The DST code has not yet been fully tested, the upcoming movement refactor is upon us and it will integrate with the micro timezone library anyway. Revert it so that next can be merged into main. This reverts commit ac5bf8cfce67cdb5662aeea618c2eb9511f0d190, reversing changes made to 5a8a49a8c77d6d5ba0f46f0e5b51dec2daba46db.
225 lines
8.4 KiB
C
225 lines
8.4 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2022 Joey Castillo
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include "orrery_face.h"
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#include "watch.h"
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#include "watch_utility.h"
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#include "vsop87a_micro.h" // smaller size, less accurate
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#include "vsop87a_milli.h"
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#include "astrolib.h"
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#define NUM_AVAILABLE_BODIES 9
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static const char orrery_celestial_body_names[NUM_AVAILABLE_BODIES][3] = {
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"ME", // Mercury
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"VE", // Venus
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"EA", // Earth
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"LU", // Moon (Luna)
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"MA", // Mars
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"JU", // Jupiter
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"SA", // Saturn
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"UR", // Uranus
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"NE" // Neptune
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};
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static void _orrery_face_recalculate(movement_settings_t *settings, orrery_state_t *state) {
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watch_date_time date_time = watch_rtc_get_date_time();
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uint32_t timestamp = watch_utility_date_time_to_unix_time(date_time, movement_timezone_offsets[settings->bit.time_zone] * 60);
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date_time = watch_utility_date_time_from_unix_time(timestamp, 0);
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double jd = astro_convert_date_to_julian_date(date_time.unit.year + WATCH_RTC_REFERENCE_YEAR, date_time.unit.month, date_time.unit.day, date_time.unit.hour, date_time.unit.minute, date_time.unit.second);
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double et = astro_convert_jd_to_julian_millenia_since_j2000(jd);
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double r[3] = {0};
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switch(state->active_body_index) {
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case 0:
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vsop87a_milli_getMercury(et, r);
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break;
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case 1:
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vsop87a_milli_getVenus(et, r);
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break;
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case 2:
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vsop87a_milli_getEarth(et, r);
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break;
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case 3:
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{
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double earth[3];
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double emb[3];
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vsop87a_milli_getEarth(et, earth);
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vsop87a_milli_getEmb(et, emb);
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vsop87a_milli_getMoon(earth, emb, r);
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}
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break;
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case 4:
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vsop87a_milli_getMars(et, r);
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break;
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case 5:
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vsop87a_milli_getJupiter(et, r);
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break;
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case 6:
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vsop87a_milli_getSaturn(et, r);
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break;
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case 7:
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vsop87a_milli_getUranus(et, r);
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break;
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case 8:
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vsop87a_milli_getNeptune(et, r);
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break;
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}
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state->coords[0] = r[0];
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state->coords[1] = r[1];
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state->coords[2] = r[2];
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}
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static void _orrery_face_update(movement_event_t event, movement_settings_t *settings, orrery_state_t *state) {
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char buf[11];
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switch (state->mode) {
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case ORRERY_MODE_SELECTING_BODY:
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watch_display_string("Orrery", 4);
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if (event.subsecond % 2) {
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watch_display_string((char *)orrery_celestial_body_names[state->active_body_index], 0);
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} else {
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watch_display_string(" ", 0);
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}
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if (event.subsecond == 0) {
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watch_display_string(" ", 2);
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switch (state->animation_state) {
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case 0:
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watch_set_pixel(0, 7);
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watch_set_pixel(2, 6);
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break;
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case 1:
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watch_set_pixel(1, 7);
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watch_set_pixel(2, 9);
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break;
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case 2:
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watch_set_pixel(2, 7);
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watch_set_pixel(0, 9);
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break;
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}
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state->animation_state = (state->animation_state + 1) % 3;
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}
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break;
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case ORRERY_MODE_CALCULATING:
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watch_clear_display();
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// this takes a moment and locks the UI, flash C for "Calculating"
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watch_start_character_blink('C', 100);
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_orrery_face_recalculate(settings, state);
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watch_stop_blink();
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state->mode = ORRERY_MODE_DISPLAYING_X;
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// fall through
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case ORRERY_MODE_DISPLAYING_X:
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sprintf(buf, "%s X%6d", orrery_celestial_body_names[state->active_body_index], (int16_t)round(state->coords[0] * 100));
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watch_display_string(buf, 0);
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break;
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case ORRERY_MODE_DISPLAYING_Y:
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sprintf(buf, "%s Y%6d", orrery_celestial_body_names[state->active_body_index], (int16_t)round(state->coords[1] * 100));
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watch_display_string(buf, 0);
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break;
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case ORRERY_MODE_DISPLAYING_Z:
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sprintf(buf, "%s Z%6d", orrery_celestial_body_names[state->active_body_index], (int16_t)round(state->coords[2] * 100));
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watch_display_string(buf, 0);
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break;
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case ORRERY_MODE_NUM_MODES:
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// this case does not happen, but we need it to silence a warning.
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break;
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}
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}
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void orrery_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
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(void) settings;
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(void) watch_face_index;
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if (*context_ptr == NULL) {
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*context_ptr = malloc(sizeof(orrery_state_t));
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memset(*context_ptr, 0, sizeof(orrery_state_t));
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}
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}
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void orrery_face_activate(movement_settings_t *settings, void *context) {
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(void) settings;
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(void) context;
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movement_request_tick_frequency(4);
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}
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bool orrery_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
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(void) settings;
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orrery_state_t *state = (orrery_state_t *)context;
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switch (event.event_type) {
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case EVENT_ACTIVATE:
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case EVENT_TICK:
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_orrery_face_update(event, settings, state);
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break;
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case EVENT_ALARM_BUTTON_UP:
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switch (state->mode) {
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case ORRERY_MODE_SELECTING_BODY:
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// advance to next celestial body (move to calculations with a long press)
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state->active_body_index = (state->active_body_index + 1) % NUM_AVAILABLE_BODIES;
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break;
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case ORRERY_MODE_CALCULATING:
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// ignore button press during calculations
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break;
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case ORRERY_MODE_DISPLAYING_Z:
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// at last mode, wrap around
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state->mode = ORRERY_MODE_DISPLAYING_X;
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break;
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default:
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// otherwise, advance to next mode
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state->mode++;
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break;
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}
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_orrery_face_update(event, settings, state);
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break;
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case EVENT_ALARM_LONG_PRESS:
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if (state->mode == ORRERY_MODE_SELECTING_BODY) {
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// celestial body selected! this triggers a calculation in the update method.
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state->mode = ORRERY_MODE_CALCULATING;
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movement_request_tick_frequency(1);
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_orrery_face_update(event, settings, state);
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} else if (state->mode != ORRERY_MODE_CALCULATING) {
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// in all modes except "doing a calculation", return to the selection screen.
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state->mode = ORRERY_MODE_SELECTING_BODY;
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movement_request_tick_frequency(4);
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_orrery_face_update(event, settings, state);
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}
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break;
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case EVENT_TIMEOUT:
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movement_move_to_face(0);
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break;
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default:
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movement_default_loop_handler(event, settings);
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break;
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}
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return true;
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}
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void orrery_face_resign(movement_settings_t *settings, void *context) {
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(void) settings;
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orrery_state_t *state = (orrery_state_t *)context;
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state->mode = ORRERY_MODE_SELECTING_BODY;
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}
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