Sensor-Watch/movement.c
2024-09-29 10:18:11 -04:00

785 lines
30 KiB
C

/*
* MIT License
*
* Copyright (c) 2022 Joey Castillo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#define MOVEMENT_LONG_PRESS_TICKS 64
#include <stdio.h>
#include <string.h>
#include <limits.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include "app.h"
#include "watch.h"
#include "usb.h"
#include "watch_usb_cdc.h"
#include "watch_private.h"
#include "movement.h"
#include "filesystem.h"
#include "shell.h"
#include "utz.h"
/// FIXME: #SecondMovement needs to bring back the following include (and remove the default signal_tune)
// #include "movement_custom_signal_tunes.h"
int8_t signal_tune[] = {
BUZZER_NOTE_C8, 5,
BUZZER_NOTE_REST, 6,
BUZZER_NOTE_C8, 5,
0
};
#include "movement_config.h"
#if __EMSCRIPTEN__
#include <emscripten.h>
#endif
movement_state_t movement_state;
void * watch_face_contexts[MOVEMENT_NUM_FACES];
watch_date_time scheduled_tasks[MOVEMENT_NUM_FACES];
const int32_t movement_le_inactivity_deadlines[8] = {INT_MAX, 600, 3600, 7200, 21600, 43200, 86400, 604800};
const int16_t movement_timeout_inactivity_deadlines[4] = {60, 120, 300, 1800};
movement_event_t event;
const char movement_valid_position_0_chars[] = " AaBbCcDdEeFGgHhIiJKLMNnOoPQrSTtUuWXYZ-='+\\/0123456789";
const char movement_valid_position_1_chars[] = " ABCDEFHlJLNORTtUX-='01378";
void cb_mode_btn_interrupt(void);
void cb_light_btn_interrupt(void);
void cb_alarm_btn_interrupt(void);
void cb_alarm_btn_extwake(void);
void cb_alarm_fired(void);
void cb_fast_tick(void);
void cb_tick(void);
void yield(void) {
tud_task();
cdc_task();
}
static inline void _movement_reset_inactivity_countdown(void) {
movement_state.le_mode_ticks = movement_le_inactivity_deadlines[movement_state.settings.bit.le_interval];
movement_state.timeout_ticks = movement_timeout_inactivity_deadlines[movement_state.settings.bit.to_interval];
}
static inline void _movement_enable_fast_tick_if_needed(void) {
if (!movement_state.fast_tick_enabled) {
movement_state.fast_ticks = 0;
watch_rtc_register_periodic_callback(cb_fast_tick, 128);
movement_state.fast_tick_enabled = true;
}
}
static inline void _movement_disable_fast_tick_if_possible(void) {
if ((movement_state.light_ticks == -1) &&
(movement_state.alarm_ticks == -1) &&
((movement_state.light_down_timestamp + movement_state.mode_down_timestamp + movement_state.alarm_down_timestamp) == 0)) {
movement_state.fast_tick_enabled = false;
watch_rtc_disable_periodic_callback(128);
}
}
static void _movement_handle_background_tasks(void) {
for(uint8_t i = 0; i < MOVEMENT_NUM_FACES; i++) {
// For each face, if the watch face wants a background task...
if (watch_faces[i].wants_background_task != NULL && watch_faces[i].wants_background_task(&movement_state.settings, watch_face_contexts[i])) {
// ...we give it one. pretty straightforward!
movement_event_t background_event = { EVENT_BACKGROUND_TASK, 0 };
watch_faces[i].loop(background_event, &movement_state.settings, watch_face_contexts[i]);
}
}
movement_state.needs_background_tasks_handled = false;
}
static void _movement_handle_scheduled_tasks(void) {
watch_date_time date_time = watch_rtc_get_date_time();
uint8_t num_active_tasks = 0;
for(uint8_t i = 0; i < MOVEMENT_NUM_FACES; i++) {
if (scheduled_tasks[i].reg) {
if (scheduled_tasks[i].reg <= date_time.reg) {
scheduled_tasks[i].reg = 0;
movement_event_t background_event = { EVENT_BACKGROUND_TASK, 0 };
watch_faces[i].loop(background_event, &movement_state.settings, watch_face_contexts[i]);
// check if loop scheduled a new task
if (scheduled_tasks[i].reg) {
num_active_tasks++;
}
} else {
num_active_tasks++;
}
}
}
if (num_active_tasks == 0) {
movement_state.has_scheduled_background_task = false;
} else {
_movement_reset_inactivity_countdown();
}
}
void movement_request_tick_frequency(uint8_t freq) {
// Movement uses the 128 Hz tick internally
if (freq == 128) return;
// Movement requires at least a 1 Hz tick.
