* chirpy demo face; activity face stub * activity face WIP: can log, pause and clear * activity face and chirpy demo: ready to flash to watch * activity face tweaks * hour display for hours < 10 * fix: added rogue paused seconds when stopping activity * LE mode; lower power with 1Hz tick * fix: midnight is 12 * Documentation in code comments * fixes from code review by @neutralinsomniac * chirpy_demo_face option to chirp out nanosec.ini + auto-format * UI tweaks * remove erroneously added file (content revoked) * UI tweaks: return from LE mode; time display vs LAP * add default loop handler (will enable long-mode-to-first-face) * reset watch faces to match main branch
180 lines
6.0 KiB
C
180 lines
6.0 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2023 Gabor L Ugray
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdlib.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <string.h>
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#include "chirpy_tx.h"
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static const uint32_t chirpy_min_freq = 2500;
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static const uint32_t cirpy_freq_step = 250;
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// This many bytes are followed by a CRC and block separator
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// It's a multiple of 3 so no bits are wasted (a tone encodes 3 bits)
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// Last block can be shorter
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static const uint8_t chirpy_default_block_size = 15;
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// The dedicated control tone. This is the highest tone index.
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static const uint8_t chirpy_control_tone = 8;
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// Pre-computed tone periods. This is allocated and populated on-demand.
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static uint32_t *chirpy_tone_periods = NULL;
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uint8_t chirpy_crc8(const uint8_t *addr, uint16_t len) {
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uint8_t crc = 0;
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for (uint16_t i = 0; i < len; i++)
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crc = chirpy_update_crc8(addr[i], crc);
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return crc;
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}
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uint8_t chirpy_update_crc8(uint8_t next_byte, uint8_t crc) {
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for (uint8_t j = 0; j < 8; j++) {
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uint8_t mix = (crc ^ next_byte) & 0x01;
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crc >>= 1;
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if (mix)
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crc ^= 0x8C;
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next_byte >>= 1;
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}
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return crc;
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}
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static void _chirpy_append_tone(chirpy_encoder_state_t *ces, uint8_t tone) {
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// This is BAD and should never happen. But if it does, we'd rather
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// create a corrupt transmission than corrupt memory #$^@
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if (ces->tone_count == CHIRPY_TONE_BUF_SIZE)
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return;
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ces->tone_buf[ces->tone_count] = tone;
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++ces->tone_count;
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}
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void chirpy_init_encoder(chirpy_encoder_state_t *ces, chirpy_get_next_byte_t get_next_byte) {
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memset(ces, 0, sizeof(chirpy_encoder_state_t));
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ces->block_size = chirpy_default_block_size;
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ces->get_next_byte = get_next_byte;
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_chirpy_append_tone(ces, 8);
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_chirpy_append_tone(ces, 0);
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_chirpy_append_tone(ces, 8);
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_chirpy_append_tone(ces, 0);
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}
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static uint8_t _chirpy_retrieve_next_tone(chirpy_encoder_state_t *ces) {
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if (ces->tone_pos == ces->tone_count)
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return 255;
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uint8_t res = ces->tone_buf[ces->tone_pos];
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++ces->tone_pos;
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if (ces->tone_pos == ces->tone_count) {
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// End of buffer: reset buffer
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ces->tone_pos = 0;
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ces->tone_count = 0;
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}
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return res;
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}
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static void _chirpy_encode_bits(chirpy_encoder_state_t *ces, uint8_t force_partial) {
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while (ces->bit_count > 0) {
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if (ces->bit_count < 3 && !force_partial) break;
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uint8_t tone = (uint8_t)(ces->bits >> 13);
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_chirpy_append_tone(ces, tone);
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if (ces->bit_count >= 3) {
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ces->bits <<= 3;
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ces->bit_count -= 3;
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} else {
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ces->bits = 0;
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ces->bit_count = 0;
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}
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}
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}
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static void _chirpy_finish_block(chirpy_encoder_state_t *ces) {
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_chirpy_append_tone(ces, chirpy_control_tone);
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ces->bits = ces->crc;
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ces->bits <<= 8;
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ces->bit_count = 8;
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_chirpy_encode_bits(ces, 1);
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ces->bit_count = 0;
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ces->crc = 0;
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ces->block_len = 0;
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_chirpy_append_tone(ces, chirpy_control_tone);
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}
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static void _chirpy_finish_transmission(chirpy_encoder_state_t *ces) {
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_chirpy_append_tone(ces, chirpy_control_tone);
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_chirpy_append_tone(ces, chirpy_control_tone);
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}
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uint8_t chirpy_get_next_tone(chirpy_encoder_state_t *ces) {
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// If there are tones left in the buffer, keep sending those
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if (ces->tone_pos < ces->tone_count)
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return _chirpy_retrieve_next_tone(ces);
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// We know data is over: that means we've wrapped up transmission
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// Just drain tone buffer, and then keep sendig EOB
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if (ces->get_next_byte == 0)
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return _chirpy_retrieve_next_tone(ces);
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// Fetch next byte
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uint8_t next_byte;
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uint8_t got_more = ces->get_next_byte(&next_byte);
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// Data over: write CRC if we sent a partial buffer; send end signal
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if (got_more == 0) {
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ces->get_next_byte = 0;
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if (ces->bit_count > 0) _chirpy_encode_bits(ces, 1);
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if (ces->block_len > 0) _chirpy_finish_block(ces);
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_chirpy_finish_transmission(ces);
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return _chirpy_retrieve_next_tone(ces);
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}
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// Got more data: add to bits; convert
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uint16_t msk = next_byte;
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msk <<= (8 - ces->bit_count);
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ces->bits |= msk;
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ces->bit_count += 8;
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_chirpy_encode_bits(ces, 0);
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++ces->block_len;
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ces->crc = chirpy_update_crc8(next_byte, ces->crc);
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if (ces->block_len == ces->block_size)
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_chirpy_finish_block(ces);
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return _chirpy_retrieve_next_tone(ces);
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}
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uint16_t chirpy_get_tone_period(uint8_t tone) {
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// Create pre-computed tone periods array on first use
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if (chirpy_tone_periods == NULL) {
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chirpy_tone_periods = malloc((chirpy_control_tone + 1) * sizeof(uint32_t));
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for (uint8_t i = 0; i < chirpy_control_tone + 1; ++i) {
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uint32_t freq = chirpy_min_freq + i * cirpy_freq_step;
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uint16_t period = 1000000 / freq;
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chirpy_tone_periods[i] = period;
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}
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}
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// Return pre-computed value, but be paranoid about indexing into array
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if (tone > chirpy_control_tone)
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tone = chirpy_control_tone;
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return chirpy_tone_periods[tone];
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}
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