Sensor-Watch/watch-faces/clock/world_clock_face.c

325 lines
12 KiB
C

/*
* MIT License
*
* Copyright (c) 2022-2024 Joey Castillo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include "world_clock_face.h"
#include "watch.h"
#include "watch_utility.h"
#include "watch_common_display.h"
#include "filesystem.h"
#include "zones.h"
static int world_clock_instances;
static void persist_world_clock_settings(world_clock_state_t *state) {
world_clock_settings_t maybe_settings;
char filename[13];
maybe_settings.reg = 0xFFFFFFFF;
sprintf(filename, "wclk_%03d.u32", state->clock_index);
filesystem_read_file(filename, (char *) &maybe_settings.reg, sizeof(world_clock_settings_t));
if (state->settings.reg != maybe_settings.reg) {
filesystem_write_file(filename, (char *) &state->settings.reg, sizeof(world_clock_settings_t));
}
}
static void advance_character_at_position(char *character, uint8_t position) {
bool is_custom_lcd = watch_get_lcd_type() == WATCH_LCD_TYPE_CUSTOM;
if (is_custom_lcd || position == 0) {
// On custom LCD and classic's position 0 we support all characters.
// All we need to do is jump around the ASCII table to the useful ones.
switch (*character) {
case ' ':
*character = 'A';
break;
case 'z':
*character = '0';
break;
case '9':
*character = '{';
break;
case '}':
*character = '*';
break;
case '.':
*character = '/';
break;
case '/':
case 0x7F: // failsafe: if they've broken out of the intended rotation, return them to 0x20
*character = ' ';
break;
default:
*character += 1;
break;
}
} else {
// otherwise we have to do some wacky shit
switch (*character) {
case ' ':
*character = 'A';
break;
case 'F':
case 'J':
case 'L':
case 'R':
case '1':
*character += 2;
break;
case 'H':
*character = 'l';
break;
case 'l':
*character = 'J';
break;
case 'O':
*character = 'R';
break;
case 'U':
*character = 'X';
break;
case 'X':
*character = '0';
break;
case '3':
*character = '7';
break;
case '8':
*character = '{';
break;
case '{':
case 0x7F: // failsafe: if they've broken out of the intended rotation, return them to 0x20
*character = ' ';
break;
default:
*character += 1;
break;
}
}
}
static void _update_timezone_offset(world_clock_state_t *state) {
state->current_offset = movement_get_current_timezone_offset_for_zone(state->settings.bit.timezone_index);
}
void world_clock_face_setup(uint8_t watch_face_index, void ** context_ptr) {
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(world_clock_state_t));
memset(*context_ptr, 0, sizeof(world_clock_state_t));
world_clock_state_t *state = (world_clock_state_t *)*context_ptr;
state->clock_index = world_clock_instances++;
// load settings from file if it exists
char filename[13];
sprintf(filename, "wclk_%03d.u32", state->clock_index);
if (filesystem_file_exists(filename)) {
filesystem_read_file(filename, (char *) &state->settings.reg, sizeof(world_clock_settings_t));
} else {
// otherwise make all characters blank by default, and set to UTC time
state->settings.bit.char_0 = ' ';
state->settings.bit.char_1 = ' ';
state->settings.bit.char_2 = ' ';
state->settings.bit.timezone_index = UTZ_UTC;
}
}
}
void world_clock_face_activate(void *context) {
world_clock_state_t *state = (world_clock_state_t *)context;
state->current_screen = 0;
_update_timezone_offset(state);
if (watch_sleep_animation_is_running()) watch_stop_sleep_animation();
}
static bool world_clock_face_do_display_mode(movement_event_t event, world_clock_state_t *state) {
char buf[11];
uint32_t previous_date_time;
watch_date_time_t date_time;
switch (event.event_type) {
case EVENT_ACTIVATE:
if (movement_clock_mode_24h()) watch_set_indicator(WATCH_INDICATOR_24H);
watch_set_colon();
state->previous_date_time = 0xFFFFFFFF;
// fall through
case EVENT_TICK:
case EVENT_LOW_ENERGY_UPDATE:
date_time = movement_get_date_time_in_zone(state->settings.bit.timezone_index);
previous_date_time = state->previous_date_time;
state->previous_date_time = date_time.reg;
if ((date_time.reg >> 6) == (previous_date_time >> 6) && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
// everything before seconds is the same, don't waste cycles setting those segments.
watch_display_character_lp_seconds('0' + date_time.unit.second / 10, 8);
watch_display_character_lp_seconds('0' + date_time.unit.second % 10, 9);
break;
} else if ((date_time.reg >> 12) == (previous_date_time >> 12) && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
// everything before minutes is the same.
