t *settings) {
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static void auto_repeat(countdown_state_t *state) {
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movement_play_alarm();
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load_countdown(state);
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schedule_countdown(state, settings);
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schedule_countdown(state);
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}
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static void start(countdown_state_t *state, movement_settings_t *settings) {
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static void start(countdown_state_t *state) {
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state->mode = cd_running;
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schedule_countdown(state, settings);
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schedule_countdown(state);
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}
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@@ -153,9 +152,9 @@ static void ring(countdown_state_t *state) {
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reset(state);
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}
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|
||||
static void times_up(movement_settings_t *settings, countdown_state_t *state) {
|
||||
static void times_up(countdown_state_t *state) {
|
||||
if(state->repeat) {
|
||||
auto_repeat(state, settings);
|
||||
auto_repeat(state);
|
||||
}
|
||||
else {
|
||||
ring(state);
|
||||
@@ -180,8 +179,7 @@ static void settings_increment(countdown_state_t *state) {
|
||||
return;
|
||||
}
|
||||
|
||||
void countdown_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
|
||||
(void) settings;
|
||||
void countdown_face_setup(uint8_t watch_face_index, void ** context_ptr) {
|
||||
(void) watch_face_index;
|
||||
|
||||
if (*context_ptr == NULL) {
|
||||
@@ -195,8 +193,7 @@ void countdown_face_setup(movement_settings_t *settings, uint8_t watch_face_inde
|
||||
}
|
||||
}
|
||||
|
||||
void countdown_face_activate(movement_settings_t *settings, void *context) {
|
||||
(void) settings;
|
||||
void countdown_face_activate(void *context) {
|
||||
countdown_state_t *state = (countdown_state_t *)context;
|
||||
if(state->mode == cd_running) {
|
||||
watch_date_time now = watch_rtc_get_date_time();
|
||||
@@ -211,8 +208,7 @@ void countdown_face_activate(movement_settings_t *settings, void *context) {
|
||||
quick_ticks_running = false;
|
||||
}
|
||||
|
||||
bool countdown_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
|
||||
(void) settings;
|
||||
bool countdown_face_loop(movement_event_t event, void *context) {
|
||||
countdown_state_t *state = (countdown_state_t *)context;
|
||||
|
||||
switch (event.event_type) {
|
||||
@@ -244,7 +240,7 @@ bool countdown_face_loop(movement_event_t event, movement_settings_t *settings,
|
||||
break;
|
||||
case cd_paused:
|
||||
reset(state);
|
||||
button_beep(settings);
|
||||
button_beep();
|
||||
break;
|
||||
case cd_setting:
|
||||
state->selection++;
|
||||
@@ -253,7 +249,7 @@ bool countdown_face_loop(movement_event_t event, movement_settings_t *settings,
|
||||
state->mode = cd_reset;
|
||||
store_countdown(state);
|
||||
movement_request_tick_frequency(1);
|
||||
button_beep(settings);
|
||||
button_beep();
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -263,14 +259,14 @@ bool countdown_face_loop(movement_event_t event, movement_settings_t *settings,
|
||||
switch(state->mode) {
|
||||
case cd_running:
|
||||
pause(state);
|
||||
button_beep(settings);
|
||||
button_beep();
|
||||
break;
|
||||
case cd_reset:
|
||||
case cd_paused:
|
||||
if (!(state->hours == 0 && state->minutes == 0 && state->seconds == 0)) {
|
||||
// Only start the timer if we have a valid time.
