* Added Morse code based RPN calculator * added manual and memory register * fixed morsecalc negative indicator, edited header comment * adjusted stack display controls * Fixed warnings. Added calculator token aliasing ability. Added binary shorthand for numeral entry. Extended morse code binary tree. * ui tweaks * Update movement_config.h * silence warning Co-authored-by: Christian Chapman <user@debian> Co-authored-by: joeycastillo <joeycastillo@utexas.edu>
124 lines
3.7 KiB
C
124 lines
3.7 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2023 Christian Chapman
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "calc.h"
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// Stack and register control
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int calc_delete(calc_state_t *cs);
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int calc_clear_stack(calc_state_t *cs);
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int calc_flip(calc_state_t *cs);
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int calc_mem_clear(calc_state_t *cs);
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int calc_mem_recall(calc_state_t *cs);
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int calc_mem_add(calc_state_t *cs);
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int calc_mem_subtract(calc_state_t *cs);
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// Basic operations
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int calc_add(calc_state_t *cs);
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int calc_subtract(calc_state_t *cs);
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int calc_negate(calc_state_t *cs);
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int calc_multiply(calc_state_t *cs);
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int calc_divide(calc_state_t *cs);
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int calc_invert(calc_state_t *cs);
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// Constants
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int calc_e(calc_state_t *cs);
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int calc_pi(calc_state_t *cs);
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// Exponential/logarithmic
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int calc_exp(calc_state_t *cs);
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int calc_pow(calc_state_t *cs);
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int calc_ln(calc_state_t *cs);
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int calc_log(calc_state_t *cs);
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int calc_sqrt(calc_state_t *cs);
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// Trigonometric
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int calc_sin(calc_state_t *cs);
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int calc_cos(calc_state_t *cs);
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int calc_tan(calc_state_t *cs);
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int calc_asin(calc_state_t *cs);
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int calc_acos(calc_state_t *cs);
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int calc_atan(calc_state_t *cs);
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int calc_atan2(calc_state_t *cs);
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int calc_sind(calc_state_t *cs);
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int calc_cosd(calc_state_t *cs);
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int calc_tand(calc_state_t *cs);
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int calc_asind(calc_state_t *cs);
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int calc_acosd(calc_state_t *cs);
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int calc_atand(calc_state_t *cs);
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int calc_atan2d(calc_state_t *cs);
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// Dictionary definition
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typedef int (*calc_fn_t)(calc_state_t *cs);
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typedef struct {
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char *names[3]; // Token to use to run this function
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calc_fn_t fn; // Pointer to function
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} calc_dict_entry_t;
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static const calc_dict_entry_t calc_dict[] = {
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// Stack and register control
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{{"x"}, &calc_delete},
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{{"xx"}, &calc_clear_stack},
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{{"xxx"}, &calc_init},
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{{"f"}, &calc_flip},
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{{"mc"}, &calc_mem_clear},
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{{"mr"}, &calc_mem_recall},
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{{"ma"}, &calc_mem_add},
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{{"ms"}, &calc_mem_subtract},
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// Basic operations
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{{"a"}, &calc_add},
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{{"s"}, &calc_subtract},
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{{"n"}, &calc_negate},
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{{"m"}, &calc_multiply},
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{{"d"}, &calc_divide},
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{{"i"}, &calc_invert},
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// Constants
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{{"e"}, &calc_e},
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{{"pi"}, &calc_pi},
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// Exponential/logarithmic
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{{"exp"}, &calc_exp},
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{{"pow"}, &calc_pow},
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{{"ln"}, &calc_ln},
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{{"log"}, &calc_log},
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{{"sqrt"}, &calc_sqrt},
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// Trigonometric
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{{"sin", "sn"}, &calc_sin},
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{{"cos"}, &calc_cos},
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{{"tan"}, &calc_tan},
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{{"asin"}, &calc_asin},
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{{"acos"}, &calc_acos},
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{{"atan"}, &calc_atan},
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{{"atan2"}, &calc_atan2},
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{{"sind"}, &calc_sind},
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{{"cosd"}, &calc_cosd},
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{{"tand"}, &calc_tand},
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{{"asind"}, &calc_asind},
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{{"acosd"}, &calc_acosd},
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{{"atand"}, &calc_atand},
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{{"atan2d"}, &calc_atan2d},
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};
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