// If we are asked for an invalid frequency, default back to 1 Hz.
if (freq == 0 || __builtin_popcount(freq) != 1) freq = 1;
// disable all callbacks except the 128 Hz one
watch_rtc_disable_matching_periodic_callbacks(0xFE);
movement_state.subsecond = 0;
movement_state.tick_frequency = freq;
watch_rtc_register_periodic_callback(cb_tick, freq);
}
void movement_illuminate_led(void) {
if (movement_state.settings.bit.led_duration != 0b111) {
watch_set_led_color_rgb(movement_state.settings.bit.led_red_color | movement_state.settings.bit.led_red_color << 4,
movement_state.settings.bit.led_green_color | movement_state.settings.bit.led_green_color << 4,
movement_state.settings.bit.led_blue_color | movement_state.settings.bit.led_blue_color << 4);
if (movement_state.settings.bit.led_duration == 0) {
movement_state.light_ticks = 1;
} else {
movement_state.light_ticks = (movement_state.settings.bit.led_duration * 2 - 1) * 128;
}
_movement_enable_fast_tick_if_needed();
}
}
void movement_force_led_on(uint8_t red, uint8_t green, uint8_t blue) {
// this is hacky, we need a way for watch faces to set an arbitrary color and prevent Movement from turning it right back off.
watch_set_led_color_rgb(red, green, blue);
movement_state.light_ticks = 32767;
}
void movement_force_led_off(void) {
watch_set_led_off();
movement_state.light_ticks = -1;
_movement_disable_fast_tick_if_possible();
}
bool movement_default_loop_handler(movement_event_t event, movement_settings_t *settings) {
(void)settings;
switch (event.event_type) {
case EVENT_MODE_BUTTON_UP:
movement_move_to_next_face();
break;
case EVENT_LIGHT_BUTTON_DOWN:
movement_illuminate_led();
break;
case EVENT_LIGHT_BUTTON_UP:
if (movement_state.settings.bit.led_duration == 0) {
movement_force_led_off();
}
break;
case EVENT_MODE_LONG_PRESS:
if (MOVEMENT_SECONDARY_FACE_INDEX && movement_state.current_face_idx == 0) {
movement_move_to_face(MOVEMENT_SECONDARY_FACE_INDEX);
} else {
movement_move_to_face(0);
}
break;
default:
break;
}
return true;
}
void movement_move_to_face(uint8_t watch_face_index) {
movement_state.watch_face_changed = true;
movement_state.next_face_idx = watch_face_index;
}
void movement_move_to_next_face(void) {
uint16_t face_max;
if (MOVEMENT_SECONDARY_FACE_INDEX) {
face_max = (movement_state.current_face_idx < (int16_t)MOVEMENT_SECONDARY_FACE_INDEX) ? MOVEMENT_SECONDARY_FACE_INDEX : MOVEMENT_NUM_FACES;
} else {
face_max = MOVEMENT_NUM_FACES;
}
movement_move_to_face((movement_state.current_face_idx + 1) % face_max);
}
void movement_schedule_background_task(watch_date_time date_time) {
movement_schedule_background_task_for_face(movement_state.current_face_idx, date_time);
}
void movement_cancel_background_task(void) {
movement_cancel_background_task_for_face(movement_state.current_face_idx);
}
void movement_schedule_background_task_for_face(uint8_t watch_face_index, watch_date_time date_time) {
watch_date_time now = watch_rtc_get_date_time();
if (date_time.reg > now.reg) {
movement_state.has_scheduled_background_task = true;
scheduled_tasks[watch_face_index].reg = date_time.reg;
}
}
void movement_cancel_background_task_for_face(uint8_t watch_face_index) {
scheduled_tasks[watch_face_index].reg = 0;
bool other_tasks_scheduled = false;
for(uint8_t i = 0; i < MOVEMENT_NUM_FACES; i++) {
if (scheduled_tasks[i].reg != 0) {
other_tasks_scheduled = true;
break;
}
}
movement_state.has_scheduled_background_task = other_tasks_scheduled;
}
void movement_request_wake() {
movement_state.needs_wake = true;
_movement_reset_inactivity_countdown();
}
static void end_buzzing() {
movement_state.is_buzzing = false;
}
static void end_buzzing_and_disable_buzzer(void) {
end_buzzing();
watch_disable_buzzer();
}
void movement_play_signal(void) {
void *maybe_disable_buzzer = end_buzzing_and_disable_buzzer;
if (watch_is_buzzer_or_led_enabled()) {
maybe_disable_buzzer = end_buzzing;
} else {
watch_enable_buzzer();
}
movement_state.is_buzzing = true;
watch_buzzer_play_sequence(signal_tune, maybe_disable_buzzer);
if (movement_state.le_mode_ticks == -1) {
// the watch is asleep. wake it up for "1" round through the main loop.
