Toggle between default behavior and leading zero with long-press of alarm button on page with 24h setting.
408 lines
16 KiB
C
408 lines
16 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2023 Tobias Raayoni Last / @randogoth
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include "sunriset.h"
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#include "watch.h"
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#include "watch_utility.h"
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#include "planetary_hours_face.h"
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#if __EMSCRIPTEN__
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#include <emscripten.h>
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#endif
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// STATIC FUNCTIONS AND CONSTANTS /////////////////////////////////////////////
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/** @brief Planetary rulers in the Chaldean order from slowest to fastest
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* @details Planetary rulers in the Chaldean order from slowest to fastest:
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* Jupiter, Mars, Sun, Venus, Mercury, Moon
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*/
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static const char planets[7][3] = {"Sa", "Ju", "Ma", "So", "Ve", "Me", "Lu"}; // Latin
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static const char planetes[7][3] = {"Ch", "Ze", "Ar", "He", "Af", "Hr", "Se"}; // Greek
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/** @brief Ruler of each weekday for easy lookup
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*/
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static const uint8_t plindex[7] = {3, 6, 2, 5, 1, 4, 0}; // day ruler index
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/** @brief Astrological symbol for each planet
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*/
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static void _planetary_icon(uint8_t planet) {
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watch_clear_pixel(0, 13);
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watch_clear_pixel(0, 14);
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watch_clear_pixel(1, 13);
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watch_clear_pixel(1, 14);
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watch_clear_pixel(1, 15);
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watch_clear_pixel(2, 13);
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watch_clear_pixel(2, 14);
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watch_clear_pixel(2, 15);
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switch (planet) {
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case 0: // Saturn
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watch_set_pixel(0, 14);
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watch_set_pixel(2, 14);
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watch_set_pixel(1, 15);
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watch_set_pixel(2, 13);
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break;
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case 1: // Jupiter
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watch_set_pixel(0, 14);
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watch_set_pixel(1, 15);
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watch_set_pixel(1, 14);
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break;
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case 2: // Mars
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watch_set_pixel(2, 14);
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watch_set_pixel(2, 15);
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watch_set_pixel(1, 15);
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watch_set_pixel(2, 13);
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watch_set_pixel(1, 13);\
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break;
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case 3: // Sol
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watch_set_pixel(0, 14);
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watch_set_pixel(2, 14);
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watch_set_pixel(1, 13);
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watch_set_pixel(2, 13);
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watch_set_pixel(0, 13);
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watch_set_pixel(2, 15);
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break;
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case 4: // Venus
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watch_set_pixel(0, 14);
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watch_set_pixel(0, 13);
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watch_set_pixel(1, 13);
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watch_set_pixel(1, 15);
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watch_set_pixel(1, 14);
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break;
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case 5: // Mercury
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watch_set_pixel(0, 14);
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watch_set_pixel(1, 13);
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watch_set_pixel(1, 14);
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watch_set_pixel(1, 15);
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watch_set_pixel(2, 15);
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break;
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case 6: // Luna
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watch_set_pixel(2, 14);
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watch_set_pixel(2, 15);
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watch_set_pixel(2, 13);
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break;
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}
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}
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/** @details A solar phase can be a day phase between sunrise and sunset or an alternating night phase.
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* This function calculates the start and end of the current phase based on a given geographic location.
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* It also calculates the start of the next following phase.
