322 lines
12 KiB
C
322 lines
12 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2022-2024 Joey Castillo
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "world_clock_face.h"
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#include "watch.h"
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#include "watch_utility.h"
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#include "watch_common_display.h"
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#include "filesystem.h"
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#include "zones.h"
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static int world_clock_instances;
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static void persist_world_clock_settings(world_clock_state_t *state) {
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world_clock_settings_t maybe_settings;
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char filename[13];
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maybe_settings.reg = 0xFFFFFFFF;
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sprintf(filename, "wclk_%03d.u32", state->clock_index);
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filesystem_read_file(filename, (char *) &maybe_settings.reg, sizeof(world_clock_settings_t));
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if (state->settings.reg != maybe_settings.reg) {
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filesystem_write_file(filename, (char *) &state->settings.reg, sizeof(world_clock_settings_t));
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}
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}
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static void advance_character_at_position(char *character, uint8_t position) {
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bool is_custom_lcd = watch_get_lcd_type() == WATCH_LCD_TYPE_CUSTOM;
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if (is_custom_lcd || position == 0) {
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// On custom LCD and classic's position 0 we support all characters.
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// All we need to do is jump around the ASCII table to the useful ones.
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switch (*character) {
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case ' ':
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*character = 'A';
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break;
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case 'z':
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*character = '0';
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break;
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case '9':
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*character = '{';
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break;
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case '}':
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*character = '*';
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break;
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case '.':
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*character = '/';
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break;
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case '/':
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case 0x7F: // failsafe: if they've broken out of the intended rotation, return them to 0x20
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*character = ' ';
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break;
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default:
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*character += 1;
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break;
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}
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} else {
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// otherwise we have to do some wacky shit
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switch (*character) {
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case ' ':
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*character = 'A';
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break;
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case 'F':
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case 'J':
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case 'L':
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case 'R':
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case '1':
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*character += 2;
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break;
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case 'H':
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*character = 'l';
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break;
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case 'l':
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*character = 'J';
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break;
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case 'O':
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*character = 'R';
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break;
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case 'U':
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*character = 'X';
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break;
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case 'X':
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*character = '0';
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break;
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case '3':
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*character = '7';
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break;
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case '8':
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*character = '{';
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break;
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case '{':
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case 0x7F: // failsafe: if they've broken out of the intended rotation, return them to 0x20
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*character = ' ';
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break;
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default:
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*character += 1;
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break;
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}
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}
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}
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static void _update_timezone_offset(world_clock_state_t *state) {
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state->current_offset = movement_get_current_timezone_offset_for_zone(state->settings.bit.timezone_index);
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}
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void world_clock_face_setup(uint8_t watch_face_index, void ** context_ptr) {
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(void) watch_face_index;
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if (*context_ptr == NULL) {
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*context_ptr = malloc(sizeof(world_clock_state_t));
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memset(*context_ptr, 0, sizeof(world_clock_state_t));
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world_clock_state_t *state = (world_clock_state_t *)*context_ptr;
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state->clock_index = world_clock_instances++;
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// load settings from file if it exists
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char filename[13];
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sprintf(filename, "wclk_%03d.u32", state->clock_index);
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if (filesystem_file_exists(filename)) {
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filesystem_read_file(filename, (char *) &state->settings.reg, sizeof(world_clock_settings_t));
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} else {
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// otherwise make all characters blank by default, and set to UTC time
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state->settings.bit.char_0 = ' ';
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state->settings.bit.char_1 = ' ';
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state->settings.bit.char_2 = ' ';
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state->settings.bit.timezone_index = UTZ_UTC;
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}
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}
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}
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void world_clock_face_activate(void *context) {
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world_clock_state_t *state = (world_clock_state_t *)context;
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state->current_screen = 0;
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_update_timezone_offset(state);
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if (watch_sleep_animation_is_running()) watch_stop_sleep_animation();
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}
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static bool world_clock_face_do_display_mode(movement_event_t event, world_clock_state_t *state) {
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char buf[11];
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uint32_t previous_date_time;
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watch_date_time_t date_time;
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switch (event.event_type) {
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case EVENT_ACTIVATE:
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if (movement_clock_mode_24h()) watch_set_indicator(WATCH_INDICATOR_24H);
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watch_set_colon();
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state->previous_date_time = 0xFFFFFFFF;
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// fall through
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case EVENT_TICK:
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case EVENT_LOW_ENERGY_UPDATE:
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date_time = movement_get_date_time_in_zone(state->settings.bit.timezone_index);
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previous_date_time = state->previous_date_time;
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state->previous_date_time = date_time.reg;
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if ((date_time.reg >> 6) == (previous_date_time >> 6) && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
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// everything before seconds is the same, don't waste cycles setting those segments.
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watch_display_character_lp_seconds('0' + date_time.unit.second / 10, 8);
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watch_display_character_lp_seconds('0' + date_time.unit.second % 10, 9);
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break;
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} else if ((date_time.reg >> 12) == (previous_date_time >> 12) && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
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// everything before minutes is the same.
