TheOnePerson 47812f462d
Play sound sequences asynchronously (#122)
* buzzer sequences: first draft, does not work on hardware yet (but in simulator)

* buzzer sequences: add changes to movement.c

* buzzer sequences: add demo face to Makefile

* buzzer sequences: fix problem of interrupted sounds. Add logic for repeating sub sequences. Tidy up (move logic to watch_buzzer files, remove buzzer_demo_face)

* buzzer sequences: tidy up even more

* buzzer sequences: disable registering a 32 Hz tick callback for watch faces, so it will be used exclusively by the buzzer sequences functionality

* buzzer sequences: add callback slot functionality to watch_rtc and make watch_buzzer use it. Switch internal buzzer sequences tick frequency to 64 Hz. Revert changes to movement.c

* buzzer sequences: fix parameter sanity check in watch_rtc code

* buzzer sequences/watch_rtc: optimize calling tick callbacks in RTC_Handler

* buzzer sequences/watch_rtc: fix error in calling callback functions

* buzzer sequences: revert changes to watch_rtc logic. Instead, use TC3 as the source for timing the sound sequences.

* buzzer sequences: fix frequency of callback

* buzzer sequences: integrate changes from PR #162 (set both CCBUF and PERFBUF for correct buzzer tone)
2023-01-11 15:26:33 -05:00