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*/
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static void _planetary_solar_phases(movement_settings_t *settings, planetary_hours_state_t *state) {
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uint8_t phase, h;
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double sunrise, sunset;
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double hour_duration, next_hour_duration;
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uint32_t now_epoch;
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uint32_t sunrise_epoch_today, sunset_epoch_today, midnight_epoch_today;
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uint32_t sunset_epoch_yesterday, midnight_epoch_yesterday;
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uint32_t sunrise_epoch_tomorrow, sunset_epoch_tomorrow, midnight_epoch_tomorrow;
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movement_location_t movement_location = (movement_location_t) watch_get_backup_data(1);
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// check if we have a location. If not, display error
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if (movement_location.reg == 0) {
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watch_display_string(" no Loc", 0);
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state->no_location = true;
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return;
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}
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// location detected
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state->no_location = false;
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watch_date_time date_time = watch_rtc_get_date_time(); // the current local date / time
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watch_date_time utc_now = watch_utility_date_time_convert_zone(date_time, movement_timezone_offsets[settings->bit.time_zone] * 60, 0); // the current date / time in UTC
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watch_date_time scratch_time; // scratchpad, contains different values at different times
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watch_date_time midnight;
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scratch_time.reg = midnight.reg = utc_now.reg;
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midnight.unit.hour = midnight.unit.minute = midnight.unit.second = 0; // start of the day at midnight
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// get location coordinate
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int16_t lat_centi = (int16_t)movement_location.bit.latitude;
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int16_t lon_centi = (int16_t)movement_location.bit.longitude;
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double lat = (double)lat_centi / 100.0;
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double lon = (double)lon_centi / 100.0;
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// save UTC offset
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state->utc_offset = ((double)movement_timezone_offsets[settings->bit.time_zone]) / 60.0;
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// calculate sunrise and sunset of current day in decimal hours after midnight
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sun_rise_set(scratch_time.unit.year + WATCH_RTC_REFERENCE_YEAR, scratch_time.unit.month, scratch_time.unit.day, lon, lat, &sunrise, &sunset);
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// calculate sunrise and sunset UNIX timestamps
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midnight_epoch_today = watch_utility_date_time_to_unix_time(midnight, 0);
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sunrise_epoch_today = midnight_epoch_today + sunrise * 3600;
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sunset_epoch_today = midnight_epoch_today + sunset * 3600;
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// go back to yesterday and calculate sunset
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midnight_epoch_yesterday = midnight_epoch_today - 86400;
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scratch_time = watch_utility_date_time_from_unix_time(midnight_epoch_yesterday, 0);
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sun_rise_set(scratch_time.unit.year + WATCH_RTC_REFERENCE_YEAR, scratch_time.unit.month, scratch_time.unit.day, lon, lat, &sunrise, &sunset);
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sunset_epoch_yesterday = midnight_epoch_yesterday + sunset * 3600;
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// go to tomorrow and calculate sunrise and sunset
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midnight_epoch_tomorrow = midnight_epoch_today + 86400;
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scratch_time = watch_utility_date_time_from_unix_time(midnight_epoch_tomorrow, 0);
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sun_rise_set(scratch_time.unit.year + WATCH_RTC_REFERENCE_YEAR, scratch_time.unit.month, scratch_time.unit.day, lon, lat, &sunrise, &sunset);
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sunrise_epoch_tomorrow = midnight_epoch_tomorrow + sunrise * 3600;
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sunset_epoch_tomorrow = midnight_epoch_tomorrow + sunset * 3600;
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// get UNIX epoch time
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now_epoch = watch_utility_date_time_to_unix_time(utc_now, 0);
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// by default we assume it is daytime (phase 1) between sunrise and sunset
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phase = 1;
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state->phase_start = sunrise_epoch_today;
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state->phase_end = sunset_epoch_today;
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state->phase_next = sunrise_epoch_tomorrow;
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state->start_at_night = false;
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// night time calculations
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if ( now_epoch < sunrise_epoch_today && now_epoch < sunset_epoch_today ) phase = 0; // morning before dawn
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if ( now_epoch > sunrise_epoch_today && now_epoch >= sunset_epoch_today ) phase = 2; // evening after dusk
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// phase 0: we are before sunrise
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if ( phase == 0) {
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state->phase_start = sunset_epoch_yesterday;
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state->phase_end = sunrise_epoch_today;
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state->phase_next = sunset_epoch_today;
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state->start_at_night = true;
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}
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// phase 2: we are after sunset
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if ( phase == 2) {
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state->phase_start = sunset_epoch_today;
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state->phase_end = sunrise_epoch_tomorrow;
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state->phase_next = sunset_epoch_tomorrow;
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state->start_at_night = true;
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}
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// calculate the duration of a planetary hour during this and the next solar phase
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hour_duration = ( state->phase_end - state->phase_start ) / 12.0;
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next_hour_duration = ( state->phase_next - state->phase_end ) / 12.0;
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// populate list of 24 planetary hour start points in UNIX timestamp format
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// starting from the beginning of the current phase
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for ( h = 0; h < 24; h++ ) {
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if ( h < 12 ) state->planetary_hours[h] = state->phase_start + h * hour_duration; // current phase
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else state->planetary_hours[h] = state->phase_end + ( h - 12 ) * next_hour_duration; // next phase
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}
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// initialize
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state->hour = 0;
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state->ruler = 0;
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state->skip_to_current = true;
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}
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/** @details A planetary hour is one of exactly twelve hours of a solar phase. Its length varies.
