Wake Face (#77)

Co-authored-by: Josh Berson <low.note0488@fastmail.com>
This commit is contained in:
joshber
2022-07-25 11:57:12 -04:00
committed by GitHub
parent b234db74fe
commit f120d66a98
6 changed files with 260 additions and 0 deletions

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/*
* MIT License
*
* Copyright (c) 2022 Josh Berson, building on Wesley Ellis countdown_face.c
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
//-----------------------------------------------------------------------------
#include <stdlib.h>
#include <string.h>
// #include <threads.h>
#include "wake_face.h"
#include "watch.h"
#include "watch_utility.h"
/*
UI Notes
º Light advances hour by 1
º Light long press advances hour by 6
º Alarm advances minute by 10
º Alarm long press cycles through signal modes (just one at the moment)
*/
//
// Private
//
static
void _wake_face_update_display(movement_settings_t *settings, wake_face_state_t *state) {
(void) settings;
uint8_t hour = state->hour;
watch_clear_display();
if ( settings->bit.clock_mode_24h )
watch_set_indicator(WATCH_INDICATOR_24H);
else {
if ( hour >= 12 )
watch_set_indicator(WATCH_INDICATOR_PM);
hour = hour % 12 ? hour % 12 : 12;
}
if ( state->mode )
watch_set_indicator(WATCH_INDICATOR_BELL);
static char lcdbuf[11];
sprintf(lcdbuf, "WA %2d%02d ", hour, state->minute);
watch_set_colon();
watch_display_string(lcdbuf, 0);
}
//
// Exported
//
void wake_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void **context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(wake_face_state_t));
wake_face_state_t *state = (wake_face_state_t *)*context_ptr;
memset(*context_ptr, 0, sizeof(wake_face_state_t));
state->hour = 5;
state->minute = 0;
state->mode = 0;
}
}
void wake_face_activate(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
}
void wake_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
}
bool wake_face_wants_background_task(movement_settings_t *settings, void *context) {
(void) settings;
wake_face_state_t *state = (wake_face_state_t *)context;
bool rc = false;
if ( state->mode ) {
watch_date_time now = watch_rtc_get_date_time();
rc = state->hour==now.unit.hour && state->minute==now.unit.minute;
// Were at the mercy of the wants_background_task handler
// In Safari, the emulator triggers at the end of the minute
// Converting to Unix timestamps and taking a difference between now and wake
// is not an easy win — because the timestamp for wake has to rely on now
// for its date. So first wed have to see if the TOD of wake is after that
// of now. If it is, take tomorrows date, calculating month and year rollover
// if need be.
}
return rc;
}
bool wake_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
(void) settings;
wake_face_state_t *state = (wake_face_state_t *)context;
switch (event.event_type) {
case EVENT_ACTIVATE:
case EVENT_TICK:
_wake_face_update_display(settings, state);
break;
case EVENT_LIGHT_BUTTON_UP:
state->hour = (state->hour + 1) % 24;
_wake_face_update_display(settings, state);
break;
case EVENT_LIGHT_LONG_PRESS:
state->hour = (state->hour + 6) % 24;
_wake_face_update_display(settings, state);
break;
case EVENT_ALARM_BUTTON_UP:
state->minute = (state->minute + 10) % 60;
_wake_face_update_display(settings, state);
break;
case EVENT_ALARM_LONG_PRESS:
state->mode ^= 1;
_wake_face_update_display(settings, state);
break;
case EVENT_BACKGROUND_TASK:
movement_play_alarm();
// 2022-07-23: Thx @joeycastillo for the dedicated “alarm” signal
break;
case EVENT_MODE_BUTTON_UP:
movement_move_to_next_face();
break;
case EVENT_TIMEOUT:
movement_move_to_face(0);
break;
case EVENT_LOW_ENERGY_UPDATE:
default:
break;
}
return true;
}