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sprintf(buf, "%02d%02d", date_time.unit.minute, date_time.unit.second);
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watch_display_text(WATCH_POSITION_MINUTES, buf);
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watch_display_text(WATCH_POSITION_SECONDS, buf + 2);
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if (date_time.unit.minute % 15 == 0) {
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_update_timezone_offset(state);
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}
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} else {
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// other stuff changed; let's do it all.
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if (!movement_clock_mode_24h()) {
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// if we are in 12 hour mode, do some cleanup.
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if (date_time.unit.hour < 12) {
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watch_clear_indicator(WATCH_INDICATOR_PM);
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} else {
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watch_set_indicator(WATCH_INDICATOR_PM);
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}
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date_time.unit.hour %= 12;
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if (date_time.unit.hour == 0) date_time.unit.hour = 12;
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}
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watch_display_character(state->settings.bit.char_0, 0);
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watch_display_character(state->settings.bit.char_1, 1);
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if (watch_get_lcd_type() == WATCH_LCD_TYPE_CUSTOM) {
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watch_display_character(state->settings.bit.char_2, 10);
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}
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sprintf(buf, "%2d%2d%02d%02d", date_time.unit.day, date_time.unit.hour, date_time.unit.minute, date_time.unit.second);
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watch_display_text(WATCH_POSITION_TOP_RIGHT, buf);
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watch_display_text(WATCH_POSITION_HOURS, buf + 2);
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watch_display_text(WATCH_POSITION_MINUTES, buf + 4);
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if (event.event_type == EVENT_LOW_ENERGY_UPDATE) {
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if (!watch_sleep_animation_is_running()) watch_start_sleep_animation(500);
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} else {
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watch_display_text(WATCH_POSITION_SECONDS, buf + 6);
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}
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}
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break;
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case EVENT_ALARM_LONG_PRESS:
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movement_request_tick_frequency(4);
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state->current_screen = 1;
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break;
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default:
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return movement_default_loop_handler(event);
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}
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return true;
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}
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static bool _world_clock_face_do_settings_mode(movement_event_t event, world_clock_state_t *state) {
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bool is_custom_lcd;
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switch (event.event_type) {
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case EVENT_MODE_BUTTON_UP:
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persist_world_clock_settings(state);
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movement_move_to_next_face();
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return false;
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case EVENT_LIGHT_BUTTON_DOWN:
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state->current_screen++;
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is_custom_lcd = watch_get_lcd_type() == WATCH_LCD_TYPE_CUSTOM;
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if ((is_custom_lcd && state->current_screen > 4) || (!is_custom_lcd && state->current_screen > 3)) {
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movement_request_tick_frequency(1);
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_update_timezone_offset(state);
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state->current_screen = 0;
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persist_world_clock_settings(state);
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event.event_type = EVENT_ACTIVATE;
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return world_clock_face_do_display_mode(event, state);
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}
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break;
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case EVENT_ALARM_BUTTON_DOWN:
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switch (state->current_screen) {
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case 1:
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advance_character_at_position(&state->settings.bit.char_0, 0);
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break;
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case 2:
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advance_character_at_position(&state->settings.bit.char_1, 1);
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break;
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case 3:
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if (watch_get_lcd_type() == WATCH_LCD_TYPE_CUSTOM) {
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advance_character_at_position(&state->settings.bit.char_2, 2);
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break;
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}
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// fall through
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case 4:
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state->settings.bit.timezone_index++;
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if (state->settings.bit.timezone_index >= NUM_ZONE_NAMES) state->settings.bit.timezone_index = 0;
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break;
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}
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break;
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case EVENT_TIMEOUT:
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persist_world_clock_settings(state);
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movement_move_to_face(0);
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break;
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default:
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break;
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}
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char buf[13];
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watch_clear_colon();
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sprintf(buf, "%c%c %s%c",
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state->settings.bit.char_0,
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state->settings.bit.char_1,
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watch_utility_time_zone_name_at_index(state->settings.bit.timezone_index),
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state->settings.bit.char_2);
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watch_clear_indicator(WATCH_INDICATOR_PM);
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// blink up the parameter we're setting
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if (event.subsecond % 2) {
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switch (state->current_screen) {
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case 1:
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case 2:
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buf[state->current_screen - 1] = '_';
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break;
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case 3:
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if (watch_get_lcd_type() == WATCH_LCD_TYPE_CUSTOM) {
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buf[10] = '_';
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break;
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}
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// fall through
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case 4:
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memcpy(buf + 4, " ", 6);
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break;
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}
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}
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watch_display_text(WATCH_POSITION_FULL, buf);
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return true;
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}
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bool world_clock_face_loop(movement_event_t event, void *context) {
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world_clock_state_t *state = (world_clock_state_t *)context;
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if (state->current_screen == 0) {
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return world_clock_face_do_display_mode(event, state);
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} else {
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return _world_clock_face_do_settings_mode(event, state);
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}
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}
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void world_clock_face_resign(void *context) {
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(void) context;
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}
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