// the sleep_mode_app_loop will notice the is_buzzing and note that it
// only woke up to beep and then it will spinlock until the callback
// turns off the is_buzzing flag.
movement_state.needs_wake = true;
movement_state.le_mode_ticks = 1;
}
}
void movement_play_alarm(void) {
movement_play_alarm_beeps(5, BUZZER_NOTE_C8);
}
void movement_play_alarm_beeps(uint8_t rounds, watch_buzzer_note_t alarm_note) {
if (rounds == 0) rounds = 1;
if (rounds > 20) rounds = 20;
movement_request_wake();
movement_state.alarm_note = alarm_note;
// our tone is 0.375 seconds of beep and 0.625 of silence, repeated as given.
movement_state.alarm_ticks = 128 * rounds - 75;
_movement_enable_fast_tick_if_needed();
}
uint8_t movement_claim_backup_register(void) {
if (movement_state.next_available_backup_register >= 8) return 0;
return movement_state.next_available_backup_register++;
}
int32_t movement_get_current_timezone_offset_for_zone(uint8_t zone_index) {
watch_date_time date_time = watch_rtc_get_date_time();
uzone_t time_zone;
uoffset_t offset;
udatetime_t udate_time = {
.date.dayofmonth = date_time.unit.day,
.date.dayofweek = dayofweek(date_time.unit.year + WATCH_RTC_REFERENCE_YEAR - UYEAR_OFFSET, date_time.unit.month, date_time.unit.day),
.date.month = date_time.unit.month,
.date.year = date_time.unit.year + WATCH_RTC_REFERENCE_YEAR - UYEAR_OFFSET,
.time.hour = date_time.unit.hour,
.time.minute = date_time.unit.minute,
.time.second = date_time.unit.second
};
unpack_zone(&zone_defns[zone_index], "", &time_zone);
get_current_offset(&time_zone, &udate_time, &offset);
return offset.hours * 3600 + offset.minutes * 60;
}
int32_t movement_get_current_timezone_offset(void) {
return movement_get_current_timezone_offset_for_zone(movement_state.settings.bit.time_zone);
}
int32_t movement_get_timezone_index(void) {
return movement_state.settings.bit.time_zone;
}
void movement_set_timezone_index(uint8_t value) {
movement_state.settings.bit.time_zone = value;
}
bool movement_button_should_sound(void) {
return movement_state.settings.bit.button_should_sound;
}
void movement_set_button_should_sound(bool value) {
movement_state.settings.bit.button_should_sound = value;
}
movement_clock_mode_t movement_clock_mode_24h(void) {
return movement_state.settings.bit.clock_mode_24h ? MOVEMENT_CLOCK_MODE_24H : MOVEMENT_CLOCK_MODE_12H;
}
void movement_set_clock_mode_24h(movement_clock_mode_t value) {
movement_state.settings.bit.clock_mode_24h = (value == MOVEMENT_CLOCK_MODE_24H);
}
bool movement_use_imperial_units(void) {
return movement_state.settings.bit.use_imperial_units;
}
void movement_set_use_imperial_units(bool value) {
movement_state.settings.bit.use_imperial_units = value;
}
uint8_t movement_get_fast_tick_timeout(void) {
return movement_state.settings.bit.to_interval;
}
void movement_set_fast_tick_timeout(uint8_t value) {
movement_state.settings.bit.to_interval = value;
}
uint8_t movement_get_low_energy_timeout(void) {
return movement_state.settings.bit.le_interval;
}
void movement_set_low_energy_timeout(uint8_t value) {
movement_state.settings.bit.le_interval = value;
}
movement_color_t movement_backlight_color(void) {
return (movement_color_t) {
.red = movement_state.settings.bit.led_red_color,
.green = movement_state.settings.bit.led_green_color,
.blue = movement_state.settings.bit.led_blue_color
};
}
void movement_set_backlight_color(movement_color_t color) {
movement_state.settings.bit.led_red_color = color.red;
movement_state.settings.bit.led_green_color = color.green;
movement_state.settings.bit.led_blue_color = color.blue;
}
uint8_t movement_get_backlight_dwell(void) {
return movement_state.settings.bit.led_duration;
}
void movement_set_backlight_dwell(uint8_t value) {
movement_state.settings.bit.led_duration = value;
}
bool movement_alarm_enabled(void) {
return movement_state.settings.bit.alarm_enabled;
}
void movement_set_alarm_enabled(bool value) {
movement_state.settings.bit.alarm_enabled = value;
}
void app_init(void) {
_watch_init();
watch_date_time date_time = watch_rtc_get_date_time();
if (date_time.reg == 0) {
// at first boot, set year to 2024
date_time.unit.year = 2024 - WATCH_RTC_REFERENCE_YEAR;
watch_rtc_set_date_time(date_time);
}
// check if we are plugged into USB power.
