63 lines
2.0 KiB
C
63 lines
2.0 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2025 Johan Oskarsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef SQUASH_FACE_H_
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#define SQUASH_FACE_H_
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#include "movement.h"
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/*
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* Squash Scoring Face
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*
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* Keep track of scores in a squash match:
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* - Light button: Increment player 1's score
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* - Alarm button: Increment player 2's score
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* - Mode button long press: Reset scores
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* - Mode button: Switch to next watch face
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*/
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typedef struct {
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uint8_t player1_score;
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uint8_t player2_score;
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uint8_t player1_games;
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uint8_t player2_games;
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bool is_game_over;
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} squash_state_t;
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void squash_face_setup(uint8_t watch_face_index, void ** context_ptr);
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void squash_face_activate(void *context);
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bool squash_face_loop(movement_event_t event, void *context);
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void squash_face_resign(void *context);
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#define squash_face ((const watch_face_t){ \
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squash_face_setup, \
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squash_face_activate, \
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squash_face_loop, \
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squash_face_resign, \
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NULL, \
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})
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#endif // SQUASH_FACE_H_
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