* Put something on screen * Use the 32bit watch_date_time repr to pass from JS * Implement periodic callbacks * Clear display on enabling * Hook up watch_set_led_color() to SVG (green-only) * Make debug output full-width * Remove default Emscripten canvas * Implement sleep and button clicks * Fix time zone conversion bug in beats-time app * Clean up warnings * Fix pin levels * Set time zone to browser value (if available) * Add basic backup data saving * Silence format specifier warnings in both targets * Remove unnecessary, copied files * Use RTC pointer to clear callbacks (if available) * Use preprocessor define to avoid hardcoding MOVEMENT_NUM_FACES * Change each face to const preprocessor definition * Remove Intl.DateTimeFormat usage * Update shell.html title, header * Add touch start/end event handlers on SVG buttons * Update shell.html * Update folder structure (shared, simulator, hardware under watch-library) * Tease out shared components from watch_slcd * Clean up simulator watch_slcd.c inline JS calls * Fix missing newlines at end of file * Add simulator warnings (except format, unused-paremter) * Implement remaining watch_rtc functions * Fix button bug on mouse down then drag out * Implement remaining watch_slcd functions * Link keyboard events to buttons (for keys A, L, M) * Rewrite event handling (mouse, touch, keyboard) in C * Set explicit text UTF-8 charset in shell.html * Address PR comments * Remove unused directories from include paths
138 lines
6.2 KiB
C
138 lines
6.2 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2020 Joey Castillo
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "watch_slcd.h"
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#include "watch_private_display.h"
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static const uint32_t IndicatorSegments[] = {
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SLCD_SEGID(0, 17), // WATCH_INDICATOR_SIGNAL
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SLCD_SEGID(0, 16), // WATCH_INDICATOR_BELL
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SLCD_SEGID(2, 17), // WATCH_INDICATOR_PM
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SLCD_SEGID(2, 16), // WATCH_INDICATOR_24H
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SLCD_SEGID(1, 10), // WATCH_INDICATOR_LAP
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};
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void watch_display_character(uint8_t character, uint8_t position) {
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// special cases for positions 4 and 6
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if (position == 4 || position == 6) {
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if (character == '7') character = '&'; // "lowercase" 7
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else if (character == 'A') character = 'a'; // A needs to be lowercase
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else if (character == 'o') character = 'O'; // O needs to be uppercase
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else if (character == 'L') character = '!'; // L needs to be in top half
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else if (character == 'M' || character == 'm' || character == 'N') character = 'n'; // M and uppercase N need to be lowercase n
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else if (character == 'c') character = 'C'; // C needs to be uppercase
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else if (character == 'J') character = 'j'; // same
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else if (character == 'v' || character == 'V' || character == 'U' || character == 'W' || character == 'w') character = 'u'; // bottom segment duplicated, so show in top half
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} else {
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if (character == 'u') character = 'v'; // we can use the bottom segment; move to lower half
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else if (character == 'j') character = 'J'; // same but just display a normal J
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}
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if (position > 1) {
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if (character == 'T') character = 't'; // uppercase T only works in positions 0 and 1
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}
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if (position == 1) {
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if (character == 'o') character = 'O'; // O needs to be uppercase
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if (character == 'i') character = 'l'; // I needs to be uppercase (use an l, it looks the same)
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if (character == 'n') character = 'N'; // N needs to be uppercase
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if (character == 'r') character = 'R'; // R needs to be uppercase
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if (character == 'd') character = 'D'; // D needs to be uppercase
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if (character == 'v' || character == 'V' || character == 'u') character = 'U'; // side segments shared, make uppercase
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if (character == 'b') character = 'B'; // B needs to be uppercase
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if (character == 'c') character = 'C'; // C needs to be uppercase
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} else {
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if (character == 'R') character = 'r'; // R needs to be lowercase almost everywhere
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}
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if (position == 0) {
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watch_clear_pixel(0, 15); // clear funky ninth segment
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} else {
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if (character == 'I') character = 'l'; // uppercase I only works in position 0
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}
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uint64_t segmap = Segment_Map[position];
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uint64_t segdata = Character_Set[character - 0x20];
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for (int i = 0; i < 8; i++) {
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uint8_t com = (segmap & 0xFF) >> 6;
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if (com > 2) {
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// COM3 means no segment exists; skip it.
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segmap = segmap >> 8;
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segdata = segdata >> 1;
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continue;
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}
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uint8_t seg = segmap & 0x3F;
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watch_clear_pixel(com, seg);
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if (segdata & 1) watch_set_pixel(com, seg);
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segmap = segmap >> 8;
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segdata = segdata >> 1;
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}
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if (character == 'T' && position == 1) watch_set_pixel(1, 12); // add descender
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else if (position == 0 && (character == 'B' || character == 'D')) watch_set_pixel(0, 15); // add funky ninth segment
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else if (position == 1 && (character == 'B' || character == 'D' || character == '@')) watch_set_pixel(0, 12); // add funky ninth segment
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}
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void watch_display_string(char *string, uint8_t position) {
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size_t i = 0;
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while(string[i] != 0) {
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watch_display_character(string[i], position + i);
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i++;
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if (position + i >= Num_Chars) break;
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}
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// uncomment this line to see screen output on terminal, i.e.
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// FR 29
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// 11 50 23
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// note that for partial displays (positon > 0) it will only show the characters that were updated.
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// printf("________\n %c%c %c%c\n%c%c %c%c %c%c\n--------\n", (position > 0) ? ' ' : string[0], (position > 1) ? ' ' : string[1 - position], (position > 2) ? ' ' : string[2 - position], (position > 3) ? ' ' : string[3 - position], (position > 4) ? ' ' : string[4 - position], (position > 5) ? ' ' : string[5 - position], (position > 6) ? ' ' : string[6 - position], (position > 7) ? ' ' : string[7 - position], (position > 8) ? ' ' : string[8 - position], (position > 9) ? ' ' : string[9 - position]);
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}
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void watch_set_colon(void) {
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watch_set_pixel(1, 16);
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}
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void watch_clear_colon(void) {
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watch_clear_pixel(1, 16);
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}
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void watch_set_indicator(WatchIndicatorSegment indicator) {
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uint32_t value = IndicatorSegments[indicator];
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uint8_t com = SLCD_COMNUM(value);
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uint8_t seg = SLCD_SEGNUM(value);
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watch_set_pixel(com, seg);
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}
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void watch_clear_indicator(WatchIndicatorSegment indicator) {
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uint32_t value = IndicatorSegments[indicator];
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uint8_t com = SLCD_COMNUM(value);
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uint8_t seg = SLCD_SEGNUM(value);
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watch_clear_pixel(com, seg);
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}
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void watch_clear_all_indicators(void) {
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watch_clear_pixel(2, 17);
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watch_clear_pixel(2, 16);
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watch_clear_pixel(0, 17);
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watch_clear_pixel(0, 16);
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watch_clear_pixel(1, 10);
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}
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