HAL_GPIO_VBUS_DET_in();
HAL_GPIO_VBUS_DET_pulldown();
if (HAL_GPIO_VBUS_DET_read()){
/// if so, enable USB functionality.
_watch_enable_usb();
}
HAL_GPIO_VBUS_DET_off();
#if defined(NO_FREQCORR)
watch_rtc_freqcorr_write(0, 0);
#elif defined(WATCH_IS_BLUE_BOARD)
watch_rtc_freqcorr_write(11, 0);
#else
watch_rtc_freqcorr_write(22, 0);
#endif
memset(&movement_state, 0, sizeof(movement_state));
#ifdef CLOCK_FACE_24H_ONLY
movement_state.settings.bit.clock_mode_24h = true;
#else
movement_state.settings.bit.clock_mode_24h = MOVEMENT_DEFAULT_24H_MODE;
#endif
movement_state.settings.bit.time_zone = 15;
movement_state.settings.bit.led_red_color = MOVEMENT_DEFAULT_RED_COLOR;
movement_state.settings.bit.led_green_color = MOVEMENT_DEFAULT_GREEN_COLOR;
#if defined(WATCH_BLUE_TCC_CHANNEL) && !defined(WATCH_GREEN_TCC_CHANNEL)
// If there is a blue LED but no green LED, this is a blue Special Edition board.
// In the past, the "green color" showed up as the blue color on the blue board.
if (MOVEMENT_DEFAULT_RED_COLOR == 0 && MOVEMENT_DEFAULT_BLUE_COLOR == 0) {
// If the red color is 0 and the blue color is 0, we'll fall back to the old
// behavior, since otherwise there would be no default LED color.
movement_state.settings.bit.led_blue_color = MOVEMENT_DEFAULT_GREEN_COLOR;
} else {
// however if either the red or blue color is nonzero, we'll assume the user
// has used the new defaults and knows what color they want. this could be red
// if blue is 0, or a custom color if both are nonzero.
movement_state.settings.bit.led_blue_color = MOVEMENT_DEFAULT_BLUE_COLOR;
}
#else
movement_state.settings.bit.led_blue_color = MOVEMENT_DEFAULT_BLUE_COLOR;
#endif
movement_state.settings.bit.button_should_sound = MOVEMENT_DEFAULT_BUTTON_SOUND;
movement_state.settings.bit.to_interval = MOVEMENT_DEFAULT_TIMEOUT_INTERVAL;
movement_state.settings.bit.le_interval = MOVEMENT_DEFAULT_LOW_ENERGY_INTERVAL;
movement_state.settings.bit.led_duration = MOVEMENT_DEFAULT_LED_DURATION;
movement_state.light_ticks = -1;
movement_state.alarm_ticks = -1;
movement_state.next_available_backup_register = 4;
_movement_reset_inactivity_countdown();
filesystem_init();
#if __EMSCRIPTEN__
int32_t time_zone_offset = EM_ASM_INT({
return -new Date().getTimezoneOffset();
});
for (int i = 0, count = sizeof(movement_timezone_offsets) / sizeof(movement_timezone_offsets[0]); i < count; i++) {
if (movement_timezone_offsets[i] == time_zone_offset) {
movement_state.settings.bit.time_zone = i;
break;
}
}
#endif
}
void app_wake_from_backup(void) {
/// TODO: #SecondMovement needs to restore settings from file system.
