* Move from .c to .h as needed for consistency. * When missing from both, copy from pull request or wiki. * When missing entirely, infer functionality from source code.
98 lines
3.3 KiB
C
98 lines
3.3 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2023 Jan H. Voigt
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* Copyright (c) 2022 Wesley Ellis
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* Copyright (c) 2022 Niclas Hoyer
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef SAILING_FACE_H_
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#define SAILING_FACE_H_
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/*
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* SAILING face
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* Implements a sailing timer.
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*
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* Usage:
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*
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* Waiting mode:
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* LIGHT button enters settings
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* ALARM button starts the timer (sailing mode).
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*
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* Sailing mode:
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* ALARM button switches to next programmed start signal.
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* Long press on LIGHT button resets timer and enters waiting mode.
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* Countdown to zero, then switch to counting mode.
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*
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* Counting mode:
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* After the start signal (0s), the duration of the race is counted (like a stopwatch timer).
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* ALARM button increases the lap counter, ALARM long press resets lap counter.
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* Long press on LIGHT button resets timer and enters waiting mode.
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*
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* Setting mode:
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* ALARM button increases active (blinking) signal. Goes to 0 if upper boundary
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* (11 or whatever the signal left to the active one is set to) is met.
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* 10 is printed vertically (letter o plus top segment).
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* ALARM button long press resets to default minutes (5-4-1-0).
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* LIGHT button cycles through the signals.
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* Long press on LIGHT button cycles through sound modes:
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* - Bell indicator: Sound at start (0s) only.
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* - Signal indicator: Sound at each programmed signal and at start.
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* - Bell+Signal: Sound at each minute, at 30s and at 10s countdown.
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* - No indicator: No sound.
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*/
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#include "movement.h"
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typedef enum {
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sl_waiting,
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sl_running,
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sl_setting,
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sl_counting
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} sailing_mode_t;
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typedef struct {
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uint8_t watch_face_index;
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uint32_t target_ts;
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uint32_t now_ts;
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uint32_t nextbeep_ts;
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uint8_t index;
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uint8_t minutes[6];
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uint8_t selection;
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sailing_mode_t mode;
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} sailing_state_t;
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void sailing_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
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void sailing_face_activate(movement_settings_t *settings, void *context);
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bool sailing_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
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void sailing_face_resign(movement_settings_t *settings, void *context);
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#define sailing_face ((const watch_face_t){ \
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sailing_face_setup, \
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sailing_face_activate, \
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sailing_face_loop, \
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sailing_face_resign, \
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NULL, \
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})
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#endif // sailing_FACE_H_
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