|
||||
start(state, settings);
|
||||
button_beep(settings);
|
||||
start(state);
|
||||
button_beep();
|
||||
watch_set_indicator(WATCH_INDICATOR_SIGNAL);
|
||||
}
|
||||
break;
|
||||
@@ -286,7 +282,7 @@ bool countdown_face_loop(movement_event_t event, movement_settings_t *settings,
|
||||
// long press in reset mode enters settings
|
||||
state->mode = cd_setting;
|
||||
movement_request_tick_frequency(4);
|
||||
button_beep(settings);
|
||||
button_beep();
|
||||
break;
|
||||
case cd_setting:
|
||||
// long press in settings mode starts quick ticks for adjusting the time
|
||||
@@ -314,7 +310,7 @@ bool countdown_face_loop(movement_event_t event, movement_settings_t *settings,
|
||||
}
|
||||
} else {
|
||||
// Toggle auto-repeat
|
||||
button_beep(settings);
|
||||
button_beep();
|
||||
state->repeat = !state->repeat;
|
||||
if(state->repeat)
|
||||
watch_set_indicator(WATCH_INDICATOR_BELL);
|
||||
@@ -326,7 +322,7 @@ bool countdown_face_loop(movement_event_t event, movement_settings_t *settings,
|
||||
abort_quick_ticks(state);
|
||||
break;
|
||||
case EVENT_BACKGROUND_TASK:
|
||||
times_up(settings, state);
|
||||
times_up(state);
|
||||
break;
|
||||
case EVENT_TIMEOUT:
|
||||
if (state->mode == cd_setting) {
|
||||
@@ -334,7 +330,7 @@ bool countdown_face_loop(movement_event_t event, movement_settings_t *settings,
|
||||
state->mode = cd_reset;
|
||||
store_countdown(state);
|
||||
movement_request_tick_frequency(1);
|
||||
button_beep(settings);
|
||||
button_beep();
|
||||
}
|
||||
break;
|
||||
case EVENT_LOW_ENERGY_UPDATE:
|
||||
@@ -342,15 +338,14 @@ bool countdown_face_loop(movement_event_t event, movement_settings_t *settings,
|
||||
// intentionally squelch the light default event; we only show the light when cd is running or reset
|
||||
break;
|
||||
default:
|
||||
movement_default_loop_handler(event, settings);
|
||||
movement_default_loop_handler(event);
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void countdown_face_resign(movement_settings_t *settings, void *context) {
|
||||
(void) settings;
|
||||
void countdown_face_resign(void *context) {
|
||||
countdown_state_t *state = (countdown_state_t *)context;
|
||||
if (state->mode == cd_setting) {
|
||||
state->selection = 0;
|
||||
|
||||
@@ -67,10 +67,10 @@ typedef struct {
|
||||
} countdown_state_t;
|
||||
|
||||
|
||||
void countdown_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
void countdown_face_activate(movement_settings_t *settings, void *context);
|
||||
bool countdown_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
|
||||
void countdown_face_resign(movement_settings_t *settings, void *context);
|
||||
void countdown_face_setup(uint8_t watch_face_index, void ** context_ptr);
|
||||
void countdown_face_activate(void *context);
|
||||
bool countdown_face_loop(movement_event_t event, void *context);
|
||||
void countdown_face_resign(void *context);
|
||||
|
||||
#define countdown_face ((const watch_face_t){ \
|
||||
countdown_face_setup, \
|
||||
|
||||
@@ -37,8 +37,7 @@ const char preferences_face_titles[PREFERENCES_PAGE_NUM_PREFERENCES][11] = {
|
||||
"LT blue ", // Light: blue component (for watches with blue LED)
|
||||
};
|
||||
|
||||
void preferences_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
|
||||
(void) settings;
|
||||
void preferences_face_setup(uint8_t watch_face_index, void ** context_ptr) {
|
||||
(void) watch_face_index;
|
||||
if (*context_ptr == NULL) {
|
||||
*context_ptr = malloc(sizeof(preferences_state_t));
|
||||
@@ -62,14 +61,13 @@ void preferences_face_setup(movement_settings_t *settings, uint8_t watch_face_in
|
||||
}
|
||||
}
|
||||
|
||||
void preferences_face_activate(movement_settings_t *settings, void *context) {
|
||||
(void) settings;
|
||||
void preferences_face_activate(void *context) {
|
||||
preferences_state_t *state = (preferences_state_t *)context;
|
||||
state->current_page = 0;
|
||||
movement_request_tick_frequency(4); // we need to manually blink some pixels
|
||||
}
|
||||
|
||||
bool preferences_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
|
||||
bool preferences_face_loop(movement_event_t event, void *context) {
|
||||
preferences_state_t *state = (preferences_state_t *)context;
|
||||
movement_color_t color; // to use in the switch if we need it
|
||||
|
||||
@@ -225,7 +223,7 @@ bool preferences_face_loop(movement_event_t event, movement_settings_t *settings
|
||||
movement_move_to_face(0);
|
||||
break;
|
||||
default:
|
||||
return movement_default_loop_handler(event, settings);
|
||||
return movement_default_loop_handler(event);
|
||||
}
|
||||
|
||||
if (state->current_page == PREFERENCES_PAGE_LED_RED ||
|
||||