}
void app_setup(void) {
watch_store_backup_data(movement_state.settings.reg, 0);
static bool is_first_launch = true;
if (is_first_launch) {
#ifdef MOVEMENT_CUSTOM_BOOT_COMMANDS
MOVEMENT_CUSTOM_BOOT_COMMANDS()
#endif
for(uint8_t i = 0; i < MOVEMENT_NUM_FACES; i++) {
watch_face_contexts[i] = NULL;
scheduled_tasks[i].reg = 0;
is_first_launch = false;
}
// set up the 1 minute alarm (for background tasks and low power updates)
watch_date_time alarm_time;
alarm_time.reg = 0;
alarm_time.unit.second = 59; // after a match, the alarm fires at the next rising edge of CLK_RTC_CNT, so 59 seconds lets us update at :00
watch_rtc_register_alarm_callback(cb_alarm_fired, alarm_time, ALARM_MATCH_SS);
}
if (movement_state.le_mode_ticks != -1) {
watch_disable_extwake_interrupt(HAL_GPIO_BTN_ALARM_pin());
watch_enable_external_interrupts();
watch_register_interrupt_callback(HAL_GPIO_BTN_MODE_pin(), cb_mode_btn_interrupt, INTERRUPT_TRIGGER_BOTH);
watch_register_interrupt_callback(HAL_GPIO_BTN_LIGHT_pin(), cb_light_btn_interrupt, INTERRUPT_TRIGGER_BOTH);
watch_register_interrupt_callback(HAL_GPIO_BTN_ALARM_pin(), cb_alarm_btn_interrupt, INTERRUPT_TRIGGER_BOTH);
watch_enable_buzzer();
watch_enable_leds();
watch_enable_display();
movement_request_tick_frequency(1);
for(uint8_t i = 0; i < MOVEMENT_NUM_FACES; i++) {
watch_faces[i].setup(&movement_state.settings, i, &watch_face_contexts[i]);
}
watch_faces[movement_state.current_face_idx].activate(&movement_state.settings, watch_face_contexts[movement_state.current_face_idx]);
event.subsecond = 0;
event.event_type = EVENT_ACTIVATE;
}
}
static void _sleep_mode_app_loop(void) {
movement_state.needs_wake = false;
// as long as le_mode_ticks is -1 (i.e. we are in low energy mode), we wake up here, update the screen, and go right back to sleep.
while (movement_state.le_mode_ticks == -1) {
// we also have to handle background tasks here in the mini-runloop
if (movement_state.needs_background_tasks_handled) _movement_handle_background_tasks();
event.event_type = EVENT_LOW_ENERGY_UPDATE;
watch_faces[movement_state.current_face_idx].loop(event, &movement_state.settings, watch_face_contexts[movement_state.current_face_idx]);
// if we need to wake immediately, do it!
if (movement_state.needs_wake) return;
// otherwise enter sleep mode, and when the extwake handler is called, it will reset le_mode_ticks and force us out at the next loop.
else watch_enter_sleep_mode();
}
}
bool app_loop(void) {
const watch_face_t *wf = &watch_faces[movement_state.current_face_idx];
bool woke_up_for_buzzer = false;
if (movement_state.watch_face_changed) {
if (movement_state.settings.bit.button_should_sound) {
// low note for nonzero case, high note for return to watch_face 0
watch_buzzer_play_note(movement_state.next_face_idx ? BUZZER_NOTE_C7 : BUZZER_NOTE_C8, 50);
}
wf->resign(&movement_state.settings, watch_face_contexts[movement_state.current_face_idx]);
movement_state.current_face_idx = movement_state.next_face_idx;
// we have just updated the face idx, so we must recache the watch face pointer.
wf = &watch_faces[movement_state.current_face_idx];
watch_clear_display();
movement_request_tick_frequency(1);
wf->activate(&movement_state.settings, watch_face_contexts[movement_state.current_face_idx]);
event.subsecond = 0;
event.event_type = EVENT_ACTIVATE;
movement_state.watch_face_changed = false;
}
// if the LED should be off, turn it off
if (movement_state.light_ticks == 0) {
// unless the user is holding down the LIGHT button, in which case, give them more time.
