gugray 9af51de624
Activity face + Chirpy TX (#187)
* chirpy demo face; activity face stub

* activity face WIP: can log, pause and clear

* activity face and chirpy demo: ready to flash to watch

* activity face tweaks

* hour display for hours < 10

* fix: added rogue paused seconds when stopping activity

* LE mode; lower power with 1Hz tick

* fix: midnight is 12

* Documentation in code comments

* fixes from code review by @neutralinsomniac

* chirpy_demo_face option to chirp out nanosec.ini + auto-format

* UI tweaks

* remove erroneously added file (content revoked)

* UI tweaks: return from LE mode; time display vs LAP

* add default loop handler (will enable long-mode-to-first-face)

* reset watch faces to match main branch
2023-03-11 16:27:18 -05:00

180 lines
6.0 KiB
C

/*
* MIT License
*
* Copyright (c) 2023 Gabor L Ugray
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include <stddef.h>
#include <stdint.h>
#include <string.h>
#include "chirpy_tx.h"
static const uint32_t chirpy_min_freq = 2500;
static const uint32_t cirpy_freq_step = 250;
// This many bytes are followed by a CRC and block separator
// It's a multiple of 3 so no bits are wasted (a tone encodes 3 bits)
// Last block can be shorter
static const uint8_t chirpy_default_block_size = 15;
// The dedicated control tone. This is the highest tone index.
static const uint8_t chirpy_control_tone = 8;
// Pre-computed tone periods. This is allocated and populated on-demand.
static uint32_t *chirpy_tone_periods = NULL;
uint8_t chirpy_crc8(const uint8_t *addr, uint16_t len) {
uint8_t crc = 0;
for (uint16_t i = 0; i < len; i++)
crc = chirpy_update_crc8(addr[i], crc);
return crc;
}
uint8_t chirpy_update_crc8(uint8_t next_byte, uint8_t crc) {
for (uint8_t j = 0; j < 8; j++) {
uint8_t mix = (crc ^ next_byte) & 0x01;
crc >>= 1;
if (mix)
crc ^= 0x8C;
next_byte >>= 1;
}
return crc;
}
static void _chirpy_append_tone(chirpy_encoder_state_t *ces, uint8_t tone) {
// This is BAD and should never happen. But if it does, we'd rather
// create a corrupt transmission than corrupt memory #$^@
if (ces->tone_count == CHIRPY_TONE_BUF_SIZE)
return;
ces->tone_buf[ces->tone_count] = tone;
++ces->tone_count;
}
void chirpy_init_encoder(chirpy_encoder_state_t *ces, chirpy_get_next_byte_t get_next_byte) {
memset(ces, 0, sizeof(chirpy_encoder_state_t));
ces->block_size = chirpy_default_block_size;
ces->get_next_byte = get_next_byte;
_chirpy_append_tone(ces, 8);
_chirpy_append_tone(ces, 0);
_chirpy_append_tone(ces, 8);
_chirpy_append_tone(ces, 0);
}
static uint8_t _chirpy_retrieve_next_tone(chirpy_encoder_state_t *ces) {
if (ces->tone_pos == ces->tone_count)
return 255;
uint8_t res = ces->tone_buf[ces->tone_pos];
++ces->tone_pos;
if (ces->tone_pos == ces->tone_count) {
// End of buffer: reset buffer
ces->tone_pos = 0;
ces->tone_count = 0;
}
return res;
}
static void _chirpy_encode_bits(chirpy_encoder_state_t *ces, uint8_t force_partial) {
while (ces->bit_count > 0) {
if (ces->bit_count < 3 && !force_partial) break;
uint8_t tone = (uint8_t)(ces->bits >> 13);
_chirpy_append_tone(ces, tone);
if (ces->bit_count >= 3) {
ces->bits <<= 3;
ces->bit_count -= 3;
} else {
ces->bits = 0;
ces->bit_count = 0;
}
}
}
static void _chirpy_finish_block(chirpy_encoder_state_t *ces) {
_chirpy_append_tone(ces, chirpy_control_tone);
ces->bits = ces->crc;
ces->bits <<= 8;
ces->bit_count = 8;
_chirpy_encode_bits(ces, 1);
ces->bit_count = 0;
ces->crc = 0;
ces->block_len = 0;
_chirpy_append_tone(ces, chirpy_control_tone);
}
static void _chirpy_finish_transmission(chirpy_encoder_state_t *ces) {
_chirpy_append_tone(ces, chirpy_control_tone);
_chirpy_append_tone(ces, chirpy_control_tone);
}
uint8_t chirpy_get_next_tone(chirpy_encoder_state_t *ces) {
// If there are tones left in the buffer, keep sending those
if (ces->tone_pos < ces->tone_count)
return _chirpy_retrieve_next_tone(ces);
// We know data is over: that means we've wrapped up transmission
// Just drain tone buffer, and then keep sendig EOB
if (ces->get_next_byte == 0)
return _chirpy_retrieve_next_tone(ces);
// Fetch next byte
uint8_t next_byte;
uint8_t got_more = ces->get_next_byte(&next_byte);
// Data over: write CRC if we sent a partial buffer; send end signal
if (got_more == 0) {
ces->get_next_byte = 0;
if (ces->bit_count > 0) _chirpy_encode_bits(ces, 1);
if (ces->block_len > 0) _chirpy_finish_block(ces);
_chirpy_finish_transmission(ces);
return _chirpy_retrieve_next_tone(ces);
}
// Got more data: add to bits; convert
uint16_t msk = next_byte;
msk <<= (8 - ces->bit_count);
ces->bits |= msk;
ces->bit_count += 8;
_chirpy_encode_bits(ces, 0);
++ces->block_len;
ces->crc = chirpy_update_crc8(next_byte, ces->crc);
if (ces->block_len == ces->block_size)
_chirpy_finish_block(ces);
return _chirpy_retrieve_next_tone(ces);
}
uint16_t chirpy_get_tone_period(uint8_t tone) {
// Create pre-computed tone periods array on first use
if (chirpy_tone_periods == NULL) {
chirpy_tone_periods = malloc((chirpy_control_tone + 1) * sizeof(uint32_t));
for (uint8_t i = 0; i < chirpy_control_tone + 1; ++i) {
uint32_t freq = chirpy_min_freq + i * cirpy_freq_step;
uint16_t period = 1000000 / freq;
chirpy_tone_periods[i] = period;
}
}
// Return pre-computed value, but be paranoid about indexing into array
if (tone > chirpy_control_tone)
tone = chirpy_control_tone;
return chirpy_tone_periods[tone];
}