2025-07-06 11:43:50 -04:00

63 lines
2.0 KiB
C

/*
* MIT License
*
* Copyright (c) 2025 Johan Oskarsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef SQUASH_FACE_H_
#define SQUASH_FACE_H_
#include "movement.h"
/*
* Squash Scoring Face
*
* Keep track of scores in a squash match:
* - Light button: Increment player 1's score
* - Alarm button: Increment player 2's score
* - Mode button long press: Reset scores
* - Mode button: Switch to next watch face
*/
typedef struct {
uint8_t player1_score;
uint8_t player2_score;
uint8_t player1_games;
uint8_t player2_games;
bool is_game_over;
} squash_state_t;
void squash_face_setup(uint8_t watch_face_index, void ** context_ptr);
void squash_face_activate(void *context);
bool squash_face_loop(movement_event_t event, void *context);
void squash_face_resign(void *context);
#define squash_face ((const watch_face_t){ \
squash_face_setup, \
squash_face_activate, \
squash_face_loop, \
squash_face_resign, \
NULL, \
})
#endif // SQUASH_FACE_H_