if (HAL_GPIO_BTN_LIGHT_read()) {
movement_state.light_ticks = 1;
} else {
movement_force_led_off();
}
}
// handle background tasks, if the alarm handler told us we need to
if (movement_state.needs_background_tasks_handled) _movement_handle_background_tasks();
// if we have a scheduled background task, handle that here:
if (event.event_type == EVENT_TICK && movement_state.has_scheduled_background_task) _movement_handle_scheduled_tasks();
// if we have timed out of our low energy mode countdown, enter low energy mode.
if (movement_state.le_mode_ticks == 0) {
movement_state.le_mode_ticks = -1;
watch_register_extwake_callback(HAL_GPIO_BTN_ALARM_pin(), cb_alarm_btn_extwake, true);
event.event_type = EVENT_NONE;
event.subsecond = 0;
// _sleep_mode_app_loop takes over at this point and loops until le_mode_ticks is reset by the extwake handler,
// or wake is requested using the movement_request_wake function.
_sleep_mode_app_loop();
// as soon as _sleep_mode_app_loop returns, we prepare to reactivate
// ourselves, but first, we check to see if we woke up for the buzzer:
if (movement_state.is_buzzing) {
woke_up_for_buzzer = true;
}
event.event_type = EVENT_ACTIVATE;
// this is a hack tho: waking from sleep mode, app_setup does get called, but it happens before we have reset our ticks.
// need to figure out if there's a better heuristic for determining how we woke up.
app_setup();
}
// default to being allowed to sleep by the face.
bool can_sleep = true;
if (event.event_type) {
event.subsecond = movement_state.subsecond;
// the first trip through the loop overrides the can_sleep state
can_sleep = wf->loop(event, &movement_state.settings, watch_face_contexts[movement_state.current_face_idx]);
// Keep light on if user is still interacting with the watch.
if (movement_state.light_ticks > 0) {
switch (event.event_type) {
case EVENT_LIGHT_BUTTON_DOWN:
case EVENT_MODE_BUTTON_DOWN:
case EVENT_ALARM_BUTTON_DOWN:
movement_illuminate_led();
}
}
event.event_type = EVENT_NONE;
}
// if we have timed out of our timeout countdown, give the app a hint that they can resign.
if (movement_state.timeout_ticks == 0 && movement_state.current_face_idx != 0) {
movement_state.timeout_ticks = -1;
event.event_type = EVENT_TIMEOUT;
event.subsecond = movement_state.subsecond;
// if we run through the loop again to time out, we need to reconsider whether or not we can sleep.
// if the first trip said true, but this trip said false, we need the false to override, thus
// we will be using boolean AND:
//
// first trip | can sleep | cannot sleep | can sleep | cannot sleep
// second trip | can sleep | cannot sleep | cannot sleep | can sleep
// && | can sleep | cannot sleep | cannot sleep | cannot sleep
bool can_sleep2 = wf->loop(event, &movement_state.settings, watch_face_contexts[movement_state.current_face_idx]);
can_sleep = can_sleep && can_sleep2;
event.event_type = EVENT_NONE;
}
// Now that we've handled all display update tasks, handle the alarm.
if (movement_state.alarm_ticks >= 0) {
uint8_t buzzer_phase = (movement_state.alarm_ticks + 80) % 128;
if(buzzer_phase == 127) {
// failsafe: buzzer could have been disabled in the meantime
if (!watch_is_buzzer_or_led_enabled()) watch_enable_buzzer();
// play 4 beeps plus pause
for(uint8_t i = 0; i < 4; i++) {
// TODO: This method of playing the buzzer blocks the UI while it's beeping.
// It might be better to time it with the fast tick.
watch_buzzer_play_note(movement_state.alarm_note, (i != 3) ? 50 : 75);
if (i != 3) watch_buzzer_play_note(BUZZER_NOTE_REST, 50);
}
}
if (movement_state.alarm_ticks == 0) {
movement_state.alarm_ticks = -1;
_movement_disable_fast_tick_if_possible();
}
}
// if we are plugged into USB, handle the serial shell
if (usb_is_enabled()) {
shell_task();
}
event.subsecond = 0;
// if the watch face changed, we can't sleep because we need to update the display.
if (movement_state.watch_face_changed) can_sleep = false;
// if we woke up for the buzzer, stay awake until it's finished.
if (woke_up_for_buzzer) {
while(watch_is_buzzer_or_led_enabled());
}
// if the LED is on, we need to stay awake to keep the TCC running.