188 lines
8.6 KiB
C

/*
* MIT License
*
* Copyright (c) 2020 Joey Castillo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _WATCH_BUZZER_H_INCLUDED
#define _WATCH_BUZZER_H_INCLUDED
////< @file watch_buzzer.h
#include "watch.h"
/** @addtogroup buzzer Buzzer
* @brief This section covers functions related to the piezo buzzer embedded in the F-91W's back plate.
*/
/// @{
/** @brief Enables the TCC peripheral, which drives the buzzer.
*/
void watch_enable_buzzer(void);
/** @brief Sets the period of the buzzer.
* @param period The period of a single cycle for the TCC peripheral. You can determine the period for
* a desired frequency with the following formula: period = 1000000 / freq
*/
void watch_set_buzzer_period(uint32_t period);
/** @brief Disables the TCC peripheral that drives the buzzer.
* @note If you are using PWM to set custom LED colors, this method will also disable the LED PWM driver,
* since the buzzer and LED both make use of the same peripheral to drive their PWM behavior.
*/
void watch_disable_buzzer(void);
/** @brief Turns the buzzer output on. It will emit a continuous sound at the given frequency.
* @note The TCC peripheral that drives the buzzer does not run in standby mode; if you wish for buzzer
* output to continue, you should prevent your app from going to sleep.
*/
void watch_set_buzzer_on(void);
/** @brief Turns the buzzer output off.
*/
void watch_set_buzzer_off(void);
/// @brief 87 notes for use with watch_buzzer_play_note
typedef enum BuzzerNote {
BUZZER_NOTE_A1, ///< 55.00 Hz
BUZZER_NOTE_A1SHARP_B1FLAT, ///< 58.27 Hz
BUZZER_NOTE_B1, ///< 61.74 Hz
BUZZER_NOTE_C2, ///< 65.41 Hz
BUZZER_NOTE_C2SHARP_D2FLAT, ///< 69.30 Hz
BUZZER_NOTE_D2, ///< 73.42 Hz
BUZZER_NOTE_D2SHARP_E2FLAT, ///< 77.78 Hz
BUZZER_NOTE_E2, ///< 82.41 Hz
BUZZER_NOTE_F2, ///< 87.31 Hz
BUZZER_NOTE_F2SHARP_G2FLAT, ///< 92.50 Hz
BUZZER_NOTE_G2, ///< 98.00 Hz
BUZZER_NOTE_G2SHARP_A2FLAT, ///< 103.83 Hz
BUZZER_NOTE_A2, ///< 110.00 Hz
BUZZER_NOTE_A2SHARP_B2FLAT, ///< 116.54 Hz
BUZZER_NOTE_B2, ///< 123.47 Hz
BUZZER_NOTE_C3, ///< 130.81 Hz
BUZZER_NOTE_C3SHARP_D3FLAT, ///< 138.59 Hz
BUZZER_NOTE_D3, ///< 146.83 Hz
BUZZER_NOTE_D3SHARP_E3FLAT, ///< 155.56 Hz
BUZZER_NOTE_E3, ///< 164.81 Hz
BUZZER_NOTE_F3, ///< 174.61 Hz
BUZZER_NOTE_F3SHARP_G3FLAT, ///< 185.00 Hz
BUZZER_NOTE_G3, ///< 196.00 Hz
BUZZER_NOTE_G3SHARP_A3FLAT, ///< 207.65 Hz
BUZZER_NOTE_A3, ///< 220.00 Hz
BUZZER_NOTE_A3SHARP_B3FLAT, ///< 233.08 Hz
BUZZER_NOTE_B3, ///< 246.94 Hz
BUZZER_NOTE_C4, ///< 261.63 Hz
BUZZER_NOTE_C4SHARP_D4FLAT, ///< 277.18 Hz
BUZZER_NOTE_D4, ///< 293.66 Hz
BUZZER_NOTE_D4SHARP_E4FLAT, ///< 311.13 Hz
BUZZER_NOTE_E4, ///< 329.63 Hz
BUZZER_NOTE_F4, ///< 349.23 Hz
BUZZER_NOTE_F4SHARP_G4FLAT, ///< 369.99 Hz
BUZZER_NOTE_G4, ///< 392.00 Hz
BUZZER_NOTE_G4SHARP_A4FLAT, ///< 415.30 Hz
BUZZER_NOTE_A4, ///< 440.00 Hz
BUZZER_NOTE_A4SHARP_B4FLAT, ///< 466.16 Hz
BUZZER_NOTE_B4, ///< 493.88 Hz
BUZZER_NOTE_C5, ///< 523.25 Hz
BUZZER_NOTE_C5SHARP_D5FLAT, ///< 554.37 Hz
BUZZER_NOTE_D5, ///< 587.33 Hz
BUZZER_NOTE_D5SHARP_E5FLAT, ///< 622.25 Hz
BUZZER_NOTE_E5, ///< 659.25 Hz
BUZZER_NOTE_F5, ///< 698.46 Hz
BUZZER_NOTE_F5SHARP_G5FLAT, ///< 739.99 Hz
BUZZER_NOTE_G5, ///< 783.99 Hz
BUZZER_NOTE_G5SHARP_A5FLAT, ///< 830.61 Hz
BUZZER_NOTE_A5, ///< 880.00 Hz
BUZZER_NOTE_A5SHARP_B5FLAT, ///< 932.33 Hz
BUZZER_NOTE_B5, ///< 987.77 Hz
BUZZER_NOTE_C6, ///< 1046.50 Hz
BUZZER_NOTE_C6SHARP_D6FLAT, ///< 1108.73 Hz
BUZZER_NOTE_D6, ///< 1174.66 Hz
BUZZER_NOTE_D6SHARP_E6FLAT, ///< 1244.51 Hz
BUZZER_NOTE_E6, ///< 1318.51 Hz
BUZZER_NOTE_F6, ///< 1396.91 Hz
BUZZER_NOTE_F6SHARP_G6FLAT, ///< 1479.98 Hz
BUZZER_NOTE_G6, ///< 1567.98 Hz
BUZZER_NOTE_G6SHARP_A6FLAT, ///< 1661.22 Hz
BUZZER_NOTE_A6, ///< 1760.00 Hz
BUZZER_NOTE_A6SHARP_B6FLAT, ///< 1864.66 Hz
BUZZER_NOTE_B6, ///< 1975.53 Hz
BUZZER_NOTE_C7, ///< 2093.00 Hz
BUZZER_NOTE_C7SHARP_D7FLAT, ///< 2217.46 Hz
BUZZER_NOTE_D7, ///< 2349.32 Hz
BUZZER_NOTE_D7SHARP_E7FLAT, ///< 2489.02 Hz
BUZZER_NOTE_E7, ///< 2637.02 Hz
BUZZER_NOTE_F7, ///< 2793.83 Hz
BUZZER_NOTE_F7SHARP_G7FLAT, ///< 2959.96 Hz
BUZZER_NOTE_G7, ///< 3135.96 Hz
BUZZER_NOTE_G7SHARP_A7FLAT, ///< 3322.44 Hz
BUZZER_NOTE_A7, ///< 3520.00 Hz
BUZZER_NOTE_A7SHARP_B7FLAT, ///< 3729.31 Hz
BUZZER_NOTE_B7, ///< 3951.07 Hz
BUZZER_NOTE_C8, ///< 4186.01 Hz
BUZZER_NOTE_C8SHARP_D8FLAT, ///< 4434.92 Hz
BUZZER_NOTE_D8, ///< 4698.63 Hz
BUZZER_NOTE_D8SHARP_E8FLAT, ///< 4978.03 Hz
BUZZER_NOTE_E8, ///< 5274.04 Hz
BUZZER_NOTE_F8, ///< 5587.65 Hz
BUZZER_NOTE_F8SHARP_G8FLAT, ///< 5919.91 Hz
BUZZER_NOTE_G8, ///< 6271.93 Hz
BUZZER_NOTE_G8SHARP_A8FLAT, ///< 6644.88 Hz
BUZZER_NOTE_A8, ///< 7040.00 Hz
BUZZER_NOTE_A8SHARP_B8FLAT, ///< 7458.62 Hz
BUZZER_NOTE_B8, ///< 7902.13 Hz
BUZZER_NOTE_REST ///< no sound
} BuzzerNote;
/** @brief Plays the given note for a set duration.
* @param note The note you wish to play, or BUZZER_NOTE_REST to disable output for the given duration.
* @param duration_ms The duration of the note.
* @note Note that this will block your UI for the duration of the note's play time, and it will
* after this call, the buzzer period will be set to the period of this note.
*/
void watch_buzzer_play_note(BuzzerNote note, uint16_t duration_ms);
/// @brief An array of periods for all the notes on a piano, corresponding to the names in BuzzerNote.
extern const uint16_t NotePeriods[108];
/** @brief Plays the given sequence of notes in a non-blocking way.
* @param note_sequence A pointer to the sequence of buzzer note & duration tuples, ending with a zero. A simple
* RLE logic is implemented: a negative number instead of a buzzer note means that the sequence
* is rewound by the given number of notes. The byte following a negative number determines the number
* of loops. I.e. if you want to repeat the last three notes of the sequence one time, you should provide
* the tuple -3, 1. The repeated notes must not contain any other repeat markers, or you will end up with
* an eternal loop.
* @param callback_on_end A pointer to a callback function to be invoked when the sequence has finished playing.
* @note This function plays the sequence asynchronously, so the UI will not be blocked.
* Hint: It is not possible to play the lowest note BUZZER_NOTE_A1 (55.00 Hz). The note is represented by a
* zero byte, which is used here as the end-of-sequence marker. But hey, a frequency that low cannot be
* played properly by the watch's buzzer, anyway.
*/
void watch_buzzer_play_sequence(int8_t *note_sequence, void (*callback_on_end)(void));
/** @brief Aborts a playing sequence.
*/
void watch_buzzer_abort_sequence(void);
#ifndef __EMSCRIPTEN__
void TC3_Handler(void);
#endif
/// @}
#endif