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* This function calculates the current planetary hour and divides it up into relative minutes and seconds.
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* It also calculates the current planetary ruler of the hour and of the day.
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*/
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static void _planetary_hours(movement_settings_t *settings, planetary_hours_state_t *state) {
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char buf[14];
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char ruler[3];
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uint8_t weekday, planet, planetary_hour;
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uint32_t current_hour_epoch;
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watch_date_time scratch_time;
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bool set_leading_zero = false;
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// check if we have a location. If not, display error
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if ( state->no_location ) {
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watch_display_string(" no Loc", 0);
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return;
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}
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// get current time
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watch_date_time date_time = watch_rtc_get_date_time(); // the current local date / time
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watch_date_time utc_now = watch_utility_date_time_convert_zone(date_time, movement_timezone_offsets[settings->bit.time_zone] * 60, 0); // the current date / time in UTC
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current_hour_epoch = watch_utility_date_time_to_unix_time(utc_now, 0);
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// set the current planetary hour as default screen
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if ( state->skip_to_current ) {
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state->hour = ( current_hour_epoch - state->phase_start ) / (( state->phase_end - state->phase_start ) / 12.0);
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state->skip_to_current = false;
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}
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// when current phase ends calculate the next phase
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if ( watch_utility_date_time_to_unix_time(utc_now, 0) >= state->phase_end ) {
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_planetary_solar_phases(settings, state);
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return;
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}
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if (settings->bit.clock_mode_24h && !settings->bit.clock_24h_leading_zero) watch_set_indicator(WATCH_INDICATOR_24H);
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// roll over hour iterator
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if ( state->hour < 0 ) state->hour = 23;
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if ( state->hour > 23 ) state->hour = 0;
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if ( state->ruler < 0 ) state->hour = 2;
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if ( state->ruler > 2 ) state->hour = 0;
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// clear indicators
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watch_clear_indicator(WATCH_INDICATOR_BELL);
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watch_clear_indicator(WATCH_INDICATOR_LAP);
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// display bell indicator when displaying the current planetary hour
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if ( state->hour < 24 )
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if ( current_hour_epoch >= state->planetary_hours[state->hour] && current_hour_epoch < state->planetary_hours[state->hour + 1]) {
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watch_set_indicator(WATCH_INDICATOR_BELL);
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}
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// display LAP indicator when the hours of the next phase belong to the next day
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if ( state->start_at_night == true && state->hour > 11 )
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watch_set_indicator(WATCH_INDICATOR_LAP);
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// determine weekday from start of current phase
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scratch_time = watch_utility_date_time_from_unix_time(state->phase_start, 0);
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scratch_time = watch_utility_date_time_convert_zone(scratch_time, 0, state->utc_offset * 3600);
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weekday = watch_utility_get_iso8601_weekday_number(scratch_time.unit.year, scratch_time.unit.month, scratch_time.unit.day) - 1;
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// which planetary hour are we in?
