Instances of the clock state structure are only passed to the clock face itself and only via the opaque context pointer. No other code uses it. Thus there is no need to expose it in a header file. So make it an implementation detail of the watch face by localizing it inside the translation unit.
171 lines
7.0 KiB
C
171 lines
7.0 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2022 Joey Castillo
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdlib.h>
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#include "clock_face.h"
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#include "watch.h"
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#include "watch_utility.h"
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#include "watch_private_display.h"
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typedef struct {
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uint32_t previous_date_time;
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uint8_t last_battery_check;
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uint8_t watch_face_index;
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bool signal_enabled;
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bool battery_low;
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bool alarm_enabled;
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} clock_state_t;
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static void _update_alarm_indicator(bool settings_alarm_enabled, clock_state_t *state) {
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state->alarm_enabled = settings_alarm_enabled;
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if (state->alarm_enabled) watch_set_indicator(WATCH_INDICATOR_SIGNAL);
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else watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
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}
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void clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
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(void) settings;
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(void) watch_face_index;
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if (*context_ptr == NULL) {
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*context_ptr = malloc(sizeof(clock_state_t));
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clock_state_t *state = (clock_state_t *) *context_ptr;
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state->signal_enabled = false;
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state->watch_face_index = watch_face_index;
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}
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}
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void clock_face_activate(movement_settings_t *settings, void *context) {
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clock_state_t *state = (clock_state_t *) context;
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if (watch_tick_animation_is_running()) watch_stop_tick_animation();
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if (settings->bit.clock_mode_24h) watch_set_indicator(WATCH_INDICATOR_24H);
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// handle chime indicator
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if (state->signal_enabled) watch_set_indicator(WATCH_INDICATOR_BELL);
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else watch_clear_indicator(WATCH_INDICATOR_BELL);
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// show alarm indicator if there is an active alarm
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_update_alarm_indicator(settings->bit.alarm_enabled, state);
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watch_set_colon();
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// this ensures that none of the timestamp fields will match, so we can re-render them all.
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state->previous_date_time = 0xFFFFFFFF;
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}
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bool clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
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clock_state_t *state = (clock_state_t *) context;
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char buf[11];
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uint8_t pos;
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watch_date_time date_time;
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uint32_t previous_date_time;
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switch (event.event_type) {
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case EVENT_ACTIVATE:
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case EVENT_TICK:
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case EVENT_LOW_ENERGY_UPDATE:
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date_time = watch_rtc_get_date_time();
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previous_date_time = state->previous_date_time;
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state->previous_date_time = date_time.reg;
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// check the battery voltage once a day...
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if (date_time.unit.day != state->last_battery_check) {
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state->last_battery_check = date_time.unit.day;
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watch_enable_adc();
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uint16_t voltage = watch_get_vcc_voltage();
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watch_disable_adc();
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// 2.2 volts will happen when the battery has maybe 5-10% remaining?
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// we can refine this later.
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state->battery_low = (voltage < 2200);
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}
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// ...and set the LAP indicator if low.
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if (state->battery_low) watch_set_indicator(WATCH_INDICATOR_LAP);
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if ((date_time.reg >> 6) == (previous_date_time >> 6) && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
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// everything before seconds is the same, don't waste cycles setting those segments.
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watch_display_character_lp_seconds('0' + date_time.unit.second / 10, 8);
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watch_display_character_lp_seconds('0' + date_time.unit.second % 10, 9);
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break;
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} else if ((date_time.reg >> 12) == (previous_date_time >> 12) && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
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// everything before minutes is the same.
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pos = 6;
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sprintf(buf, "%02d%02d", date_time.unit.minute, date_time.unit.second);
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} else {
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// other stuff changed; let's do it all.
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if (!settings->bit.clock_mode_24h) {
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// if we are in 12 hour mode, do some cleanup.
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if (date_time.unit.hour < 12) {
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watch_clear_indicator(WATCH_INDICATOR_PM);
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} else {
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watch_set_indicator(WATCH_INDICATOR_PM);
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}
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date_time.unit.hour %= 12;
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if (date_time.unit.hour == 0) date_time.unit.hour = 12;
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}
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pos = 0;
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if (event.event_type == EVENT_LOW_ENERGY_UPDATE) {
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if (!watch_tick_animation_is_running()) watch_start_tick_animation(500);
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sprintf(buf, "%s%2d%2d%02d ", watch_utility_get_weekday(date_time), date_time.unit.day, date_time.unit.hour, date_time.unit.minute);
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} else {
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sprintf(buf, "%s%2d%2d%02d%02d", watch_utility_get_weekday(date_time), date_time.unit.day, date_time.unit.hour, date_time.unit.minute, date_time.unit.second);
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}
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}
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watch_display_string(buf, pos);
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// handle alarm indicator
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if (state->alarm_enabled != settings->bit.alarm_enabled) _update_alarm_indicator(settings->bit.alarm_enabled, state);
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break;
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case EVENT_ALARM_LONG_PRESS:
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state->signal_enabled = !state->signal_enabled;
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if (state->signal_enabled) watch_set_indicator(WATCH_INDICATOR_BELL);
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else watch_clear_indicator(WATCH_INDICATOR_BELL);
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break;
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case EVENT_BACKGROUND_TASK:
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// uncomment this line to snap back to the clock face when the hour signal sounds:
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// movement_move_to_face(state->watch_face_index);
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movement_play_signal();
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break;
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default:
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return movement_default_loop_handler(event, settings);
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}
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return true;
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}
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void clock_face_resign(movement_settings_t *settings, void *context) {
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(void) settings;
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(void) context;
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}
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bool clock_face_wants_background_task(movement_settings_t *settings, void *context) {
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(void) settings;
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clock_state_t *state = (clock_state_t *) context;
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if (!state->signal_enabled) return false;
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watch_date_time date_time = watch_rtc_get_date_time();
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return date_time.unit.minute == 0;
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}
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