Sensor-Watch/watch-faces/demo/accelerometer_sleep_state_face.c
2024-10-16 08:20:20 -04:00

103 lines
4.6 KiB
C

/*
* MIT License
*
* Copyright (c) 2024 Joey Castillo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include "accelerometer_sleep_state_face.h"
void accelerometer_sleep_state_face_setup(uint8_t watch_face_index, void ** context_ptr) {
(void) watch_face_index;
(void) context_ptr;
}
void accelerometer_sleep_state_face_activate(void *context) {
(void) context;
movement_request_tick_frequency(8);
}
bool accelerometer_sleep_state_face_loop(movement_event_t event, void *context) {
(void) context;
char buf[7];
char state[4];
switch (event.event_type) {
case EVENT_ACTIVATE:
watch_display_text(WATCH_POSITION_TOP_LEFT, "A3");
watch_set_colon();
// fall through
case EVENT_TICK:
if (HAL_GPIO_A3_read()) {
strcpy(state, "SLP");
printf("1\n");
} else {
strcpy(state, "Act");
printf("0\n");
}
sprintf(buf, "ac %s", state);
// printf("%s\n", buf);
watch_display_text(WATCH_POSITION_BOTTOM, buf);
// If needed, update your display here.
break;
case EVENT_LIGHT_BUTTON_UP:
// You can use the Light button for your own purposes. Note that by default, Movement will also
// illuminate the LED in response to EVENT_LIGHT_BUTTON_DOWN; to suppress that behavior, add an
// empty case for EVENT_LIGHT_BUTTON_DOWN.
break;
case EVENT_ALARM_BUTTON_UP:
// Just in case you have need for another button.
break;
case EVENT_TIMEOUT:
// Your watch face will receive this event after a period of inactivity. If it makes sense to resign,
// you may uncomment this line to move back to the first watch face in the list:
// movement_move_to_face(0);
break;
case EVENT_LOW_ENERGY_UPDATE:
// If you did not resign in EVENT_TIMEOUT, you can use this event to update the display once a minute.
// Avoid displaying fast-updating values like seconds, since the display won't update again for 60 seconds.
// You should also consider starting the tick animation, to show the wearer that this is sleep mode:
// watch_start_sleep_animation(500);
break;
default:
// Movement's default loop handler will step in for any cases you don't handle above:
// * EVENT_LIGHT_BUTTON_DOWN lights the LED
// * EVENT_MODE_BUTTON_UP moves to the next watch face in the list
// * EVENT_MODE_LONG_PRESS returns to the first watch face (or skips to the secondary watch face, if configured)
// You can override any of these behaviors by adding a case for these events to this switch statement.
return movement_default_loop_handler(event);
}
// return true if the watch can enter standby mode. Generally speaking, you should always return true.
// Exceptions:
// * If you are displaying a color using the low-level watch_set_led_color function, you should return false.
// * If you are sounding the buzzer using the low-level watch_set_buzzer_on function, you should return false.
// Note that if you are driving the LED or buzzer using Movement functions like movement_illuminate_led or
// movement_play_alarm, you can still return true. This guidance only applies to the low-level watch_ functions.
return true;
}
void accelerometer_sleep_state_face_resign(void *context) {
(void) context;
}