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planetary_hour = state->hour % 12;
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// accomodate night hour count
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if ( state->hour < 12 ) {
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if ( state->start_at_night ) {
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planetary_hour += 12;
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}
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} else {
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if ( state->start_at_night ) {
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weekday = ( weekday + 1 ) % 7;
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} else {
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planetary_hour += 12;
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}
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}
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// make datetime object for selected planetary hour
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scratch_time = watch_utility_date_time_from_unix_time(state->planetary_hours[state->hour], 0);
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scratch_time = watch_utility_date_time_convert_zone(scratch_time, 0, state->utc_offset * 3600);
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// round minutes
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if (scratch_time.unit.second < 30 && scratch_time.unit.minute > 0 ) scratch_time.unit.minute--;
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else if ( scratch_time.unit.minute < 59 ) scratch_time.unit.minute++;
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// if we are in 12 hour mode, do some cleanup
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if (!settings->bit.clock_mode_24h) {
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if (scratch_time.unit.hour < 12) {
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watch_clear_indicator(WATCH_INDICATOR_PM);
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} else {
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watch_set_indicator(WATCH_INDICATOR_PM);
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}
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scratch_time.unit.hour %= 12;
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if (scratch_time.unit.hour == 0) scratch_time.unit.hour = 12;
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} else if (settings->bit.clock_24h_leading_zero && scratch_time.unit.hour < 10) {
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set_leading_zero = true;
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}
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// planetary ruler of the hour
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planet = ( plindex[weekday] + planetary_hour ) % 7;
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// latin or greek ruler names or astrological symbol
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if ( state->ruler == 0 ) strncpy(ruler, planets[planet], 3);
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if ( state->ruler == 1 ) strncpy(ruler, planetes[planet], 3);
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if ( state->ruler == 2 ) strncpy(ruler, " ", 3);
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// display planetary time with ruler of the hour or ruler of the day
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sprintf(buf, "%s%2d%2d%02d ", ruler, (planetary_hour % 24) + 1, scratch_time.unit.hour, scratch_time.unit.minute);
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watch_set_colon();
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watch_display_string(buf, 0);
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if (set_leading_zero)
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watch_display_string("0", 4);
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if ( state->ruler == 2 ) _planetary_icon(planet);
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}
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// PUBLIC WATCH FACE FUNCTIONS ////////////////////////////////////////////////
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void planetary_hours_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
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(void) watch_face_index;
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(void) settings;
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if (*context_ptr == NULL) {
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*context_ptr = malloc(sizeof(planetary_hours_state_t));
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memset(*context_ptr, 0, sizeof(planetary_hours_state_t));
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}
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}
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void planetary_hours_face_activate(movement_settings_t *settings, void *context) {
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(void) settings;
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if (watch_tick_animation_is_running()) watch_stop_tick_animation();
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#if __EMSCRIPTEN__
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int16_t browser_lat = EM_ASM_INT({ return lat; });
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int16_t browser_lon = EM_ASM_INT({ return lon; });
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if ((watch_get_backup_data(1) == 0) && (browser_lat || browser_lon)) {
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movement_location_t browser_loc;
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browser_loc.bit.latitude = browser_lat;
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browser_loc.bit.longitude = browser_lon;
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watch_store_backup_data(browser_loc.reg, 1);
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}
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#endif
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planetary_hours_state_t *state = (planetary_hours_state_t *)context;
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_planetary_solar_phases(settings, state);
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}
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bool planetary_hours_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
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planetary_hours_state_t *state = (planetary_hours_state_t *)context;
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switch (event.event_type) {
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case EVENT_ACTIVATE:
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// Show your initial UI here.
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watch_clear_indicator(WATCH_INDICATOR_PM);
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watch_clear_indicator(WATCH_INDICATOR_24H);
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_planetary_hours(settings, state);
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break;
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case EVENT_LIGHT_BUTTON_UP:
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state->ruler = (state->ruler + 1) % 3;
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_planetary_hours(settings, state);
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break;
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case EVENT_LIGHT_LONG_PRESS:
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state->skip_to_current = true;
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_planetary_hours(settings, state);
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break;
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case EVENT_ALARM_BUTTON_UP:
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state->hour++;
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_planetary_hours(settings, state);
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break;
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case EVENT_ALARM_LONG_PRESS:
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state->hour--;
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_planetary_hours(settings, state);
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break;
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default:
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return movement_default_loop_handler(event, settings);
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}
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return true;
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}
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void planetary_hours_face_resign(movement_settings_t *settings, void *context) {
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(void) settings;
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(void) context;
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}
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