/* * MIT License * * Copyright (c) 2020-2024 Joey Castillo * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #pragma once // Union representing a single segment mapping // COM occupies two bits, SEG occupes the rest. typedef union segment_mapping_t { struct { uint8_t com : 2; uint8_t seg : 6; } address; uint8_t value; } segment_mapping_t; // Value to indicate that a segment does not exist static const uint8_t segment_does_not_exist = 0xff; // Union representing 8 segment mappings, A-H typedef union digit_mapping_t { segment_mapping_t segment[8]; uint64_t value; } digit_mapping_t; // Custom extended LCD // Character set is slightly different since we don't have to work around as much stuff. static const uint8_t Custom_LCD_Character_Set[] = { 0b00000000, // [space] 0b00000000, // ! (unused) 0b00100010, // " 0b01100011, // # (degree symbol, hash mark doesn't fit) 0b11101101, // $ (S with a downstroke) 0b00000000, // % (unused) 0b01000100, // & ("lowercase 7" for positions 4 and 6) 0b00100000, // ' 0b00111001, // ( 0b00001111, // ) 0b11000000, // * (The + sign for use in position 0) 0b01110000, // + (segments E, F and G; looks like ┣╸) 0b00000100, // , 0b01000000, // - 0b00001000, // . (same as _, semantically most useful) 0b00010010, // / 0b00111111, // 0 0b00000110, // 1 0b01011011, // 2 0b01001111, // 3 0b01100110, // 4 0b01101101, // 5 0b01111101, // 6 0b00000111, // 7 0b01111111, // 8 0b01101111, // 9 0b00000000, // : (unused) 0b00000000, // ; (unused) 0b01011000, // < 0b01001000, // = 0b01001100, // > 0b01010011, // ? 0b11111111, // @ (all segments on) 0b01110111, // A 0b11001111, // B (with downstroke, only in weekday / seconds) 0b00111001, // C 0b10001111, // D (with downstroke, only in weekday / seconds) 0b01111001, // E 0b01110001, // F 0b00111101, // G 0b01110110, // H 0b10001001, // I (only works in position 0) 0b00001110, // J 0b01110101, // K 0b00111000, // L 0b10110111, // M (only works in position 0) 0b00110111, // N 0b00111111, // O 0b01110011, // P 0b01100111, // Q 0b11000111, // R 0b01101101, // S 0b10000001, // T (only works in position 0; set (1, 12) to make it work in position 1) 0b00111110, // U 0b00111110, // V 0b10111110, // W (only works in position 0) 0b01111110, // X 0b01101110, // Y 0b00011011, // Z 0b00111001, // [ 0b00100100, // backslash 0b00001111, // ] 0b00100011, // ^ 0b00001000, // _ 0b00000010, // ` 0b01011111, // a 0b01111100, // b 0b01011000, // c 0b01011110, // d 0b01111011, // e 0b01110001, // f 0b01101111, // g 0b01110100, // h 0b00010000, // i 0b00001110, // j 0b01110101, // k 0b00110000, // l 0b10110111, // m (only works in position 0) 0b01010100, // n 0b01011100, // o 0b01110011, // p 0b01100111, // q 0b01010000, // r 0b01101101, // s 0b01111000, // t 0b00011100, // u 0b00011100, // v (looks like u) 0b10111110, // w 0b01111110, // x 0b01101110, // y 0b00011011, // z 0b00010110, // { (open brace doesn't really work; overriden to represent the two character ligature "il") 0b00110110, // | (overriden to represent the two character ligature "ll") 0b00110100, // } (overriden to represent the two character ligature "li") 0b00000001, // ~ }; static const digit_mapping_t Custom_LCD_Display_Mapping[] = { { .segment = { { .address = { .com = 0, .seg = 19 } }, // 0A { .address = { .com = 2, .seg = 19 } }, // 0B { .address = { .com = 3, .seg = 19 } }, // 0C { .address = { .com = 3, .seg = 20 } }, // 0D { .address = { .com = 2, .seg = 20 } }, // 0E { .address = { .com = 0, .seg = 20 } }, // 0F { .address = { .com = 1, .seg = 20 } }, // 0G { .address = { .com = 1, .seg = 19 } }, // 0H }, }, { .segment = { { .address = { .com = 0, .seg = 17 } }, // 1A { .address = { .com = 2, .seg = 17 } }, // 1B { .address = { .com = 3, .seg = 17 } }, // 1C { .address = { .com = 3, .seg = 18 } }, // 1D { .address = { .com = 2, .seg = 18 } }, // 1E { .address = { .com = 0, .seg = 18 } }, // 1F { .address = { .com = 1, .seg = 18 } }, // 1G { .address = { .com = 1, .seg = 17 } }, // 1H }, }, { .segment = { { .address = { .com = 0, .seg = 11 } }, // 2A { .address = { .com = 0, .seg = 10 } }, // 2B { .address = { .com = 2, .seg = 10 } }, // 2C { .address = { .com = 3, .seg = 11 } }, // 2D { .address = { .com = 2, .seg = 11 } }, // 2E { .address = { .com = 1, .seg = 11 } }, // 2F { .address = { .com = 1, .seg = 10 } }, // 2G { .value = segment_does_not_exist }, // 2H }, }, { .segment = { { .address = { .com = 0, .seg = 9 } }, // 3A { .address = { .com = 0, .seg = 8 } }, // 3B { .address = { .com = 2, .seg = 8 } }, // 3C { .address = { .com = 3, .seg = 9 } }, // 3D { .address = { .com = 2, .seg = 9 } }, // 3E { .address = { .com = 1, .seg = 9 } }, // 3F { .address = { .com = 1, .seg = 8 } }, // 3G { .value = segment_does_not_exist }, // 3H }, }, { .segment = { { .address = { .com = 3, .seg = 16 } }, // 4A { .address = { .com = 2, .seg = 16 } }, // 4B { .address = { .com = 1, .seg = 16 } }, // 4C { .address = { .com = 0, .seg = 16 } }, // 4D { .address = { .com = 1, .seg = 22 } }, // 4E { .address = { .com = 3, .seg = 22 } }, // 4F { .address = { .com = 2, .seg = 22 } }, // 4G { .value = segment_does_not_exist }, // 4H }, }, { .segment = { { .address = { .com = 3, .seg = 14 } }, // 5A { .address = { .com = 2, .seg = 14 } }, // 5B { .address = { .com = 1, .seg = 14 } }, // 5C { .address = { .com = 0, .seg = 15 } }, // 5D { .address = { .com = 1, .seg = 15 } }, // 5E { .address = { .com = 3, .seg = 15 } }, // 5F { .address = { .com = 2, .seg = 15 } }, // 5G { .value = segment_does_not_exist }, // 5H }, }, { .segment = { { .address = { .com = 3, .seg = 1 } }, // 6A { .address = { .com = 2, .seg = 2 } }, // 6B { .address = { .com = 0, .seg = 2 } }, // 6C { .address = { .com = 0, .seg = 1 } }, // 6D { .address = { .com = 1, .seg = 1 } }, // 6E { .address = { .com = 2, .seg = 1 } }, // 6F { .address = { .com = 1, .seg = 2 } }, // 6G { .value = segment_does_not_exist }, // 6H }, }, { .segment = { { .address = { .com = 3, .seg = 3 } }, // 7A { .address = { .com = 2, .seg = 4 } }, // 7B { .address = { .com = 0, .seg = 4 } }, // 7C { .address = { .com = 0, .seg = 3 } }, // 7D { .address = { .com = 1, .seg = 3 } }, // 7E { .address = { .com = 2, .seg = 3 } }, // 7F { .address = { .com = 1, .seg = 4 } }, // 7G { .value = segment_does_not_exist }, // 7H }, }, { .segment = { { .address = { .com = 3, .seg = 10 } }, // 8A { .address = { .com = 3, .seg = 8 } }, // 8B { .address = { .com = 0, .seg = 5 } }, // 8C { .address = { .com = 1, .seg = 5 } }, // 8D { .address = { .com = 3, .seg = 4 } }, // 8E { .address = { .com = 3, .seg = 2 } }, // 8F { .address = { .com = 2, .seg = 5 } }, // 8G { .address = { .com = 3, .seg = 5 } }, // 8H }, }, { .segment = { { .address = { .com = 3, .seg = 6 } }, // 9A { .address = { .com = 3, .seg = 7 } }, // 9B { .address = { .com = 2, .seg = 7 } }, // 9C { .address = { .com = 0, .seg = 7 } }, // 9D { .address = { .com = 0, .seg = 6 } }, // 9E { .address = { .com = 2, .seg = 6 } }, // 9F { .address = { .com = 1, .seg = 6 } }, // 9G { .address = { .com = 1, .seg = 7 } }, // 9H }, }, // Position 10 is the third digit in the weekday, stashed at the end for backwards compatibility. { .segment = { { .address = { .com = 0, .seg = 12 } }, // 10A { .address = { .com = 2, .seg = 12 } }, // 10B { .address = { .com = 3, .seg = 12 } }, // 10C { .address = { .com = 3, .seg = 13 } }, // 10D { .address = { .com = 2, .seg = 13 } }, // 10E { .address = { .com = 0, .seg = 