/* * MIT License * * Copyright (c) 2020 Joey Castillo * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "watch_buzzer.h" #include "watch_main_loop.h" #include #include static bool buzzer_enabled = false; static uint32_t buzzer_period; void cb_watch_buzzer_seq(void *userData); static uint16_t _seq_position; static int8_t _tone_ticks, _repeat_counter; static long _em_interval_id = 0; static int8_t *_sequence; static void (*_cb_finished)(void); static inline void _em_interval_stop() { emscripten_clear_interval(_em_interval_id); _em_interval_id = 0; } void watch_buzzer_play_sequence(int8_t *note_sequence, void (*callback_on_end)(void)) { if (_em_interval_id) _em_interval_stop(); watch_set_buzzer_off(); _sequence = note_sequence; _cb_finished = callback_on_end; _seq_position = 0; _tone_ticks = 0; _repeat_counter = -1; // prepare buzzer watch_enable_buzzer(); // initiate 64 hz callback _em_interval_id = emscripten_set_interval(cb_watch_buzzer_seq, (double)(1000/64), (void *)NULL); } void cb_watch_buzzer_seq(void *userData) { // callback for reading the note sequence (void) userData; if (_tone_ticks == 0) { if (_sequence[_seq_position] < 0 && _sequence[_seq_position + 1]) { // repeat indicator found if (_repeat_counter == -1) { // first encounter: load repeat counter _repeat_counter = _sequence[_seq_position + 1]; } else _repeat_counter--; if (_repeat_counter > 0) // rewind if (_seq_position > _sequence[_seq_position] * -2) _seq_position += _sequence[_seq_position] * 2; else _seq_position = 0; else { // continue _seq_position += 2; _repeat_counter = -1; } } if (_sequence[_seq_position] && _sequence[_seq_position + 1]) { // read note BuzzerNote note = _sequence[_seq_position]; if (note == BUZZER_NOTE_REST) { watch_set_buzzer_off(); } else { watch_set_buzzer_period(NotePeriods[note]); watch_set_buzzer_on(); } // set duration ticks and move to next tone _tone_ticks = _sequence[_seq_position + 1]; _seq_position += 2; } else { // end the sequence watch_buzzer_abort_sequence(); if (_cb_finished) _cb_finished(); } } else _tone_ticks--; } void watch_buzzer_abort_sequence(void) { // ends/aborts the sequence if (_em_interval_id) _em_interval_stop(); watch_set_buzzer_off(); } void watch_enable_buzzer(void) { buzzer_enabled = true; buzzer_period = NotePeriods[BUZZER_NOTE_A4]; EM_ASM({ Module['audioContext'] = new (window.AudioContext || window.webkitAudioContext)(); }); } void watch_set_buzzer_period(uint32_t period) { if (!buzzer_enabled) return; buzzer_period = period; } void watch_disable_buzzer(void) { buzzer_enabled = false; buzzer_period = NotePeriods[BUZZER_NOTE_A4]; EM_ASM({ if (Module['audioContext']) { Module['audioContext'].close(); Module['audioContext'] = null; } }); } void watch_set_buzzer_on(void) { if (!buzzer_enabled) return; EM_ASM({ const audioContext = Module['audioContext']; if (!audioContext) return; if (!(audioContext._oscillator && audioContext._gain)) { const oscillator = audioContext.createOscillator(); const gain = audioContext.createGain(); oscillator.type = 'triangle'; oscillator.connect(gain); gain.connect(audioContext.destination); oscillator.start(0); audioContext._oscillator = oscillator; audioContext._gain = gain; } audioContext._oscillator.frequency.value = 1e6/$0; audioContext._gain.gain.value = 1; }, buzzer_period); } void watch_set_buzzer_off(void) { if (!buzzer_enabled) return; EM_ASM({ const audioContext = Module['audioContext']; if (audioContext && audioContext._gain) { audioContext._gain.gain.value = 0; } }); } void watch_buzzer_play_note(BuzzerNote note, uint16_t duration_ms) { if (note == BUZZER_NOTE_REST) { watch_set_buzzer_off(); } else { watch_set_buzzer_period(NotePeriods[note]); watch_set_buzzer_on(); } main_loop_sleep(duration_ms); watch_set_buzzer_off(); }