refactor: watch faces no longer need a pointer to settings!

This commit is contained in:
joeycastillo
2024-09-29 09:59:49 -04:00
parent 3bd8f8d51f
commit e88359d1d5
201 changed files with 1180 additions and 1553 deletions

View File

@@ -29,8 +29,7 @@
const uint8_t BEAT_REFRESH_FREQUENCY = 8;
void beats_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
void beats_face_setup(uint8_t watch_face_index, void ** context_ptr) {
(void) watch_face_index;
(void) context_ptr;
if (*context_ptr == NULL) {
@@ -38,16 +37,14 @@ void beats_face_setup(movement_settings_t *settings, uint8_t watch_face_index, v
}
}
void beats_face_activate(movement_settings_t *settings, void *context) {
(void) settings;
void beats_face_activate(void *context) {
beats_face_state_t *state = (beats_face_state_t *)context;
state->next_subsecond_update = 0;
state->last_centibeat_displayed = 0;
movement_request_tick_frequency(BEAT_REFRESH_FREQUENCY);
}
bool beats_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
(void) settings;
bool beats_face_loop(movement_event_t event, void *context) {
beats_face_state_t *state = (beats_face_state_t *)context;
if (event.event_type == EVENT_TICK && event.subsecond != state->next_subsecond_update) {
return true; // math is hard, don't do it if we don't have to.
@@ -82,15 +79,14 @@ bool beats_face_loop(movement_event_t event, movement_settings_t *settings, void
watch_display_text(WATCH_POSITION_FULL, buf);
break;
default:
movement_default_loop_handler(event, settings);
movement_default_loop_handler(event);
break;
}
return true;
}
void beats_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
void beats_face_resign(void *context) {
(void) context;
}