sprintf(buf, "%02d%02d", date_time.unit.minute, date_time.unit.second);
watch_display_text(WATCH_POSITION_MINUTES, buf);
watch_display_text(WATCH_POSITION_SECONDS, buf + 2);
if (date_time.unit.minute % 15 == 0) {
_update_timezone_offset(state);
}
} else {
// other stuff changed; let's do it all.
if (!movement_clock_mode_24h()) {
// if we are in 12 hour mode, do some cleanup.
if (date_time.unit.hour < 12) {
watch_clear_indicator(WATCH_INDICATOR_PM);
} else {
watch_set_indicator(WATCH_INDICATOR_PM);
}
date_time.unit.hour %= 12;
if (date_time.unit.hour == 0) date_time.unit.hour = 12;
}
watch_display_character(state->settings.bit.char_0, 0);
watch_display_character(state->settings.bit.char_1, 1);
if (watch_get_lcd_type() == WATCH_LCD_TYPE_CUSTOM) {
watch_display_character(state->settings.bit.char_2, 10);
}
sprintf(buf, "%2d%2d%02d%02d", date_time.unit.day, date_time.unit.hour, date_time.unit.minute, date_time.unit.second);
watch_display_text(WATCH_POSITION_TOP_RIGHT, buf);
watch_display_text(WATCH_POSITION_HOURS, buf + 2);
watch_display_text(WATCH_POSITION_MINUTES, buf + 4);
if (event.event_type == EVENT_LOW_ENERGY_UPDATE) {
if (!watch_sleep_animation_is_running()) {
watch_display_text(WATCH_POSITION_SECONDS, " ");
watch_start_sleep_animation(500);
}
} else {
watch_display_text(WATCH_POSITION_SECONDS, buf + 6);
}
}
break;
case EVENT_ALARM_LONG_PRESS:
movement_request_tick_frequency(4);
state->current_screen = 1;
break;
default:
return movement_default_loop_handler(event);
}
return true;
}
static bool _world_clock_face_do_settings_mode(movement_event_t event, world_clock_state_t *state) {
bool is_custom_lcd;
switch (event.event_type) {
case EVENT_MODE_BUTTON_UP:
persist_world_clock_settings(state);
movement_move_to_next_face();
return false;
case EVENT_LIGHT_BUTTON_DOWN:
state->current_screen++;
is_custom_lcd = watch_get_lcd_type() == WATCH_LCD_TYPE_CUSTOM;
if ((is_custom_lcd && state->current_screen > 4) || (!is_custom_lcd && state->current_screen > 3)) {
movement_request_tick_frequency(1);
_update_timezone_offset(state);
state->current_screen = 0;
persist_world_clock_settings(state);
event.event_type = EVENT_ACTIVATE;
return world_clock_face_do_display_mode(event, state);
}
break;
case EVENT_ALARM_BUTTON_DOWN:
switch (state->current_screen) {
case 1:
advance_character_at_position(&state->settings.bit.char_0, 0);
break;
case 2:
advance_character_at_position(&state->settings.bit.char_1, 1);
break;
case 3:
if (watch_get_lcd_type() == WATCH_LCD_TYPE_CUSTOM) {
advance_character_at_position(&state->settings.bit.char_2, 2);
break;
}
// fall through
case 4:
state->settings.bit.timezone_index++;
if (state->settings.bit.timezone_index >= NUM_ZONE_NAMES) state->settings.bit.timezone_index = 0;
break;
}
break;
case EVENT_TIMEOUT:
persist_world_clock_settings(state);
movement_move_to_face(0);
break;
default:
break;
}
char buf[13];
watch_clear_colon();
sprintf(buf, "%c%c %s%c",
state->settings.bit.char_0,
state->settings.bit.char_1,
watch_utility_time_zone_name_at_index(state->settings.bit.timezone_index),
state->settings.bit.char_2);
watch_clear_indicator(WATCH_INDICATOR_PM);
// blink up the parameter we're setting
if (event.subsecond % 2) {
switch (state->current_screen) {
case 1:
case 2:
buf[state->current_screen - 1] = '_';
break;
case 3:
if (watch_get_lcd_type() == WATCH_LCD_TYPE_CUSTOM) {
buf[10] = '_';
break;
}
// fall through
case 4:
memcpy(buf + 4, " ", 6);
break;
}
}
watch_display_text(WATCH_POSITION_FULL, buf);
return true;
}
bool world_clock_face_loop(movement_event_t event, void *context) {
world_clock_state_t *state = (world_clock_state_t *)context;
if (state->current_screen == 0) {
return world_clock_face_do_display_mode(event, state);
} else {
return _world_clock_face_do_settings_mode(event, state);
}
}
void world_clock_face_resign(void *context) {
(void) context;
}