* Put something on screen * Use the 32bit watch_date_time repr to pass from JS * Implement periodic callbacks * Clear display on enabling * Hook up watch_set_led_color() to SVG (green-only) * Make debug output full-width * Remove default Emscripten canvas * Implement sleep and button clicks * Fix time zone conversion bug in beats-time app * Clean up warnings * Fix pin levels * Set time zone to browser value (if available) * Add basic backup data saving * Silence format specifier warnings in both targets * Remove unnecessary, copied files * Use RTC pointer to clear callbacks (if available) * Use preprocessor define to avoid hardcoding MOVEMENT_NUM_FACES * Change each face to const preprocessor definition * Remove Intl.DateTimeFormat usage * Update shell.html title, header * Add touch start/end event handlers on SVG buttons * Update shell.html * Update folder structure (shared, simulator, hardware under watch-library) * Tease out shared components from watch_slcd * Clean up simulator watch_slcd.c inline JS calls * Fix missing newlines at end of file * Add simulator warnings (except format, unused-paremter) * Implement remaining watch_rtc functions * Fix button bug on mouse down then drag out * Implement remaining watch_slcd functions * Link keyboard events to buttons (for keys A, L, M) * Rewrite event handling (mouse, touch, keyboard) in C * Set explicit text UTF-8 charset in shell.html * Address PR comments * Remove unused directories from include paths
94 lines
4.6 KiB
C
94 lines
4.6 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2020 Joey Castillo
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef _WATCH_LED_H_INCLUDED
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#define _WATCH_LED_H_INCLUDED
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////< @file watch_led.h
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#include "watch.h"
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/** @addtogroup led LED Control
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* @brief This section covers functions related to the bi-color red/green LED mounted behind the LCD.
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* @details The SAM L22 is an exceedingly power efficient chip, whereas the LED's are relatively power-
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* hungry. The green LED, at full power, consumes more power than the whole chip in active mode,
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* and the red LED consumes about twelve times as much power! The LED's should thus be used only
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* sparingly in order to preserve battery life.
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* @note Some watches use a red/blue LED instead of a red/green LED. You will be able to determine this
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* easily when you double tap the reset button: if the pulsing bootloader LED is red, you have a
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* red/green edition; if it is blue, you have a red/blue edition. For red/blue watches, build your
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* project with the command `make LED=BLUE`, and the watch library will automatically swap the pins
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* so that watch_set_led_red sets the red LED, and watch_set_led_green sets the blue one.
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*/
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/// @{
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/** @brief Enables the bi-color LED.
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* @note The TCC peripheral that drives the LEDs does not run in STANDBY mode — but the outputs do! This
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* means that if you set either red, green or both LEDs to full power, they will shine even when
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* your app is asleep. If, however, you set a custom color using watch_set_led_color, the color will
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* not display correctly in STANDBY mode. You will need to keep your app running while the LED is on.
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*/
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void watch_enable_leds(void);
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/** @brief Disables the LEDs.
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* @note This method will also disable the buzzer, since the buzzer and LED both make use of the same
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* peripheral to drive their PWM behavior.
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*/
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void watch_disable_leds(void);
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/** @brief Sets the LED to a custom color by modulating each output's duty cycle.
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* @param red The red value from 0-255.
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* @param green The green value from 0-255. If your watch has a red/blue LED, this will be the blue value.
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* @note If you are displaying a custom color, you will need to prevent your app from going to sleep
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* while the LED is on; otherwise, the color will not display correctly. You can do this by
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* returning false in your app_loop method.
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*/
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void watch_set_led_color(uint8_t red, uint8_t green);
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/** @brief Sets the red LED to full brightness, and turns the green LED off.
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* @details Of the two LED's in the RG bi-color LED, the red LED is the less power-efficient one (~4.5 mA).
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*/
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void watch_set_led_red(void);
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/** @brief Sets the green LED to full brightness, and turns the red LED off.
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* @details Of the two LED's in the RG bi-color LED, the green LED is the more power-efficient one (~0.44 mA).
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* @note If your watch has a red/blue LED, this method will set the LED to blue.
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*/
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void watch_set_led_green(void);
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/** @brief Sets both red and green LEDs to full brightness.
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* @details The total current draw between the two LED's in this mode will be ~5 mA, which is more than the
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* watch draws in any other mode. Take care not to drain the battery.
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* @note If your watch has a red/blue LED, this method will set the LED to pink.
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*/
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void watch_set_led_yellow(void);
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/** @brief Turns both the red and the green LEDs off. */
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void watch_set_led_off(void);
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__attribute__((deprecated("Use watch_enable_leds instead")))
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void watch_enable_led(bool unused);
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__attribute__((deprecated("Use watch_disable_leds instead")))
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void watch_disable_led(bool unused);
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/// @}
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#endif
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