/* * MIT License * * Copyright (c) 2023 Ekaitz Zarraga * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #ifndef COUCHTO5K_FACE_H_ #define COUCHTO5K_FACE_H_ #include "movement.h" /* * Couch To 5k; * * * The program is designed to train 3 times a week. Each training is a * *session*. Each of the rounds you have in the training is an *exercise*. * * The training goes like this: * 5min warm-up walk -> Run X minutes -> Walk Y minutes -> ... -> Stop * * The watch face shows it like this: The weekday indicator shows if you need * to Warm Up (`WU`), run (`rU`), walk (`WA`) or stop (`--`). * * The month-day indicator shows the session you are in (from 1 to 27). * * The timer shows the time you have left in the exercise and the exercise you * are doing (MM:SS:ee). When an exercise finishes you are notified with an * alarm. When the whole session finishes, a different tone is played for a * longer period. * * Pressing the ALARM button pauses/resumes the clock. * * Pressing the LIGHT button does nothing if the timer is not paused. When it * is paused it clears the current session (it restarts it to the beginning) * and if it was already cleared or the current session was finished moves to * the next session. */ typedef enum { C25K_WARMUP, C25K_RUN, C25K_WALK, C25K_FINISHED } exercise_type_t; typedef struct { // Anything you need to keep track of, put it here! uint8_t session; uint8_t exercise; exercise_type_t exercise_type; uint16_t timer; } couch_to_5k_state_t; void couch_to_5k_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr); void couch_to_5k_face_activate(movement_settings_t *settings, void *context); bool couch_to_5k_face_loop(movement_event_t event, movement_settings_t *settings, void *context); void couch_to_5k_face_resign(movement_settings_t *settings, void *context); #define couch_to_5k_face ((const watch_face_t){ \ couch_to_5k_face_setup, \ couch_to_5k_face_activate, \ couch_to_5k_face_loop, \ couch_to_5k_face_resign, \ NULL, \ }) #endif // COUCHTO5K_FACE_H_