* buzzer sequences: first draft, does not work on hardware yet (but in simulator) * buzzer sequences: add changes to movement.c * buzzer sequences: add demo face to Makefile * buzzer sequences: fix problem of interrupted sounds. Add logic for repeating sub sequences. Tidy up (move logic to watch_buzzer files, remove buzzer_demo_face) * buzzer sequences: tidy up even more * buzzer sequences: disable registering a 32 Hz tick callback for watch faces, so it will be used exclusively by the buzzer sequences functionality * buzzer sequences: add callback slot functionality to watch_rtc and make watch_buzzer use it. Switch internal buzzer sequences tick frequency to 64 Hz. Revert changes to movement.c * buzzer sequences: fix parameter sanity check in watch_rtc code * stock stopwatch: first fully functional implementation * stock stopwatch: fix typo in comment * stock stopwatch: handle resuming from deep sleep mode properly * buzzer sequences/watch_rtc: optimize calling tick callbacks in RTC_Handler * buzzer sequences/watch_rtc: fix error in calling callback functions * stock stopwatch: implement workaround for sleep mode * stock stopwatch: merge current main into stock-stopwatch * stock stopwatch: use TC counters as source for callbacks * stock-stopwatch: revert unnecessary changes to watch_buzzer Co-authored-by: joeycastillo <joeycastillo@utexas.edu>
59 lines
2.4 KiB
C
59 lines
2.4 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2022 Andreas Nebinger
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef STOCK_STOPWATCH_FACE_H_
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#define STOCK_STOPWATCH_FACE_H_
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#include "movement.h"
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// This watch face relies heavily on static vars in stock_stopwatch.c.
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// The disadvantage is that you cannot use more than one instance of this watch face on
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// your custom firmware - but then again, who would want that? The advantage is that accessing
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// vars is more direct and faster, and we can save some precious cpu cycles :-)
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typedef struct {
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bool light_on_button; // determines whether the light button actually triggers the led
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} stock_stopwatch_state_t;
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void stock_stopwatch_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
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void stock_stopwatch_face_activate(movement_settings_t *settings, void *context);
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bool stock_stopwatch_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
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void stock_stopwatch_face_resign(movement_settings_t *settings, void *context);
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#if __EMSCRIPTEN__
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void em_cb_handler(void *userData);
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#else
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void TC2_Handler(void);
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#endif
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#define stock_stopwatch_face ((const watch_face_t){ \
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stock_stopwatch_face_setup, \
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stock_stopwatch_face_activate, \
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stock_stopwatch_face_loop, \
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stock_stopwatch_face_resign, \
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NULL, \
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})
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#endif // STOCK_STOPWATCH_FACE_H_
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