if (movement_state.light_ticks != -1) can_sleep = false;
// if we are plugged into USB, we can't sleep because we need to keep the serial shell running.
if (usb_is_enabled()) {
yield();
can_sleep = false;
}
return can_sleep;
}
static movement_event_type_t _figure_out_button_event(bool pin_level, movement_event_type_t button_down_event_type, uint16_t *down_timestamp) {
// force alarm off if the user pressed a button.
if (movement_state.alarm_ticks) movement_state.alarm_ticks = 0;
if (pin_level) {
// handle rising edge
_movement_enable_fast_tick_if_needed();
*down_timestamp = movement_state.fast_ticks + 1;
return button_down_event_type;
} else {
// this line is hack but it handles the situation where the light button was held for more than 20 seconds.
// fast tick is disabled by then, and the LED would get stuck on since there's no one left decrementing light_ticks.
if (movement_state.light_ticks == 1) movement_state.light_ticks = 0;
// now that that's out of the way, handle falling edge
uint16_t diff = movement_state.fast_ticks - *down_timestamp;
*down_timestamp = 0;
_movement_disable_fast_tick_if_possible();
// any press over a half second is considered a long press. Fire the long-up event
if (diff > MOVEMENT_LONG_PRESS_TICKS) return button_down_event_type + 3;
else return button_down_event_type + 1;
}
}
void cb_light_btn_interrupt(void) {
bool pin_level = HAL_GPIO_BTN_LIGHT_read();
_movement_reset_inactivity_countdown();
event.event_type = _figure_out_button_event(pin_level, EVENT_LIGHT_BUTTON_DOWN, &movement_state.light_down_timestamp);
}
void cb_mode_btn_interrupt(void) {
bool pin_level = HAL_GPIO_BTN_MODE_read();
_movement_reset_inactivity_countdown();
event.event_type = _figure_out_button_event(pin_level, EVENT_MODE_BUTTON_DOWN, &movement_state.mode_down_timestamp);
}
void cb_alarm_btn_interrupt(void) {
bool pin_level = HAL_GPIO_BTN_ALARM_read();
_movement_reset_inactivity_countdown();
event.event_type = _figure_out_button_event(pin_level, EVENT_ALARM_BUTTON_DOWN, &movement_state.alarm_down_timestamp);
}
void cb_alarm_btn_extwake(void) {
// wake up!
_movement_reset_inactivity_countdown();
}
void cb_alarm_fired(void) {
movement_state.needs_background_tasks_handled = true;
}
void cb_fast_tick(void) {
movement_state.fast_ticks++;
if (movement_state.light_ticks > 0) movement_state.light_ticks--;
if (movement_state.alarm_ticks > 0) movement_state.alarm_ticks--;
// check timestamps and auto-fire the long-press events
// Notice: is it possible that two or more buttons have an identical timestamp? In this case
// only one of these buttons would receive the long press event. Don't bother for now...
if (movement_state.light_down_timestamp > 0)
if (movement_state.fast_ticks - movement_state.light_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1)
event.event_type = EVENT_LIGHT_LONG_PRESS;
if (movement_state.mode_down_timestamp > 0)
if (movement_state.fast_ticks - movement_state.mode_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1)
event.event_type = EVENT_MODE_LONG_PRESS;
if (movement_state.alarm_down_timestamp > 0)
if (movement_state.fast_ticks - movement_state.alarm_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1)
event.event_type = EVENT_ALARM_LONG_PRESS;
// this is just a fail-safe; fast tick should be disabled as soon as the button is up, the LED times out, and/or the alarm finishes.
// but if for whatever reason it isn't, this forces the fast tick off after 20 seconds.
if (movement_state.fast_ticks >= 128 * 20) {
watch_rtc_disable_periodic_callback(128);
movement_state.fast_tick_enabled = false;
}
}
void cb_tick(void) {
event.event_type = EVENT_TICK;
watch_date_time date_time = watch_rtc_get_date_time();
if (date_time.unit.second != movement_state.last_second) {
// TODO: can we consolidate these two ticks?
if (movement_state.settings.bit.le_interval && movement_state.le_mode_ticks > 0) movement_state.le_mode_ticks--;
if (movement_state.timeout_ticks > 0) movement_state.timeout_ticks--;
movement_state.last_second = date_time.unit.second;
movement_state.subsecond = 0;
} else {
movement_state.subsecond++;
}
}