13 } }, // 10F { .address = { .com = 1, .seg = 13 } }, // 10G { .address = { .com = 1, .seg = 12 } }, // 10H }, }, }; // Original famous Casio LCD static const uint8_t Classic_LCD_Character_Set[] = { 0b00000000, // [space] 0b01100000, // ! (L in the top half for positions 4 and 6) 0b00100010, // " 0b01100011, // # (degree symbol, hash mark doesn't fit) 0b00101101, // $ (S without the center segment) 0b00000000, // % (unused) 0b01000100, // & ("lowercase 7" for positions 4 and 6) 0b00100000, // ' 0b00111001, // ( 0b00001111, // ) 0b11000000, // * (The + sign for use in position 0) 0b01110000, // + (segments E, F and G; looks like ┣╸) 0b00000100, // , 0b01000000, // - 0b01000000, // . (same as -, semantically most useful) 0b00010010, // / 0b00111111, // 0 0b00000110, // 1 0b01011011, // 2 0b01001111, // 3 0b01100110, // 4 0b01101101, // 5 0b01111101, // 6 0b00000111, // 7 0b01111111, // 8 0b01101111, // 9 0b00000000, // : (unused) 0b00000000, // ; (unused) 0b01011000, // < 0b01001000, // = 0b01001100, // > 0b01010011, // ? 0b11111111, // @ (all segments on) 0b01110111, // A 0b01111111, // B 0b00111001, // C 0b00111111, // D 0b01111001, // E 0b01110001, // F 0b00111101, // G 0b01110110, // H 0b10001001, // I (only works in position 0) 0b00001110, // J 0b01110101, // K 0b00111000, // L 0b10110111, // M (only works in position 0) 0b00110111, // N 0b00111111, // O 0b01110011, // P 0b01100111, // Q 0b11110111, // R (only works in position 1) 0b01101101, // S 0b10000001, // T (only works in position 0; set (1, 12) to make it work in position 1) 0b00111110, // U 0b00111110, // V 0b10111110, // W (only works in position 0) 0b01111110, // X 0b01101110, // Y 0b00011011, // Z 0b00111001, // [ 0b00100100, // backslash 0b00001111, // ] 0b00100011, // ^ 0b00001000, // _ 0b00000010, // ` 0b01011111, // a 0b01111100, // b 0b01011000, // c 0b01011110, // d 0b01111011, // e 0b01110001, // f 0b01101111, // g 0b01110100, // h 0b00010000, // i 0b01000010, // j (appears as superscript to work in more positions) 0b01110101, // k 0b00110000, // l 0b10110111, // m (only works in position 0) 0b01010100, // n 0b01011100, // o 0b01110011, // p 0b01100111, // q 0b01010000, // r 0b01101101, // s 0b01111000, // t 0b01100010, // u (appears in (u)pper half to work in more positions) 0b00011100, // v (looks like u but in the lower half) 0b10111110, // w (only works in position 0) 0b01111110, // x 0b01101110, // y 0b00011011, // z 0b00010110, // { (open brace doesn't really work; overriden to represent the two character ligature "il") 0b00110110, // | (overriden to represent the two character ligature "ll") 0b00110100, // } (overriden to represent the two character ligature "li") 0b00000001, // ~ }; static const digit_mapping_t Classic_LCD_Display_Mapping[] = { // Positions 0 and 1 are the Weekday or Mode digits { .segment = { { .address = { .com = 0, .seg = 13 } }, // 0A { .address = { .com = 1, .seg = 13 } }, // 0B { .address = { .com = 2, .seg = 13 } }, // 0C { .address = { .com = 2, .seg = 15 } }, // 0D { .address = { .com = 2, .seg = 14 } }, // 0E { .address = { .com = 0, .seg = 14 } }, // 0F { .address = { .com = 1, .seg = 15 } }, // 0G { .address = { .com = 1, .seg = 14 } }, // 0H }, }, { .segment = { { .address = { .com = 0, .seg = 11 } }, // 1A { .address = { .com = 1, .seg = 11 } }, // 1B, note that 1B has the same address as 1C { .address = { .com = 1, .seg = 11 } }, // 1C, will override 1B when displaying a character { .address = { .com = 2, .seg = 11 } }, // 1D { .address = { .com = 1, .seg = 12 } }, // 1E, note that 1E has the same address as 1F { .address = { .com = 1, .seg = 12 } }, // 1F, will override 1E when displaying a character { .address = { .com = 2, .seg = 12 } }, // 1G { .address = { .com = 0, .seg = 12 } }, // 1H }, }, // Positions 2 and 3 are the Day of Month digits { .segment = { { .address = { .com = 1, .seg = 9 } }, // 2A, note that 2A, 2D and 2G have the same address { .address = { .com = 0, .seg = 9 } }, // 2B { .address = { .com = 2, .seg = 9 } }, // 2C { .address = { .com = 1, .seg = 9 } }, // 2D, same address as 2A and 2G { .address = { .com = 0, .seg = 10 } }, // 2E { .value = segment_does_not_exist }, // 2F { .address = { .com = 1, .seg = 9 } }, // 2G, will override 2A and 2D when displaying a character { .value = segment_does_not_exist }, // 2H }, }, { .segment = { { .address = { .com = 0, .seg = 7 } }, // 3A { .address = { .com = 1, .seg = 7 } }, // 3B { .address = { .com = 2, .seg = 7 } }, // 3C { .address = { .com = 2, .seg = 6 } }, // 3D { .address = { .com = 2, .seg = 8 } }, // 3E { .address = { .com = 0, .seg = 8 } }, // 3F { .address = { .com = 1, .seg = 8 } }, // 3G { .value = segment_does_not_exist }, // 3H }, }, // Positions 4-9 are the Clock digits { .segment = { { .address = { .com = 1, .seg = 18 } }, // 4A, note that 4A and 4D have the same address { .address = { .com = 2, .seg = 19 } }, // 4B { .address = { .com = 0, .seg = 19 } }, // 4C { .address = { .com = 1, .seg = 18 } }, // 4D, will override 4A when displaying a character { .address = { .com = 0, .seg = 18 } }, // 4E { .address = { .com = 2, .seg = 18 } }, // 4F { .address = { .com = 1, .seg = 19 } }, // 4G { .value = segment_does_not_exist }, // 4H }, }, { .segment = { { .address = { .com = 2, .seg = 20 } }, // 5A { .address = { .com = 2, .seg = 21 } }, // 5B { .address = { .com = 1, .seg = 21 } }, // 5C { .address = { .com = 0, .seg = 21 } }, // 5D { .address = { .com = 0, .seg = 20 } }, // 5E { .address = { .com = 1, .seg = 17 } }, // 5F { .address = { .com = 1, .seg = 20 } }, // 5G { .value = segment_does_not_exist }, // 5H }, }, { .segment = { { .address = { .com = 0, .seg = 22 } }, // 6A, note that 6A and 6D have the same address { .address = { .com = 2, .seg = 23 } }, // 6B { .address = { .com = 0, .seg = 23 } }, // 6C { .address = { .com = 0, .seg = 22 } }, // 6D, will override 6A when displaying a character { .address = { .com = 1, .seg = 22 } }, // 6E { .address = { .com = 2, .seg = 22 } }, // 6F { .address = { .com = 1, .seg = 23 } }, // 6G { .value = segment_does_not_exist }, // 6H }, }, { .segment = { { .address = { .com = 2, .seg = 1 } }, // 7A { .address = { .com = 2, .seg = 10 } }, // 7B { .address = { .com = 0, .seg = 1 } }, // 7C { .address = { .com = 0, .seg = 0 } }, // 7D { .address = { .com = 1, .seg = 0 } }, // 7E { .address = { .com = 2, .seg = 0 } }, // 7F { .address = { .com = 1, .seg = 1 } }, // 7G { .value = segment_does_not_exist }, // 7H }, }, { .segment = { { .address = { .com = 2, .seg = 2 } }, // 8A { .address = { .com = 2, .seg = 3 } }, // 8B { .address = { .com = 0, .seg = 4 } }, // 8C { .address = { .com = 0, .seg = 3 } }, // 8D { .address = { .com = 0, .seg = 2 } }, // 8E { .address = { .com = 1, .seg = 2 } }, // 8F { .address = { .com = 1, .seg = 3 } }, // 8G { .value = segment_does_not_exist }, // 8H }, }, { .segment = { { .address = { .com = 2, .seg = 4 } }, // 9A { .address = { .com = 2, .seg = 5 } }, // 9B { .address = { .com = 1, .seg = 6 } }, // 9C { .address = { .com = 0, .seg = 6 } }, // 9D { .address = { .com = 0, .seg = 5 } }, // 9E { .address = { .com = 1, .seg = 4 } }, // 9F { .address = { .com = 1, .seg = 5 } }, // 9G { .value = segment_does_not_exist }, // 9H }, }, }; void watch_display_character(uint8_t character, uint8_t position); void watch_display_character_lp_seconds(uint8_t character, uint8_t position); void _watch_update_indicator_segments(void);