@@ -243,8 +241,7 @@ bool preferences_face_loop(movement_event_t event, movement_settings_t *settings
|
||||
}
|
||||
}
|
||||
|
||||
void preferences_face_resign(movement_settings_t *settings, void *context) {
|
||||
(void) settings;
|
||||
void preferences_face_resign(void *context) {
|
||||
(void) context;
|
||||
movement_force_led_off();
|
||||
movement_store_settings();
|
||||
|
||||
@@ -99,10 +99,10 @@ typedef struct {
|
||||
preferences_page_t current_page;
|
||||
} preferences_state_t;
|
||||
|
||||
void preferences_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
void preferences_face_activate(movement_settings_t *settings, void *context);
|
||||
bool preferences_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
|
||||
void preferences_face_resign(movement_settings_t *settings, void *context);
|
||||
void preferences_face_setup(uint8_t watch_face_index, void ** context_ptr);
|
||||
void preferences_face_activate(void *context);
|
||||
bool preferences_face_loop(movement_event_t event, void *context);
|
||||
void preferences_face_resign(void *context);
|
||||
|
||||
#define preferences_face ((const watch_face_t){ \
|
||||
preferences_face_setup, \
|
||||
|
||||
@@ -34,7 +34,7 @@ const char set_time_face_titles[SET_TIME_FACE_NUM_SETTINGS][3] = {"HR", "M1", "S
|
||||
|
||||
static bool _quick_ticks_running;
|
||||
|
||||
static void _handle_alarm_button(movement_settings_t *settings, watch_date_time date_time, uint8_t current_page) {
|
||||
static void _handle_alarm_button(watch_date_time date_time, uint8_t current_page) {
|
||||
// handles short or long pressing of the alarm button
|
||||
|
||||
switch (current_page) {
|
||||
@@ -74,27 +74,25 @@ static void _abort_quick_ticks() {
|
||||
}
|
||||
}
|
||||
|
||||
void set_time_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
|
||||
(void) settings;
|
||||
void set_time_face_setup(uint8_t watch_face_index, void ** context_ptr) {
|
||||
(void) watch_face_index;
|
||||
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint8_t));
|
||||
}
|
||||
|
||||
void set_time_face_activate(movement_settings_t *settings, void *context) {
|
||||
(void) settings;
|
||||
void set_time_face_activate(void *context) {
|
||||
*((uint8_t *)context) = 0;
|
||||
movement_request_tick_frequency(4);
|
||||
_quick_ticks_running = false;
|
||||
}
|
||||
|
||||
bool set_time_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
|
||||
bool set_time_face_loop(movement_event_t event, void *context) {
|
||||
uint8_t current_page = *((uint8_t *)context);
|
||||
watch_date_time date_time = watch_rtc_get_date_time();
|
||||
|
||||
switch (event.event_type) {
|
||||
case EVENT_TICK:
|
||||
if (_quick_ticks_running) {
|
||||
if (HAL_GPIO_BTN_ALARM_read()) _handle_alarm_button(settings, date_time, current_page);
|
||||
if (HAL_GPIO_BTN_ALARM_read()) _handle_alarm_button(date_time, current_page);
|
||||
else _abort_quick_ticks();
|
||||
}
|
||||
break;
|
||||
@@ -117,14 +115,14 @@ bool set_time_face_loop(movement_event_t event, movement_settings_t *settings, v
|
||||
break;
|
||||
case EVENT_ALARM_BUTTON_UP:
|
||||
_abort_quick_ticks();
|
||||
_handle_alarm_button(settings, date_time, current_page);
|
||||
_handle_alarm_button(date_time, current_page);
|
||||
break;
|
||||
case EVENT_TIMEOUT:
|
||||
_abort_quick_ticks();
|
||||
movement_move_to_face(0);
|
||||
break;
|
||||
default:
|
||||
return movement_default_loop_handler(event, settings);
|
||||
return movement_default_loop_handler(event);
|
||||
}
|
||||
|
||||
char buf[11];
|
||||
@@ -178,8 +176,7 @@ bool set_time_face_loop(movement_event_t event, movement_settings_t *settings, v
|
||||
return true;
|
||||
}
|
||||
|
||||
void set_time_face_resign(movement_settings_t *settings, void *context) {
|
||||
(void) settings;
|
||||
void set_time_face_resign(void *context) {
|
||||
(void) context;
|
||||
watch_set_led_off();
|
||||
movement_store_settings();
|
||||
|
||||
@@ -44,10 +44,10 @@
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
void set_time_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
void set_time_face_activate(movement_settings_t *settings, void *context);
|
||||
bool set_time_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
|
||||
void set_time_face_resign(movement_settings_t *settings, void *context);
|
||||
void set_time_face_setup(uint8_t watch_face_index, void ** context_ptr);
|
||||
void set_time_face_activate(void *context);
|
||||
bool set_time_face_loop(movement_event_t event, void *context);
|
||||
void set_time_face_resign(void *context);
|
||||
|
||||
#define set_time_face ((const watch_face_t){ \
|
||||
set_time_face_setup, \
|
||||
|
||||
Reference in New Issue
Block a user